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Upload ai/environments/vector_env_gpu.py with huggingface_hub
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ai/environments/vector_env_gpu.py
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| 1 |
+
"""
|
| 2 |
+
GPU-Native Vectorized Game Environment.
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| 4 |
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This module provides VectorEnvGPU - a GPU-resident implementation using CuPy
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| 5 |
+
and Numba CUDA for maximum throughput. All game state arrays live in GPU VRAM,
|
| 6 |
+
eliminating PCI-E transfer overhead during RL training.
|
| 7 |
+
|
| 8 |
+
Usage:
|
| 9 |
+
Set USE_GPU_ENV=1 to enable GPU environment in training.
|
| 10 |
+
"""
|
| 11 |
+
|
| 12 |
+
import json
|
| 13 |
+
import os
|
| 14 |
+
import time
|
| 15 |
+
|
| 16 |
+
import numpy as np
|
| 17 |
+
|
| 18 |
+
# CUDA detection
|
| 19 |
+
HAS_CUDA = False
|
| 20 |
+
try:
|
| 21 |
+
import cupy as cp
|
| 22 |
+
from numba import cuda
|
| 23 |
+
|
| 24 |
+
if cuda.is_available():
|
| 25 |
+
HAS_CUDA = True
|
| 26 |
+
from numba.cuda.random import create_xoroshiro128p_states
|
| 27 |
+
except ImportError:
|
| 28 |
+
pass
|
| 29 |
+
|
| 30 |
+
# Mock objects for CPU fallback
|
| 31 |
+
if not HAS_CUDA:
|
| 32 |
+
|
| 33 |
+
class MockCP:
|
| 34 |
+
int32 = np.int32
|
| 35 |
+
int8 = np.int8
|
| 36 |
+
float32 = np.float32
|
| 37 |
+
bool_ = np.bool_
|
| 38 |
+
|
| 39 |
+
def full(self, shape, val, dtype=None):
|
| 40 |
+
return np.full(shape, val, dtype=dtype)
|
| 41 |
+
|
| 42 |
+
def zeros(self, shape, dtype=None):
|
| 43 |
+
return np.zeros(shape, dtype=dtype)
|
| 44 |
+
|
| 45 |
+
def ones(self, shape, dtype=None):
|
| 46 |
+
return np.ones(shape, dtype=dtype)
|
| 47 |
+
|
| 48 |
+
def asnumpy(self, arr):
|
| 49 |
+
return np.array(arr)
|
| 50 |
+
|
| 51 |
+
def array(self, arr, dtype=None):
|
| 52 |
+
return np.array(arr, dtype=dtype)
|
| 53 |
+
|
| 54 |
+
def asarray(self, arr, dtype=None):
|
| 55 |
+
return np.asarray(arr, dtype=dtype)
|
| 56 |
+
|
| 57 |
+
def arange(self, n, dtype=None):
|
| 58 |
+
return np.arange(n, dtype=dtype)
|
| 59 |
+
|
| 60 |
+
def get_default_memory_pool(self):
|
| 61 |
+
class MockPool:
|
| 62 |
+
def used_bytes(self):
|
| 63 |
+
return 0
|
| 64 |
+
|
| 65 |
+
return MockPool()
|
| 66 |
+
|
| 67 |
+
cp = MockCP()
|
| 68 |
+
|
| 69 |
+
class MockCudaMod:
|
| 70 |
+
def to_device(self, arr):
|
| 71 |
+
return arr
|
| 72 |
+
|
| 73 |
+
def device_array(self, shape, dtype=None):
|
| 74 |
+
return np.zeros(shape, dtype=dtype)
|
| 75 |
+
|
| 76 |
+
def synchronize(self):
|
| 77 |
+
pass
|
| 78 |
+
|
| 79 |
+
def jit(self, *args, **kwargs):
|
| 80 |
+
return lambda x: x
|
| 81 |
+
|
| 82 |
+
def grid(self, x):
|
| 83 |
+
return 0
|
| 84 |
+
|
| 85 |
+
cuda = MockCudaMod()
|
| 86 |
+
|
| 87 |
+
def create_xoroshiro128p_states(n, seed):
|
| 88 |
+
return None
|
| 89 |
+
|
| 90 |
+
|
| 91 |
+
class VectorEnvGPU:
|
| 92 |
+
"""
|
| 93 |
+
GPU-Resident Vectorized Game Environment.
