|
|
var Module = typeof Module != "undefined" ? Module : {}; |
|
|
var ENVIRONMENT_IS_WEB = !!globalThis.window; |
|
|
var ENVIRONMENT_IS_WORKER = !!globalThis.WorkerGlobalScope; |
|
|
var ENVIRONMENT_IS_NODE = globalThis.process?.versions?.node && globalThis.process?.type != "renderer"; |
|
|
if (!Module["expectedDataFileDownloads"]) Module["expectedDataFileDownloads"] = 0; |
|
|
Module["expectedDataFileDownloads"]++; |
|
|
var arguments_ = []; |
|
|
var thisProgram = "./this.program"; |
|
|
var quit_ = (status, toThrow) => { |
|
|
throw toThrow |
|
|
}; |
|
|
var _scriptName = globalThis.document?.currentScript?.src; |
|
|
if (typeof __filename != "undefined") { |
|
|
_scriptName = __filename |
|
|
} else if (ENVIRONMENT_IS_WORKER) { |
|
|
_scriptName = self.location.href |
|
|
} |
|
|
var scriptDirectory = ""; |
|
|
|
|
|
function locateFile(path) { |
|
|
if (Module["locateFile"]) { |
|
|
return Module["locateFile"](path, scriptDirectory) |
|
|
} |
|
|
return scriptDirectory + path |
|
|
} |
|
|
var readAsync, readBinary; |
|
|
if (ENVIRONMENT_IS_NODE) { |
|
|
var fs = require("fs"); |
|
|
scriptDirectory = __dirname + "/"; |
|
|
readBinary = filename => { |
|
|
filename = isFileURI(filename) ? new URL(filename) : filename; |
|
|
var ret = fs.readFileSync(filename); |
|
|
return ret |
|
|
}; |
|
|
readAsync = async (filename, binary = true) => { |
|
|
filename = isFileURI(filename) ? new URL(filename) : filename; |
|
|
var ret = fs.readFileSync(filename, binary ? undefined : "utf8"); |
|
|
return ret |
|
|
}; |
|
|
if (process.argv.length > 1) { |
|
|
thisProgram = process.argv[1].replace(/\\/g, "/") |
|
|
} |
|
|
arguments_ = process.argv.slice(2); |
|
|
if (typeof module != "undefined") { |
|
|
module["exports"] = Module |
|
|
} |
|
|
quit_ = (status, toThrow) => { |
|
|
process.exitCode = status; |
|
|
throw toThrow |
|
|
} |
|
|
} else if (ENVIRONMENT_IS_WEB || ENVIRONMENT_IS_WORKER) { |
|
|
try { |
|
|
scriptDirectory = new URL(".", _scriptName).href |
|
|
} catch {} { |
|
|
if (ENVIRONMENT_IS_WORKER) { |
|
|
readBinary = url => { |
|
|
var xhr = new XMLHttpRequest; |
|
|
xhr.open("GET", url, false); |
|
|
xhr.responseType = "arraybuffer"; |
|
|
xhr.send(null); |
|
|
return new Uint8Array(xhr.response) |
|
|
} |
|
|
} |
|
|
readAsync = async url => { |
|
|
if (isFileURI(url)) { |
|
|
return new Promise((resolve, reject) => { |
|
|
var xhr = new XMLHttpRequest; |
|
|
xhr.open("GET", url, true); |
|
|
xhr.responseType = "arraybuffer"; |
|
|
xhr.onload = () => { |
|
|
if (xhr.status == 200 || xhr.status == 0 && xhr.response) { |
|
|
resolve(xhr.response); |
|
|
return |
|
|
} |
|
|
reject(xhr.status) |
|
|
}; |
|
|
xhr.onerror = reject; |
|
|
xhr.send(null) |
|
|
}) |
|
|
} |
|
|
var response = await fetch(url, { |
|
|
credentials: "same-origin" |
|
|
}); |
|
|
if (response.ok) { |
|
|
return response.arrayBuffer() |
|
|
} |
|
|
throw new Error(response.status + " : " + response.url) |
|
|
} |
|
|
} |
|
|
} else {} |
|
|
var out = console.log.bind(console); |
|
|
var err = console.error.bind(console); |
|
|
var wasmBinary; |
|
|
var ABORT = false; |
|
|
var EXITSTATUS; |
|
|
var isFileURI = filename => filename.startsWith("file://"); |
|
|
var HEAP8, HEAPU8, HEAP16, HEAPU16, HEAP32, HEAPU32, HEAPF32, HEAPF64; |
|
|
var HEAP64, HEAPU64; |
|
|
var runtimeInitialized = false; |
|
|
|
|
|
function updateMemoryViews() { |
|
|
var b = wasmMemory.buffer; |
|
|
HEAP8 = new Int8Array(b); |
|
|
HEAP16 = new Int16Array(b); |
|
|
HEAPU8 = new Uint8Array(b); |
|
|
HEAPU16 = new Uint16Array(b); |
|
|
HEAP32 = new Int32Array(b); |
|
|
HEAPU32 = new Uint32Array(b); |
|
|
HEAPF32 = new Float32Array(b); |
|
|
HEAPF64 = new Float64Array(b); |
|
|
HEAP64 = new BigInt64Array(b); |
|
|
HEAPU64 = new BigUint64Array(b) |
|
|
} |
|
|
|
|
|
function preRun() { |
|
|
if (Module["preRun"]) { |
|
|
if (typeof Module["preRun"] == "function") Module["preRun"] = [Module["preRun"]]; |
|
|
while (Module["preRun"].length) { |
|
|
addOnPreRun(Module["preRun"].shift()) |
|
|
} |
|
|
} |
|
|
callRuntimeCallbacks(onPreRuns) |
|
|
} |
|
|
|
|
|
function initRuntime() { |
|
|
FS.createPreloadedFile = FS_createPreloadedFile; |
|
|
FS.preloadFile = FS_preloadFile; |
|
|
if (window.initGLFrame) window.initGLFrame(); |
|
|
Fetch.init(); |
|
|
runtimeInitialized = true; |
|
|
TTY.init(); |
|
|
wasmExports["xk"](); |
|
|
FS.ignorePermissions = false |
|
|
} |
|
|
|
|
|
function preMain() {} |
|
|
|
|
|
function postRun() { |
|
|
if (Module["postRun"]) { |
|
|
if (typeof Module["postRun"] == "function") Module["postRun"] = [Module["postRun"]]; |
|
|
while (Module["postRun"].length) { |
|
|
addOnPostRun(Module["postRun"].shift()) |
|
|
} |
|
|
} |
|
|
callRuntimeCallbacks(onPostRuns) |
|
|
} |
|
|
abort = function(what) { |
|
|
Module["onAbort"]?.(what); |
|
|
what = "Aborted(" + what + ")"; |
|
|
err(what); |
|
|
ABORT = true; |
|
|
what += ". Build with -sASSERTIONS for more info."; |
|
|
var e = new WebAssembly.RuntimeError(what); |
|
|
throw e |
|
|
}; |
|
|
var wasmBinaryFile; |
|
|
|
|
|
function findWasmBinary() { |
|
|
return locateFile("index.wasm") |
|
|
} |
|
|
|
|
|
function getBinarySync(file) { |
|
|
if (file == wasmBinaryFile && wasmBinary) { |
|
|
return new Uint8Array(wasmBinary) |
|
|
} |
|
|
if (readBinary) { |
|
|
return readBinary(file) |
|
|
} |
|
|
throw "both async and sync fetching of the wasm failed" |
|
|
} |
|
|
async function getWasmBinary(binaryFile) { |
|
|
if (!wasmBinary) { |
|
|
try { |
|
|
var response = await readAsync(binaryFile); |
|
|
return new Uint8Array(response) |
|
|
} catch {} |
|
|
} |
|
|
return getBinarySync(binaryFile) |
|
|
} |
|
|
async function instantiateArrayBuffer(binaryFile, imports) { |
|
|
try { |
|
|
var binary = await getWasmBinary(binaryFile); |
|
|
var instance = await WebAssembly.instantiate(binary, imports); |
|
|
return instance |
|
|
} catch (reason) { |
|
|
err(`failed to asynchronously prepare wasm: ${reason}`); |
|
|
abort(reason) |
|
|
} |
|
|
} |
|
|
async function instantiateAsync(binary, binaryFile, imports) { |
|
|
if (!binary && !isFileURI(binaryFile) && !ENVIRONMENT_IS_NODE) { |
|
|
try { |
|
|
var response = fetch(binaryFile, { |
|
|
credentials: "same-origin" |
|
|
}); |
|
|
var instantiationResult = await WebAssembly.instantiateStreaming(response, imports); |
|
|
return instantiationResult |
|
|
} catch (reason) { |
|
|
err(`wasm streaming compile failed: ${reason}`); |
|
|
err("falling back to ArrayBuffer instantiation") |
|
|
} |
|
|
} |
|
|
return instantiateArrayBuffer(binaryFile, imports) |
|
|
} |
|
|
|
|
|
function getWasmImports() { |
|
|
initDependencies(); |
|
|
var imports = { |
|
|
a: wasmImports |
|
|
}; |
|
|
return imports |
|
|
} |
|
|
async function createWasm() { |
|
|
function receiveInstance(instance, module) { |
|
|
wasmExports = instance.exports; |
|
|
assignWasmExports(wasmExports); |
|
|
updateMemoryViews(); |
|
|
removeRunDependency("wasm-instantiate"); |
|
|
return wasmExports |
|
|
} |
|
|
addRunDependency("wasm-instantiate"); |
|
|
|
|
|
function receiveInstantiationResult(result) { |
|
|
return receiveInstance(result["instance"]) |
|
|
} |
|
|
var info = getWasmImports(); |
|
|
if (Module["instantiateWasm"]) { |
|
|
return new Promise((resolve, reject) => { |
|
|
Module["instantiateWasm"](info, (inst, mod) => { |
|
|
resolve(receiveInstance(inst, mod)) |
|
|
}) |
|
|
}) |
|
|
} |
|
|
wasmBinaryFile ??= findWasmBinary(); |
|
|
var result = await instantiateAsync(wasmBinary, wasmBinaryFile, info); |
|
|
var exports = receiveInstantiationResult(result); |
|
|
return exports |
|
|
} |
|
|
class ExitStatus { |
|
|
name = "ExitStatus"; |
|
|
constructor(status) { |
|
|
this.message = `Program terminated with exit(${status})`; |
|
|
this.status = status |
|
|
} |
|
|
} |
|
|
var callRuntimeCallbacks = callbacks => { |
|
|
while (callbacks.length > 0) { |
|
|
callbacks.shift()(Module) |
|
|
} |
|
|
}; |
|
|
var onPostRuns = []; |
|
|
var addOnPostRun = cb => onPostRuns.push(cb); |
|
|
var onPreRuns = []; |
|
|
var addOnPreRun = cb => onPreRuns.push(cb); |
|
|
var runDependencies = 0; |
|
|
var dependenciesFulfilled = null; |
|
|
var removeRunDependency = id => { |
|
|
runDependencies--; |
|
|
Module["monitorRunDependencies"]?.(runDependencies); |
|
|
if (runDependencies == 0) { |
|
|
if (dependenciesFulfilled) { |
|
|
var callback = dependenciesFulfilled; |
|
|
dependenciesFulfilled = null; |
|
|
callback() |
|
|
} |
|
|
} |
|
|
}; |
|
|
var addRunDependency = id => { |
|
|
runDependencies++; |
|
|
Module["monitorRunDependencies"]?.(runDependencies) |
|
|
}; |
|
|
var noExitRuntime = true; |
|
|
|
|
|
function setValue(ptr, value, type = "i8") { |
|
|
if (type.endsWith("*")) type = "*"; |
|
|
switch (type) { |
|
|
case "i1": |
|
|
HEAP8[ptr] = value; |
|
|
break; |
|
|
case "i8": |
|
|
HEAP8[ptr] = value; |
|
|
break; |
|
|
case "i16": |
|
|
HEAP16[ptr >> 1] = value; |
|
|
break; |
|
|
case "i32": |
|
|
HEAP32[ptr >> 2] = value; |
|
|
break; |
|
|
case "i64": |
|
|
HEAP64[ptr >> 3] = BigInt(value); |
|
|
break; |
|
|
case "float": |
|
|
HEAPF32[ptr >> 2] = value; |
|
|
break; |
|
|
case "double": |
|
|
HEAPF64[ptr >> 3] = value; |
|
|
break; |
|
|
case "*": |
|
|
HEAPU32[ptr >> 2] = value; |
|
|
break; |
|
|
default: |
|
|
abort(`invalid type for setValue: ${type}`) |
|
|
} |
|
|
} |
|
|
var stackRestore = val => __emscripten_stack_restore(val); |
|
|
var stackSave = () => _emscripten_stack_get_current(); |
|
|
var exceptionCaught = []; |
|
|
var uncaughtExceptionCount = 0; |
|
|
var ___cxa_begin_catch = ptr => { |
|
|
var info = new ExceptionInfo(ptr); |
|
|
if (!info.get_caught()) { |
|
|
info.set_caught(true); |
|
|
uncaughtExceptionCount-- |
|
|
} |
|
|
info.set_rethrown(false); |
|
|
exceptionCaught.push(info); |
|
|
___cxa_increment_exception_refcount(ptr); |
|
|
return ___cxa_get_exception_ptr(ptr) |
|
|
}; |
|
|
var exceptionLast = 0; |
|
|
var ___cxa_end_catch = () => { |
|
|
_setThrew(0, 0); |
|
|
var info = exceptionCaught.pop(); |
|
|
___cxa_decrement_exception_refcount(info.excPtr); |
|
|
exceptionLast = 0 |
|
|
}; |
|
|
class ExceptionInfo { |
|
|
constructor(excPtr) { |
|
|
this.excPtr = excPtr; |
|
|
this.ptr = excPtr - 24 |
|
|
} |
|
|
set_type(type) { |
|
|
HEAPU32[this.ptr + 4 >> 2] = type |
|
|
} |
|
|
get_type() { |
|
|
return HEAPU32[this.ptr + 4 >> 2] |
|
|
} |
|
|
set_destructor(destructor) { |
|
|
HEAPU32[this.ptr + 8 >> 2] = destructor |
|
|
} |
|
|
get_destructor() { |
|
|
return HEAPU32[this.ptr + 8 >> 2] |
|
|
} |
|
|
set_caught(caught) { |
|
|
caught = caught ? 1 : 0; |
|
|
HEAP8[this.ptr + 12] = caught |
|
|
} |
|
|
get_caught() { |
|
|
return HEAP8[this.ptr + 12] != 0 |
|
|
} |
|
|
set_rethrown(rethrown) { |
|
|
rethrown = rethrown ? 1 : 0; |
|
|
HEAP8[this.ptr + 13] = rethrown |
|
|
} |
|
|
get_rethrown() { |
|
|
return HEAP8[this.ptr + 13] != 0 |
|
|
} |
|
|
init(type, destructor) { |
|
|
this.set_adjusted_ptr(0); |
|
|
this.set_type(type); |
|
|
this.set_destructor(destructor) |
|
|
} |
|
|
set_adjusted_ptr(adjustedPtr) { |
|
|
HEAPU32[this.ptr + 16 >> 2] = adjustedPtr |
|
|
} |
|
|
get_adjusted_ptr() { |
|
|
return HEAPU32[this.ptr + 16 >> 2] |
|
|
} |
|
|
} |
|
|
var setTempRet0 = val => __emscripten_tempret_set(val); |
|
|
var findMatchingCatch = args => { |
|
|
var thrown = exceptionLast; |
|
|
if (!thrown) { |
|
|
setTempRet0(0); |
|
|
return 0 |
|
|
} |
|
|
var info = new ExceptionInfo(thrown); |
|
|
info.set_adjusted_ptr(thrown); |
|
|
var thrownType = info.get_type(); |
|
|
if (!thrownType) { |
|
|
setTempRet0(0); |
|
|
return thrown |
|
|
} |
|
|
for (var caughtType of args) { |
|
|
if (caughtType === 0 || caughtType === thrownType) { |
|
|
break |
|
|
} |
|
|
var adjusted_ptr_addr = info.ptr + 16; |
|
|
if (___cxa_can_catch(caughtType, thrownType, adjusted_ptr_addr)) { |
|
|
setTempRet0(caughtType); |
|
|
return thrown |
|
|
} |
|
|
} |
|
|
setTempRet0(thrownType); |
|
|
return thrown |
|
|
}; |
|
|
var ___cxa_find_matching_catch_2 = () => findMatchingCatch([]); |
|
|
var ___cxa_find_matching_catch_3 = arg0 => findMatchingCatch([arg0]); |
|
|
var ___cxa_rethrow = () => { |
|
|
var info = exceptionCaught.pop(); |
|
|
if (!info) { |
|
|
abort("no exception to throw") |
|
|
} |
|
|
var ptr = info.excPtr; |
|
|
if (!info.get_rethrown()) { |
|
|
exceptionCaught.push(info); |
