LovecaSim / engine /tests /cards /batches /test_verification_batch_17.py
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import numpy as np
import pytest
from engine.game.game_state import initialize_game
class TestVerificationBatch17:
@pytest.fixture
def game_state(self):
gs = initialize_game(use_real_data=True)
if not gs.member_db:
pytest.skip("Card data not loaded")
gs.active_player.tapped_energy = np.zeros(20, dtype=bool)
return gs
def get_card_id(self, gs, card_no):
for cid, card in gs.member_db.items():
if card.card_no == card_no:
return cid
for cid, card in gs.live_db.items():
if card.card_no == card_no:
return cid
pytest.fail(f"Card {card_no} not found")
def _test_vanilla(self, game_state, card_no):
"""
Generic test for Vanilla cards (No Abilities).
"""
gs = game_state
card_id = self.get_card_id(gs, card_no)
if card_id in gs.member_db:
card = gs.member_db[card_id]
else:
card = gs.live_db[card_id]
assert not card.abilities, f"Card {card_no} should be vanilla, found abilities: {card.abilities}"
def test_pl_bp3_020_l_plus_vanilla(self, game_state):
self._test_vanilla(game_state, "PL!-bp3-020-L+")
def test_pl_bp4_012_n_vanilla(self, game_state):
self._test_vanilla(game_state, "PL!-bp4-012-N")
def test_pl_bp4_015_n_vanilla(self, game_state):
self._test_vanilla(game_state, "PL!-bp4-015-N")
def test_pl_bp4_025_l_vanilla(self, game_state):
self._test_vanilla(game_state, "PL!-bp4-025-L")
def test_pl_bp4_026_l_vanilla(self, game_state):
self._test_vanilla(game_state, "PL!-bp4-026-L")
def test_pl_pb1_020_n_vanilla(self, game_state):
self._test_vanilla(game_state, "PL!-pb1-020-N")
def test_pl_pb1_021_n_vanilla(self, game_state):
self._test_vanilla(game_state, "PL!-pb1-021-N")
def test_pl_pb1_022_n_vanilla(self, game_state):
self._test_vanilla(game_state, "PL!-pb1-022-N")
def test_pl_pb1_023_n_vanilla(self, game_state):
self._test_vanilla(game_state, "PL!-pb1-023-N")
def test_pl_pb1_026_n_vanilla(self, game_state):
self._test_vanilla(game_state, "PL!-pb1-026-N")