|
| 94 |
+
|
| 95 |
+
All state arrays are CuPy arrays in GPU VRAM.
|
| 96 |
+
Observations and actions are passed as GPU tensors with zero-copy.
|
| 97 |
+
|
| 98 |
+
Args:
|
| 99 |
+
num_envs: Number of parallel environments
|
| 100 |
+
opp_mode: Opponent mode (0=Heuristic, 1=Random)
|
| 101 |
+
force_start_order: -1=Random, 0=P1, 1=P2
|
| 102 |
+
"""
|
| 103 |
+
|
| 104 |
+
def __init__(self, num_envs: int = 4096, opp_mode: int = 0, force_start_order: int = -1, seed: int = 42):
|
| 105 |
+
self.num_envs = num_envs
|
| 106 |
+
self.opp_mode = opp_mode # 0=Heuristic, 1=Random, 2=Solitaire
|
| 107 |
+
self.force_start_order = force_start_order
|
| 108 |
+
self.seed = seed
|
| 109 |
+
|
| 110 |
+
print(f" [VectorEnvGPU] Initializing {num_envs} environments. CUDA: {HAS_CUDA}")
|
| 111 |
+
|
| 112 |
+
# =========================================================
|
| 113 |
+
# AGENT STATE (GPU-Resident)
|
| 114 |
+
# =========================================================
|
| 115 |
+
self.batch_stage = cp.full((num_envs, 3), -1, dtype=cp.int32)
|
| 116 |
+
self.batch_energy_vec = cp.zeros((num_envs, 3, 32), dtype=cp.int32)
|
| 117 |
+
self.batch_energy_count = cp.zeros((num_envs, 3), dtype=cp.int32)
|
| 118 |
+
self.batch_continuous_vec = cp.zeros((num_envs, 32, 10), dtype=cp.int32)
|
| 119 |
+
self.batch_continuous_ptr = cp.zeros(num_envs, dtype=cp.int32)
|
| 120 |
+
self.batch_tapped = cp.zeros((num_envs, 16), dtype=cp.int32)
|
| 121 |
+
self.batch_live = cp.zeros((num_envs, 50), dtype=cp.int32)
|
| 122 |
+
self.batch_opp_tapped = cp.zeros((num_envs, 16), dtype=cp.int32)
|
| 123 |
+
self.batch_scores = cp.zeros(num_envs, dtype=cp.int32)
|
| 124 |
+
|
| 125 |
+
self.batch_flat_ctx = cp.zeros((num_envs, 64), dtype=cp.int32)
|
| 126 |
+
self.batch_global_ctx = cp.zeros((num_envs, 128), dtype=cp.int32)
|
| 127 |
+
|
| 128 |
+
self.batch_hand = cp.zeros((num_envs, 60), dtype=cp.int32)
|
| 129 |
+
self.batch_deck = cp.zeros((num_envs, 60), dtype=cp.int32)
|
| 130 |
+
self.batch_trash = cp.zeros((num_envs, 60), dtype=cp.int32)
|
| 131 |
+
self.batch_opp_history = cp.zeros((num_envs, 6), dtype=cp.int32)
|
| 132 |
+
|
| 133 |
+
# =========================================================
|
| 134 |
+
# OPPONENT STATE (GPU-Resident)
|
| 135 |
+
# =========================================================
|
| 136 |
+
self.opp_stage = cp.full((num_envs, 3), -1, dtype=cp.int32)
|
| 137 |
+
self.opp_energy_vec = cp.zeros((num_envs, 3, 32), dtype=cp.int32)
|
| 138 |
+
self.opp_energy_count = cp.zeros((num_envs, 3), dtype=cp.int32)
|
| 139 |
+
self.opp_tapped = cp.zeros((num_envs, 16), dtype=cp.int8)
|
| 140 |
+
self.opp_live = cp.zeros((num_envs, 50), dtype=cp.int32)
|
| 141 |
+
self.opp_scores = cp.zeros(num_envs, dtype=cp.int32)
|
| 142 |
+
self.opp_global_ctx = cp.zeros((num_envs, 128), dtype=cp.int32)
|
| 143 |