|
|
info.set_rethrown(true); |
|
|
info.set_caught(false); |
|
|
uncaughtExceptionCount++ |
|
|
} |
|
|
exceptionLast = ptr; |
|
|
throw exceptionLast |
|
|
}; |
|
|
var ___cxa_throw = (ptr, type, destructor) => { |
|
|
var info = new ExceptionInfo(ptr); |
|
|
info.init(type, destructor); |
|
|
exceptionLast = ptr; |
|
|
uncaughtExceptionCount++; |
|
|
throw exceptionLast |
|
|
}; |
|
|
var ___cxa_uncaught_exceptions = () => uncaughtExceptionCount; |
|
|
var ___resumeException = ptr => { |
|
|
if (!exceptionLast) { |
|
|
exceptionLast = ptr |
|
|
} |
|
|
throw exceptionLast |
|
|
}; |
|
|
var __abort_js = () => abort(""); |
|
|
var INT53_MAX = 9007199254740992; |
|
|
var INT53_MIN = -9007199254740992; |
|
|
var bigintToI53Checked = num => num < INT53_MIN || num > INT53_MAX ? NaN : Number(num); |
|
|
|
|
|
function __gmtime_js(time, tmPtr) { |
|
|
time = bigintToI53Checked(time); |
|
|
var date = new Date(time * 1e3); |
|
|
HEAP32[tmPtr >> 2] = date.getUTCSeconds(); |
|
|
HEAP32[tmPtr + 4 >> 2] = date.getUTCMinutes(); |
|
|
HEAP32[tmPtr + 8 >> 2] = date.getUTCHours(); |
|
|
HEAP32[tmPtr + 12 >> 2] = date.getUTCDate(); |
|
|
HEAP32[tmPtr + 16 >> 2] = date.getUTCMonth(); |
|
|
HEAP32[tmPtr + 20 >> 2] = date.getUTCFullYear() - 1900; |
|
|
HEAP32[tmPtr + 24 >> 2] = date.getUTCDay(); |
|
|
var start = Date.UTC(date.getUTCFullYear(), 0, 1, 0, 0, 0, 0); |
|
|
var yday = (date.getTime() - start) / (1e3 * 60 * 60 * 24) | 0; |
|
|
HEAP32[tmPtr + 28 >> 2] = yday |
|
|
} |
|
|
var isLeapYear = year => year % 4 === 0 && (year % 100 !== 0 || year % 400 === 0); |
|
|
var MONTH_DAYS_LEAP_CUMULATIVE = [0, 31, 60, 91, 121, 152, 182, 213, 244, 274, 305, 335]; |
|
|
var MONTH_DAYS_REGULAR_CUMULATIVE = [0, 31, 59, 90, 120, 151, 181, 212, 243, 273, 304, 334]; |
|
|
var ydayFromDate = date => { |
|
|
var leap = isLeapYear(date.getFullYear()); |
|
|
var monthDaysCumulative = leap ? MONTH_DAYS_LEAP_CUMULATIVE : MONTH_DAYS_REGULAR_CUMULATIVE; |
|
|
var yday = monthDaysCumulative[date.getMonth()] + date.getDate() - 1; |
|
|
return yday |
|
|
}; |
|
|
|
|
|
function __localtime_js(time, tmPtr) { |
|
|
time = bigintToI53Checked(time); |
|
|
var date = new Date(time * 1e3); |
|
|
HEAP32[tmPtr >> 2] = date.getSeconds(); |
|
|
HEAP32[tmPtr + 4 >> 2] = date.getMinutes(); |
|
|
HEAP32[tmPtr + 8 >> 2] = date.getHours(); |
|
|
HEAP32[tmPtr + 12 >> 2] = date.getDate(); |
|
|
HEAP32[tmPtr + 16 >> 2] = date.getMonth(); |
|
|
HEAP32[tmPtr + 20 >> 2] = date.getFullYear() - 1900; |
|
|
HEAP32[tmPtr + 24 >> 2] = date.getDay(); |
|
|
var yday = ydayFromDate(date) | 0; |
|
|
HEAP32[tmPtr + 28 >> 2] = yday; |
|
|
HEAP32[tmPtr + 36 >> 2] = -(date.getTimezoneOffset() * 60); |
|
|
var start = new Date(date.getFullYear(), 0, 1); |
|
|
var summerOffset = new Date(date.getFullYear(), 6, 1).getTimezoneOffset(); |
|
|
var winterOffset = start.getTimezoneOffset(); |
|
|
var dst = (summerOffset != winterOffset && date.getTimezoneOffset() == Math.min(winterOffset, summerOffset)) | 0; |
|
|
HEAP32[tmPtr + 32 >> 2] = dst |
|
|
} |
|
|
var __mktime_js = function(tmPtr) { |
|
|
var ret = (() => { |
|
|
var date = new Date(HEAP32[tmPtr + 20 >> 2] + 1900, HEAP32[tmPtr + 16 >> 2], HEAP32[tmPtr + 12 >> 2], HEAP32[tmPtr + 8 >> 2], HEAP32[tmPtr + 4 >> 2], HEAP32[tmPtr >> 2], 0); |
|
|
var dst = HEAP32[tmPtr + 32 >> 2]; |
|
|
var guessedOffset = date.getTimezoneOffset(); |
|
|
var start = new Date(date.getFullYear(), 0, 1); |
|
|
var summerOffset = new Date(date.getFullYear(), 6, 1).getTimezoneOffset(); |
|
|
var winterOffset = start.getTimezoneOffset(); |
|
|
var dstOffset = Math.min(winterOffset, summerOffset); |
|
|
if (dst < 0) { |
|
|
HEAP32[tmPtr + 32 >> 2] = Number(summerOffset != winterOffset && dstOffset == guessedOffset) |
|
|
} else if (dst > 0 != (dstOffset == guessedOffset)) { |
|
|
var nonDstOffset = Math.max(winterOffset, summerOffset); |
|
|
var trueOffset = dst > 0 ? dstOffset : nonDstOffset; |
|
|
date.setTime(date.getTime() + (trueOffset - guessedOffset) * 6e4) |
|
|
} |
|
|
HEAP32[tmPtr + 24 >> 2] = date.getDay(); |
|
|
var yday = ydayFromDate(date) | 0; |
|
|
HEAP32[tmPtr + 28 >> 2] = yday; |
|
|
HEAP32[tmPtr >> 2] = date.getSeconds(); |
|
|
HEAP32[tmPtr + 4 >> 2] = date.getMinutes(); |
|
|
HEAP32[tmPtr + 8 >> 2] = date.getHours(); |
|
|
HEAP32[tmPtr + 12 >> 2] = date.getDate(); |
|
|
HEAP32[tmPtr + 16 >> 2] = date.getMonth(); |
|
|
HEAP32[tmPtr + 20 >> 2] = date.getYear(); |
|
|
var timeMs = date.getTime(); |
|
|
if (isNaN(timeMs)) { |
|
|
return -1 |
|
|
} |
|
|
return timeMs / 1e3 |
|
|
})(); |
|
|
return BigInt(ret) |
|
|
}; |
|
|
var __tzset_js = (timezone, daylight, std_name, dst_name) => { |
|
|
var currentYear = (new Date).getFullYear(); |
|
|
var winter = new Date(currentYear, 0, 1); |
|
|
var summer = new Date(currentYear, 6, 1); |
|
|
var winterOffset = winter.getTimezoneOffset(); |
|
|
var summerOffset = summer.getTimezoneOffset(); |
|
|
var stdTimezoneOffset = Math.max(winterOffset, summerOffset); |
|
|
HEAPU32[timezone >> 2] = stdTimezoneOffset * 60; |
|
|
HEAP32[daylight >> 2] = Number(winterOffset != summerOffset); |
|
|
var extractZone = timezoneOffset => { |
|
|
var sign = timezoneOffset >= 0 ? "-" : "+"; |
|
|
var absOffset = Math.abs(timezoneOffset); |
|
|
var hours = String(Math.floor(absOffset / 60)).padStart(2, "0"); |
|
|
var minutes = String(absOffset % 60).padStart(2, "0"); |
|
|
return `UTC${sign}${hours}${minutes}` |
|
|
}; |
|
|
var winterName = extractZone(winterOffset); |
|
|
var summerName = extractZone(summerOffset); |
|
|
if (summerOffset < winterOffset) { |
|
|
stringToUTF8(winterName, std_name, 17); |
|
|
stringToUTF8(summerName, dst_name, 17) |
|
|
} else { |
|
|
stringToUTF8(winterName, dst_name, 17); |
|
|
stringToUTF8(summerName, std_name, 17) |
|
|
} |
|
|
}; |
|
|
var _emscripten_set_main_loop_timing = (mode, value) => { |
|
|
MainLoop.timingMode = mode; |
|
|
MainLoop.timingValue = value; |
|
|
if (!MainLoop.func) { |
|
|
return 1 |
|
|
} |
|
|
if (!MainLoop.running) { |
|
|
MainLoop.running = true |
|
|
} |
|
|
if (mode == 0) { |
|
|
MainLoop.scheduler = function MainLoop_scheduler_setTimeout() { |
|
|
var timeUntilNextTick = Math.max(0, MainLoop.tickStartTime + value - _emscripten_get_now()) | 0; |
|
|
setTimeout(MainLoop.runner, timeUntilNextTick) |
|
|
}; |
|
|
MainLoop.method = "timeout" |
|
|
} else if (mode == 1) { |
|
|
MainLoop.scheduler = function MainLoop_scheduler_rAF() { |
|
|
MainLoop.requestAnimationFrame(MainLoop.runner) |
|
|
}; |
|
|
MainLoop.method = "rAF" |
|
|
} else if (mode == 2) { |
|
|
if (!MainLoop.setImmediate) { |
|
|
if (globalThis.setImmediate) { |
|
|
MainLoop.setImmediate = setImmediate |
|
|
} else { |
|
|
var setImmediates = []; |
|
|
var emscriptenMainLoopMessageId = "setimmediate"; |
|
|
var MainLoop_setImmediate_messageHandler = event => { |
|
|
if (event.data === emscriptenMainLoopMessageId || event.data.target === emscriptenMainLoopMessageId) { |
|
|
event.stopPropagation(); |
|
|
setImmediates.shift()() |
|
|
} |
|
|
}; |
|
|
addEventListener("message", MainLoop_setImmediate_messageHandler, true); |
|
|
MainLoop.setImmediate = func => { |
|
|
setImmediates.push(func); |
|
|
if (ENVIRONMENT_IS_WORKER) { |
|
|
Module["setImmediates"] ??= []; |
|
|
Module["setImmediates"].push(func); |
|
|
postMessage({ |
|
|
target: emscriptenMainLoopMessageId |
|
|
}) |
|
|
} else postMessage(emscriptenMainLoopMessageId, "*") |
|
|
} |
|
|
} |
|
|
} |
|
|
MainLoop.scheduler = function MainLoop_scheduler_setImmediate() { |
|
|
MainLoop.setImmediate(MainLoop.runner) |
|
|
}; |
|
|
MainLoop.method = "immediate" |
|
|
} |
|
|
return 0 |
|
|
}; |
|
|
var _emscripten_get_now = () => performance.now(); |
|
|
var runtimeKeepaliveCounter = 0; |
|
|
var keepRuntimeAlive = () => noExitRuntime || runtimeKeepaliveCounter > 0; |
|
|
var _proc_exit = code => { |
|
|
EXITSTATUS = code; |
|
|
if (!keepRuntimeAlive()) { |
|
|
Module["onExit"]?.(code); |
|
|
ABORT = true |
|
|
} |
|
|
quit_(code, new ExitStatus(code)) |
|
|
}; |
|
|
var exitJS = (status, implicit) => { |
|
|
EXITSTATUS = status; |
|
|
_proc_exit(status) |
|
|
}; |
|
|
var _exit = exitJS; |
|
|
var handleException = e => { |
|
|
if (e instanceof ExitStatus || e == "unwind") { |
|
|
return EXITSTATUS |
|
|
} |
|
|
quit_(1, e) |
|
|
}; |
|
|
var maybeExit = () => { |
|
|
if (!keepRuntimeAlive()) { |
|
|
try { |
|
|
_exit(EXITSTATUS) |
|
|
} catch (e) { |
|
|
handleException(e) |
|
|
} |
|
|
} |
|
|
}; |
|
|
var setMainLoop = (iterFunc, fps, simulateInfiniteLoop, arg, noSetTiming) => { |
|
|
MainLoop.func = iterFunc; |
|
|
MainLoop.arg = arg; |
|
|
var thisMainLoopId = MainLoop.currentlyRunningMainloop; |
|
|
|
|
|
function checkIsRunning() { |
|
|
if (thisMainLoopId < MainLoop.currentlyRunningMainloop) { |
|
|
maybeExit(); |
|
|
return false |
|
|
} |
|
|
return true |
|
|
} |
|
|
MainLoop.running = false; |
|
|
MainLoop.runner = function MainLoop_runner() { |
|
|
if (ABORT) return; |
|
|
if (MainLoop.queue.length > 0) { |
|
|
var start = Date.now(); |
|
|
var blocker = MainLoop.queue.shift(); |
|
|
blocker.func(blocker.arg); |
|
|
if (MainLoop.remainingBlockers) { |
|
|
var remaining = MainLoop.remainingBlockers; |
|
|
var next = remaining % 1 == 0 ? remaining - 1 : Math.floor(remaining); |
|
|
if (blocker.counted) { |
|
|
MainLoop.remainingBlockers = next |
|
|
} else { |
|
|
next = next + .5; |
|
|
MainLoop.remainingBlockers = (8 * remaining + next) / 9 |
|
|
} |
|
|
} |
|
|
MainLoop.updateStatus(); |
|
|
if (!checkIsRunning()) return; |
|
|
setTimeout(MainLoop.runner, 0); |
|
|
return |
|
|
} |
|
|
if (!checkIsRunning()) return; |
|
|
MainLoop.currentFrameNumber = MainLoop.currentFrameNumber + 1 | 0; |
|
|
if (MainLoop.timingMode == 1 && MainLoop.timingValue > 1 && MainLoop.currentFrameNumber % MainLoop.timingValue != 0) { |
|
|
MainLoop.scheduler(); |
|
|
return |
|
|
} else if (MainLoop.timingMode == 0) { |
|
|
MainLoop.tickStartTime = _emscripten_get_now() |
|
|
} |
|
|
MainLoop.runIter(iterFunc); |
|
|
if (!checkIsRunning()) return; |
|
|
MainLoop.scheduler() |
|
|
}; |
|
|
if (!noSetTiming) { |
|
|
if (fps > 0) { |
|
|
_emscripten_set_main_loop_timing(0, 1e3 / fps) |
|
|
} else { |
|
|
_emscripten_set_main_loop_timing(1, 1) |
|
|
} |
|
|
MainLoop.scheduler() |
|
|
} |
|
|
if (simulateInfiniteLoop) { |
|
|
throw "unwind" |
|
|
} |
|
|
}; |
|
|
var callUserCallback = func => { |
|
|
if (ABORT) { |
|
|
return |
|
|
} |
|
|
try { |
|
|
func(); |
|
|
maybeExit() |
|
|
} catch (e) { |
|
|
handleException(e) |
|
|
} |
|
|
}; |
|
|
var MainLoop = { |
|
|
running: false, |
|
|
scheduler: null, |
|
|
method: "", |
|
|
currentlyRunningMainloop: 0, |
|
|
func: null, |
|
|
arg: 0, |
|
|
timingMode: 0, |
|
|
timingValue: 0, |
|
|
currentFrameNumber: 0, |
|
|
queue: [], |
|
|
preMainLoop: [], |
|
|
postMainLoop: [], |
|
|
pause() { |
|
|
MainLoop.scheduler = null; |
|
|
MainLoop.currentlyRunningMainloop++ |
|
|
}, |
|
|
resume() { |
|
|
MainLoop.currentlyRunningMainloop++; |
|
|
var timingMode = MainLoop.timingMode; |
|
|
var timingValue = MainLoop.timingValue; |
|
|
var func = MainLoop.func; |
|
|
MainLoop.func = null; |
|
|
setMainLoop(func, 0, false, MainLoop.arg, true); |
|
|
_emscripten_set_main_loop_timing(timingMode, timingValue); |
|
|
MainLoop.scheduler() |
|
|
}, |
|
|
updateStatus() { |
|
|
if (Module["setStatus"]) { |
|
|
var message = Module["statusMessage"] || "Please wait..."; |
|
|
var remaining = MainLoop.remainingBlockers ?? 0; |
|
|
var expected = MainLoop.expectedBlockers ?? 0; |
|
|
if (remaining) { |
|
|
if (remaining < expected) { |
|
|
Module["setStatus"](`{message} ({expected - remaining}/{expected})`) |
|
|
} else { |
|
|
Module["setStatus"](message) |
|
|
} |
|
|
} else { |
|
|
Module["setStatus"]("") |
|
|
} |
|
|
} |
|
|
}, |
|
|
init() { |
|
|
Module["preMainLoop"] && MainLoop.preMainLoop.push(Module["preMainLoop"]); |
|
|
Module["postMainLoop"] && MainLoop.postMainLoop.push(Module["postMainLoop"]) |
|
|
}, |
|
|
runIter(func) { |
|
|
if (ABORT) return; |
|
|
for (var pre of MainLoop.preMainLoop) { |
|
|
if (pre() === false) { |
|
|
return |
|
|
} |
|
|
} |
|
|
callUserCallback(func); |
|
|
for (var post of MainLoop.postMainLoop) { |
|
|
post() |
|
|
} |
|
|
}, |
|
|
nextRAF: 0, |
|
|
fakeRequestAnimationFrame(func) { |
|
|
var now = Date.now(); |
|
|
