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fa73431 | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 | from __future__ import annotations
import hashlib
import os
import shutil
import sys
import tarfile
import tempfile
import threading
import urllib.request
import zipfile
from pathlib import Path
from types import SimpleNamespace
os.environ.setdefault("TORCH_FORCE_NO_WEIGHTS_ONLY_LOAD", "1")
ROOT = Path(__file__).resolve().parent
CACHE_ROOT = Path(
os.environ.get("GAME_CACHE_DIR", Path.home() / ".cache" / "game")
)
SOURCE_REVISION = "4ad815c90dfe2442730f3fdc866fd23e737cbc97"
SOURCE_NAME = f"GAME-{SOURCE_REVISION}"
SOURCE_DIR = CACHE_ROOT / SOURCE_NAME
SOURCE_ARCHIVE = CACHE_ROOT / f"{SOURCE_NAME}.tar.gz"
SOURCE_URL = (
f"https://codeload.github.com/openvpi/GAME/tar.gz/{SOURCE_REVISION}"
)
SOURCE_SHA256 = (
"b1c1584d2326d6920228695a3b401f6483e6ef50c7d1695b984b63da6ba86f3b"
)
MODEL_NAME = "GAME-1.0-small"
MODEL_FILES = ("model.pt", "config.yaml", "lang_map.json")
MODEL_DIR = CACHE_ROOT / MODEL_NAME
MODEL_ARCHIVE = CACHE_ROOT / f"{MODEL_NAME}.zip"
MODEL_URL = (
"https://github.com/openvpi/GAME/releases/"
"download/v1.0.0/GAME-1.0-small.zip"
)
MODEL_SHA256 = (
"3d3e1ac0a83234b2a163a3d43043455d15670765eaa25ef6285c399da1ccc576"
)
_source_lock = threading.Lock()
_model_archive_lock = threading.Lock()
_runtime_lock = threading.Lock()
_inference_model_lock = threading.Lock()
_runtime: SimpleNamespace | None = None
_inference_model = None
_language_map: dict[str, int] | None = None
def _sha256(path: Path) -> str:
digest = hashlib.sha256()
with path.open("rb") as file:
for chunk in iter(lambda: file.read(1024 * 1024), b""):
digest.update(chunk)
return digest.hexdigest()
def _download(
url: str,
destination: Path,
expected_sha256: str,
label: str,
) -> None:
CACHE_ROOT.mkdir(parents=True, exist_ok=True)
if destination.exists():
if _sha256(destination) == expected_sha256:
return
destination.unlink()
partial = Path(f"{destination}.part")
partial.unlink(missing_ok=True)
request = urllib.request.Request(
url,
headers={"User-Agent": "TEAMuP-GAME-Space/1.0"},
)
print(f"Downloading {label}...", flush=True)
try:
with (
urllib.request.urlopen(request, timeout=60) as response,
partial.open("wb") as file,
):
shutil.copyfileobj(response, file)
actual_sha256 = _sha256(partial)
if actual_sha256 != expected_sha256:
raise RuntimeError(
f"{label} failed SHA-256 validation: "
f"expected {expected_sha256}, received {actual_sha256}"
)
partial.replace(destination)
except Exception:
partial.unlink(missing_ok=True)
raise
def _source_complete(path: Path) -> bool:
required = (
path / "inference" / "api.py",
path / "inference" / "callbacks.py",
path / "inference" / "data.py",
path / "inference" / "slicer2.py",
path / "lib" / "config" / "schema.py",
)
return all(file.is_file() for file in required)
def _get_source_dir() -> Path:
local_source = ROOT / "GAME"
if _source_complete(local_source):
return local_source
if _source_complete(SOURCE_DIR):
return SOURCE_DIR
with _source_lock:
if _source_complete(SOURCE_DIR):
return SOURCE_DIR
_download(
SOURCE_URL,
SOURCE_ARCHIVE,
SOURCE_SHA256,
f"GAME source revision {SOURCE_REVISION}",
)
with tempfile.TemporaryDirectory(
prefix="game-source-",
dir=CACHE_ROOT,
) as temporary_dir:
temporary_path = Path(temporary_dir)
with tarfile.open(SOURCE_ARCHIVE, "r:gz") as archive:
archive.extractall(temporary_path, filter="data")
extracted = temporary_path / SOURCE_NAME
if not _source_complete(extracted):
raise RuntimeError(
"The GAME source archive is missing inference files."