+
self.opp_hand = cp.zeros((num_envs, 60), dtype=cp.int32)
|
| 144 |
+
self.opp_deck = cp.zeros((num_envs, 60), dtype=cp.int32)
|
| 145 |
+
self.opp_trash = cp.zeros((num_envs, 60), dtype=cp.int32)
|
| 146 |
+
|
| 147 |
+
# =========================================================
|
| 148 |
+
# TRACKING STATE
|
| 149 |
+
# =========================================================
|
| 150 |
+
self.prev_scores = cp.zeros(num_envs, dtype=cp.int32)
|
| 151 |
+
self.prev_opp_scores = cp.zeros(num_envs, dtype=cp.int32)
|
| 152 |
+
self.prev_phases = cp.zeros(num_envs, dtype=cp.int32)
|
| 153 |
+
self.episode_returns = cp.zeros(num_envs, dtype=cp.float32)
|
| 154 |
+
self.episode_lengths = cp.zeros(num_envs, dtype=cp.int32)
|
| 155 |
+
|
| 156 |
+
# =========================================================
|
| 157 |
+
# OBSERVATION MODE
|
| 158 |
+
# =========================================================
|
| 159 |
+
self.obs_mode = os.getenv("OBS_MODE", "STANDARD")
|
| 160 |
+
if self.obs_mode == "COMPRESSED":
|
| 161 |
+
self.obs_dim = 512
|
| 162 |
+
elif self.obs_mode == "IMAX":
|
| 163 |
+
self.obs_dim = 8192
|
| 164 |
+
elif self.obs_mode == "ATTENTION":
|
| 165 |
+
self.obs_dim = 2240
|
| 166 |
+
else:
|
| 167 |
+
self.obs_dim = 2304
|
| 168 |
+
print(f" [VectorEnvGPU] Observation Mode: {self.obs_mode} ({self.obs_dim}-dim)")
|
| 169 |
+
|
| 170 |
+
self.batch_obs = cp.zeros((num_envs, self.obs_dim), dtype=cp.float32)
|
| 171 |
+
self.terminal_obs_buffer = cp.zeros((num_envs, self.obs_dim), dtype=cp.float32)
|
| 172 |
+
|
| 173 |
+
# Rewards and Dones
|
| 174 |
+
self.rewards = cp.zeros(num_envs, dtype=cp.float32)
|
| 175 |
+
self.dones = cp.zeros(num_envs, dtype=cp.bool_)
|
| 176 |
+
self.term_scores_agent = cp.zeros(num_envs, dtype=cp.int32)
|
| 177 |
+
self.term_scores_opp = cp.zeros(num_envs, dtype=cp.int32)
|
| 178 |
+
|
| 179 |
+
# =========================================================
|
| 180 |
+
# GAME CONFIG
|
| 181 |
+
# =========================================================
|
| 182 |
+
self.scenario_reward_scale = float(os.getenv("SCENARIO_REWARD_SCALE", "1.0"))
|
| 183 |
+
if os.getenv("USE_SCENARIOS", "0") == "1" and self.scenario_reward_scale != 1.0:
|
| 184 |
+
print(f" [VectorEnvGPU] Scenario Reward Scale: {self.scenario_reward_scale}")
|
| 185 |
+
|
| 186 |
+
self.game_config = cp.zeros(10, dtype=cp.float32)
|
| 187 |
+
self.game_config[0] = float(os.getenv("GAME_TURN_LIMIT", "100"))
|
| 188 |
+
self.game_config[1] = float(os.getenv("GAME_STEP_LIMIT", "1000"))
|
| 189 |
+
self.game_config[2] = float(os.getenv("GAME_REWARD_WIN", "100.0"))
|
| 190 |
+
self.game_config[3] = float(os.getenv("GAME_REWARD_LOSE", "-100.0"))
|
| 191 |
+
self.game_config[4] = float(os.getenv("GAME_REWARD_SCORE_SCALE", "50.0"))
|
| 192 |
+
self.game_config[5] = float(os.getenv("GAME_REWARD_TURN_PENALTY", "-0.05"))
