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/**
* @class L.Draw.Marker
* @aka Draw.Marker
* @inherits L.Draw.Feature
*/
L.Draw.Marker = L.Draw.Feature.extend({
statics: {
TYPE: 'marker'
},
options: {
icon: new L.Icon.Default(),
repeatMode: false,
zIndexOffset: 2000 // This should be > than the highest z-index any markers
},
// @method initialize(): void
initialize: function (map, options) {
// Save the type so super can fire, need to do this as cannot do this.TYPE :(
this.type = L.Draw.Marker.TYPE;
L.Draw.Feature.prototype.initialize.call(this, map, options);
},
// @method addHooks(): void
// Add listener hooks to this handler.
addHooks: function () {
L.Draw.Feature.prototype.addHooks.call(this);
if (this._map) {
this._tooltip.updateContent({ text: L.drawLocal.draw.handlers.marker.tooltip.start });
// Same mouseMarker as in Draw.Polyline
if (!this._mouseMarker) {
this._mouseMarker = L.marker(this._map.getCenter(), {
icon: L.divIcon({
className: 'leaflet-mouse-marker',
iconAnchor: [20, 20],
iconSize: [40, 40]
}),
opacity: 0,
zIndexOffset: this.options.zIndexOffset
});
}
this._mouseMarker
.on('click', this._onClick, this)
.addTo(this._map);
this._map.on('mousemove', this._onMouseMove, this);
this._map.on('click', this._onTouch, this);
}
},
// @method removeHooks(): void
// Remove listener hooks from this handler.
removeHooks: function () {
L.Draw.Feature.prototype.removeHooks.call(this);
if (this._map) {
if (this._marker) {
this._marker.off('click', this._onClick, this);
this._map
.off('click', this._onClick, this)
.off('click', this._onTouch, this)
.removeLayer(this._marker);
delete this._marker;
}
this._mouseMarker.off('click', this._onClick, this);
this._map.removeLayer(this._mouseMarker);
delete this._mouseMarker;
this._map.off('mousemove', this._onMouseMove, this);
}
},
_onMouseMove: function (e) {
var latlng = e.latlng;
this._tooltip.updatePosition(latlng);
this._mouseMarker.setLatLng(latlng);
if (!this._marker) {
this._marker = new L.Marker(latlng, {
icon: this.options.icon,
zIndexOffset: this.options.zIndexOffset
});
// Bind to both marker and map to make sure we get the click event.
this._marker.on('click', this._onClick, this);
this._map
.on('click', this._onClick, this)
.addLayer(this._marker);
}
else {
latlng = this._mouseMarker.getLatLng();
this._marker.setLatLng(latlng);
}
},
_onClick: function () {
this._fireCreatedEvent();
this.disable();
if (this.options.repeatMode) {
this.enable();
}
},
_onTouch: function (e) {
// called on click & tap, only really does any thing on tap
this._onMouseMove(e); // creates & places marker
this._onClick(); // permanently places marker & ends interaction
},
_fireCreatedEvent: function () {
var marker = new L.Marker.Touch(this._marker.getLatLng(), { icon: this.options.icon });
L.Draw.Feature.prototype._fireCreatedEvent.call(this, marker);
}
});
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