if (MainLoop.nextRAF === 0) { |
|
|
MainLoop.nextRAF = now + 1e3 / 60 |
|
|
} else { |
|
|
while (now + 2 >= MainLoop.nextRAF) { |
|
|
MainLoop.nextRAF += 1e3 / 60 |
|
|
} |
|
|
} |
|
|
var delay = Math.max(MainLoop.nextRAF - now, 0); |
|
|
setTimeout(func, delay) |
|
|
}, |
|
|
requestAnimationFrame(func) { |
|
|
if (globalThis.requestAnimationFrame) { |
|
|
requestAnimationFrame(func) |
|
|
} else { |
|
|
MainLoop.fakeRequestAnimationFrame(func) |
|
|
} |
|
|
} |
|
|
}; |
|
|
var _emscripten_date_now = () => Date.now(); |
|
|
var nowIsMonotonic = 1; |
|
|
var checkWasiClock = clock_id => clock_id >= 0 && clock_id <= 3; |
|
|
|
|
|
function _clock_time_get(clk_id, ignored_precision, ptime) { |
|
|
ignored_precision = bigintToI53Checked(ignored_precision); |
|
|
if (!checkWasiClock(clk_id)) { |
|
|
return 28 |
|
|
} |
|
|
var now; |
|
|
if (clk_id === 0) { |
|
|
now = _emscripten_date_now() |
|
|
} else if (nowIsMonotonic) { |
|
|
now = _emscripten_get_now() |
|
|
} else { |
|
|
return 52 |
|
|
} |
|
|
var nsec = Math.round(now * 1e3 * 1e3); |
|
|
HEAP64[ptime >> 3] = BigInt(nsec); |
|
|
return 0 |
|
|
} |
|
|
|
|
|
function getFullscreenElement() { |
|
|
return document.fullscreenElement || document.mozFullScreenElement || document.webkitFullscreenElement || document.webkitCurrentFullScreenElement || document.msFullscreenElement |
|
|
} |
|
|
var safeSetTimeout = (func, timeout) => setTimeout(() => { |
|
|
callUserCallback(func) |
|
|
}, timeout); |
|
|
var warnOnce = text => { |
|
|
warnOnce.shown ||= {}; |
|
|
if (!warnOnce.shown[text]) { |
|
|
warnOnce.shown[text] = 1; |
|
|
if (ENVIRONMENT_IS_NODE) text = "warning: " + text; |
|
|
err(text) |
|
|
} |
|
|
}; |
|
|
var readEmAsmArgsArray = []; |
|
|
var readEmAsmArgs = (sigPtr, buf) => { |
|
|
readEmAsmArgsArray.length = 0; |
|
|
var ch; |
|
|
while (ch = HEAPU8[sigPtr++]) { |
|
|
var wide = ch != 105; |
|
|
wide &= ch != 112; |
|
|
buf += wide && buf % 8 ? 4 : 0; |
|
|
readEmAsmArgsArray.push(ch == 112 ? HEAPU32[buf >> 2] : ch == 106 ? HEAP64[buf >> 3] : ch == 105 ? HEAP32[buf >> 2] : HEAPF64[buf >> 3]); |
|
|
buf += wide ? 8 : 4 |
|
|
} |
|
|
return readEmAsmArgsArray |
|
|
}; |
|
|
var runEmAsmFunction = (code, sigPtr, argbuf) => { |
|
|
var args = readEmAsmArgs(sigPtr, argbuf); |
|
|
return ASM_CONSTS[code](...args) |
|
|
}; |
|
|
var _emscripten_asm_const_int = (code, sigPtr, argbuf) => runEmAsmFunction(code, sigPtr, argbuf); |
|
|
var runMainThreadEmAsm = (emAsmAddr, sigPtr, argbuf, sync) => { |
|
|
var args = readEmAsmArgs(sigPtr, argbuf); |
|
|
return ASM_CONSTS[emAsmAddr](...args) |
|
|
}; |
|
|
var _emscripten_asm_const_int_sync_on_main_thread = (emAsmAddr, sigPtr, argbuf) => runMainThreadEmAsm(emAsmAddr, sigPtr, argbuf, 1); |
|
|
var _emscripten_asm_const_ptr_sync_on_main_thread = (emAsmAddr, sigPtr, argbuf) => runMainThreadEmAsm(emAsmAddr, sigPtr, argbuf, 1); |
|
|
var _emscripten_err = str => err(UTF8ToString(str)); |
|
|
var _emscripten_set_window_title = title => document.title = UTF8ToString(title); |
|
|
var _emscripten_sleep = () => { |
|
|
abort("Please compile your program with async support in order to use asynchronous operations like emscripten_sleep") |
|
|
}; |
|
|
class HandleAllocator { |
|
|
allocated = [undefined]; |
|
|
freelist = []; |
|
|
get(id) { |
|
|
return this.allocated[id] |
|
|
} |
|
|
has(id) { |
|
|
return this.allocated[id] !== undefined |
|
|
} |
|
|
allocate(handle) { |
|
|
var id = this.freelist.pop() || this.allocated.length; |
|
|
this.allocated[id] = handle; |
|
|
return id |
|
|
} |
|
|
free(id) { |
|
|
this.allocated[id] = undefined; |
|
|
this.freelist.push(id) |
|
|
} |
|
|
} |
|
|
var ENV = {}; |
|
|
var getExecutableName = () => thisProgram || "./this.program"; |
|
|
var getEnvStrings = () => { |
|
|
if (!getEnvStrings.strings) { |
|
|
var lang = (globalThis.navigator?.language ?? "C").replace("-", "_") + ".UTF-8"; |
|
|
var env = { |
|
|
USER: "web_user", |
|
|
LOGNAME: "web_user", |
|
|
PATH: "/", |
|
|
PWD: "/", |
|
|
HOME: "/home/web_user", |
|
|
LANG: lang, |
|
|
_: getExecutableName() |
|
|
}; |
|
|
for (var x in ENV) { |
|
|
if (ENV[x] === undefined) delete env[x]; |
|
|
else env[x] = ENV[x] |
|
|
} |
|
|
var strings = []; |
|
|
for (var x in env) { |
|
|
strings.push(`${x}=${env[x]}`) |
|
|
} |
|
|
getEnvStrings.strings = strings |
|
|
} |
|
|
return getEnvStrings.strings |
|
|
}; |
|
|
var _environ_get = (__environ, environ_buf) => { |
|
|
var bufSize = 0; |
|
|
var envp = 0; |
|
|
for (var string of getEnvStrings()) { |
|
|
var ptr = environ_buf + bufSize; |
|
|
HEAPU32[__environ + envp >> 2] = ptr; |
|
|
bufSize += stringToUTF8(string, ptr, Infinity) + 1; |
|
|
envp += 4 |
|
|
} |
|
|
return 0 |
|
|
}; |
|
|
var _environ_sizes_get = (penviron_count, penviron_buf_size) => { |
|
|
var strings = getEnvStrings(); |
|
|
HEAPU32[penviron_count >> 2] = strings.length; |
|
|
var bufSize = 0; |
|
|
for (var string of strings) { |
|
|
bufSize += lengthBytesUTF8(string) + 1 |
|
|
} |
|
|
HEAPU32[penviron_buf_size >> 2] = bufSize; |
|
|
return 0 |
|
|
}; |
|
|
|
|
|
function _fd_close(fd) { |
|
|
try { |
|
|
var stream = SYSCALLS.getStreamFromFD(fd); |
|
|
FS.close(stream); |
|
|
return 0 |
|
|
} catch (e) { |
|
|
if (typeof FS == "undefined" || !(e.name === "ErrnoError")) throw e; |
|
|
return e.errno |
|
|
} |
|
|
} |
|
|
var doReadv = (stream, iov, iovcnt, offset) => { |
|
|
var ret = 0; |
|
|
for (var i = 0; i < iovcnt; i++) { |
|
|
var ptr = HEAPU32[iov >> 2]; |
|
|
var len = HEAPU32[iov + 4 >> 2]; |
|
|
iov += 8; |
|
|
var curr = FS.read(stream, HEAP8, ptr, len, offset); |
|
|
if (curr < 0) return -1; |
|
|
ret += curr; |
|
|
if (curr < len) break; |
|
|
if (typeof offset != "undefined") { |
|
|
offset += curr |
|
|
} |
|
|
} |
|
|
return ret |
|
|
}; |
|
|
|
|
|
function _fd_read(fd, iov, iovcnt, pnum) { |
|
|
try { |
|
|
var stream = SYSCALLS.getStreamFromFD(fd); |
|
|
var num = doReadv(stream, iov, iovcnt); |
|
|
HEAPU32[pnum >> 2] = num; |
|
|
return 0 |
|
|
} catch (e) { |
|
|
if (typeof FS == "undefined" || !(e.name === "ErrnoError")) throw e; |
|
|
return e.errno |
|
|
} |
|
|
} |
|
|
|
|
|
function _fd_seek(fd, offset, whence, newOffset) { |
|
|
offset = bigintToI53Checked(offset); |
|
|
try { |
|
|
if (isNaN(offset)) return 61; |
|
|
var stream = SYSCALLS.getStreamFromFD(fd); |
|
|
FS.llseek(stream, offset, whence); |
|
|
HEAP64[newOffset >> 3] = BigInt(stream.position); |
|
|
if (stream.getdents && offset === 0 && whence === 0) stream.getdents = null; |
|
|
return 0 |
|
|
} catch (e) { |
|
|
if (typeof FS == "undefined" || !(e.name === "ErrnoError")) throw e; |
|
|
return e.errno |
|
|
} |
|
|
} |
|
|
var doWritev = (stream, iov, iovcnt, offset) => { |
|
|
var ret = 0; |
|
|
for (var i = 0; i < iovcnt; i++) { |
|
|
var ptr = HEAPU32[iov >> 2]; |
|
|
var len = HEAPU32[iov + 4 >> 2]; |
|
|
iov += 8; |
|
|
var curr = FS.write(stream, HEAP8, ptr, len, offset); |
|
|
if (curr < 0) return -1; |
|
|
ret += curr; |
|
|
if (curr < len) { |
|
|
break |
|
|
} |
|
|
if (typeof offset != "undefined") { |
|
|
offset += curr |
|
|
} |
|
|
} |
|
|
return ret |
|
|
}; |
|
|
|
|
|
function _fd_write(fd, iov, iovcnt, pnum) { |
|
|
try { |
|
|
var stream = SYSCALLS.getStreamFromFD(fd); |
|
|
var num = doWritev(stream, iov, iovcnt); |
|
|
HEAPU32[pnum >> 2] = num; |
|
|
return 0 |
|
|
} catch (e) { |
|
|
if (typeof FS == "undefined" || !(e.name === "ErrnoError")) throw e; |
|
|
return e.errno |
|
|
} |
|
|
} |
|
|
var _glActiveTexture = (...args) => _emscripten_glActiveTexture(...args); |
|
|
var _glAttachShader = (...args) => _emscripten_glAttachShader(...args); |
|
|
var _glBindBuffer = (...args) => _emscripten_glBindBuffer(...args); |
|
|
var _glBindBufferBase = (...args) => _emscripten_glBindBufferBase(...args); |
|
|
var _glBindFramebuffer = (...args) => _emscripten_glBindFramebuffer(...args); |
|
|
var _glBindRenderbuffer = (...args) => _emscripten_glBindRenderbuffer(...args); |
|
|
var _glBindSampler = (...args) => _emscripten_glBindSampler(...args); |
|
|
var _glBindTexture = (...args) => _emscripten_glBindTexture(...args); |
|
|
var _glBindVertexArray = (...args) => _emscripten_glBindVertexArray(...args); |
|
|
var _glBlendEquationSeparate = (...args) => _emscripten_glBlendEquationSeparate(...args); |
|
|
var _glBlendFuncSeparate = (...args) => _emscripten_glBlendFuncSeparate(...args); |
|
|
var _glBufferData = (...args) => _emscripten_glBufferData(...args); |
|
|
var _glClear = (...args) => _emscripten_glClear(...args); |
|
|
var _glClearColor = (...args) => _emscripten_glClearColor(...args); |
|
|
var _glClearDepthf = (...args) => _emscripten_glClearDepthf(...args); |
|
|
var _glClearStencil = (...args) => _emscripten_glClearStencil(...args); |
|
|
var _glColorMask = (...args) => _emscripten_glColorMask(...args); |
|
|
var _glCompileShader = (...args) => _emscripten_glCompileShader(...args); |
|
|
var _glCopyTexSubImage2D = (...args) => _emscripten_glCopyTexSubImage2D(...args); |
|
|
var _glCreateProgram = (...args) => _emscripten_glCreateProgram(...args); |
|
|
var _glCreateShader = (...args) => _emscripten_glCreateShader(...args); |
|
|
var _glCullFace = (...args) => _emscripten_glCullFace(...args); |
|
|
var _glDeleteBuffers = (...args) => _emscripten_glDeleteBuffers(...args); |
|
|
var _glDeleteFramebuffers = (...args) => _emscripten_glDeleteFramebuffers(...args); |
|
|
var _glDeleteProgram = (...args) => _emscripten_glDeleteProgram(...args); |
|
|
var _glDeleteRenderbuffers = (...args) => _emscripten_glDeleteRenderbuffers(...args); |
|
|
var _glDeleteSamplers = (...args) => _emscripten_glDeleteSamplers(...args); |
|
|
var _glDeleteShader = (...args) => _emscripten_glDeleteShader(...args); |
|
|
var _glDeleteTextures = (...args) => _emscripten_glDeleteTextures(...args); |
|
|
var _glDeleteVertexArrays = (...args) => _emscripten_glDeleteVertexArrays(...args); |
|
|
var _glDepthFunc = (...args) => _emscripten_glDepthFunc(...args); |
|
|
var _glDepthMask = (...args) => _emscripten_glDepthMask(...args); |
|
|
var _glDepthRangef = (...args) => _emscripten_glDepthRangef(...args); |
|
|
var _glDisable = (...args) => _emscripten_glDisable(...args); |
|
|
var _glDisableVertexAttribArray = (...args) => _emscripten_glDisableVertexAttribArray(...args); |
|
|
var _glDrawArraysInstanced = (...args) => _emscripten_glDrawArraysInstanced(...args); |
|
|
var _glDrawBuffers = (...args) => _emscripten_glDrawBuffers(...args); |
|
|
var _glDrawElementsInstanced = (...args) => _emscripten_glDrawElementsInstanced(...args); |
|
|
var _glEnable = (...args) => _emscripten_glEnable(...args); |
|
|
var _glEnableVertexAttribArray = (...args) => _emscripten_glEnableVertexAttribArray(...args); |
|
|
var _glFramebufferRenderbuffer = (...args) => _emscripten_glFramebufferRenderbuffer(...args); |
|
|
var _glFramebufferTexture2D = (...args) => _emscripten_glFramebufferTexture2D(...args); |
|
|
var _glFrontFace = (...args) => _emscripten_glFrontFace(...args); |
|
|
var _glGenBuffers = (...args) => _emscripten_glGenBuffers(...args); |
|
|
var _glGenFramebuffers = (...args) => _emscripten_glGenFramebuffers(...args); |
|
|
var _glGenRenderbuffers = (...args) => _emscripten_glGenRenderbuffers(...args); |
|
|
var _glGenSamplers = (...args) => _emscripten_glGenSamplers(...args); |
|
|
var _glGenTextures = (...args) => _emscripten_glGenTextures(...args); |
|
|
var _glGenVertexArrays = (...args) => _emscripten_glGenVertexArrays(...args); |
|
|
var _glGenerateMipmap = (...args) => _emscripten_glGenerateMipmap(...args); |
|
|
var _glGetIntegerv = (...args) => _emscripten_glGetIntegerv(...args); |
|
|
var _glGetProgramInfoLog = (...args) => _emscripten_glGetProgramInfoLog(...args); |
|
|
var _glGetProgramiv = (...args) => _emscripten_glGetProgramiv(...args); |
|
|
var _glGetShaderInfoLog = (...args) => _emscripten_glGetShaderInfoLog(...args); |
|
|
var _glGetShaderiv = (...args) => _emscripten_glGetShaderiv(...args); |
|
|
var _glGetStringi = (...args) => _emscripten_glGetStringi(...args); |
|
|
var _glGetUniformBlockIndex = (...args) => _emscripten_glGetUniformBlockIndex(...args); |
|
|
var _glGetUniformLocation = (...args) => _emscripten_glGetUniformLocation(...args); |
|
|
var _glLinkProgram = (...args) => _emscripten_glLinkProgram(...args); |
|
|
var _glPixelStorei = (...args) => _emscripten_glPixelStorei(...args); |