|
| 193 |
+
|
| 194 |
+
# =========================================================
|
| 195 |
+
# GPU RNG
|
| 196 |
+
# =========================================================
|
| 197 |
+
if HAS_CUDA:
|
| 198 |
+
self.rng_states = create_xoroshiro128p_states(num_envs, seed=seed)
|
| 199 |
+
else:
|
| 200 |
+
self.rng_states = None
|
| 201 |
+
|
| 202 |
+
# =========================================================
|
| 203 |
+
# KERNEL CONFIGURATION
|
| 204 |
+
# =========================================================
|
| 205 |
+
self.threads_per_block = 128
|
| 206 |
+
self.blocks_per_grid = (num_envs + self.threads_per_block - 1) // self.threads_per_block
|
| 207 |
+
|
| 208 |
+
# =========================================================
|
| 209 |
+
# LOAD DATA
|
| 210 |
+
# =========================================================
|
| 211 |
+
self._load_bytecode()
|
| 212 |
+
self._load_card_stats()
|
| 213 |
+
self._load_deck_pool()
|
| 214 |
+
|
| 215 |
+
# Memory stats
|
| 216 |
+
if HAS_CUDA:
|
| 217 |
+
mempool = cp.get_default_memory_pool()
|
| 218 |
+
used_mb = mempool.used_bytes() / 1024 / 1024
|
| 219 |
+
print(f" [VectorEnvGPU] GPU VRAM used: {used_mb:.2f} MB")
|
| 220 |
+
|
| 221 |
+
def _load_bytecode(self):
|
| 222 |
+
"""Load compiled bytecode to GPU."""
|
| 223 |
+
host_map = np.zeros((100, 128, 4), dtype=np.int32)
|
| 224 |
+
host_idx = np.zeros((2000, 8), dtype=np.int32)
|
| 225 |
+
|
| 226 |
+
try:
|
| 227 |
+
with open("data/cards_numba.json", "r") as f:
|
| 228 |
+
raw_map = json.load(f)
|
| 229 |
+
|
| 230 |
+
max_cards = 2000
|
| 231 |
+
max_abilities = 8
|
| 232 |
+
max_len = 128
|
| 233 |
+
|
| 234 |
+
unique_entries = len(raw_map)
|
| 235 |
+
host_map = np.zeros((unique_entries + 1, max_len, 4), dtype=np.int32)
|
| 236 |
+
host_idx = np.full((max_cards, max_abilities), 0, dtype=np.int32)
|
| 237 |
+
|
| 238 |
+
idx_counter = 1
|
| 239 |
+
for key, bc_list in raw_map.items():
|
| 240 |
+
cid, aid = map(int, key.split("_"))
|
| 241 |
+
if cid < max_cards and aid < max_abilities:
|
| 242 |
+
bc_arr = np.array(bc_list, dtype=np.int32).reshape(-1, 4)
|
| 243 |
+
length = min(bc_arr.shape[0], max_len)
|
| 244 |
+
host_map[idx_counter, :length] = bc_arr[:length]
|
| 245 |
+
host_idx[cid, aid] = idx_counter
|
| 246 |
+
idx_counter += 1
|
| 247 |
+
|
| 248 |
+
print(f" [VectorEnvGPU] Loaded {unique_entries} compiled abilities.")
|
| 249 |
+
except FileNotFoundError:
|
| 250 |
+
print(" [VectorEnvGPU] Warning: cards_numba.json not found.")
|
| 251 |
+
except Exception as e:
|
| 252 |
+
print(f" [VectorEnvGPU] Warning: Failed to load bytecode: {e}")
|
| 253 |
+
|
| 254 |
+
self.bytecode_map = cp.asarray(host_map)
|
| 255 |
+
self.bytecode_index = cp.asarray(host_idx)
|
| 256 |
+
|
| 257 |
+
def _load_card_stats(self):
|
| 258 |
+
"""Load card statistics to GPU."""
