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1a343cd 6212a21 1a343cd 6212a21 1a343cd 6212a21 1a343cd 616ae7b 1a343cd | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 | import { generateName } from './nameGenerator';
import { generatePhenotype } from './phenotype';
import { newId, randomChoice, type RandomSource } from './rng';
import { canAttempt, cloneAlleles, cloneStabilities, findSeed, nowIso, reexpressSeed } from './state';
import type { Alleles, ColorAlleles, ColorTraitKey, GameState, Hsv, NumericTraitKey, PlantType, SeedProfile, Stabilities } from './types';
const NUMERIC_TRAITS: NumericTraitKey[] = ['THC', 'CBD', 'Yield', 'GrowTime'];
const COLOR_TRAITS: ColorTraitKey[] = ['LeafColor', 'BudColor'];
const NUMERIC_LIMITS: Record<NumericTraitKey, [number, number]> = {
THC: [0, 60],
CBD: [0, 20],
Yield: [25, 180],
GrowTime: [35, 96],
};
function clamp(value: number, min: number, max: number): number {
return Math.max(min, Math.min(max, value));
}
function clamp01(value: number): number {
return clamp(value, 0, 1);
}
function wrapHue(hue: number): number {
return ((hue % 360) + 360) % 360;
}
function jitter(rng: RandomSource): number {
return (rng() + rng() + rng()) / 3 - 0.5;
}
function lowDominates(trait: NumericTraitKey): boolean {
return trait === 'GrowTime';
}
function dominantNumeric(values: [number, number], trait: NumericTraitKey): number {
return lowDominates(trait) ? Math.min(...values) : Math.max(...values);
}
function recessiveNumeric(values: [number, number], trait: NumericTraitKey): number {
return lowDominates(trait) ? Math.max(...values) : Math.min(...values);
}
function selectNumericAllele(values: [number, number], stability: number, trait: NumericTraitKey, rng: RandomSource): number {
const boundedStability = clamp01(stability);
const dominant = dominantNumeric(values, trait);
const recessive = recessiveNumeric(values, trait);
const dominantChance = 0.5 + boundedStability * 0.43;
const inherited = rng() < dominantChance ? dominant : recessive;
const volatility = 1 - boundedStability;
const [min, max] = NUMERIC_LIMITS[trait];
const driftScale: Record<NumericTraitKey, number> = { THC: 1.7, CBD: 0.8, Yield: 8.5, GrowTime: 5.2 };
const rareSurge = trait === 'THC' && inherited >= 28 && rng() < 0.05 + volatility * 0.13;
const directionBias = rareSurge ? 0.45 : 0;
const drift = (jitter(rng) + directionBias) * (0.08 + volatility * driftScale[trait]);
return Math.round(clamp(inherited + drift, min, max) * 100) / 100;
}
function inheritTraitStability(left: number, right: number, rng: RandomSource): number {
const leftPower = 0.1 + clamp01(left) ** 1.45;
const rightPower = 0.1 + clamp01(right) ** 1.45;
const anchor = rng() < leftPower / (leftPower + rightPower) ? clamp01(left) : clamp01(right);
const partner = anchor === clamp01(left) ? clamp01(right) : clamp01(left);
const volatility = 1 - anchor;
const inherited = anchor * 0.78 + partner * 0.22 + jitter(rng) * (0.04 + volatility * 0.18);
return Math.round(clamp01(inherited) * 1000) / 1000;
}
export function inheritStabilities(left: Stabilities, right: Stabilities, rng: RandomSource = Math.random): Stabilities {
return {
THC: inheritTraitStability(left.THC ?? 0.5, right.THC ?? 0.5, rng),
CBD: inheritTraitStability(left.CBD ?? 0.5, right.CBD ?? 0.5, rng),
Yield: inheritTraitStability(left.Yield ?? 0.5, right.Yield ?? 0.5, rng),
GrowTime: inheritTraitStability(left.GrowTime ?? 0.5, right.GrowTime ?? 0.5, rng),
LeafColor: inheritTraitStability(left.LeafColor ?? 0.5, right.LeafColor ?? 0.5, rng),
BudColor: inheritTraitStability(left.BudColor ?? 0.5, right.BudColor ?? 0.5, rng),
};
}
function colorStrength(hsv: Hsv): number {
return hsv[1] * 0.68 + hsv[2] * 0.32;
}
function colorHsvAt(alleles: ColorAlleles, index: 0 | 1): Hsv {
return [wrapHue(alleles.Hue[index]), clamp01(alleles.Saturation[index]), clamp01(alleles.Value[index])];
}
function hueDistance(left: number, right: number): number {
return Math.abs((((left - right) % 360) + 540) % 360 - 180);