|
|
var _glPolygonOffset = (...args) => _emscripten_glPolygonOffset(...args); |
|
|
var _glReadPixels = (...args) => _emscripten_glReadPixels(...args); |
|
|
var _glRenderbufferStorage = (...args) => _emscripten_glRenderbufferStorage(...args); |
|
|
var _glSamplerParameterf = (...args) => _emscripten_glSamplerParameterf(...args); |
|
|
var _glSamplerParameteri = (...args) => _emscripten_glSamplerParameteri(...args); |
|
|
var _glScissor = (...args) => _emscripten_glScissor(...args); |
|
|
var _glShaderSource = (...args) => _emscripten_glShaderSource(...args); |
|
|
var _glStencilFunc = (...args) => _emscripten_glStencilFunc(...args); |
|
|
var _glStencilMask = (...args) => _emscripten_glStencilMask(...args); |
|
|
var _glStencilOp = (...args) => _emscripten_glStencilOp(...args); |
|
|
var _glTexImage2D = (...args) => _emscripten_glTexImage2D(...args); |
|
|
var _glTexParameteri = (...args) => _emscripten_glTexParameteri(...args); |
|
|
var _glTexSubImage2D = (...args) => _emscripten_glTexSubImage2D(...args); |
|
|
var _glUniform1i = (...args) => _emscripten_glUniform1i(...args); |
|
|
var _glUniformBlockBinding = (...args) => _emscripten_glUniformBlockBinding(...args); |
|
|
var _glUseProgram = (...args) => _emscripten_glUseProgram(...args); |
|
|
var _glVertexAttribDivisor = (...args) => _emscripten_glVertexAttribDivisor(...args); |
|
|
var _glVertexAttribPointer = (...args) => _emscripten_glVertexAttribPointer(...args); |
|
|
var _glViewport = (...args) => _emscripten_glViewport(...args); |
|
|
var _llvm_eh_typeid_for = type => type; |
|
|
var dynCall = (sig, ptr, args = [], promising = false) => { |
|
|
var func = getWasmTableEntry(ptr); |
|
|
var rtn = func(...args); |
|
|
|
|
|
function convert(rtn) { |
|
|
return rtn |
|
|
} |
|
|
return convert(rtn) |
|
|
}; |
|
|
var FS_createPath = (...args) => FS.createPath(...args); |
|
|
var FS_unlink = (...args) => FS.unlink(...args); |
|
|
var FS_createLazyFile = (...args) => FS.createLazyFile(...args); |
|
|
var FS_createDevice = (...args) => FS.createDevice(...args); |
|
|
var createContext; |
|
|
var dependenciesInitted = false; |
|
|
function initDependencies() { |
|
|
if (dependenciesInitted) return; |
|
|
dependenciesInitted = true; |
|
|
console.log("Initializing dependencies..."); |
|
|
var fs_obj = typeof FS !== "undefined" ? FS : window.FS; |
|
|
if (fs_obj) { |
|
|
console.log("Initializing FS..."); |
|
|
if (!fs_obj.nameTable) fs_obj.staticInit(); |
|
|
if (!fs_obj.initialized) fs_obj.init(); |
|
|
} else { console.error("FS NOT FOUND!"); } |
|
|
if (typeof FS !== "undefined") { |
|
|
} |
|
|
createContext = (...args) => Browser.createContext(...args); |
|
|
|
|
|
|
|
|
Module["requestAnimationFrame"] = MainLoop.requestAnimationFrame; |
|
|
Module["pauseMainLoop"] = MainLoop.pause; |
|
|
Module["resumeMainLoop"] = MainLoop.resume; |
|
|
MainLoop.init(); |
|
|
window.initGLFrame = () => registerPreMainLoop(() => GL.newRenderingFrameStarted()); |
|
|
for (let i = 0; i < 32; ++i) tempFixedLengthArray.push(new Array(i)); |
|
|
var miniTempWebGLFloatBuffersStorage = new Float32Array(288); |
|
|
for (var i = 0; i <= 288; ++i) { |
|
|
miniTempWebGLFloatBuffers[i] = miniTempWebGLFloatBuffersStorage.subarray(0, i) |
|
|
} |
|
|
var miniTempWebGLIntBuffersStorage = new Int32Array(288); |
|
|
for (var i = 0; i <= 288; ++i) { |
|
|
miniTempWebGLIntBuffers[i] = miniTempWebGLIntBuffersStorage.subarray(0, i) |
|
|
} |
|
|
|
|
|
} |
|
|
{ |
|
|
if (Module["noExitRuntime"]) noExitRuntime = Module["noExitRuntime"]; |
|
|
if (Module["preloadPlugins"]) preloadPlugins = Module["preloadPlugins"]; |
|
|
if (Module["print"]) out = Module["print"]; |
|
|
if (Module["printErr"]) err = Module["printErr"]; |
|
|
if (Module["wasmBinary"]) wasmBinary = Module["wasmBinary"]; |
|
|
if (Module["arguments"]) arguments_ = Module["arguments"]; |
|
|
if (Module["thisProgram"]) thisProgram = Module["thisProgram"]; |
|
|
if (Module["preInit"]) { |
|
|
if (typeof Module["preInit"] == "function") Module["preInit"] = [Module["preInit"]]; |
|
|
while (Module["preInit"].length > 0) { |
|
|
Module["preInit"].shift()() |
|
|
} |
|
|
} |
|
|
} |
|
|
Module["addRunDependency"] = addRunDependency; |
|
|
Module["removeRunDependency"] = removeRunDependency; |
|
|
Module["createContext"] = (...args) => createContext(...args); |
|
|
Module["FS_preloadFile"] = (...args) => window.FS_preloadFile(...args); |
|
|
Module["FS_unlink"] = FS_unlink; |
|
|
Module["FS_createPath"] = FS_createPath; |
|
|
Module["FS_createDevice"] = FS_createDevice; |
|
|
Object.defineProperty(Module, "FS", { get: () => typeof FS !== "undefined" ? FS : window.FS }); |
|
|
Module["FS_createDataFile"] = (...args) => FS_createDataFile(...args); |
|
|
Module["FS_createLazyFile"] = (...args) => FS_createLazyFile(...args); |
|
|
|
|
|
var stackAlloc = (...args) => __emscripten_stack_alloc(...args); |
|
|
var stringToUTF8OnStack = str => { |
|
|
var len = lengthBytesUTF8(str) + 1; |
|
|
var ret = stackAlloc(len); |
|
|
stringToUTF8(str, ret, len); |
|
|
return ret; |
|
|
}; |
|
|
|
|
|
var getWasmTableEntry = funcPtr => wasmTable.get(funcPtr); |
|
|
var _malloc, _free, _realloc, _main, _setThrew, __emscripten_tempret_set, __emscripten_stack_restore, __emscripten_stack_alloc, _emscripten_stack_get_current, ___cxa_decrement_exception_refcount, ___cxa_increment_exception_refcount, ___cxa_can_catch, ___cxa_get_exception_ptr, memory, __indirect_function_table, wasmMemory, wasmTable; |
|
|
|
|
|
function assignWasmExports(wasmExports) { |
|
|
_malloc = wasmExports["zk"]; |
|
|
_free = wasmExports["Ak"]; |
|
|
_realloc = wasmExports["Bk"]; |
|
|
_main = Module["_main"] = wasmExports["Ck"]; |
|
|
_setThrew = wasmExports["Dk"]; |
|
|
__emscripten_tempret_set = wasmExports["Ek"]; |
|
|
__emscripten_stack_restore = wasmExports["Fk"]; |
|
|
__emscripten_stack_alloc = wasmExports["Gk"]; |
|
|
_emscripten_stack_get_current = wasmExports["Hk"]; |
|
|
___cxa_decrement_exception_refcount = wasmExports["Ik"]; |
|
|
___cxa_increment_exception_refcount = wasmExports["Jk"]; |
|
|
___cxa_can_catch = wasmExports["Kk"]; |
|
|
___cxa_get_exception_ptr = wasmExports["Lk"]; |
|
|
memory = wasmMemory = wasmExports["wk"]; |
|
|
__indirect_function_table = wasmTable = wasmExports["yk"] |
|
|
} |
|
|
var wasmImports = { |
|
|
n: (...args) => ___cxa_begin_catch(...args), |
|
|
z: (...args) => ___cxa_end_catch(...args), |
|
|
a: (...args) => ___cxa_find_matching_catch_2(...args), |
|
|
f: (...args) => ___cxa_find_matching_catch_3(...args), |
|
|
gc: (...args) => ___cxa_rethrow(...args), |
|
|
h: (...args) => ___cxa_throw(...args), |
|
|
fc: (...args) => ___cxa_uncaught_exceptions(...args), |
|
|
c: (...args) => ___resumeException(...args), |
|
|
vk: (...args) => ___syscall__newselect(...args), |
|
|
uk: (...args) => ___syscall_chdir(...args), |
|
|
tk: (...args) => ___syscall_faccessat(...args), |
|
|
H: (...args) => ___syscall_fcntl64(...args), |
|
|
sk: (...args) => ___syscall_getcwd(...args), |
|
|
rk: (...args) => ___syscall_getdents64(...args), |
|
|
qk: (...args) => ___syscall_ioctl(...args), |
|
|
pk: (...args) => ___syscall_lstat64(...args), |
|
|
ok: (...args) => ___syscall_mkdirat(...args), |
|
|
nk: (...args) => ___syscall_newfstatat(...args), |
|
|
ec: (...args) => ___syscall_openat(...args), |
|
|
mk: (...args) => ___syscall_readlinkat(...args), |
|
|
lk: (...args) => ___syscall_stat64(...args), |
|
|
kk: (...args) => ___syscall_unlinkat(...args), |
|
|
fk: (...args) => __abort_js(...args), |
|
|
ek: (...args) => __gmtime_js(...args), |
|
|
dk: (...args) => __localtime_js(...args), |
|
|
ck: (...args) => __mktime_js(...args), |
|
|
bk: (...args) => __tzset_js(...args), |
|
|
ak: (...args) => _alBuffer3f(...args), |
|
|
$j: (...args) => _alBuffer3i(...args), |
|
|
ia: (...args) => _alBufferData(...args), |
|
|
_j: (...args) => _alBufferf(...args), |
|
|
Zj: (...args) => _alBufferfv(...args), |
|
|
Yj: (...args) => _alBufferi(...args), |
|
|
bc: (...args) => _alBufferiv(...args), |
|
|
ha: (...args) => _alDeleteBuffers(...args), |
|
|
Ia: (...args) => _alDeleteSources(...args), |
|
|
Xj: (...args) => _alDisable(...args), |
|
|
ac: (...args) => _alDistanceModel(...args), |
|
|
Wj: (...args) => _alDopplerFactor(...args), |
|
|
Vj: (...args) => _alDopplerVelocity(...args), |
|
|
Uj: (...args) => _alEnable(...args), |
|
|
ga: (...args) => _alGenBuffers(...args), |
|
|
Ha: (...args) => _alGenSources(...args), |
|
|
Tj: (...args) => _alGetBoolean(...args), |
|
|
Sj: (...args) => _alGetBooleanv(...args), |
|
|
Rj: (...args) => _alGetBuffer3f(...args), |
|
|
Qj: (...args) => _alGetBuffer3i(...args), |
|
|
Pj: (...args) => _alGetBufferf(...args), |
|
|
Oj: (...args) => _alGetBufferfv(...args), |
|
|
Nj: (...args) => _alGetBufferi(...args), |
|
|
Mj: (...args) => _alGetBufferiv(...args), |
|
|
Lj: (...args) => _alGetDouble(...args), |
|
|
Kj: (...args) => _alGetDoublev(...args), |
|
|
$b: (...args) => _alGetEnumValue(...args), |
|
|
Jj: (...args) => _alGetError(...args), |
|
|
Ij: (...args) => _alGetFloat(...args), |
|
|
Hj: (...args) => _alGetFloatv(...args), |
|
|
Gj: (...args) => _alGetInteger(...args), |
|
|
Fj: (...args) => _alGetIntegerv(...args), |
|
|
Ej: (...args) => _alGetListener3f(...args), |
|
|
Dj: (...args) => _alGetListener3i(...args), |
|
|
Cj: (...args) => _alGetListenerf(...args), |
|
|
Bj: (...args) => _alGetListenerfv(...args), |
|
|
Aj: (...args) => _alGetListeneri(...args), |
|
|
zj: (...args) => _alGetListeneriv(...args), |
|
|
yj: (...args) => _alGetSource3f(...args), |
|
|
xj: (...args) => _alGetSource3i(...args), |
|
|
_b: (...args) => _alGetSourcef(...args), |
|
|
wj: (...args) => _alGetSourcefv(...args), |
|
|
u: (...args) => _alGetSourcei(...args), |
|
|
vj: (...args) => _alGetSourceiv(...args), |
|
|
Zb: (...args) => _alGetString(...args), |
|
|
Ga: (...args) => _alIsBuffer(...args), |
|
|
uj: (...args) => _alIsEnabled(...args), |
|
|
tj: (...args) => _alIsExtensionPresent(...args), |
|
|
sj: (...args) => _alIsSource(...args), |
|
|
Fa: (...args) => _alListener3f(...args), |
|
|
rj: (...args) => _alListener3i(...args), |
|
|
Yb: (...args) => _alListenerf(...args), |
|
|
Xb: (...args) => _alListenerfv(...args), |
|
|
qj: (...args) => _alListeneri(...args), |
|
|
pj: (...args) => _alListeneriv(...args), |
|
|
D: (...args) => _alSource3f(...args), |
|
|
ra: (...args) => _alSource3i(...args), |
|
|
Ea: (...args) => _alSourcePause(...args), |
|
|
oj: (...args) => _alSourcePausev(...args), |
|
|
R: (...args) => _alSourcePlay(...args), |
|
|
nj: (...args) => _alSourcePlayv(...args), |
|
|
G: (...args) => _alSourceQueueBuffers(...args), |
|
|
mj: (...args) => _alSourceRewind(...args), |
|
|
lj: (...args) => _alSourceRewindv(...args), |
|
|
$: (...args) => _alSourceStop(...args), |
|
|
kj: (...args) => _alSourceStopv(...args), |
|
|
fa: (...args) => _alSourceUnqueueBuffers(...args), |
|
|
v: (...args) => _alSourcef(...args), |
|
|
jj: (...args) => _alSourcefv(...args), |
|
|
y: (...args) => _alSourcei(...args), |
|
|
ij: (...args) => _alSourceiv(...args), |
|
|
hj: (...args) => _alSpeedOfSound(...args), |
|
|
Wb: (...args) => _alcCloseDevice(...args), |
|
|
Vb: (...args) => _alcCreateContext(...args), |
|
|
Ub: (...args) => _alcDestroyContext(...args), |
|
|
gj: (...args) => _alcGetIntegerv(...args), |
|
|
qa: (...args) => _alcIsExtensionPresent(...args), |
|
|
Da: (...args) => _alcMakeContextCurrent(...args), |
|
|
Tb: (...args) => _alcOpenDevice(...args), |
|
|
fj: (...args) => _alcSuspendContext(...args), |
|
|
jk: (...args) => _clock_time_get(...args), |
|
|
ej: (...args) => _eglBindAPI(...args), |
|
|
Sb: (...args) => _eglChooseConfig(...args), |
|
|
Rb: (...args) => _eglCreateContext(...args), |
|
|
Qb: (...args) => _eglCreateWindowSurface(...args), |
|
|
dj: (...args) => _eglDestroyContext(...args), |
|
|
cj: (...args) => _eglDestroySurface(...args), |
|
|
bj: (...args) => _eglGetConfigAttrib(...args), |
|
|
Ca: (...args) => _eglGetDisplay(...args), |
|
|
aj: (...args) => _eglGetError(...args), |
|
|
Pb: (...args) => _eglInitialize(...args), |
|
|
Ob: (...args) => _eglMakeCurrent(...args), |
|
|
$i: (...args) => _eglQueryString(...args), |
|
|
Nb: (...args) => _eglSwapBuffers(...args), |
|
|
_i: (...args) => _eglSwapInterval(...args), |
|
|
Zi: (...args) => _eglTerminate(...args), |