|
| 259 |
+
host_stats = np.zeros((2000, 80), dtype=np.int32)
|
| 260 |
+
|
| 261 |
+
try:
|
| 262 |
+
with open("data/cards_compiled.json", "r", encoding="utf-8") as f:
|
| 263 |
+
db = json.load(f)
|
| 264 |
+
|
| 265 |
+
count = 0
|
| 266 |
+
if "member_db" in db:
|
| 267 |
+
for cid_str, card in db["member_db"].items():
|
| 268 |
+
cid = int(cid_str)
|
| 269 |
+
if cid < 2000:
|
| 270 |
+
host_stats[cid, 0] = card.get("cost", 0)
|
| 271 |
+
host_stats[cid, 1] = card.get("blades", 0)
|
| 272 |
+
host_stats[cid, 2] = sum(card.get("hearts", []))
|
| 273 |
+
host_stats[cid, 10] = 1 # Type: Member
|
| 274 |
+
|
| 275 |
+
# Hearts breakdown
|
| 276 |
+
h_arr = card.get("hearts", [])
|
| 277 |
+
for r_idx in range(min(len(h_arr), 7)):
|
| 278 |
+
host_stats[cid, 12 + r_idx] = h_arr[r_idx]
|
| 279 |
+
|
| 280 |
+
# Traits
|
| 281 |
+
mask = 0
|
| 282 |
+
for g in card.get("groups", []):
|
| 283 |
+
try:
|
| 284 |
+
mask |= 1 << (int(g) % 20)
|
| 285 |
+
except:
|
| 286 |
+
pass
|
| 287 |
+
host_stats[cid, 11] = mask
|
| 288 |
+
count += 1
|
| 289 |
+
|
| 290 |
+
if "live_db" in db:
|
| 291 |
+
for cid_str, card in db["live_db"].items():
|
| 292 |
+
cid = int(cid_str)
|
| 293 |
+
if cid < 2000:
|
| 294 |
+
host_stats[cid, 10] = 2 # Type: Live
|
| 295 |
+
reqs = card.get("required_hearts", [])
|
| 296 |
+
for r_idx in range(min(len(reqs), 7)):
|
| 297 |
+
host_stats[cid, 12 + r_idx] = reqs[r_idx]
|
| 298 |
+
host_stats[cid, 38] = card.get("score", 0)
|
| 299 |
+
count += 1
|
| 300 |
+
|
| 301 |
+
print(f" [VectorEnvGPU] Loaded stats for {count} cards.")
|
| 302 |
+
except Exception as e:
|
| 303 |
+
print(f" [VectorEnvGPU] Warning: Failed to load card stats: {e}")
|
| 304 |
+
|
| 305 |
+
self.card_stats = cp.asarray(host_stats)
|
| 306 |
+
|
| 307 |
+
def _load_deck_pool(self):
|
| 308 |
+
"""Load verified card pool for deck generation."""
|
| 309 |
+
ability_member_ids = []
|
| 310 |
+
ability_live_ids = []
|
| 311 |
+
|
| 312 |
+
try:
|
| 313 |
+
with open("data/verified_card_pool.json", "r", encoding="utf-8") as f:
|
| 314 |
+
verified_data = json.load(f)
|
| 315 |
+
|
| 316 |
+
with open("data/cards_compiled.json", "r", encoding="utf-8") as f:
|
| 317 |
+
db_data = json.load(f)
|
| 318 |
+
|
| 319 |
+
member_no_map = {}
|
| 320 |
+
live_no_map = {}
|
| 321 |
+
for cid, cdata in db_data.get("member_db", {}).items():
|
| 322 |
+
member_no_map[cdata["card_no"]] = int(cid)
|
| 323 |
+
for cid, cdata in db_data.get("live_db", {}).items():
|
| 324 |
+
live_no_map[cdata["card_no"]] = int(cid)
|
| 325 |
+
|
| 326 |
+
if isinstance(verified_data, list):
|
| 327 |
+
for v_no in verified_data:
|
| 328 |
+
if v_no in member_no_map:
|
| 329 |
+
ability_member_ids.append(member_no_map[v_no])
|
| 330 |
+
elif v_no in live_no_map:
|
| 331 |
+
ability_live_ids.append(live_no_map[v_no])
|
| 332 |
+
else:
|
| 333 |
+
