"use client";

import { useEffect, useRef } from "react";

interface NeuralNode {
  x: number;
  y: number;
  vx: number;
  vy: number;
  radius: number;
}

export function NeuralBackground() {
  const canvasRef = useRef<HTMLCanvasElement>(null);
  const nodesRef = useRef<NeuralNode[]>([]);
  const animRef = useRef<number>(0);

  useEffect(() => {
    const canvas = canvasRef.current;
    if (!canvas) return;
    const ctx = canvas.getContext("2d");
    if (!ctx) return;

    const resize = () => {
      canvas.width = window.innerWidth;
      canvas.height = window.innerHeight;
    };
    resize();
    window.addEventListener("resize", resize);

    // Initialize nodes
    const nodeCount = 60;
    nodesRef.current = Array.from({ length: nodeCount }, () => ({
      x: Math.random() * canvas.width,
      y: Math.random() * canvas.height,
      vx: (Math.random() - 0.5) * 0.4,
      vy: (Math.random() - 0.5) * 0.4,
      radius: Math.random() * 2 + 1,
    }));

    const draw = () => {
      ctx.clearRect(0, 0, canvas.width, canvas.height);
      const nodes = nodesRef.current;

      // Update positions
      for (const node of nodes) {
        node.x += node.vx;
        node.y += node.vy;
        if (node.x < 0 || node.x > canvas.width) node.vx *= -1;
        if (node.y < 0 || node.y > canvas.height) node.vy *= -1;
      }

      // Draw connections
      const maxDist = 150;
      for (let i = 0; i < nodes.length; i++) {
        for (let j = i + 1; j < nodes.length; j++) {
          const dx = nodes[i].x - nodes[j].x;
          const dy = nodes[i].y - nodes[j].y;
          const dist = Math.sqrt(dx * dx + dy * dy);
          if (dist < maxDist) {
            const alpha = (1 - dist / maxDist) * 0.15;
            ctx.strokeStyle = `rgba(161, 161, 170, ${alpha})`;
            ctx.lineWidth = 0.5;
            ctx.beginPath();
            ctx.moveTo(nodes[i].x, nodes[i].y);
            ctx.lineTo(nodes[j].x, nodes[j].y);
            ctx.stroke();
          }
        }
      }

      // Draw nodes
      for (const node of nodes) {
        ctx.fillStyle = "rgba(161, 161, 170, 0.4)";
        ctx.beginPath();
        ctx.arc(node.x, node.y, node.radius, 0, Math.PI * 2);
        ctx.fill();
      }

      animRef.current = requestAnimationFrame(draw);
    };

    draw();

    return () => {
      window.removeEventListener("resize", resize);
      cancelAnimationFrame(animRef.current);
    };
  }, []);

  return (
    <canvas
      ref={canvasRef}
      className="fixed inset-0 pointer-events-none z-0"
      style={{ opacity: 0.6 }}
    />
  );
}