}
function colorAlleleContrast(alleles: ColorAlleles): number {
return hueDistance(alleles.Hue[0], alleles.Hue[1]);
}
function colorAlleleBalance(alleles: ColorAlleles): number {
const left = colorStrength(colorHsvAt(alleles, 0));
const right = colorStrength(colorHsvAt(alleles, 1));
return Math.min(left, right) / Math.max(0.001, Math.max(left, right));
}
function injectDistantHueVolatility(baseStability: number, alleles: ColorAlleles, rng: RandomSource): number {
const base = clamp01(baseStability);
const contrast = colorAlleleContrast(alleles);
const balance = colorAlleleBalance(alleles);
const contrastPressure = clamp((contrast - 55) / 125, 0, 1);
const balancePressure = clamp((balance - 0.38) / 0.62, 0, 1);
const crossPressure = contrastPressure * (0.62 + balancePressure * 0.38);
if (crossPressure <= 0.02) return Math.round(base * 1000) / 1000;
const distanceDrop = crossPressure * 0.3;
const wildChance = 0.035 + crossPressure * 0.12 + (1 - base) * 0.05;
const wildDrop = rng() < wildChance ? (0.07 + rng() * 0.16) * crossPressure : 0;
const floor = crossPressure > 0.86 && balance > 0.55 ? 0.28 : 0.38;
return Math.round(clamp(base - distanceDrop - wildDrop, floor, 0.98) * 1000) / 1000;
}
function selectColorAllele(alleles: ColorAlleles, stability: number, rng: RandomSource): Hsv {
const boundedStability = clamp01(stability);
const first = colorHsvAt(alleles, 0);
const second = colorHsvAt(alleles, 1);
const firstStrength = colorStrength(first);
const secondStrength = colorStrength(second);
const dominant = firstStrength >= secondStrength ? first : second;
const recessive = dominant === first ? second : first;
const dominantChance = 0.48 + boundedStability * 0.45;
const inherited = rng() < dominantChance ? dominant : recessive;
const volatility = 1 - boundedStability;
return [
wrapHue(inherited[0] + jitter(rng) * (2 + volatility * 54)),
clamp01(inherited[1] + jitter(rng) * volatility * 0.24),
clamp01(inherited[2] + jitter(rng) * volatility * 0.2),
];
}
function colorAllelesFromHsv(left: Hsv, right: Hsv): ColorAlleles {
return {
Hue: [Math.round(left[0] * 10) / 10, Math.round(right[0] * 10) / 10],
Saturation: [Math.round(left[1] * 1000) / 1000, Math.round(right[1] * 1000) / 1000],
Value: [Math.round(left[2] * 1000) / 1000, Math.round(right[2] * 1000) / 1000],
};
}
export function recombineProfiles(parentOne: SeedProfile, parentTwo: SeedProfile, rng: RandomSource = Math.random): { alleles: Alleles; stabilities: Stabilities } {
const stabilities = inheritStabilities(parentOne.stabilities, parentTwo.stabilities, rng);
const alleles = {} as Alleles;
for (const trait of NUMERIC_TRAITS) {
alleles[trait] = [
selectNumericAllele(parentOne.alleles[trait], parentOne.stabilities[trait], trait, rng),
selectNumericAllele(parentTwo.alleles[trait], parentTwo.stabilities[trait], trait, rng),
];
}
for (const trait of COLOR_TRAITS) {
alleles[trait] = colorAllelesFromHsv(
selectColorAllele(parentOne.alleles[trait], parentOne.stabilities[trait], rng),
selectColorAllele(parentTwo.alleles[trait], parentTwo.stabilities[trait], rng)
);
stabilities[trait] = injectDistantHueVolatility(stabilities[trait], alleles[trait], rng);
}
return { alleles, stabilities };
}
export function recombine(parentOne: Alleles, parentTwo: Alleles, rng: RandomSource = Math.random): Alleles {
return {
THC: [randomChoice(parentOne.THC, rng), randomChoice(parentTwo.THC, rng)],
CBD: [randomChoice(parentOne.CBD, rng), randomChoice(parentTwo.CBD, rng)],
Yield: [randomChoice(parentOne.Yield, rng), randomChoice(parentTwo.Yield, rng)],
GrowTime: [randomChoice(parentOne.GrowTime, rng), randomChoice(parentTwo.GrowTime, rng)],
LeafColor: colorAllelesFromHsv(selectColorAllele(parentOne.LeafColor, 0.5, rng), selectColorAllele(parentTwo.LeafColor, 0.5, rng)),
BudColor: colorAllelesFromHsv(selectColorAllele(parentOne.BudColor, 0.5, rng), selectColorAllele(parentTwo.BudColor, 0.5, rng)),
};
}
function buildSeed(input: {
strainName: string;