source_members = verified_data.get("verified_abilities", []) + verified_data.get("members", [])
|
| 334 |
+
for v_no in source_members:
|
| 335 |
+
if v_no in member_no_map:
|
| 336 |
+
ability_member_ids.append(member_no_map[v_no])
|
| 337 |
+
|
| 338 |
+
source_lives = verified_data.get("verified_lives", []) + verified_data.get("lives", [])
|
| 339 |
+
for v_no in source_lives:
|
| 340 |
+
if v_no in live_no_map:
|
| 341 |
+
ability_live_ids.append(live_no_map[v_no])
|
| 342 |
+
|
| 343 |
+
if not ability_member_ids:
|
| 344 |
+
for v_no in verified_data.get("vanilla_members", []):
|
| 345 |
+
if v_no in member_no_map:
|
| 346 |
+
ability_member_ids.append(member_no_map[v_no])
|
| 347 |
+
if not ability_live_ids:
|
| 348 |
+
for v_no in verified_data.get("vanilla_lives", []):
|
| 349 |
+
if v_no in live_no_map:
|
| 350 |
+
ability_live_ids.append(live_no_map[v_no])
|
| 351 |
+
|
| 352 |
+
if not ability_member_ids:
|
| 353 |
+
ability_member_ids = [1]
|
| 354 |
+
if not ability_live_ids:
|
| 355 |
+
ability_live_ids = [999]
|
| 356 |
+
|
| 357 |
+
print(f" [VectorEnvGPU] Deck Pool: {len(ability_member_ids)} members, {len(ability_live_ids)} lives")
|
| 358 |
+
except Exception as e:
|
| 359 |
+
print(f" [VectorEnvGPU] Deck Load Error: {e}")
|
| 360 |
+
ability_member_ids = [1]
|
| 361 |
+
ability_live_ids = [999]
|
| 362 |
+
|
| 363 |
+
self.ability_member_ids = cp.array(ability_member_ids, dtype=cp.int32)
|
| 364 |
+
self.ability_live_ids = cp.array(ability_live_ids, dtype=cp.int32)
|
| 365 |
+
|
| 366 |
+
# =========================================================
|
| 367 |
+
# PYTORCH INTERFACE
|
| 368 |
+
# =========================================================
|
| 369 |
+
|
| 370 |
+
def get_observations_tensor(self):
|
| 371 |
+
"""Return observations as PyTorch CUDA tensor (zero-copy)."""
|
| 372 |
+
import torch
|
| 373 |
+
|
| 374 |
+
return torch.as_tensor(self.batch_obs, device="cuda")
|
| 375 |
+
|
| 376 |
+
def get_action_masks_tensor(self):
|
| 377 |
+
"""Return action masks as PyTorch CUDA tensor."""
|
| 378 |
+
import torch
|
| 379 |
+
|
| 380 |
+
masks = self.get_action_masks()
|
| 381 |
+
return torch.as_tensor(masks, device="cuda")
|
| 382 |
+
|
| 383 |
+
def get_rewards_tensor(self):
|
| 384 |
+
"""Return rewards as PyTorch CUDA tensor."""
|
| 385 |
+
import torch
|
| 386 |
+
|
| 387 |
+
return torch.as_tensor(self.rewards, device="cuda")
|
| 388 |
+
|
| 389 |
+
def get_dones_tensor(self):
|
| 390 |
+
"""Return dones as PyTorch CUDA tensor."""
|
| 391 |
+
import torch
|
| 392 |
+
|
| 393 |
+
return torch.as_tensor(self.dones, device="cuda")
|
| 394 |
+
|
| 395 |
+
# =========================================================
|
| 396 |
+
# ENVIRONMENT INTERFACE
|
| 397 |
+
# =========================================================
|
| 398 |
+
|
| 399 |
+
def reset(self, indices=None):
|
| 400 |
+
"""Reset environments."""
