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Commit History
10 days ago
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Round 21: merged-parts check per connected piece, larger white-clay islands filled without guide colours
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Round 20: partial views leave out half-designs, neutral flat chrome, unpainted islands shown in surrounding paint
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Round 18: per-part hole fill, spilled-paint mask, heads seen from behind listed as their back
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Round 17: merged-parts check skips surfaces facing down; next points at views from below after fill-gaps; views report elevation
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Round 16: parts seen edge-on not listed; retry views painting touching parts as one; hue flags need a visible difference
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11 days ago
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Narrow end-on views generated last; views from below and conditioning renders ignore paint earlier views only grazed; guide: painting an underside
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Reject steep gap views that redraw the subject from another angle (edges_moved); lettering guide
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Swatch references: patterns continue onto new surface; fill-gaps suggested for holes
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Round 10: colour check ignores the conditioning render's shading (no more false 'colors' rejections)
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Round 9: reject views that repaint the painted model, mask gap-view contradictions, keep glTF metallic defaults, calmer verdicts
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12 days ago
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Keep background-coloured paint deep inside the silhouette (no more cut-out islands)
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Round 8 fixes: xatlas off the server thread, retouch aiming, roof-as-wall views rejected by colour, plain vessel insides, quota-aware hints
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Drop prompt clauses naming parts out of view; clearer colour-guide wording
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Agent DX round 3: reject re-imagined views (painted agreement), colour guide from material base colours, grounded objects, clearer retry logs
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projtex: agent-first projection texturing API (REST + MCP), Qwen Space + Fibo Space backends
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