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(function(){
// This is for grouping buttons into a bar
// takes an array of `L.easyButton`s and
// then the usual `.addTo(map)`
L.Control.EasyBar = L.Control.extend({
options: {
position: 'topleft', // part of leaflet's defaults
id: null, // an id to tag the Bar with
leafletClasses: true // use leaflet classes?
},
initialize: function(buttons, options){
if(options){
L.Util.setOptions( this, options );
}
this._buildContainer();
this._buttons = [];
for(var i = 0; i < buttons.length; i++){
buttons[i]._bar = this;
buttons[i]._container = buttons[i].button;
this._buttons.push(buttons[i]);
this.container.appendChild(buttons[i].button);
}
},
_buildContainer: function(){
this._container = this.container = L.DomUtil.create('div', '');
this.options.leafletClasses && L.DomUtil.addClass(this.container, 'leaflet-bar easy-button-container leaflet-control');
this.options.id && (this.container.id = this.options.id);
},
enable: function(){
L.DomUtil.addClass(this.container, 'enabled');
L.DomUtil.removeClass(this.container, 'disabled');
this.container.setAttribute('aria-hidden', 'false');
return this;
},
disable: function(){
L.DomUtil.addClass(this.container, 'disabled');
L.DomUtil.removeClass(this.container, 'enabled');
this.container.setAttribute('aria-hidden', 'true');
return this;
},
onAdd: function () {
return this.container;
},
addTo: function (map) {
this._map = map;
for(var i = 0; i < this._buttons.length; i++){
this._buttons[i]._map = map;
}
var container = this._container = this.onAdd(map),
pos = this.getPosition(),
corner = map._controlCorners[pos];
L.DomUtil.addClass(container, 'leaflet-control');
if (pos.indexOf('bottom') !== -1) {
corner.insertBefore(container, corner.firstChild);
} else {
corner.appendChild(container);
}
return this;
}
});
L.easyBar = function(){
var args = [L.Control.EasyBar];
for(var i = 0; i < arguments.length; i++){
args.push( arguments[i] );
}
return new (Function.prototype.bind.apply(L.Control.EasyBar, args));
};
// L.EasyButton is the actual buttons
// can be called without being grouped into a bar
L.Control.EasyButton = L.Control.extend({
options: {
position: 'topleft', // part of leaflet's defaults
id: null, // an id to tag the button with
type: 'replace', // [(replace|animate)]
// replace swaps out elements
// animate changes classes with all elements inserted
states: [], // state names look like this
// {
// stateName: 'untracked',
// onClick: function(){ handle_nav_manually(); };
// title: 'click to make inactive',
// icon: 'fa-circle', // wrapped with <a>
// }
leafletClasses: true, // use leaflet styles for the button
tagName: 'button',
},
initialize: function(icon, onClick, title, id){
// clear the states manually
this.options.states = [];
// add id to options
if(id != null){
this.options.id = id;
}
// storage between state functions
this.storage = {};
// is the last item an object?
if( typeof arguments[arguments.length-1] === 'object' ){
// if so, it should be the options
L.Util.setOptions( this, arguments[arguments.length-1] );
}
// if there aren't any states in options
// use the early params
if( this.options.states.length === 0 &&
typeof icon === 'string' &&
typeof onClick === 'function'){
// turn the options object into a state
this.options.states.push({
icon: icon,
onClick: onClick,
title: typeof title === 'string' ? title : ''
});
}
// curate and move user's states into
// the _states for internal use
this._states = [];
for(var i = 0; i < this.options.states.length; i++){
this._states.push( new State(this.options.states[i], this) );
}
this._buildButton();
this._activateState(this._states[0]);
},
_buildButton: function(){
this.button = L.DomUtil.create(this.options.tagName, '');
if (this.options.tagName === 'button') {
this.button.setAttribute('type', 'button');
}
if (this.options.id ){
this.button.id = this.options.id;
}
if (this.options.leafletClasses){
L.DomUtil.addClass(this.button, 'easy-button-button leaflet-bar-part leaflet-interactive');
}
// don't let double clicks and mousedown get to the map
L.DomEvent.addListener(this.button, 'dblclick', L.DomEvent.stop);
L.DomEvent.addListener(this.button, 'mousedown', L.DomEvent.stop);
// take care of normal clicks
L.DomEvent.addListener(this.button,'click', function(e){
