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import random
import time
from torch import Tensor
from pathlib import Path
import torch
import torchaudio
import soundfile as sf
from typing import Dict, List, Optional, Sequence, Tuple, Union
import concurrent.futures
import numpy as np
from data.stem import Stem
def pad_stack(tensors: List[Tensor],
pad_value: int | float,
padding_dim: int = -1,
pad_start: bool = False,
stack_dim: int = 0):
dtypes = {t.dtype for t in tensors}
if len(dtypes) > 1:
raise ValueError("Input tensors have different types")
ndims = {t.ndim for t in tensors}
if len(ndims) > 1:
raise ValueError("Input tensors have different number of dimensions")
if len(tensors) == 0:
raise ValueError("Input list cannot be empty")
ndim = len(tensors[0].shape)
shapes = [t.shape for t in tensors]
for i in range(1, len(shapes)):
shape_i = list(tensors[i].shape)
shape_ii = list(tensors[i - 1].shape)
shape_i.pop(padding_dim)
shape_ii.pop(padding_dim)
if shape_i != shape_ii:
raise ValueError(
f"Shape of tensors at indices ({i-1}, {i}) don't match")
max_len = max(t.shape[padding_dim] for t in tensors)
if padding_dim < 0:
padding_dim = ndim + padding_dim
def get_pad_code(n):
pre = [0] * (2 * (ndim - padding_dim - 1))
mid = [n, 0] if pad_start else [0, n]
post = [0] * (2 * (padding_dim))
pad_code = pre + mid + post
return pad_code
padded_tensors = [
torch.nn.functional.pad(t,
get_pad_code(max_len - t.shape[padding_dim]),
value=pad_value) for t in tensors
]
return torch.stack(padded_tensors, dim=stack_dim)
def to_stereo(audio: Tensor) -> Tensor:
if audio.dim() == 1:
return audio.repeat(2, 1)
if audio.dim() >= 2 and audio.shape[-2] == 2:
return audio
return torch.cat((audio, audio), dim=-2)
def to_mono(audio: Tensor) -> Tensor:
if audio.ndim == 1:
return audio
if audio.shape[-2] == 1:
return audio
return audio.mean(dim=-2, keepdim=True)
def save_audio(audio: Tensor, path: Path, sample_rate: int = 32_000):
audio = audio.float()
if audio.shape[-1] == 1:
audio.squeeze(-1)
l = audio.shape[-1]
audio = audio.reshape(-1, l)
# audio = mono_to_stereo(audio.detach().cpu())
audio = to_stereo(audio.detach().cpu())
path.parent.mkdir(parents=True, exist_ok=True)
if audio.dim() != 2:
print(f'{audio.shape=}')
torchaudio.save(str(path), audio, sample_rate=sample_rate) # type: ignore
def load_audio(path: Path,
sample_rate: int = 32_000,
stereo: bool = False) -> Tensor:
# soundfile instead of torchaudio.load to avoid torchcodec dependency
audio_np, orig_sr = sf.read(str(path), always_2d=True)
audio = torch.from_numpy(audio_np.T).float()
audio = torchaudio.functional.resample(audio, orig_sr, sample_rate)
if not stereo:
audio = to_mono(audio)
return audio.reshape(1, 1, -1) # type: ignore
def load_audio_chunk(audio_path: Path, start_offset: int, num_frames: int,
stereo: bool) -> Tensor:
# info = torchaudio.info(str(audio_path))
# length = info.num_frames
# file_sample_rate = info.sample_rate
# assert file_sample_rate == sample_rate
try:
wav, sr = torchaudio.load(str(audio_path),
frame_offset=start_offset,
num_frames=num_frames,
backend="soundfile")
except:
wav = torch.zeros(2, num_frames)
# if start_offset + num_frames >= length:
# wav = torch.zeros(2, num_frames)
# wav = torchaudio.functional.resample(wav, sr, sample_rate)
if wav.shape[-1] < num_frames:
wav = torch.nn.functional.pad(wav,
pad=(0, num_frames - wav.shape[-1]),
mode="constant",
value=0)
if not stereo:
# wav: Tensor = stereo_to_mono(wav).reshape(1, -1)
wav: Tensor = to_mono(wav).reshape(1, -1)
return wav
def is_silent(audio: Tensor, threshold: float = 1e-2):
return audio.max().item() < threshold
def create_click(shape: Sequence[int],
sr: int,
beats: Sequence[int],
click_freq: int = 440,
click_length: int = 200) -> Tensor:
click_track: Tensor = torch.zeros(shape)
sinewave: Tensor = create_sine_wave(click_freq, sr, click_length)
for beat in beats:
if beat >= click_track.shape[-1]:
break
for offset in range(200):
idx = beat + offset
if idx < click_track.shape[-1]:
click_track[..., idx] = sinewave[offset]
return click_track
def create_sine_wave(freq: float, sr: int, length: int) -> Tensor:
cycle_len = int(sr // freq)
cycle = torch.linspace(start=0, end=2 * torch.pi, steps=cycle_len)