|
|
Yi: (...args) => _eglWaitGL(...args), |
|
|
Xi: (...args) => _eglWaitNative(...args), |
|
|
q: (...args) => _emscripten_asm_const_int(...args), |
|
|
B: (...args) => _emscripten_asm_const_int_sync_on_main_thread(...args), |
|
|
Wi: (...args) => _emscripten_asm_const_ptr_sync_on_main_thread(...args), |
|
|
Mb: (...args) => _emscripten_date_now(...args), |
|
|
Lb: (...args) => _emscripten_err(...args), |
|
|
Vi: (...args) => _emscripten_exit_fullscreen(...args), |
|
|
Ui: (...args) => _emscripten_exit_pointerlock(...args), |
|
|
Ti: (...args) => _emscripten_fetch_free(...args), |
|
|
ea: (...args) => _emscripten_get_device_pixel_ratio(...args), |
|
|
U: (...args) => _emscripten_get_element_css_size(...args), |
|
|
Kb: (...args) => _emscripten_get_gamepad_status(...args), |
|
|
Jb: (...args) => _emscripten_get_now(...args), |
|
|
Si: (...args) => _emscripten_get_num_gamepads(...args), |
|
|
Ri: (...args) => _emscripten_get_screen_size(...args), |
|
|
Qi: (...args) => _emscripten_glActiveTexture(...args), |
|
|
Pi: (...args) => _emscripten_glAttachShader(...args), |
|
|
Oi: (...args) => _emscripten_glBeginQuery(...args), |
|
|
Ni: (...args) => _emscripten_glBeginQueryEXT(...args), |
|
|
Mi: (...args) => _emscripten_glBeginTransformFeedback(...args), |
|
|
Li: (...args) => _emscripten_glBindAttribLocation(...args), |
|
|
Ki: (...args) => _emscripten_glBindBuffer(...args), |
|
|
Ji: (...args) => _emscripten_glBindBufferBase(...args), |
|
|
Ii: (...args) => _emscripten_glBindBufferRange(...args), |
|
|
Hi: (...args) => _emscripten_glBindFramebuffer(...args), |
|
|
Gi: (...args) => _emscripten_glBindRenderbuffer(...args), |
|
|
Fi: (...args) => _emscripten_glBindSampler(...args), |
|
|
Ei: (...args) => _emscripten_glBindTexture(...args), |
|
|
Di: (...args) => _emscripten_glBindTransformFeedback(...args), |
|
|
Ci: (...args) => _emscripten_glBindVertexArray(...args), |
|
|
Bi: (...args) => _emscripten_glBindVertexArrayOES(...args), |
|
|
Ai: (...args) => _emscripten_glBlendColor(...args), |
|
|
zi: (...args) => _emscripten_glBlendEquation(...args), |
|
|
yi: (...args) => _emscripten_glBlendEquationSeparate(...args), |
|
|
xi: (...args) => _emscripten_glBlendFunc(...args), |
|
|
wi: (...args) => _emscripten_glBlendFuncSeparate(...args), |
|
|
vi: (...args) => _emscripten_glBlitFramebuffer(...args), |
|
|
ui: (...args) => _emscripten_glBufferData(...args), |
|
|
ti: (...args) => _emscripten_glBufferSubData(...args), |
|
|
si: (...args) => _emscripten_glCheckFramebufferStatus(...args), |
|
|
ri: (...args) => _emscripten_glClear(...args), |
|
|
qi: (...args) => _emscripten_glClearBufferfi(...args), |
|
|
pi: (...args) => _emscripten_glClearBufferfv(...args), |
|
|
oi: (...args) => _emscripten_glClearBufferiv(...args), |
|
|
ni: (...args) => _emscripten_glClearBufferuiv(...args), |
|
|
mi: (...args) => _emscripten_glClearColor(...args), |
|
|
li: (...args) => _emscripten_glClearDepthf(...args), |
|
|
ki: (...args) => _emscripten_glClearStencil(...args), |
|
|
ji: (...args) => _emscripten_glClientWaitSync(...args), |
|
|
ii: (...args) => _emscripten_glClipControlEXT(...args), |
|
|
hi: (...args) => _emscripten_glColorMask(...args), |
|
|
gi: (...args) => _emscripten_glCompileShader(...args), |
|
|
fi: (...args) => _emscripten_glCompressedTexImage2D(...args), |
|
|
ei: (...args) => _emscripten_glCompressedTexImage3D(...args), |
|
|
di: (...args) => _emscripten_glCompressedTexSubImage2D(...args), |
|
|
ci: (...args) => _emscripten_glCompressedTexSubImage3D(...args), |
|
|
bi: (...args) => _emscripten_glCopyBufferSubData(...args), |
|
|
ai: (...args) => _emscripten_glCopyTexImage2D(...args), |
|
|
$h: (...args) => _emscripten_glCopyTexSubImage2D(...args), |
|
|
_h: (...args) => _emscripten_glCopyTexSubImage3D(...args), |
|
|
Zh: (...args) => _emscripten_glCreateProgram(...args), |
|
|
Yh: (...args) => _emscripten_glCreateShader(...args), |
|
|
Xh: (...args) => _emscripten_glCullFace(...args), |
|
|
Wh: (...args) => _emscripten_glDeleteBuffers(...args), |
|
|
Vh: (...args) => _emscripten_glDeleteFramebuffers(...args), |
|
|
Uh: (...args) => _emscripten_glDeleteProgram(...args), |
|
|
Th: (...args) => _emscripten_glDeleteQueries(...args), |
|
|
Sh: (...args) => _emscripten_glDeleteQueriesEXT(...args), |
|
|
Rh: (...args) => _emscripten_glDeleteRenderbuffers(...args), |
|
|
Qh: (...args) => _emscripten_glDeleteSamplers(...args), |
|
|
Ph: (...args) => _emscripten_glDeleteShader(...args), |
|
|
Oh: (...args) => _emscripten_glDeleteSync(...args), |
|
|
Nh: (...args) => _emscripten_glDeleteTextures(...args), |
|
|
Mh: (...args) => _emscripten_glDeleteTransformFeedbacks(...args), |
|
|
Lh: (...args) => _emscripten_glDeleteVertexArrays(...args), |
|
|
Kh: (...args) => _emscripten_glDeleteVertexArraysOES(...args), |
|
|
Jh: (...args) => _emscripten_glDepthFunc(...args), |
|
|
Ih: (...args) => _emscripten_glDepthMask(...args), |
|
|
Hh: (...args) => _emscripten_glDepthRangef(...args), |
|
|
Gh: (...args) => _emscripten_glDetachShader(...args), |
|
|
Fh: (...args) => _emscripten_glDisable(...args), |
|
|
Eh: (...args) => _emscripten_glDisableVertexAttribArray(...args), |
|
|
Dh: (...args) => _emscripten_glDrawArrays(...args), |
|
|
Ch: (...args) => _emscripten_glDrawArraysInstanced(...args), |
|
|
Bh: (...args) => _emscripten_glDrawArraysInstancedANGLE(...args), |
|
|
Ah: (...args) => _emscripten_glDrawArraysInstancedARB(...args), |
|
|
zh: (...args) => _emscripten_glDrawArraysInstancedEXT(...args), |
|
|
yh: (...args) => _emscripten_glDrawArraysInstancedNV(...args), |
|
|
xh: (...args) => _emscripten_glDrawBuffers(...args), |
|
|
wh: (...args) => _emscripten_glDrawBuffersEXT(...args), |
|
|
vh: (...args) => _emscripten_glDrawBuffersWEBGL(...args), |
|
|
uh: (...args) => _emscripten_glDrawElements(...args), |
|
|
th: (...args) => _emscripten_glDrawElementsInstanced(...args), |
|
|
sh: (...args) => _emscripten_glDrawElementsInstancedANGLE(...args), |
|
|
rh: (...args) => _emscripten_glDrawElementsInstancedARB(...args), |
|
|
qh: (...args) => _emscripten_glDrawElementsInstancedEXT(...args), |
|
|
ph: (...args) => _emscripten_glDrawElementsInstancedNV(...args), |
|
|
oh: (...args) => _emscripten_glDrawRangeElements(...args), |
|
|
nh: (...args) => _emscripten_glEnable(...args), |
|
|
mh: (...args) => _emscripten_glEnableVertexAttribArray(...args), |
|
|
lh: (...args) => _emscripten_glEndQuery(...args), |
|
|
kh: (...args) => _emscripten_glEndQueryEXT(...args), |
|
|
jh: (...args) => _emscripten_glEndTransformFeedback(...args), |
|
|
ih: (...args) => _emscripten_glFenceSync(...args), |
|
|
hh: (...args) => _emscripten_glFinish(...args), |
|
|
gh: (...args) => _emscripten_glFlush(...args), |
|
|
fh: (...args) => _emscripten_glFlushMappedBufferRange(...args), |
|
|
eh: (...args) => _emscripten_glFramebufferRenderbuffer(...args), |
|
|
dh: (...args) => _emscripten_glFramebufferTexture2D(...args), |
|
|
ch: (...args) => _emscripten_glFramebufferTextureLayer(...args), |
|
|
bh: (...args) => _emscripten_glFrontFace(...args), |
|
|
ah: (...args) => _emscripten_glGenBuffers(...args), |
|
|
$g: (...args) => _emscripten_glGenFramebuffers(...args), |
|
|
_g: (...args) => _emscripten_glGenQueries(...args), |
|
|
Zg: (...args) => _emscripten_glGenQueriesEXT(...args), |
|
|
Yg: (...args) => _emscripten_glGenRenderbuffers(...args), |
|
|
Xg: (...args) => _emscripten_glGenSamplers(...args), |
|
|
Wg: (...args) => _emscripten_glGenTextures(...args), |
|
|
Vg: (...args) => _emscripten_glGenTransformFeedbacks(...args), |
|
|
Ug: (...args) => _emscripten_glGenVertexArrays(...args), |
|
|
Tg: (...args) => _emscripten_glGenVertexArraysOES(...args), |
|
|
Sg: (...args) => _emscripten_glGenerateMipmap(...args), |
|
|
Rg: (...args) => _emscripten_glGetActiveAttrib(...args), |
|
|
Qg: (...args) => _emscripten_glGetActiveUniform(...args), |
|
|
Pg: (...args) => _emscripten_glGetActiveUniformBlockName(...args), |
|
|
Og: (...args) => _emscripten_glGetActiveUniformBlockiv(...args), |
|
|
Ng: (...args) => _emscripten_glGetActiveUniformsiv(...args), |
|
|
Mg: (...args) => _emscripten_glGetAttachedShaders(...args), |
|
|
Lg: (...args) => _emscripten_glGetAttribLocation(...args), |
|
|
Kg: (...args) => _emscripten_glGetBooleanv(...args), |
|
|
Jg: (...args) => _emscripten_glGetBufferParameteri64v(...args), |
|
|
Ig: (...args) => _emscripten_glGetBufferParameteriv(...args), |
|
|
Hg: (...args) => _emscripten_glGetBufferPointerv(...args), |
|
|
Gg: (...args) => _emscripten_glGetError(...args), |
|
|
Fg: (...args) => _emscripten_glGetFloatv(...args), |
|
|
Eg: (...args) => _emscripten_glGetFragDataLocation(...args), |
|
|
Dg: (...args) => _emscripten_glGetFramebufferAttachmentParameteriv(...args), |
|
|
Cg: (...args) => _emscripten_glGetInteger64i_v(...args), |
|
|
Bg: (...args) => _emscripten_glGetInteger64v(...args), |
|
|
Ag: (...args) => _emscripten_glGetIntegeri_v(...args), |
|
|
zg: (...args) => _emscripten_glGetIntegerv(...args), |
|
|
yg: (...args) => _emscripten_glGetInternalformativ(...args), |
|
|
xg: (...args) => _emscripten_glGetProgramBinary(...args), |
|
|
wg: (...args) => _emscripten_glGetProgramInfoLog(...args), |
|
|
vg: (...args) => _emscripten_glGetProgramiv(...args), |
|
|
ug: (...args) => _emscripten_glGetQueryObjecti64vEXT(...args), |
|
|
tg: (...args) => _emscripten_glGetQueryObjectivEXT(...args), |
|
|
sg: (...args) => _emscripten_glGetQueryObjectui64vEXT(...args), |
|
|
rg: (...args) => _emscripten_glGetQueryObjectuiv(...args), |
|
|
qg: (...args) => _emscripten_glGetQueryObjectuivEXT(...args), |
|
|
pg: (...args) => _emscripten_glGetQueryiv(...args), |
|
|
og: (...args) => _emscripten_glGetQueryivEXT(...args), |
|
|
ng: (...args) => _emscripten_glGetRenderbufferParameteriv(...args), |
|
|
mg: (...args) => _emscripten_glGetSamplerParameterfv(...args), |
|
|
lg: (...args) => _emscripten_glGetSamplerParameteriv(...args), |
|
|
kg: (...args) => _emscripten_glGetShaderInfoLog(...args), |
|
|
jg: (...args) => _emscripten_glGetShaderPrecisionFormat(...args), |
|
|
ig: (...args) => _emscripten_glGetShaderSource(...args), |
|
|
hg: (...args) => _emscripten_glGetShaderiv(...args), |
|
|
gg: (...args) => _emscripten_glGetString(...args), |
|
|
fg: (...args) => _emscripten_glGetStringi(...args), |
|
|
eg: (...args) => _emscripten_glGetSynciv(...args), |
|
|
dg: (...args) => _emscripten_glGetTexParameterfv(...args), |
|
|
cg: (...args) => _emscripten_glGetTexParameteriv(...args), |
|
|
bg: (...args) => _emscripten_glGetTransformFeedbackVarying(...args), |
|
|
ag: (...args) => _emscripten_glGetUniformBlockIndex(...args), |
|
|
$f: (...args) => _emscripten_glGetUniformIndices(...args), |
|
|
_f: (...args) => _emscripten_glGetUniformLocation(...args), |
|
|
Zf: (...args) => _emscripten_glGetUniformfv(...args), |
|
|
Yf: (...args) => _emscripten_glGetUniformiv(...args), |
|
|
Xf: (...args) => _emscripten_glGetUniformuiv(...args), |
|
|
Wf: (...args) => _emscripten_glGetVertexAttribIiv(...args), |
|
|
Vf: (...args) => _emscripten_glGetVertexAttribIuiv(...args), |
|
|
Uf: (...args) => _emscripten_glGetVertexAttribPointerv(...args), |
|
|
Tf: (...args) => _emscripten_glGetVertexAttribfv(...args), |
|
|
Sf: (...args) => _emscripten_glGetVertexAttribiv(...args), |
|
|
Rf: (...args) => _emscripten_glHint(...args), |
|
|
Qf: (...args) => _emscripten_glInvalidateFramebuffer(...args), |
|
|
Pf: (...args) => _emscripten_glInvalidateSubFramebuffer(...args), |
|
|
Of: (...args) => _emscripten_glIsBuffer(...args), |
|
|
Nf: (...args) => _emscripten_glIsEnabled(...args), |
|
|
Mf: (...args) => _emscripten_glIsFramebuffer(...args), |
|
|
Lf: (...args) => _emscripten_glIsProgram(...args), |
|
|
Kf: (...args) => _emscripten_glIsQuery(...args), |
|
|
Jf: (...args) => _emscripten_glIsQueryEXT(...args), |
|
|
If: (...args) => _emscripten_glIsRenderbuffer(...args), |
|
|
Hf: (...args) => _emscripten_glIsSampler(...args), |
|
|
Gf: (...args) => _emscripten_glIsShader(...args), |
|
|
Ff: (...args) => _emscripten_glIsSync(...args), |
|
|
Ef: (...args) => _emscripten_glIsTexture(...args), |
|
|
Df: (...args) => _emscripten_glIsTransformFeedback(...args), |
|
|
Cf: (...args) => _emscripten_glIsVertexArray(...args), |
|
|
Bf: (...args) => _emscripten_glIsVertexArrayOES(...args), |
|
|
Af: (...args) => _emscripten_glLineWidth(...args), |
