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Update app.py
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app.py
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@@ -3,68 +3,16 @@ import classla
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classla.download('hr')
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nlp = classla.Pipeline('hr')
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#
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# return doc.to_conll()
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# iface = gr.Interface(fn=greet, inputs="text", outputs="text")
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# iface.launch()
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from gtts import gTTS
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import wavio
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from io import BytesIO
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import base64
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# Function to translate text
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def parse_text(text):
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doc = nlp(text)
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return doc.to_conll()
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tts = gTTS(text_to_play, lang='hr') # Assuming the text is in English
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tts.save('original_audio.mp3')
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audio_bytes = BytesIO()
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tts.write_to_fp(audio_bytes)
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audio_bytes.seek(0)
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audio = base64.b64encode(audio_bytes.read()).decode("utf-8")
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audio_player = f'<audio src="data:audio/mpeg;base64,{audio}" controls autoplay></audio>'
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return audio_player
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# Create Gradio interface components
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text_input = gr.inputs.Textbox(lines=2, label="Enter text to parse")
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parse_button = gr.inputs.Button(text="Parse")
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play_audio_button = gr.inputs.Button(text="Play Original Audio")
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# Create a Gradio interface
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iface = gr.Interface(
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fn=None, # No main function needed
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inputs=[text_input, target_language, parse_button, play_audio_button],
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outputs=[gr.outputs.Textbox(label="Parsing")],
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)
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# Define functions for button clicks
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def parse_button_click():
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text = text_input.value
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target_lang = target_language.value
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parsed_text = translate_text(text, target_lang)
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iface.outputs[0].update(parsed_text)
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def play_audio_button_click():
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text = text_input.value
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play_original_audio(text)
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# Assign click functions to buttons
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translate_button.command = translate_button_click
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play_audio_button.command = play_audio_button_click
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# Launch the Gradio interface
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iface.launch()
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classla.download('hr')
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nlp = classla.Pipeline('hr')
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def greet(name):
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doc = nlp(name)
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#print(doc.to_conll())
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return doc.to_conll()
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iface = gr.Interface(fn=greet, inputs="text", outputs="text")
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iface.launch()
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