L.DomEvent.stop(e);
this._currentState.onClick(this, this._map ? this._map : null );
this._map && this._map.getContainer().focus();
}, this);
// prep the contents of the control
if(this.options.type == 'replace'){
this.button.appendChild(this._currentState.icon);
} else {
for(var i=0;i<this._states.length;i++){
this.button.appendChild(this._states[i].icon);
}
}
},
_currentState: {
// placeholder content
stateName: 'unnamed',
icon: (function(){ return document.createElement('span'); })()
},
_states: null, // populated on init
state: function(newState){
// activate by name
if(typeof newState == 'string'){
this._activateStateNamed(newState);
// activate by index
} else if (typeof newState == 'number'){
this._activateState(this._states[newState]);
}
return this;
},
_activateStateNamed: function(stateName){
for(var i = 0; i < this._states.length; i++){
if( this._states[i].stateName == stateName ){
this._activateState( this._states[i] );
}
}
},
_activateState: function(newState){
if( newState === this._currentState ){
// don't touch the dom if it'll just be the same after
return;
} else {
// swap out elements... if you're into that kind of thing
if( this.options.type == 'replace' ){
this.button.appendChild(newState.icon);
this.button.removeChild(this._currentState.icon);
}
if( newState.title ){
this.button.title = newState.title;
} else {
this.button.removeAttribute('title');
}
// update classes for animations
for(var i=0;i<this._states.length;i++){
L.DomUtil.removeClass(this._states[i].icon, this._currentState.stateName + '-active');
L.DomUtil.addClass(this._states[i].icon, newState.stateName + '-active');
}
// update classes for animations
L.DomUtil.removeClass(this.button, this._currentState.stateName + '-active');
L.DomUtil.addClass(this.button, newState.stateName + '-active');
// update the record
this._currentState = newState;
}
},
enable: function(){
L.DomUtil.addClass(this.button, 'enabled');
L.DomUtil.removeClass(this.button, 'disabled');
this.button.setAttribute('aria-hidden', 'false');
return this;
},
disable: function(){
L.DomUtil.addClass(this.button, 'disabled');
L.DomUtil.removeClass(this.button, 'enabled');
this.button.setAttribute('aria-hidden', 'true');
return this;
},
onAdd: function(map){
var bar = L.easyBar([this], {
position: this.options.position,
leafletClasses: this.options.leafletClasses
});
this._anonymousBar = bar;
this._container = bar.container;
return this._anonymousBar.container;
},
removeFrom: function (map) {
if (this._map === map)
this.remove();
return this;
},
});
L.easyButton = function(/* args will pass automatically */){
var args = Array.prototype.concat.apply([L.Control.EasyButton],arguments);
return new (Function.prototype.bind.apply(L.Control.EasyButton, args));
};
/*************************
*
* util functions
*
*************************/
// constructor for states so only curated
// states end up getting called
function State(template, easyButton){
this.title = template.title;
this.stateName = template.stateName ? template.stateName : 'unnamed-state';
// build the wrapper
this.icon = L.DomUtil.create('span', '');
L.DomUtil.addClass(this.icon, 'button-state state-' + this.stateName.replace(/(^\s*|\s*$)/g,''));
this.icon.innerHTML = buildIcon(template.icon);
this.onClick = L.Util.bind(template.onClick?template.onClick:function(){}, easyButton);
}
function buildIcon(ambiguousIconString) {
var tmpIcon;
// does this look like html? (i.e. not a class)
if( ambiguousIconString.match(/[&;=<>"']/) ){
// if so, the user should have put in html
// so move forward as such
tmpIcon = ambiguousIconString;
// then it wasn't html, so
// it's a class list, figure out what kind
} else {
ambiguousIconString = ambiguousIconString.replace(/(^\s*|\s*$)/g,'');
tmpIcon = L.DomUtil.create('span', '');
if( ambiguousIconString.indexOf('fa-') === 0 ){
L.DomUtil.addClass(tmpIcon, 'fa ' + ambiguousIconString)
} else if ( ambiguousIconString.indexOf('glyphicon-') === 0 ) {
L.DomUtil.addClass(tmpIcon, 'glyphicon ' + ambiguousIconString)
} else {
L.DomUtil.addClass(tmpIcon, /*rollwithit*/ ambiguousIconString)
}
// make this a string so that it's easy to set innerHTML below
tmpIcon = tmpIcon.outerHTML;
}
return tmpIcon;
}
})();
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