|
|
zf: (...args) => _emscripten_glLinkProgram(...args), |
|
|
yf: (...args) => _emscripten_glMapBufferRange(...args), |
|
|
xf: (...args) => _emscripten_glPauseTransformFeedback(...args), |
|
|
wf: (...args) => _emscripten_glPixelStorei(...args), |
|
|
vf: (...args) => _emscripten_glPolygonModeWEBGL(...args), |
|
|
uf: (...args) => _emscripten_glPolygonOffset(...args), |
|
|
tf: (...args) => _emscripten_glPolygonOffsetClampEXT(...args), |
|
|
sf: (...args) => _emscripten_glProgramBinary(...args), |
|
|
rf: (...args) => _emscripten_glProgramParameteri(...args), |
|
|
qf: (...args) => _emscripten_glQueryCounterEXT(...args), |
|
|
pf: (...args) => _emscripten_glReadBuffer(...args), |
|
|
of: (...args) => _emscripten_glReadPixels(...args), |
|
|
nf: (...args) => _emscripten_glReleaseShaderCompiler(...args), |
|
|
mf: (...args) => _emscripten_glRenderbufferStorage(...args), |
|
|
lf: (...args) => _emscripten_glRenderbufferStorageMultisample(...args), |
|
|
kf: (...args) => _emscripten_glResumeTransformFeedback(...args), |
|
|
jf: (...args) => _emscripten_glSampleCoverage(...args), |
|
|
hf: (...args) => _emscripten_glSamplerParameterf(...args), |
|
|
gf: (...args) => _emscripten_glSamplerParameterfv(...args), |
|
|
ff: (...args) => _emscripten_glSamplerParameteri(...args), |
|
|
ef: (...args) => _emscripten_glSamplerParameteriv(...args), |
|
|
df: (...args) => _emscripten_glScissor(...args), |
|
|
cf: (...args) => _emscripten_glShaderBinary(...args), |
|
|
bf: (...args) => _emscripten_glShaderSource(...args), |
|
|
af: (...args) => _emscripten_glStencilFunc(...args), |
|
|
$e: (...args) => _emscripten_glStencilFuncSeparate(...args), |
|
|
_e: (...args) => _emscripten_glStencilMask(...args), |
|
|
Ze: (...args) => _emscripten_glStencilMaskSeparate(...args), |
|
|
Ye: (...args) => _emscripten_glStencilOp(...args), |
|
|
Xe: (...args) => _emscripten_glStencilOpSeparate(...args), |
|
|
We: (...args) => _emscripten_glTexImage2D(...args), |
|
|
Ve: (...args) => _emscripten_glTexImage3D(...args), |
|
|
Ue: (...args) => _emscripten_glTexParameterf(...args), |
|
|
Te: (...args) => _emscripten_glTexParameterfv(...args), |
|
|
Se: (...args) => _emscripten_glTexParameteri(...args), |
|
|
Re: (...args) => _emscripten_glTexParameteriv(...args), |
|
|
Qe: (...args) => _emscripten_glTexStorage2D(...args), |
|
|
Pe: (...args) => _emscripten_glTexStorage3D(...args), |
|
|
Oe: (...args) => _emscripten_glTexSubImage2D(...args), |
|
|
Ne: (...args) => _emscripten_glTexSubImage3D(...args), |
|
|
Me: (...args) => _emscripten_glTransformFeedbackVaryings(...args), |
|
|
Le: (...args) => _emscripten_glUniform1f(...args), |
|
|
Ke: (...args) => _emscripten_glUniform1fv(...args), |
|
|
Je: (...args) => _emscripten_glUniform1i(...args), |
|
|
Ie: (...args) => _emscripten_glUniform1iv(...args), |
|
|
He: (...args) => _emscripten_glUniform1ui(...args), |
|
|
Ge: (...args) => _emscripten_glUniform1uiv(...args), |
|
|
Fe: (...args) => _emscripten_glUniform2f(...args), |
|
|
Ee: (...args) => _emscripten_glUniform2fv(...args), |
|
|
De: (...args) => _emscripten_glUniform2i(...args), |
|
|
Ce: (...args) => _emscripten_glUniform2iv(...args), |
|
|
Be: (...args) => _emscripten_glUniform2ui(...args), |
|
|
Ae: (...args) => _emscripten_glUniform2uiv(...args), |
|
|
ze: (...args) => _emscripten_glUniform3f(...args), |
|
|
ye: (...args) => _emscripten_glUniform3fv(...args), |
|
|
xe: (...args) => _emscripten_glUniform3i(...args), |
|
|
we: (...args) => _emscripten_glUniform3iv(...args), |
|
|
ve: (...args) => _emscripten_glUniform3ui(...args), |
|
|
ue: (...args) => _emscripten_glUniform3uiv(...args), |
|
|
te: (...args) => _emscripten_glUniform4f(...args), |
|
|
se: (...args) => _emscripten_glUniform4fv(...args), |
|
|
re: (...args) => _emscripten_glUniform4i(...args), |
|
|
qe: (...args) => _emscripten_glUniform4iv(...args), |
|
|
pe: (...args) => _emscripten_glUniform4ui(...args), |
|
|
oe: (...args) => _emscripten_glUniform4uiv(...args), |
|
|
ne: (...args) => _emscripten_glUniformBlockBinding(...args), |
|
|
me: (...args) => _emscripten_glUniformMatrix2fv(...args), |
|
|
le: (...args) => _emscripten_glUniformMatrix2x3fv(...args), |
|
|
ke: (...args) => _emscripten_glUniformMatrix2x4fv(...args), |
|
|
je: (...args) => _emscripten_glUniformMatrix3fv(...args), |
|
|
ie: (...args) => _emscripten_glUniformMatrix3x2fv(...args), |
|
|
he: (...args) => _emscripten_glUniformMatrix3x4fv(...args), |
|
|
ge: (...args) => _emscripten_glUniformMatrix4fv(...args), |
|
|
fe: (...args) => _emscripten_glUniformMatrix4x2fv(...args), |
|
|
ee: (...args) => _emscripten_glUniformMatrix4x3fv(...args), |
|
|
de: (...args) => _emscripten_glUnmapBuffer(...args), |
|
|
ce: (...args) => _emscripten_glUseProgram(...args), |
|
|
be: (...args) => _emscripten_glValidateProgram(...args), |
|
|
ae: (...args) => _emscripten_glVertexAttrib1f(...args), |
|
|
$d: (...args) => _emscripten_glVertexAttrib1fv(...args), |
|
|
_d: (...args) => _emscripten_glVertexAttrib2f(...args), |
|
|
Zd: (...args) => _emscripten_glVertexAttrib2fv(...args), |
|
|
Yd: (...args) => _emscripten_glVertexAttrib3f(...args), |
|
|
Xd: (...args) => _emscripten_glVertexAttrib3fv(...args), |
|
|
Wd: (...args) => _emscripten_glVertexAttrib4f(...args), |
|
|
Vd: (...args) => _emscripten_glVertexAttrib4fv(...args), |
|
|
Ud: (...args) => _emscripten_glVertexAttribDivisor(...args), |
|
|
Td: (...args) => _emscripten_glVertexAttribDivisorANGLE(...args), |
|
|
Sd: (...args) => _emscripten_glVertexAttribDivisorARB(...args), |
|
|
Rd: (...args) => _emscripten_glVertexAttribDivisorEXT(...args), |
|
|
Qd: (...args) => _emscripten_glVertexAttribDivisorNV(...args), |
|
|
Pd: (...args) => _emscripten_glVertexAttribI4i(...args), |
|
|
Od: (...args) => _emscripten_glVertexAttribI4iv(...args), |
|
|
Nd: (...args) => _emscripten_glVertexAttribI4ui(...args), |
|
|
Md: (...args) => _emscripten_glVertexAttribI4uiv(...args), |
|
|
Ld: (...args) => _emscripten_glVertexAttribIPointer(...args), |
|
|
Kd: (...args) => _emscripten_glVertexAttribPointer(...args), |
|
|
Jd: (...args) => _emscripten_glViewport(...args), |
|
|
Id: (...args) => _emscripten_glWaitSync(...args), |
|
|
Ba: (...args) => _emscripten_has_asyncify(...args), |
|
|
Hd: (...args) => _emscripten_is_main_browser_thread(...args), |
|
|
Gd: (...args) => _emscripten_request_fullscreen_strategy(...args), |
|
|
Ib: (...args) => _emscripten_request_pointerlock(...args), |
|
|
Fd: (...args) => _emscripten_resize_heap(...args), |
|
|
Ed: (...args) => _emscripten_run_script_int(...args), |
|
|
Hb: (...args) => _emscripten_sample_gamepad_data(...args), |
|
|
Gb: (...args) => _emscripten_set_beforeunload_callback_on_thread(...args), |
|
|
Fb: (...args) => _emscripten_set_blur_callback_on_thread(...args), |
|
|
da: (...args) => _emscripten_set_canvas_element_size(...args), |
|
|
Aa: (...args) => _emscripten_set_element_css_size(...args), |
|
|
Eb: (...args) => _emscripten_set_focus_callback_on_thread(...args), |
|
|
Db: (...args) => _emscripten_set_fullscreenchange_callback_on_thread(...args), |
|
|
Cb: (...args) => _emscripten_set_gamepadconnected_callback_on_thread(...args), |
|
|
Bb: (...args) => _emscripten_set_gamepaddisconnected_callback_on_thread(...args), |
|
|
Ab: (...args) => _emscripten_set_keydown_callback_on_thread(...args), |
|
|
zb: (...args) => _emscripten_set_keypress_callback_on_thread(...args), |
|
|
yb: (...args) => _emscripten_set_keyup_callback_on_thread(...args), |
|
|
Dd: (...args) => _emscripten_set_main_loop(...args), |
|
|
xb: (...args) => _emscripten_set_mousedown_callback_on_thread(...args), |
|
|
wb: (...args) => _emscripten_set_mouseenter_callback_on_thread(...args), |
|
|
vb: (...args) => _emscripten_set_mouseleave_callback_on_thread(...args), |
|
|
ub: (...args) => _emscripten_set_mousemove_callback_on_thread(...args), |
|
|
tb: (...args) => _emscripten_set_mouseup_callback_on_thread(...args), |
|
|
sb: (...args) => _emscripten_set_pointerlockchange_callback_on_thread(...args), |
|
|
rb: (...args) => _emscripten_set_resize_callback_on_thread(...args), |
|
|
qb: (...args) => _emscripten_set_touchcancel_callback_on_thread(...args), |
|
|
pb: (...args) => _emscripten_set_touchend_callback_on_thread(...args), |
|
|
ob: (...args) => _emscripten_set_touchmove_callback_on_thread(...args), |
|
|
nb: (...args) => _emscripten_set_touchstart_callback_on_thread(...args), |
|
|
mb: (...args) => _emscripten_set_visibilitychange_callback_on_thread(...args), |
|
|
lb: (...args) => _emscripten_set_wheel_callback_on_thread(...args), |
|
|
Cd: (...args) => _emscripten_set_window_title(...args), |
|
|
za: (...args) => _emscripten_sleep(...args), |
|
|
Bd: (...args) => _emscripten_start_fetch(...args), |
|
|
ik: (...args) => _environ_get(...args), |
|
|
hk: (...args) => _environ_sizes_get(...args), |
|
|
Ad: (...args) => _exit(...args), |
|
|
ja: (...args) => _fd_close(...args), |
|
|
dc: (...args) => _fd_read(...args), |
|
|
gk: (...args) => _fd_seek(...args), |
|
|
cc: (...args) => _fd_write(...args), |
|
|
zd: (...args) => _glActiveTexture(...args), |
|
|
kb: (...args) => _glAttachShader(...args), |
|
|
_: (...args) => _glBindBuffer(...args), |
|
|
yd: (...args) => _glBindBufferBase(...args), |
|
|
Z: (...args) => _glBindFramebuffer(...args), |
|
|
jb: (...args) => _glBindRenderbuffer(...args), |
|
|
xd: (...args) => _glBindSampler(...args), |
|
|
M: (...args) => _glBindTexture(...args), |
|
|
wd: (...args) => _glBindVertexArray(...args), |
|
|
vd: (...args) => _glBlendEquationSeparate(...args), |
|
|
ud: (...args) => _glBlendFuncSeparate(...args), |
|
|
Y: (...args) => _glBufferData(...args), |
|
|
td: (...args) => _glClear(...args), |
|
|
sd: (...args) => _glClearColor(...args), |
|
|
rd: (...args) => _glClearDepthf(...args), |
|
|
qd: (...args) => _glClearStencil(...args), |
|
|
pd: (...args) => _glColorMask(...args), |
|
|
od: (...args) => _glCompileShader(...args), |
|
|
nd: (...args) => _glCopyTexSubImage2D(...args), |
|
|
md: (...args) => _glCreateProgram(...args), |
|
|
ld: (...args) => _glCreateShader(...args), |
|
|
kd: (...args) => _glCullFace(...args), |
|
|
ya: (...args) => _glDeleteBuffers(...args), |
|
|
ib: (...args) => _glDeleteFramebuffers(...args), |
|
|
jd: (...args) => _glDeleteProgram(...args), |
|
|
id: (...args) => _glDeleteRenderbuffers(...args), |
|
|
hd: (...args) => _glDeleteSamplers(...args), |
|
|
hb: (...args) => _glDeleteShader(...args), |
|
|
gd: (...args) => _glDeleteTextures(...args), |
|
|
fd: (...args) => _glDeleteVertexArrays(...args), |
|
|
ed: (...args) => _glDepthFunc(...args), |
|
|
xa: (...args) => _glDepthMask(...args), |
|
|
dd: (...args) => _glDepthRangef(...args), |
|
|
Q: (...args) => _glDisable(...args), |
|
|
cd: (...args) => _glDisableVertexAttribArray(...args), |
|
|
bd: (...args) => _glDrawArraysInstanced(...args), |
|
|
ad: (...args) => _glDrawBuffers(...args), |
|
|
$c: (...args) => _glDrawElementsInstanced(...args), |
|
|
P: (...args) => _glEnable(...args), |
|
|
_c: (...args) => _glEnableVertexAttribArray(...args), |
|
|
Zc: (...args) => _glFramebufferRenderbuffer(...args), |
|
|
gb: (...args) => _glFramebufferTexture2D(...args), |
|
|
Yc: (...args) => _glFrontFace(...args), |
|
|
wa: (...args) => _glGenBuffers(...args), |
|
|
fb: (...args) => _glGenFramebuffers(...args), |
|
|
Xc: (...args) => _glGenRenderbuffers(...args), |
|
|
Wc: (...args) => _glGenSamplers(...args), |
|
|
Vc: (...args) => _glGenTextures(...args), |
|
|
Uc: (...args) => _glGenVertexArrays(...args), |
|
|
Tc: (...args) => _glGenerateMipmap(...args), |
|
|
C: (...args) => _glGetIntegerv(...args), |
|
|
Sc: (...args) => _glGetProgramInfoLog(...args), |
|
|
eb: (...args) => _glGetProgramiv(...args), |
|
|
Rc: (...args) => _glGetShaderInfoLog(...args), |
|
|
db: (...args) => _glGetShaderiv(...args), |
|
|
Qc: (...args) => _glGetStringi(...args), |
|
|
Pc: (...args) => _glGetUniformBlockIndex(...args), |
|
|
Oc: (...args) => _glGetUniformLocation(...args), |
|
|
Nc: (...args) => _glLinkProgram(...args), |
|
|
cb: (...args) => _glPixelStorei(...args), |
|
|
Mc: (...args) => _glPolygonOffset(...args), |
|
|
Lc: (...args) => _glReadPixels(...args), |
|
|
Kc: (...args) => _glRenderbufferStorage(...args), |
|
|
Jc: (...args) => _glSamplerParameterf(...args), |
|
|
pa: (...args) => _glSamplerParameteri(...args), |
