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| <html><head><meta charset='utf-8'><title>Freeciv live trajectory</title> | |
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| <h1>Freeciv live trajectory</h1> | |
| <p>Real snapshots collected from the live Freeciv Web backend on the H100.</p> | |
| <section><h2>Turn 1 snapshot 1</h2><pre>Turn 1 | |
| Score 0.0 | |
| Map: 0 known tiles, 0 visible tiles | |
| Economy: 50 gold, science rate 60% | |
| Cities: 0 | |
| Units: 5 | |
| - Unit 102: Settlers, hp 20, moves_left 3, build_city=true, move_dirs=[0, 1, 2, 3, 4, 5, 6, 7] | |
| - Unit 110: Settlers, hp 20, moves_left 3, build_city=true, move_dirs=[0, 1, 2, 3, 4, 5, 6, 7] | |
| - Unit 111: Workers, hp 10, moves_left 3, build_city=false, move_dirs=[0, 1, 2, 3, 4, 5, 6, 7] | |
| - Unit 112: Workers, hp 10, moves_left 3, build_city=false, move_dirs=[0, 1, 2, 3, 4, 5, 6, 7] | |
| - Unit 113: Explorer, hp 10, moves_left 3, build_city=false, move_dirs=[0, 1, 2, 3, 4, 5, 6, 7] | |
| Techs researched: 1 | |
| Legal actions exposed: 50</pre><h3>Legal actions (sample)</h3><pre>0. build_city — Build a city with unit 102 | |
| 1. build_city — Build a city with unit 110 | |
| 2. end_turn — End the current turn | |
| 3. move_unit — Move unit 102 in direction 0 | |
| 4. move_unit — Move unit 102 in direction 1 | |
| 5. move_unit — Move unit 102 in direction 2</pre></section><section><h2>Turn 1 snapshot 2</h2><pre>Turn 1 | |
| Score 0.0 | |
| Map: 0 known tiles, 0 visible tiles | |
| Economy: 50 gold, science rate 60% | |
| Cities: 0 | |
| Units: 5 | |
| - Unit 102: Settlers, hp 20, moves_left 3, build_city=true, move_dirs=[0, 1, 2, 3, 4, 5, 6, 7] | |
| - Unit 110: Settlers, hp 20, moves_left 3, build_city=true, move_dirs=[0, 1, 2, 3, 4, 5, 6, 7] | |
| - Unit 111: Workers, hp 10, moves_left 3, build_city=false, move_dirs=[0, 1, 2, 3, 4, 5, 6, 7] | |
| - Unit 112: Workers, hp 10, moves_left 3, build_city=false, move_dirs=[0, 1, 2, 3, 4, 5, 6, 7] | |
| - Unit 113: Explorer, hp 10, moves_left 3, build_city=false, move_dirs=[0, 1, 2, 3, 4, 5, 6, 7] | |
| Techs researched: 1 | |
| Legal actions exposed: 50</pre><h3>Legal actions (sample)</h3><pre>0. build_city — Build a city with unit 102 | |
| 1. build_city — Build a city with unit 110 | |
| 2. end_turn — End the current turn | |
| 3. move_unit — Move unit 102 in direction 0 | |
| 4. move_unit — Move unit 102 in direction 1 | |
| 5. move_unit — Move unit 102 in direction 2</pre></section><section><h2>Turn 2 snapshot 3</h2><pre>Turn 2 | |
| Score 0.0 | |
| Map: 0 known tiles, 0 visible tiles | |
| Economy: 50 gold, science rate 60% | |
| Cities: 0 | |
| Units: 5 | |
| - Unit 102: Settlers, hp 20, moves_left 3, build_city=true, move_dirs=[0, 1, 2, 3, 4, 5, 6, 7] | |
| - Unit 110: Settlers, hp 20, moves_left 3, build_city=true, move_dirs=[0, 1, 2, 3, 4, 5, 6, 7] | |
| - Unit 111: Workers, hp 10, moves_left 3, build_city=false, move_dirs=[0, 1, 2, 3, 4, 5, 6, 7] | |
| - Unit 112: Workers, hp 10, moves_left 3, build_city=false, move_dirs=[0, 1, 2, 3, 4, 5, 6, 7] | |
| - Unit 113: Explorer, hp 10, moves_left 3, build_city=false, move_dirs=[0, 1, 2, 3, 4, 5, 6, 7] | |
| Techs researched: 1 | |
| Legal actions exposed: 50</pre><h3>Legal actions (sample)</h3><pre>0. build_city — Build a city with unit 102 | |
| 1. build_city — Build a city with unit 110 | |
| 2. end_turn — End the current turn | |
| 3. move_unit — Move unit 102 in direction 0 | |
| 4. move_unit — Move unit 102 in direction 1 | |
| 5. move_unit — Move unit 102 in direction 2</pre></section> | |
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