)
if SOURCE_DIR.exists():
shutil.rmtree(SOURCE_DIR)
shutil.move(str(extracted), str(SOURCE_DIR))
return SOURCE_DIR
def _model_complete(path: Path) -> bool:
return all((path / filename).is_file() for filename in MODEL_FILES)
def _get_model_dir() -> Path:
local_model = ROOT / "models" / MODEL_NAME
if _model_complete(local_model):
return local_model
if _model_complete(MODEL_DIR):
return MODEL_DIR
with _model_archive_lock:
if _model_complete(MODEL_DIR):
return MODEL_DIR
_download(
MODEL_URL,
MODEL_ARCHIVE,
MODEL_SHA256,
f"{MODEL_NAME} checkpoint",
)
with tempfile.TemporaryDirectory(
prefix="game-model-",
dir=CACHE_ROOT,
) as temporary_dir:
temporary_path = Path(temporary_dir)
with zipfile.ZipFile(MODEL_ARCHIVE) as archive:
archive.extractall(temporary_path)
extracted = temporary_path / MODEL_NAME
if not _model_complete(extracted):
raise RuntimeError(
"The GAME checkpoint archive is incomplete."
)
if MODEL_DIR.exists():
shutil.rmtree(MODEL_DIR)
shutil.move(str(extracted), str(MODEL_DIR))
return MODEL_DIR
def _get_runtime() -> SimpleNamespace:
global _runtime
if _runtime is not None:
return _runtime
with _runtime_lock:
if _runtime is not None:
return _runtime
source_path = str(_get_source_dir())
if source_path not in sys.path:
sys.path.insert(0, source_path)
from inference.api import infer_model, load_inference_model
from inference.callbacks import (
SaveCombinedMidiFileCallback,
SaveCombinedTextFileCallback,
)
from inference.data import SlicedAudioFileIterableDataset
from inference.slicer2 import Slicer
from lib.config.schema import ValidationConfig
_runtime = SimpleNamespace(
infer_model=infer_model,
load_inference_model=load_inference_model,
MidiCallback=SaveCombinedMidiFileCallback,
TextCallback=SaveCombinedTextFileCallback,
Dataset=SlicedAudioFileIterableDataset,
Slicer=Slicer,
ValidationConfig=ValidationConfig,
)
return _runtime
def _get_model(runtime: SimpleNamespace):
global _inference_model, _language_map
if _inference_model is not None:
return _inference_model, _language_map
with _inference_model_lock:
if _inference_model is None:
_inference_model, _language_map = runtime.load_inference_model(
_get_model_dir() / "model.pt"
)
return _inference_model, _language_map
def _language_id(
language_code: str,
language_map: dict[str, int] | None,
) -> int:
if not language_code:
return 0
if language_map is None or language_code not in language_map:
supported = ", ".join(language_map or ())
raise ValueError(
f"Language '{language_code}' is not supported. "
f"Supported languages: {supported}"
)
return language_map[language_code]
def transcribe(
audio_path: Path,
output_dir: Path,
language_code: str,
steps: int,
) -> None:
runtime = _get_runtime()
model, language_map = _get_model(runtime)
sample_rate = model.inference_config.features.audio_sample_rate
dataset = runtime.Dataset(
filemap={audio_path.stem: audio_path},
samplerate=sample_rate,
slicer=runtime.Slicer(
sr=sample_rate,
threshold=-40.0,
min_length=1000,
min_interval=200,
max_sil_kept=100,
),
language=_language_id(language_code, language_map),
)
callbacks = [
runtime.MidiCallback(output_dir=output_dir, tempo=120),
runtime.TextCallback(
output_dir=output_dir,
file_format="csv",
pitch_format="name",
round_pitch=False,
),
]
config = runtime.ValidationConfig(
d3pm_sample_t0=0.0,
d3pm_sample_steps=steps,
d3pm_sample_ts=None,
boundary_decoding_threshold=0.2,
boundary_decoding_radius=round(0.02 / model.timestep),
note_presence_threshold=0.2,
)
runtime.infer_model(
model=model,
dataset=dataset,
config=config,
callbacks=callbacks,
batch_size=1,
num_workers=0,
precision="32-true",
)
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