| // Copyright 2010 the V8 project authors. All rights reserved. | |
| // Redistribution and use in source and binary forms, with or without | |
| // modification, are permitted provided that the following conditions are | |
| // met: | |
| // | |
| // * Redistributions of source code must retain the above copyright | |
| // notice, this list of conditions and the following disclaimer. | |
| // * Redistributions in binary form must reproduce the above | |
| // copyright notice, this list of conditions and the following | |
| // disclaimer in the documentation and/or other materials provided | |
| // with the distribution. | |
| // * Neither the name of Google Inc. nor the names of its | |
| // contributors may be used to endorse or promote products derived | |
| // from this software without specific prior written permission. | |
| // | |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS | |
| // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT | |
| // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR | |
| // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT | |
| // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, | |
| // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT | |
| // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, | |
| // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY | |
| // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | |
| // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | |
| // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | |
| // Double operations detection based on target architecture. | |
| // Linux uses a 80bit wide floating point stack on x86. This induces double | |
| // rounding, which in turn leads to wrong results. | |
| // An easy way to test if the floating-point operations are correct is to | |
| // evaluate: 89255.0/1e22. If the floating-point stack is 64 bits wide then | |
| // the result is equal to 89255e-22. | |
| // The best way to test this, is to create a division-function and to compare | |
| // the output of the division with the expected result. (Inlining must be | |
| // disabled.) | |
| // On Linux,x86 89255e-22 != Div_double(89255.0/1e22) | |
| // Windows uses a 64bit wide floating point stack. | |
| typedef signed char int8_t; | |
| typedef unsigned char uint8_t; | |
| typedef short int16_t; // NOLINT | |
| typedef unsigned short uint16_t; // NOLINT | |
| typedef int int32_t; | |
| typedef unsigned int uint32_t; | |
| typedef __int64 int64_t; | |
| typedef unsigned __int64 uint64_t; | |
| // intptr_t and friends are defined in crtdefs.h through stdio.h. | |
| // The following macro works on both 32 and 64-bit platforms. | |
| // Usage: instead of writing 0x1234567890123456 | |
| // write UINT64_2PART_C(0x12345678,90123456); | |
| // The expression ARRAY_SIZE(a) is a compile-time constant of type | |
| // size_t which represents the number of elements of the given | |
| // array. You should only use ARRAY_SIZE on statically allocated | |
| // arrays. | |
| // A macro to disallow the evil copy constructor and operator= functions | |
| // This should be used in the private: declarations for a class | |
| // A macro to disallow all the implicit constructors, namely the | |
| // default constructor, copy constructor and operator= functions. | |
| // | |
| // This should be used in the private: declarations for a class | |
| // that wants to prevent anyone from instantiating it. This is | |
| // especially useful for classes containing only static methods. | |
| namespace double_conversion { | |
| static const int kCharSize = sizeof(char); | |
| // Returns the maximum of the two parameters. | |
| template <typename T> | |
| static T Max(T a, T b) { | |
| return a < b ? b : a; | |
| } | |
| // Returns the minimum of the two parameters. | |
| template <typename T> | |
| static T Min(T a, T b) { | |
| return a < b ? a : b; | |
| } | |
| inline int StrLength(const char* string) { | |
| size_t length = strlen(string); | |
| ASSERT(length == static_cast<size_t>(static_cast<int>(length))); | |
| return static_cast<int>(length); | |
| } | |
| // This is a simplified version of V8's Vector class. | |
| template <typename T> | |
| class Vector { | |
| public: | |
| Vector() : start_(NULL), length_(0) {} | |
| Vector(T* data, int length) : start_(data), length_(length) { | |
| ASSERT(length == 0 || (length > 0 && data != NULL)); | |
| } | |
| // Returns a vector using the same backing storage as this one, | |
| // spanning from and including 'from', to but not including 'to'. | |
| Vector<T> SubVector(int from, int to) { | |
| ASSERT(to <= length_); | |
| ASSERT(from < to); | |
| ASSERT(0 <= from); | |
| return Vector<T>(start() + from, to - from); | |
| } | |
| // Returns the length of the vector. | |
| int length() const { return length_; } | |
| // Returns whether or not the vector is empty. | |
| bool is_empty() const { return length_ == 0; } | |
| // Returns the pointer to the start of the data in the vector. | |
| T* start() const { return start_; } | |
