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import pytest

from engine.game.enums import Phase
from engine.game.game_state import initialize_game


class TestVerificationBatch14:
    @pytest.fixture
    def game_state(self):
        gs = initialize_game(use_real_data=True)
        if not gs.member_db:
            pytest.skip("Card data not loaded")
        gs.active_player.tapped_energy.fill(False)
        return gs

    def get_card_id(self, gs, card_no):
        for cid, card in gs.member_db.items():
            if card.card_no == card_no:
                return cid
        for cid, card in gs.live_db.items():
            if card.card_no == card_no:
                return cid
        pytest.fail(f"Card {card_no} not found")

    def _test_draw1_discard1(self, game_state, card_no):
        """

        Generic test for "Draw 1, Discard 1".

        """
        gs = game_state
        card_id = self.get_card_id(gs, card_no)
        p1 = gs.players[0]

        p1.hand = [card_id]
        fodder_id = self.get_card_id(gs, "PL!-sd1-001-SD")
        p1.main_deck = [fodder_id] * 5

        gs.current_player = 0
        gs.phase = Phase.MAIN

        initial_deck = len(p1.main_deck)

        gs.step(1, check_legality=False, in_place=True)  # Play

        # Verify Draw
        assert len(p1.main_deck) == initial_deck - 1
        assert len(p1.hand) == 1

        # Verify Discard Choice
        assert gs.pending_choices, "Expected Discard Choice"
        gs.step(500, check_legality=False, in_place=True)

        assert len(p1.hand) == 0
        assert len(p1.discard) >= 1

    def _test_all_blade_heart(self, game_state, card_no):
        """

        Generic test for "All Blade Heart" ability.

        """
        gs = game_state
        card_id = self.get_card_id(gs, card_no)
        card = gs.member_db.get(card_id) or gs.live_db.get(card_id)
        assert card is not None
        assert len(card.abilities) > 0

        has_meta = False
        for ab in card.abilities:
            for eff in ab.effects:
                if eff.effect_type.name == "META_RULE" and eff.params.get("source") == "all_blade":
                    has_meta = True
                    break
        assert has_meta, f"Card {card_no} missing ALL_BLADE meta rule"

    def test_pln_bp1_014_n_draw1_discard1(self, game_state):
        self._test_draw1_discard1(game_state, "PL!N-bp1-014-N")

    def test_pln_bp1_015_n_draw1_discard1(self, game_state):
        self._test_draw1_discard1(game_state, "PL!N-bp1-015-N")

    def test_pln_bp1_019_n_draw1_discard1(self, game_state):
        self._test_draw1_discard1(game_state, "PL!N-bp1-019-N")

    def test_pln_bp1_019_pr_draw1_discard1(self, game_state):
        self._test_draw1_discard1(game_state, "PL!N-bp1-019-PR")

    def test_pln_sd1_013_sd_draw1_discard1(self, game_state):
        self._test_draw1_discard1(game_state, "PL!N-sd1-013-SD")

    def test_pln_sd1_021_sd_draw1_discard1(self, game_state):
        self._test_draw1_discard1(game_state, "PL!N-sd1-021-SD")

    def test_pln_sd1_022_sd_draw1_discard1(self, game_state):
        self._test_draw1_discard1(game_state, "PL!N-sd1-022-SD")

    def test_plhs_pr_010_pr_niji_all_blade_heart(self, game_state):
        self._test_all_blade_heart(game_state, "PL!HS-PR-010-PR")

    def test_plhs_pr_011_pr_niji_all_blade_heart(self, game_state):
        self._test_all_blade_heart(game_state, "PL!HS-PR-011-PR")

    def test_plhs_pr_012_pr_niji_all_blade_heart(self, game_state):
        self._test_all_blade_heart(game_state, "PL!HS-PR-012-PR")