type: PlantType;
alleles: Alleles;
stabilities: Stabilities;
baseImageName: string;
lineage: [string | null, string | null];
description: string;
isStarter?: boolean;
}): SeedProfile {
const phenotype = generatePhenotype(input.alleles, input.stabilities);
return {
seedId: newId('seed'),
strainName: input.strainName,
type: input.type,
alleles: cloneAlleles(input.alleles),
stabilities: cloneStabilities(input.stabilities),
thc: Math.round(phenotype.thc * 10) / 10,
cbd: Math.round(phenotype.cbd * 10) / 10,
yield: Math.round(phenotype.yield * 10) / 10,
growTime: Math.round(phenotype.growTime * 10) / 10,
budColor: phenotype.budColorRgb,
leafColor: phenotype.leafColorRgb,
budPalette: phenotype.budPaletteRgb,
leafPalette: phenotype.leafPaletteRgb,
budPattern: phenotype.budPattern,
leafPattern: phenotype.leafPattern,
baseImageName: input.baseImageName,
growthStage: 'SEED',
lineage: input.lineage,
description: input.description,
quantity: 1,
attemptsUsed: 0,
maxAttempts: 2,
isStarter: input.isStarter ?? false,
};
}
export function breedProfiles(parentOne: SeedProfile, parentTwo: SeedProfile, rng: RandomSource = Math.random): SeedProfile {
if (parentOne.growthStage !== 'MATURE' || parentTwo.growthStage !== 'MATURE') {
throw new Error('Both parents must be fully mature before breeding');
}
if (!canAttempt(parentOne) || !canAttempt(parentTwo)) {
throw new Error('One or both parents have reached max breeding/cloning attempts');
}
const { alleles, stabilities } = recombineProfiles(parentOne, parentTwo, rng);
return buildSeed({
strainName: generateName('Hybrid', rng),
type: 'Hybrid',
alleles,
stabilities,
baseImageName: randomChoice([parentOne.baseImageName, parentTwo.baseImageName], rng),
lineage: [parentOne.seedId, parentTwo.seedId],
description: `Child of ${parentOne.strainName} and ${parentTwo.strainName}`,
});
}
export function cloneProfile(parent: SeedProfile): SeedProfile {
if (parent.growthStage !== 'MATURE') {
throw new Error(`${parent.strainName} must be fully mature before cloning`);
}
if (!canAttempt(parent)) {
throw new Error(`${parent.strainName} has reached max breeding/cloning attempts`);
}
const seedId = newId('seed');
return reexpressSeed({
...parent,
seedId,
strainName: `${parent.strainName} Clone ${seedId.slice(-4)}`,
alleles: cloneAlleles(parent.alleles),
stabilities: cloneStabilities(parent.stabilities),
growthStage: 'SEED',
maturesAt: null,
lineage: [parent.seedId, null],
description: `Clone of ${parent.strainName}`,
quantity: 1,
attemptsUsed: 0,
maxAttempts: parent.maxAttempts,
isStarter: false,
});
}
export function breedInState(
state: GameState,
parentOneId: string,
parentTwoId: string,
rng: RandomSource = Math.random
): { state: GameState; offspring: SeedProfile } {
const parentOne = findSeed(state, parentOneId);
const parentTwo = findSeed(state, parentTwoId);
if (!parentOne || !parentTwo) {
throw new Error('Parents not found');
}
let offspring = breedProfiles(parentOne, parentTwo, rng);
const takenNames = new Set(state.seeds.map((seed) => seed.strainName));
if (takenNames.has(offspring.strainName)) {
offspring = { ...offspring, strainName: `${offspring.strainName} ${offspring.seedId.slice(-4)}` };
}
const seeds = state.seeds.map((seed) => {
if (seed.seedId === parentOne.seedId || seed.seedId === parentTwo.seedId) {
return { ...seed, attemptsUsed: seed.attemptsUsed + 1 };
}
return seed;
});
return {
offspring,
state: { ...state, seeds: [...seeds, offspring], updatedAt: nowIso() },
};
}
export function cloneInState(state: GameState, seedId: string): { state: GameState; clone: SeedProfile } {
const parent = findSeed(state, seedId);
if (!parent) {
throw new Error('Seed not found');
}
const clone = cloneProfile(parent);
const seeds = state.seeds.map((seed) =>
seed.seedId === parent.seedId ? { ...seed, attemptsUsed: seed.attemptsUsed + 1 } : seed
);
return {
clone,
state: { ...state, seeds: [...seeds, clone], updatedAt: nowIso() },
};
}
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