weed-sim / trait_handler.py
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WEED-SIM: evolutionary genetics sandbox with embedded Observer Bus
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import random
import math
import colorsys
def _rgb_to_hsv(rgb):
r, g, b = [c / 255.0 for c in rgb]
return colorsys.rgb_to_hsv(r, g, b)
def inherit_numeric_trait(p1_alleles, p2_alleles, stab1, stab2):
allele1 = random.choice(p1_alleles)
allele2 = random.choice(p2_alleles)
if not all(isinstance(a, (int, float)) for a in (allele1, allele2)):
raise TypeError(f"Non-numeric alleles passed: {allele1}, {allele2}")
offspring_alleles = (allele1, allele2)
stability = (stab1 + stab2) / 2
base = (allele1 + allele2) / 2
noise_range = (1 - stability) * 2
noise = random.uniform(-noise_range, noise_range)
phenotype = max(0, base + noise)
return offspring_alleles, phenotype, stability
def inherit_color_trait(p1_alleles, p2_alleles, stab1, stab2):
allele1 = random.choice(p1_alleles)
allele2 = random.choice(p2_alleles)
offspring_alleles = (allele1, allele2)
stability = (stab1 + stab2) / 2
total_stab = stab1 + stab2 or 1
w1 = stab1 / total_stab # parent-1 weight
h1, s1, v1 = _rgb_to_hsv(allele1)
h2, s2, v2 = _rgb_to_hsv(allele2)
# Blend hue on the colour wheel (vector mean = shortest arc) instead of
# averaging RGB. Averaging RGB collapses opposite hues (e.g. orange + blue)
# to gray/brown mud; a circular hue blend yields a new *vivid* hue instead.
a1, a2 = h1 * 2 * math.pi, h2 * 2 * math.pi
x = w1 * math.cos(a1) + (1 - w1) * math.cos(a2)
y = w1 * math.sin(a1) + (1 - w1) * math.sin(a2)
hue = (math.atan2(y, x) / (2 * math.pi)) % 1.0
# Instability drifts the hue; saturation/value are kept high so offspring
# read as a clear strain colour rather than washing out.
hue = (hue + random.uniform(-1, 1) * (1 - stability) * 0.08) % 1.0
sat = max(0.55, w1 * s1 + (1 - w1) * s2)
val = max(0.70, w1 * v1 + (1 - w1) * v2)
r, g, b = colorsys.hsv_to_rgb(hue, sat, val)
expressed = (int(r * 255), int(g * 255), int(b * 255))
return offspring_alleles, expressed, stability
def inherit_type(p1_alleles, p2_alleles, stab1, stab2):
allele1 = random.choice(p1_alleles)
allele2 = random.choice(p2_alleles)
offspring_alleles = (allele1, allele2)
stability = (stab1 + stab2) / 2
selected = random.choice([allele1, allele2])
return offspring_alleles, selected, stability