|
|
bb: (...args) => _glScissor(...args), |
|
|
Ic: (...args) => _glShaderSource(...args), |
|
|
Hc: (...args) => _glStencilFunc(...args), |
|
|
Gc: (...args) => _glStencilMask(...args), |
|
|
Fc: (...args) => _glStencilOp(...args), |
|
|
Ec: (...args) => _glTexImage2D(...args), |
|
|
Dc: (...args) => _glTexParameteri(...args), |
|
|
Cc: (...args) => _glTexSubImage2D(...args), |
|
|
Bc: (...args) => _glUniform1i(...args), |
|
|
Ac: (...args) => _glUniformBlockBinding(...args), |
|
|
va: (...args) => _glUseProgram(...args), |
|
|
zc: (...args) => _glVertexAttribDivisor(...args), |
|
|
yc: (...args) => _glVertexAttribPointer(...args), |
|
|
xc: (...args) => _glViewport(...args), |
|
|
ab: invoke_diii, |
|
|
wc: invoke_f, |
|
|
ca: invoke_fff, |
|
|
$a: invoke_ffffi, |
|
|
ba: invoke_fi, |
|
|
F: invoke_fii, |
|
|
oa: invoke_fiif, |
|
|
na: invoke_fiii, |
|
|
_a: invoke_fiiif, |
|
|
t: invoke_i, |
|
|
Za: invoke_idiiii, |
|
|
d: invoke_ii, |
|
|
Ya: invoke_iif, |
|
|
aa: invoke_iifiiiiiii, |
|
|
k: invoke_iii, |
|
|
w: invoke_iiifffii, |
|
|
A: invoke_iiiffii, |
|
|
ua: invoke_iiifi, |
|
|
j: invoke_iiii, |
|
|
ta: invoke_iiiid, |
|
|
Xa: invoke_iiiif, |
|
|
Wa: invoke_iiiifi, |
|
|
Va: invoke_iiiifii, |
|
|
m: invoke_iiiii, |
|
|
vc: invoke_iiiiiff, |
|
|
X: invoke_iiiiifffffff, |
|
|
T: invoke_iiiiifiiii, |
|
|
L: invoke_iiiiifiiiii, |
|
|
o: invoke_iiiiii, |
|
|
r: invoke_iiiiiii, |
|
|
K: invoke_iiiiiiii, |
|
|
Ua: invoke_iiiiiiiii, |
|
|
ma: invoke_iiiiiiiiiiii, |
|
|
Ta: invoke_iiiiiiiiiiiii, |
|
|
W: invoke_iiji, |
|
|
la: invoke_iijiii, |
|
|
uc: invoke_iijji, |
|
|
Sa: invoke_iijjiii, |
|
|
tc: invoke_ijjiiii, |
|
|
O: invoke_j, |
|
|
Ra: invoke_ji, |
|
|
Qa: invoke_jiiii, |
|
|
g: invoke_v, |
|
|
Pa: invoke_vdii, |
|
|
sc: invoke_vf, |
|
|
e: invoke_vi, |
|
|
N: invoke_vif, |
|
|
Oa: invoke_viff, |
|
|
rc: invoke_vifffii, |
|
|
J: invoke_vifi, |
|
|
b: invoke_vii, |
|
|
I: invoke_viif, |
|
|
qc: invoke_viiff, |
|
|
Na: invoke_viifi, |
|
|
i: invoke_viii, |
|
|
Ma: invoke_viiif, |
|
|
pc: invoke_viiiffi, |
|
|
sa: invoke_viiifi, |
|
|
x: invoke_viiifiiiiifi, |
|
|
l: invoke_viiii, |
|
|
La: invoke_viiiiffffiiif, |
|
|
Ka: invoke_viiiifi, |
|
|
oc: invoke_viiiifif, |
|
|
p: invoke_viiiii, |
|
|
s: invoke_viiiiii, |
|
|
E: invoke_viiiiiii, |
|
|
S: invoke_viiiiiiii, |
|
|
nc: invoke_viiiiiiiii, |
|
|
V: invoke_viiiiiiiiii, |
|
|
mc: invoke_viiiiiiiiiii, |
|
|
ka: invoke_viiiiiiiiiiiiiii, |
|
|
lc: invoke_viij, |
|
|
Ja: invoke_viijii, |
|
|
kc: invoke_vij, |
|
|
jc: invoke_viji, |
|
|
ic: invoke_vjjii, |
|
|
hc: _llvm_eh_typeid_for |
|
|
}; |
|
|
|
|
|
function invoke_viiii(index, a1, a2, a3, a4) { |
|
|
var sp = stackSave(); |
|
|
try { |
|
|
getWasmTableEntry(index)(a1, a2, a3, a4) |
|
|
} catch (e) { |
|
|
stackRestore(sp); |
|
|
if (e !== e + 0) throw e; |
|
|
_setThrew(1, 0) |
|
|
} |
|
|
} |
|
|
|
|
|
function invoke_vii(index, a1, a2) { |
|
|
var sp = stackSave(); |
|
|
try { |
|
|
getWasmTableEntry(index)(a1, a2) |
|
|
} catch (e) { |
|
|
stackRestore(sp); |
|
|
if (e !== e + 0) throw e; |
|
|
_setThrew(1, 0) |
|
|
} |
|
|
} |
|
|
|
|
|
function invoke_ii(index, a1) { |
|
|
var sp = stackSave(); |
|
|
try { |
|
|
return getWasmTableEntry(index)(a1) |
|
|
} catch (e) { |
|
|
stackRestore(sp); |
|
|
if (e !== e + 0) throw e; |
|
|
_setThrew(1, 0) |
|
|
} |
|
|
} |
|
|
|
|
|
function invoke_iii(index, a1, a2) { |
|
|
var sp = stackSave(); |
|
|
try { |
|
|
return getWasmTableEntry(index)(a1, a2) |
|
|
} catch (e) { |
|
|
stackRestore(sp); |
|
|
if (e !== e + 0) throw e; |
|
|
_setThrew(1, 0) |
|
|
} |
|
|
} |
|
|
|
|
|
function invoke_v(index) { |
|
|
var sp = stackSave(); |
|
|
try { |
|
|
getWasmTableEntry(index)() |
|
|
} catch (e) { |
|
|
stackRestore(sp); |
|
|
if (e !== e + 0) throw e; |
|
|
_setThrew(1, 0) |
|
|
} |
|
|
} |
|
|
|
|
|
function invoke_viii(index, a1, a2, a3) { |
|
|
var sp = stackSave(); |
|
|
try { |
|
|
getWasmTableEntry(index)(a1, a2, a3) |
|
|
} catch (e) { |
|
|
stackRestore(sp); |
|
|
if (e !== e + 0) throw e; |
|
|
_setThrew(1, 0) |
|
|
} |
|
|
} |
|
|
|
|
|
function invoke_vi(index, a1) { |
|
|
var sp = stackSave(); |
|
|
try { |
|
|
getWasmTableEntry(index)(a1) |
|
|
} catch (e) { |
|
|
stackRestore(sp); |
|
|
if (e !== e + 0) throw e; |
|
|
_setThrew(1, 0) |
|
|
} |
|
|
} |
|
|
|
|
|
function invoke_iiii(index, a1, a2, a3) { |
|
|
var sp = stackSave(); |
|
|
try { |
|
|
return getWasmTableEntry(index)(a1, a2, a3) |
|
|
} catch (e) { |
|
|
stackRestore(sp); |
|
|
if (e !== e + 0) throw e; |
|
|
_setThrew(1, 0) |
|
|
} |
|
|
} |
|
|
|
|
|
function invoke_iiiii(index, a1, a2, a3, a4) { |
|
|
var sp = stackSave(); |
|
|
try { |
|
|
return getWasmTableEntry(index)(a1, a2, a3, a4) |
|
|
} catch (e) { |
|
|
stackRestore(sp); |
|
|
if (e !== e + 0) throw e; |
|
|
_setThrew(1, 0) |
|
|
} |
|
|
} |
|
|
|
|
|
function invoke_i(index) { |
|
|
var sp = stackSave(); |
|
|
try { |
|
|
return getWasmTableEntry(index)() |
|
|
} catch (e) { |
|
|
stackRestore(sp); |
|
|
if (e !== e + 0) throw e; |
|
|
_setThrew(1, 0) |
|
|
} |
|
|
} |
|
|
|
|
|
function invoke_iiiiiii(index, a1, a2, a3, a4, a5, a6) { |
|
|
var sp = stackSave(); |
|
|
try { |
|
|
return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6) |
|
|
} catch (e) { |
|
|
stackRestore(sp); |
|
|
if (e !== e + 0) throw e; |
|
|
_setThrew(1, 0) |
|
|
} |
|
|
} |
|
|
|
|
|
function invoke_iiiid(index, a1, a2, a3, a4) { |
|
|
var sp = stackSave(); |
|
|
try { |
|
|
return getWasmTableEntry(index)(a1, a2, a3, a4) |
|
|
} catch (e) { |
|
|
stackRestore(sp); |
|
|
if (e !== e + 0) throw e; |
|
|
_setThrew(1, 0) |
|
|
} |
|
|
} |
|
|
|
|
|
function invoke_viiiiii(index, a1, a2, a3, a4, a5, a6) { |
|
|
var sp = stackSave(); |
|
|
try { |
|
|
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6) |
|
|
} catch (e) { |
|
|
stackRestore(sp); |
|
|
if (e !== e + 0) throw e; |
|
|
_setThrew(1, 0) |
|
|
} |
|
|
} |
|
|
|
|
|
function invoke_vif(index, a1, a2) { |
|
|
var sp = stackSave(); |
|
|
try { |
|
|
getWasmTableEntry(index)(a1, a2) |
|
|
} catch (e) { |
|
|
stackRestore(sp); |
|
|
if (e !== e + 0) throw e; |
|
|
_setThrew(1, 0) |
|
|
} |
|
|
} |
|
|
|
|
|
function invoke_vifi(index, a1, a2, a3) { |
|
|
var sp = stackSave(); |
|
|
try { |
|
|
getWasmTableEntry(index)(a1, a2, a3) |
|
|
} catch (e) { |
|
|
stackRestore(sp); |
|
|
if (e !== e + 0) throw e; |
|
|
_setThrew(1, 0) |
|
|
} |
|
|
} |
|
|
|
|
|
function invoke_viif(index, a1, a2, a3) { |
|
|
var sp = stackSave(); |
|
|
try { |
|
|
getWasmTableEntry(index)(a1, a2, a3) |
|
|
} catch (e) { |
|
|
stackRestore(sp); |
|
|
if (e !== e + 0) throw e; |
|
|
_setThrew(1, 0) |
|
|
} |
|
|
} |
|
|
|
|
|
function invoke_iiiiifiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) { |
|
|
var sp = stackSave(); |
|
|
try { |
|
|
return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) |
|
|
} catch (e) { |
|
|
stackRestore(sp); |
|
|
if (e !== e + 0) throw e; |
|
|
_setThrew(1, 0) |
|
|
} |
|
|
} |
|
|
|
|
|
function invoke_vf(index, a1) { |
|
|
var sp = stackSave(); |
|
|
try { |
|
|
getWasmTableEntry(index)(a1) |
|
|
} catch (e) { |
|
|
stackRestore(sp); |
|
|
if (e !== e + 0) throw e; |
|
|
_setThrew(1, 0) |
|
|
} |
|
|
} |
|
|
|
|
|
function invoke_ffffi(index, a1, a2, a3, a4) { |
|
|
var sp = stackSave(); |
|
|
try { |
|
|
return getWasmTableEntry(index)(a1, a2, a3, a4) |
|
|
} catch (e) { |
|
|
stackRestore(sp); |
|
|
if (e !== e + 0) throw e; |
|
|
_setThrew(1, 0) |
|
|
} |
|
|
} |
|
|
|
|
|
function invoke_viiiii(index, a1, a2, a3, a4, a5) { |
|
|
var sp = stackSave(); |
|
|
try { |
|
|
getWasmTableEntry(index)(a1, a2, a3, a4, a5) |
|
|
} catch (e) { |
|
|
stackRestore(sp); |
|
|
if (e !== e + 0) throw e; |
|
|
_setThrew(1, 0) |
|
|
} |
|
|
} |
|
|
|
|
|
function invoke_iiiifii(index, a1, a2, a3, a4, a5, a6) { |
|
|
var sp = stackSave(); |
|
|
try { |
|
|
return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6) |
|
|
} catch (e) { |
|
|
stackRestore(sp); |
|
|
if (e !== e + 0) throw e; |
|
|
_setThrew(1, 0) |
|
|
} |
|
|
} |
|
|
|
|
|
function invoke_iiiifi(index, a1, a2, a3, a4, a5) { |
|
|
var sp = stackSave(); |
|
|
try { |
|
|
return getWasmTableEntry(index)(a1, a2, a3, a4, a5) |
|
|
} catch (e) { |
|
|
stackRestore(sp); |
|
|
if (e !== e + 0) throw e; |
|
|
_setThrew(1, 0) |
|
|
} |
|
|
} |
|
|
|
|
|
function invoke_fff(index, a1, a2) { |
|
|
var sp = stackSave(); |
|
|
try { |
|
|
return getWasmTableEntry(index)(a1, a2) |
|
|
} catch (e) { |
|
|
stackRestore(sp); |
|
|
if (e !== e + 0) throw e; |
|
|
_setThrew(1, 0) |
|
|
} |
|
|
} |
|
|
|
|
|
function invoke_iiiiiiii(index, a1, a2, a3, a4, a5, a6, a7) { |
|
|
var sp = stackSave(); |
|
|
try { |
|
|
return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7) |
|
|
} catch (e) { |
|
|
stackRestore(sp); |
|
|
if (e !== e + 0) throw e; |
|
|
_setThrew(1, 0) |
|
|
} |
|
|
} |
|
|
|
|
|
function invoke_viiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) { |
|
|
var sp = stackSave(); |
|
|
try { |
|
|
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) |
|
|
} catch (e) { |
|
|
stackRestore(sp); |
|
|
if (e !== e + 0) throw e; |
|
|
_setThrew(1, 0) |
|
|
} |
|
|
} |
|
|
|
|
|
function invoke_viiif(index, a1, a2, a3, a4) { |
|
|
var sp = stackSave(); |
|
|
try { |
|
|
getWasmTableEntry(index)(a1, a2, a3, a4) |
|
|
} catch (e) { |
|
|
stackRestore(sp); |
|
|
if (e !== e + 0) throw e; |
|
|
_setThrew(1, 0) |
|
|
} |
|
|
} |
|
|
|
|
|
function invoke_iiiif(index, a1, a2, a3, a4) { |
|
|
var sp = stackSave(); |
|
|
try { |
|
|
return getWasmTableEntry(index)(a1, a2, a3, a4) |
|
|
} catch (e) { |
|
|
stackRestore(sp); |
|
|
if (e !== e + 0) throw e; |
|
|
_setThrew(1, 0) |
|
|
} |
|
|
} |
|
|
|
|
|
function invoke_fi(index, a1) { |
|
|
var sp = stackSave(); |
|
|
try { |
|
|
return getWasmTableEntry(index)(a1) |
|
|
} catch (e) { |
|
|
stackRestore(sp); |
|
|
if (e !== e + 0) throw e; |
|
|
_setThrew(1, 0) |
|
|
} |
|
|
} |
|
|
|
|
|
function invoke_viiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9) { |
|
|
var sp = stackSave(); |
|
|
try { |
|
|
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9) |
|
|
} catch (e) { |
|
|
stackRestore(sp); |
|
|
if (e !== e + 0) throw e; |
|
|
_setThrew(1, 0) |
|
|
} |
|
|
} |
|
|
|
|
|
function invoke_viiifiiiiifi(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) { |
|
|
var sp = stackSave(); |
|
|
try { |
|
|
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) |
|
|
} catch (e) { |
|
|
stackRestore(sp); |
|
|
if (e !== e + 0) throw e; |
|
|
_setThrew(1, 0) |
|
|
} |
|
|
} |
|
|
|
|
|
function invoke_iif(index, a1, a2) { |
|
|
var sp = stackSave(); |
|
|
try { |
|
|
return getWasmTableEntry(index)(a1, a2) |
|
|
} catch (e) { |
|
|
stackRestore(sp); |
|
|
if (e !== e + 0) throw e; |
|
|
_setThrew(1, 0) |
|
|
} |
|
|
} |
|
|
|
|
|
function invoke_j(index) { |
|
|
var sp = stackSave(); |
|
|
try { |
|
|
return getWasmTableEntry(index)() |
|
|
} catch (e) { |
|
|
stackRestore(sp); |
|
|
if (e !== e + 0) throw e; |
|
|
_setThrew(1, 0); |
|
|
return 0n |
|
|
} |
|
|
} |
|
|
|
|
|
function invoke_ji(index, a1) { |
|
|
var sp = stackSave(); |
|
|
try { |
|
|
return getWasmTableEntry(index)(a1) |
|
|
} catch (e) { |
|
|
stackRestore(sp); |
|
|
if (e !== e + 0) throw e; |
|
|
_setThrew(1, 0); |
|
|
return 0n |
|
|
} |
|
|
} |
|
|
|
|
|
function invoke_viifi(index, a1, a2, a3, a4) { |
|
|
var sp = stackSave(); |
|
|
try { |
|
|
getWasmTableEntry(index)(a1, a2, a3, a4) |
|
|
} catch (e) { |
|
|
stackRestore(sp); |
|
|
if (e !== e + 0) throw e; |
|
|
_setThrew(1, 0) |
|
|
} |
|
|
} |
|
|
|
|
|
function invoke_f(index) { |
|
|
var sp = stackSave(); |
|
|
try { |
|
|
return getWasmTableEntry(index)() |
|
|
} catch (e) { |
|
|
stackRestore(sp); |
|
|
if (e !== e + 0) throw e; |
|
|
_setThrew(1, 0) |
|
|
} |
|
|
} |
|
|
|
|
|
function invoke_viiff(index, a1, a2, a3, a4) { |
|
|
var sp = stackSave(); |
|
|
try { |
|
|
getWasmTableEntry(index)(a1, a2, a3, a4) |
|
|
} catch (e) { |
|
|
stackRestore(sp); |
|
|
if (e !== e + 0) throw e; |
|
|
_setThrew(1, 0) |
|
|
} |
|
|
} |
|
|
|
|
|
function invoke_viiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) { |
|
|
var sp = stackSave(); |
|
|
try { |
|
|
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8) |
|
|
} catch (e) { |
|
|
stackRestore(sp); |
|
|
if (e !== e + 0) throw e; |