cycle = cycle.repeat(length // cycle_len + 1)
cycle = cycle[:length]
wave = cycle.sin()
return wave
def stretch(audio: Tensor, sample_rate: int, speed_factor: float,
pitch_factor: int) -> Tensor:
import pylibrb # optional dep, not needed for inference
stretcher = pylibrb.RubberBandStretcher(
sample_rate=sample_rate,
channels=1,
options=pylibrb.Option.PROCESS_OFFLINE | pylibrb.Option.ENGINE_FASTER,
initial_time_ratio=speed_factor,
initial_pitch_scale=pow(2, pitch_factor / 12))
stretcher.set_max_process_size(audio.shape[-1])
audio_in = audio.reshape(1, -1).numpy()
stretcher.study(audio_in, final=True)
stretcher.process(audio_in, final=True)
audio_out = torch.from_numpy(stretcher.retrieve_available()).reshape(
1, -1).float()
return audio_out
def stretch_with_timeout(audio: Tensor, sample_rate: int, speed_factor: float,
pitch_factor: int, timeout_seconds: float):
with concurrent.futures.ThreadPoolExecutor(max_workers=1) as executor:
future = executor.submit(stretch,
audio,
sample_rate=sample_rate,
speed_factor=speed_factor,
pitch_factor=pitch_factor)
try:
return future.result(timeout=timeout_seconds)
except concurrent.futures.TimeoutError:
print("Timeout occurred in stretching audio.")
return audio
except Exception as e:
print(f"Exception occurred in stretching audio: {e}.")
return audio
def make_variable_frequency_sinewave(t_end: int,
peak_indices: Tensor) -> Tensor:
if not isinstance(peak_indices, Tensor):
peak_indices = torch.tensor(peak_indices, dtype=torch.int32)
device = peak_indices.device
if peak_indices.shape[-1] < 2:
return torch.zeros((t_end,), device=device)
# Define the fine-grained time array
# time = torch.linspace(t_start, t_end, 100_000)
time = torch.arange(t_end, device=device)
# Calculate frequencies for each interval
intervals = torch.diff(peak_indices) # Time intervals between beats
frequencies = 1 / intervals # Frequencies for each interval
# Find segment indices for each time point
segment_indices = torch.searchsorted(peak_indices, time, right=True) - 1
segment_indices = torch.clamp(segment_indices, 0, len(frequencies) - 1)
# Compute sinewave for all time points
phase_shift = torch.pi / 2
relative_time = time - peak_indices[segment_indices]
wave = torch.sin(2 * torch.pi * frequencies[segment_indices] *
relative_time + phase_shift)
# Extend before the first peak
before_mask = time < peak_indices[0]
freq_before = 1 / (peak_indices[1] - peak_indices[0])
wave[before_mask] = torch.sin(2 * torch.pi * freq_before *
(time[before_mask] - peak_indices[0]) +
phase_shift)
# Extend after the last peak
after_mask = time >= peak_indices[-1]
freq_after = 1 / (peak_indices[-1] - peak_indices[-2])
wave[after_mask] = torch.sin(2 * torch.pi * freq_after *
(time[after_mask] - peak_indices[-1]) +
phase_shift)
return wave
def normalize(audio: Tensor, new_min, new_max):
if len(audio.shape) == 2 and audio.shape[0] == 2:
audio = audio.mean(dim=-1)
audio = to_mono(audio)
# Calculate the min and max of the original array
old_min = audio.min()
old_max = audio.max()
# Apply the normalization formula
normalized_arr = (audio - old_min) / (old_max - old_min) * (
new_max - new_min) + new_min
return normalized_arr
def play(waveform: torch.Tensor, sr: int):
import IPython.display
import sounddevice as sd
waveform = to_stereo(waveform)
waveform_np = waveform.cpu().float().detach().numpy()
if is_interactive():
IPython.display.display(IPython.display.Audio(waveform_np, rate=sr))
else:
sd.play(waveform_np.T, sr)
sd.wait()
def is_interactive():
import sys
return "ipykernel" in sys.modules
def inject_clicks(audio_tensor: Tensor, beat_positions: Tensor,
sample_rate: int):
"""
Add short clicks at `beat_positions` (sample indices) in `audio_tensor`.
If audio is multi-channel, we'll apply the same clicks to each channel.
"""
import librosa
beat_positions_seconds = beat_positions / sample_rate
click_track: Tensor = torch.tensor(
librosa.clicks(times=beat_positions_seconds.cpu().detach().numpy(),
hop_length=1,
length=audio_tensor.shape[-1],
sr=sample_rate))
click_track = click_track.broadcast_to(audio_tensor.shape)
return click_track + audio_tensor.detach().cpu()
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