| // Access individual vector elements - checks bounds in debug mode. | |
| T& operator[](int index) const { | |
| ASSERT(0 <= index && index < length_); | |
| return start_[index]; | |
| } | |
| T& first() { return start_[0]; } | |
| T& last() { return start_[length_ - 1]; } | |
| private: | |
| T* start_; | |
| int length_; | |
| }; | |
| // Helper class for building result strings in a character buffer. The | |
| // purpose of the class is to use safe operations that checks the | |
| // buffer bounds on all operations in debug mode. | |
| class StringBuilder { | |
| public: | |
| StringBuilder(char* buffer, int size) | |
| : buffer_(buffer, size), position_(0) { } | |
| ~StringBuilder() { if (!is_finalized()) Finalize(); } | |
| int size() const { return buffer_.length(); } | |
| // Get the current position in the builder. | |
| int position() const { | |
| ASSERT(!is_finalized()); | |
| return position_; | |
| } | |
| // Reset the position. | |
| void Reset() { position_ = 0; } | |
| // Add a single character to the builder. It is not allowed to add | |
| // 0-characters; use the Finalize() method to terminate the string | |
| // instead. | |
| void AddCharacter(char c) { | |
| // I just extract raw data not a cstr so null is fine. | |
| //ASSERT(c != '\0'); | |
| ASSERT(!is_finalized() && position_ < buffer_.length()); | |
| buffer_[position_++] = c; | |
| } | |
| // Add an entire string to the builder. Uses strlen() internally to | |
| // compute the length of the input string. | |
| void AddString(const char* s) { | |
| AddSubstring(s, StrLength(s)); | |
| } | |
| // Add the first 'n' characters of the given string 's' to the | |
| // builder. The input string must have enough characters. | |
| void AddSubstring(const char* s, int n) { | |
| ASSERT(!is_finalized() && position_ + n < buffer_.length()); | |
| // I just extract raw data not a cstr so null is fine. | |
| //ASSERT(static_cast<size_t>(n) <= strlen(s)); | |
| memmove(&buffer_[position_], s, n * kCharSize); | |
| position_ += n; | |
| } | |
| // Add character padding to the builder. If count is non-positive, | |
| // nothing is added to the builder. | |
| void AddPadding(char c, int count) { | |
| for (int i = 0; i < count; i++) { | |
| AddCharacter(c); | |
| } | |
| } | |
| // Finalize the string by 0-terminating it and returning the buffer. | |
| char* Finalize() { | |
| ASSERT(!is_finalized() && position_ < buffer_.length()); | |
| buffer_[position_] = '\0'; | |
| // Make sure nobody managed to add a 0-character to the | |
| // buffer while building the string. | |
| // I just extract raw data not a cstr so null is fine. | |
| //ASSERT(strlen(buffer_.start()) == static_cast<size_t>(position_)); | |
| position_ = -1; | |
| ASSERT(is_finalized()); | |
| return buffer_.start(); | |
| } | |
| private: | |
| Vector<char> buffer_; | |
| int position_; | |
| bool is_finalized() const { return position_ < 0; } | |
| DISALLOW_IMPLICIT_CONSTRUCTORS(StringBuilder); | |
| }; | |
| // The type-based aliasing rule allows the compiler to assume that pointers of | |
| // different types (for some definition of different) never alias each other. | |
| // Thus the following code does not work: | |
| // | |
| // float f = foo(); | |
| // int fbits = *(int*)(&f); | |
| // | |
| // The compiler 'knows' that the int pointer can't refer to f since the types | |
| // don't match, so the compiler may cache f in a register, leaving random data | |
| // in fbits. Using C++ style casts makes no difference, however a pointer to | |
| // char data is assumed to alias any other pointer. This is the 'memcpy | |
| // exception'. | |
| // | |
| // Bit_cast uses the memcpy exception to move the bits from a variable of one | |
| // type of a variable of another type. Of course the end result is likely to | |
| // be implementation dependent. Most compilers (gcc-4.2 and MSVC 2005) | |
| // will completely optimize BitCast away. | |
| // | |
| // There is an additional use for BitCast. | |
| // Recent gccs will warn when they see casts that may result in breakage due to | |
| // the type-based aliasing rule. If you have checked that there is no breakage | |
| // you can use BitCast to cast one pointer type to another. This confuses gcc | |
| // enough that it can no longer see that you have cast one pointer type to | |
| // another thus avoiding the warning. | |
| template <class Dest, class Source> | |
| inline Dest BitCast(const Source& source) { | |
| // Compile time assertion: sizeof(Dest) == sizeof(Source) | |
| // A compile error here means your Dest and Source have different sizes. | |
| typedef char VerifySizesAreEqual[sizeof(Dest) == sizeof(Source) ? 1 : -1] | |
| __attribute__((unused)) | |
| ; | |
| Dest dest; | |
| memmove(&dest, &source, sizeof(dest)); | |
| return dest; | |
| } | |
| template <class Dest, class Source> | |
| inline Dest BitCast(Source* source) { | |
| return BitCast<Dest>(reinterpret_cast<uintptr_t>(source)); | |
| } | |
| } // namespace double_conversion | |