|
|
_setThrew(1, 0) |
|
|
} |
|
|
} |
|
|
|
|
|
function invoke_iiiiii(index, a1, a2, a3, a4, a5) { |
|
|
var sp = stackSave(); |
|
|
try { |
|
|
return getWasmTableEntry(index)(a1, a2, a3, a4, a5) |
|
|
} catch (e) { |
|
|
stackRestore(sp); |
|
|
if (e !== e + 0) throw e; |
|
|
_setThrew(1, 0) |
|
|
} |
|
|
} |
|
|
|
|
|
function invoke_iiji(index, a1, a2, a3) { |
|
|
var sp = stackSave(); |
|
|
try { |
|
|
return getWasmTableEntry(index)(a1, a2, a3) |
|
|
} catch (e) { |
|
|
stackRestore(sp); |
|
|
if (e !== e + 0) throw e; |
|
|
_setThrew(1, 0) |
|
|
} |
|
|
} |
|
|
|
|
|
function invoke_iiiiifiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9) { |
|
|
var sp = stackSave(); |
|
|
try { |
|
|
return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9) |
|
|
} catch (e) { |
|
|
stackRestore(sp); |
|
|
if (e !== e + 0) throw e; |
|
|
_setThrew(1, 0) |
|
|
} |
|
|
} |
|
|
|
|
|
function invoke_iifiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9) { |
|
|
var sp = stackSave(); |
|
|
try { |
|
|
return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9) |
|
|
} catch (e) { |
|
|
stackRestore(sp); |
|
|
if (e !== e + 0) throw e; |
|
|
_setThrew(1, 0) |
|
|
} |
|
|
} |
|
|
|
|
|
function invoke_iiiiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12) { |
|
|
var sp = stackSave(); |
|
|
try { |
|
|
return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12) |
|
|
} catch (e) { |
|
|
stackRestore(sp); |
|
|
if (e !== e + 0) throw e; |
|
|
_setThrew(1, 0) |
|
|
} |
|
|
} |
|
|
|
|
|
function invoke_iiiiifffffff(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) { |
|
|
var sp = stackSave(); |
|
|
try { |
|
|
return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) |
|
|
} catch (e) { |
|
|
stackRestore(sp); |
|
|
if (e !== e + 0) throw e; |
|
|
_setThrew(1, 0) |
|
|
} |
|
|
} |
|
|
|
|
|
function invoke_iiiiiff(index, a1, a2, a3, a4, a5, a6) { |
|
|
var sp = stackSave(); |
|
|
try { |
|
|
return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6) |
|
|
} catch (e) { |
|
|
stackRestore(sp); |
|
|
if (e !== e + 0) throw e; |
|
|
_setThrew(1, 0) |
|
|
} |
|
|
} |
|
|
|
|
|
function invoke_viiiiffffiiif(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12) { |
|
|
var sp = stackSave(); |
|
|
try { |
|
|
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12) |
|
|
} catch (e) { |
|
|
stackRestore(sp); |
|
|
if (e !== e + 0) throw e; |
|
|
_setThrew(1, 0) |
|
|
} |
|
|
} |
|
|
|
|
|
function invoke_iiifi(index, a1, a2, a3, a4) { |
|
|
var sp = stackSave(); |
|
|
try { |
|
|
return getWasmTableEntry(index)(a1, a2, a3, a4) |
|
|
} catch (e) { |
|
|
stackRestore(sp); |
|
|
if (e !== e + 0) throw e; |
|
|
_setThrew(1, 0) |
|
|
} |
|
|
} |
|
|
|
|
|
function invoke_viiiifi(index, a1, a2, a3, a4, a5, a6) { |
|
|
var sp = stackSave(); |
|
|
try { |
|
|
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6) |
|
|
} catch (e) { |
|
|
stackRestore(sp); |
|
|
if (e !== e + 0) throw e; |
|
|
_setThrew(1, 0) |
|
|
} |
|
|
} |
|
|
|
|
|
function invoke_viiifi(index, a1, a2, a3, a4, a5) { |
|
|
var sp = stackSave(); |
|
|
try { |
|
|
getWasmTableEntry(index)(a1, a2, a3, a4, a5) |
|
|
} catch (e) { |
|
|
stackRestore(sp); |
|
|
if (e !== e + 0) throw e; |
|
|
_setThrew(1, 0) |
|
|
} |
|
|
} |
|
|
|
|
|
function invoke_vifffii(index, a1, a2, a3, a4, a5, a6) { |
|
|
var sp = stackSave(); |
|
|
try { |
|
|
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6) |
|
|
} catch (e) { |
|
|
stackRestore(sp); |
|
|
if (e !== e + 0) throw e; |
|
|
_setThrew(1, 0) |
|
|
} |
|
|
} |
|
|
|
|
|
function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) { |
|
|
var sp = stackSave(); |
|
|
try { |
|
|
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) |
|
|
} catch (e) { |
|
|
stackRestore(sp); |
|
|
if (e !== e + 0) throw e; |
|
|
_setThrew(1, 0) |
|
|
} |
|
|
} |
|
|
|
|
|
function invoke_fiii(index, a1, a2, a3) { |
|
|
var sp = stackSave(); |
|
|
try { |
|
|
return getWasmTableEntry(index)(a1, a2, a3) |
|
|
} catch (e) { |
|
|
stackRestore(sp); |
|
|
if (e !== e + 0) throw e; |
|
|
_setThrew(1, 0) |
|
|
} |
|
|
} |
|
|
|
|
|
function invoke_fiiif(index, a1, a2, a3, a4) { |
|
|
var sp = stackSave(); |
|
|
try { |
|
|
return getWasmTableEntry(index)(a1, a2, a3, a4) |
|
|
} catch (e) { |
|
|
stackRestore(sp); |
|
|
if (e !== e + 0) throw e; |
|
|
_setThrew(1, 0) |
|
|
} |
|
|
} |
|
|
|
|
|
function invoke_fiif(index, a1, a2, a3) { |
|
|
var sp = stackSave(); |
|
|
try { |
|
|
return getWasmTableEntry(index)(a1, a2, a3) |
|
|
} catch (e) { |
|
|
stackRestore(sp); |
|
|
if (e !== e + 0) throw e; |
|
|
_setThrew(1, 0) |
|
|
} |
|
|
} |
|
|
|
|
|
function invoke_viiiffi(index, a1, a2, a3, a4, a5, a6) { |
|
|
var sp = stackSave(); |
|
|
try { |
|
|
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6) |
|
|
} catch (e) { |
|
|
stackRestore(sp); |
|
|
if (e !== e + 0) throw e; |
|
|
_setThrew(1, 0) |
|
|
} |
|
|
} |
|
|
|
|
|
function invoke_fii(index, a1, a2) { |
|
|
var sp = stackSave(); |
|
|
try { |
|
|
return getWasmTableEntry(index)(a1, a2) |
|
|
} catch (e) { |
|
|
stackRestore(sp); |
|
|
if (e !== e + 0) throw e; |
|
|
_setThrew(1, 0) |
|
|
} |
|
|
} |
|
|
|
|
|
function invoke_vij(index, a1, a2) { |
|
|
var sp = stackSave(); |
|
|
try { |
|
|
getWasmTableEntry(index)(a1, a2) |
|
|
} catch (e) { |
|
|
stackRestore(sp); |
|
|
if (e !== e + 0) throw e; |
|
|
_setThrew(1, 0) |
|
|
} |
|
|
} |
|
|
|
|
|
function invoke_viiiiiii(index, a1, a2, a3, a4, a5, a6, a7) { |
|
|
var sp = stackSave(); |
|
|
try { |
|
|
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7) |
|
|
} catch (e) { |
|
|
stackRestore(sp); |
|
|
if (e !== e + 0) throw e; |
|
|
_setThrew(1, 0) |
|
|
} |
|
|
} |
|
|
|
|
|
function invoke_viij(index, a1, a2, a3) { |
|
|
var sp = stackSave(); |
|
|
try { |
|
|
getWasmTableEntry(index)(a1, a2, a3) |
|
|
} catch (e) { |
|
|
stackRestore(sp); |
|
|
if (e !== e + 0) throw e; |
|
|
_setThrew(1, 0) |
|
|
} |
|
|
} |
|
|
|
|
|
function invoke_viff(index, a1, a2, a3) { |
|
|
var sp = stackSave(); |
|
|
try { |
|
|
getWasmTableEntry(index)(a1, a2, a3) |
|
|
} catch (e) { |
|
|
stackRestore(sp); |
|
|
if (e !== e + 0) throw e; |
|
|
_setThrew(1, 0) |
|
|
} |
|
|
} |
|
|
|
|
|
function invoke_iijiii(index, a1, a2, a3, a4, a5) { |
|
|
var sp = stackSave(); |
|
|
try { |
|
|
return getWasmTableEntry(index)(a1, a2, a3, a4, a5) |
|
|
} catch (e) { |
|
|
stackRestore(sp); |
|
|
if (e !== e + 0) throw e; |
|
|
_setThrew(1, 0) |
|
|
} |
|
|
} |
|
|
|
|
|
function invoke_iijjiii(index, a1, a2, a3, a4, a5, a6) { |
|
|
var sp = stackSave(); |
|
|
try { |
|
|
return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6) |
|
|
} catch (e) { |
|
|
stackRestore(sp); |
|
|
if (e !== e + 0) throw e; |
|
|
_setThrew(1, 0) |
|
|
} |
|
|
} |
|
|
|
|
|
function invoke_iijji(index, a1, a2, a3, a4) { |
|
|
var sp = stackSave(); |
|
|
try { |
|
|
return getWasmTableEntry(index)(a1, a2, a3, a4) |
|
|
} catch (e) { |
|
|
stackRestore(sp); |
|
|
if (e !== e + 0) throw e; |
|
|
_setThrew(1, 0) |
|
|
} |
|
|
} |
|
|
|
|
|
function invoke_vjjii(index, a1, a2, a3, a4) { |
|
|
var sp = stackSave(); |
|
|
try { |
|
|
getWasmTableEntry(index)(a1, a2, a3, a4) |
|
|
} catch (e) { |
|
|
stackRestore(sp); |
|
|
if (e !== e + 0) throw e; |
|
|
_setThrew(1, 0) |
|
|
} |
|
|
} |
|
|
|
|
|
function invoke_ijjiiii(index, a1, a2, a3, a4, a5, a6) { |
|
|
var sp = stackSave(); |
|
|
try { |
|
|
return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6) |
|
|
} catch (e) { |
|
|
stackRestore(sp); |
|
|
if (e !== e + 0) throw e; |
|
|
_setThrew(1, 0) |
|
|
} |
|
|
} |
|
|
|
|
|
function invoke_vdii(index, a1, a2, a3) { |
|
|
var sp = stackSave(); |
|
|
try { |
|
|
getWasmTableEntry(index)(a1, a2, a3) |
|
|
} catch (e) { |
|
|
stackRestore(sp); |
|
|
if (e !== e + 0) throw e; |
|
|
_setThrew(1, 0) |
|
|
} |
|
|
} |
|
|
|
|
|
function invoke_idiiii(index, a1, a2, a3, a4, a5) { |
|
|
var sp = stackSave(); |
|
|
try { |
|
|
return getWasmTableEntry(index)(a1, a2, a3, a4, a5) |
|
|
} catch (e) { |
|
|
stackRestore(sp); |
|
|
if (e !== e + 0) throw e; |
|
|
_setThrew(1, 0) |
|
|
} |
|
|
} |
|
|
|
|
|
function invoke_iiiffii(index, a1, a2, a3, a4, a5, a6) { |
|
|
var sp = stackSave(); |
|
|
try { |
|
|
return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6) |
|
|
} catch (e) { |
|
|
stackRestore(sp); |
|
|
if (e !== e + 0) throw e; |
|
|
_setThrew(1, 0) |
|
|
} |
|
|
} |
|
|
|
|
|
function invoke_iiifffii(index, a1, a2, a3, a4, a5, a6, a7) { |
|
|
var sp = stackSave(); |
|
|
try { |
|
|
return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7) |
|
|
} catch (e) { |
|
|
stackRestore(sp); |
|
|
if (e !== e + 0) throw e; |
|
|
_setThrew(1, 0) |
|
|
} |
|
|
} |
|
|
|
|
|
function invoke_viiiifif(index, a1, a2, a3, a4, a5, a6, a7) { |
|
|
var sp = stackSave(); |
|
|
try { |
|
|
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7) |
|
|
} catch (e) { |
|
|
stackRestore(sp); |
|
|
if (e !== e + 0) throw e; |
|
|
_setThrew(1, 0) |
|
|
} |
|
|
} |
|
|
|
|
|
function invoke_viji(index, a1, a2, a3) { |
|
|
var sp = stackSave(); |
|
|
try { |
|
|
getWasmTableEntry(index)(a1, a2, a3) |
|
|
} catch (e) { |
|
|
stackRestore(sp); |
|
|
if (e !== e + 0) throw e; |
|
|
_setThrew(1, 0) |
|
|
} |
|
|
} |
|
|
|
|
|
function invoke_iiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) { |
|
|
var sp = stackSave(); |
|
|
try { |
|
|
return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8) |
|
|
} catch (e) { |
|
|
stackRestore(sp); |
|
|
if (e !== e + 0) throw e; |
|
|
_setThrew(1, 0) |
|
|
} |
|
|
} |
|
|
|
|
|
function invoke_viijii(index, a1, a2, a3, a4, a5) { |
|
|
var sp = stackSave(); |
|
|
try { |
|
|
getWasmTableEntry(index)(a1, a2, a3, a4, a5) |
|
|
} catch (e) { |
|
|
stackRestore(sp); |
|
|
if (e !== e + 0) throw e; |
|
|
_setThrew(1, 0) |
|
|
} |
|
|
} |
|
|
|
|
|
function invoke_jiiii(index, a1, a2, a3, a4) { |
|
|
var sp = stackSave(); |
|
|
try { |
|
|
return getWasmTableEntry(index)(a1, a2, a3, a4) |
|
|
} catch (e) { |
|
|
stackRestore(sp); |
|
|
if (e !== e + 0) throw e; |
|
|
_setThrew(1, 0); |
|
|
return 0n |
|
|
} |
|
|
} |
|
|
|
|
|
function invoke_diii(index, a1, a2, a3) { |
|
|
var sp = stackSave(); |
|
|
try { |
|
|
return getWasmTableEntry(index)(a1, a2, a3) |
|
|
} catch (e) { |
|
|
stackRestore(sp); |
|
|
if (e !== e + 0) throw e; |
|
|
_setThrew(1, 0) |
|
|
} |
|
|
} |
|
|
|
|
|
function invoke_iiiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) { |
|
|
var sp = stackSave(); |
|
|
try { |
|
|
return getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) |
|
|
} catch (e) { |
|
|
stackRestore(sp); |
|
|
if (e !== e + 0) throw e; |
|
|
_setThrew(1, 0) |
|
|
} |
|
|
} |
|
|
|
|
|
function invoke_viiiiiiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15) { |
|
|
var sp = stackSave(); |
|
|
try { |
|
|
getWasmTableEntry(index)(a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15) |
|
|
} catch (e) { |
|
|
stackRestore(sp); |
|
|
if (e !== e + 0) throw e; |
|
|
_setThrew(1, 0) |
|
|
} |
|
|
} |
|
|
|
|
|
function callMain(args = []) { |
|
|
var entryFunction = _main; |
|
|
args.unshift(thisProgram); |
|
|
var argc = args.length; |
|
|
var argv = stackAlloc((argc + 1) * 4); |
|
|
var argv_ptr = argv; |
|
|
for (var arg of args) { |
|
|
HEAPU32[argv_ptr >> 2] = stringToUTF8OnStack(arg); |
|
|
argv_ptr += 4 |
|
|
} |
|
|
HEAPU32[argv_ptr >> 2] = 0; |
|
|
try { |
|
|
var ret = entryFunction(argc, argv); |
|
|
exitJS(ret, true); |
|
|
return ret |
|
|
} catch (e) { |
|
|
return handleException(e) |
|
|
} |
|
|
} |
|
|
|
|
|
function run(args = arguments_) { |
|
|
if (runDependencies > 0) { |
|
|
dependenciesFulfilled = run; |
|
|
return |
|
|
} |
|
|
preRun(); |
|
|
if (runDependencies > 0) { |
|
|
dependenciesFulfilled = run; |
|
|
return |
|
|
} |
|
|
|
|
|
function doRun() { |
|
|
Module["calledRun"] = true; |
|
|
if (ABORT) return; |
|
|
initRuntime(); |
|
|
preMain(); |
|
|
Module["onRuntimeInitialized"]?.(); |
|
|
var noInitialRun = Module["noInitialRun"] || false; |
|
|
if (!noInitialRun) callMain(args); |
|
|
postRun() |
|
|
} |
|
|
if (Module["setStatus"]) { |
|
|
Module["setStatus"]("Running..."); |
|
|
setTimeout(() => { |
|
|
setTimeout(() => Module["setStatus"](""), 1); |
|
|
doRun() |
|
|
}, 1) |
|
|
} else { |
|
|
doRun() |
|
|
} |
|
|
} |
|
|
|