|
| 401 |
+
if not HAS_CUDA:
|
| 402 |
+
# CPU fallback
|
| 403 |
+
self.batch_stage.fill(-1)
|
| 404 |
+
self.batch_scores.fill(0)
|
| 405 |
+
self.batch_global_ctx.fill(0)
|
| 406 |
+
self.batch_hand.fill(0)
|
| 407 |
+
self.batch_deck.fill(0)
|
| 408 |
+
return self.batch_obs
|
| 409 |
+
|
| 410 |
+
from ai.cuda_kernels import encode_observations_attention_kernel, encode_observations_kernel, reset_kernel
|
| 411 |
+
|
| 412 |
+
if indices is None:
|
| 413 |
+
indices_gpu = cp.arange(self.num_envs, dtype=cp.int32)
|
| 414 |
+
else:
|
| 415 |
+
indices_gpu = cp.array(indices, dtype=cp.int32)
|
| 416 |
+
|
| 417 |
+
blocks = (len(indices_gpu) + self.threads_per_block - 1) // self.threads_per_block
|
| 418 |
+
|
| 419 |
+
reset_kernel[blocks, self.threads_per_block](
|
| 420 |
+
indices_gpu,
|
| 421 |
+
self.batch_stage,
|
| 422 |
+
self.batch_energy_vec,
|
| 423 |
+
self.batch_energy_count,
|
| 424 |
+
self.batch_continuous_vec,
|
| 425 |
+
self.batch_continuous_ptr,
|
| 426 |
+
self.batch_tapped,
|
| 427 |
+
self.batch_live,
|
| 428 |
+
self.batch_scores,
|
| 429 |
+
self.batch_flat_ctx,
|
| 430 |
+
self.batch_global_ctx,
|
| 431 |
+
self.batch_hand,
|
| 432 |
+
self.batch_deck,
|
| 433 |
+
self.batch_trash,
|
| 434 |
+
self.batch_opp_history,
|
| 435 |
+
self.opp_stage,
|
| 436 |
+
self.opp_energy_vec,
|
| 437 |
+
self.opp_energy_count,
|
| 438 |
+
self.opp_tapped,
|
| 439 |
+
self.opp_live,
|
| 440 |
+
self.opp_scores,
|
| 441 |
+
self.opp_global_ctx,
|
| 442 |
+
self.opp_hand,
|
| 443 |
+
self.opp_deck,
|
| 444 |
+
self.opp_trash,
|
| 445 |
+
self.ability_member_ids,
|
| 446 |
+
self.ability_live_ids,
|
| 447 |
+
self.rng_states,
|
| 448 |
+
self.force_start_order,
|
| 449 |
+
self.batch_obs,
|
| 450 |
+
self.card_stats,
|
| 451 |
+
)
|
| 452 |
+
|
| 453 |
+
# Encode initial observations
|
| 454 |
+
if self.obs_mode == "ATTENTION":
|
| 455 |
+
encode_observations_attention_kernel[self.blocks_per_grid, self.threads_per_block](
|
| 456 |
+
self.num_envs,
|
| 457 |
+
self.batch_hand,
|
| 458 |
+
self.batch_stage,
|
| 459 |
+
self.batch_energy_count,
|
| 460 |
+
self.batch_tapped,
|
| 461 |
+
self.batch_scores,
|
| 462 |
+
self.opp_scores,
|
| 463 |
+
self.opp_stage,
|
| 464 |
+
self.opp_tapped,
|
| 465 |
+
self.card_stats,
|
| 466 |
+
self.batch_global_ctx,
|
| 467 |
+
self.batch_live,
|
| 468 |
+
self.batch_opp_history,
|
| 469 |
+
self.opp_global_ctx,
|
| 470 |
+
1,
|
| 471 |
+
self.batch_obs,
|
| 472 |
+
)
|
| 473 |
+
else:
|
| 474 |
+
encode_observations_kernel[self.blocks_per_grid, self.threads_per_block](
|
| 475 |
+
self.num_envs,
|
| 476 |
+
self.batch_hand,
|
| 477 |
+
self.batch_stage,
|
| 478 |
+
self.batch_energy_count,
|
| 479 |
+
self.batch_tapped,
|
| 480 |
+
self.batch_scores,
|
| 481 |
+
self.opp_scores,
|
| 482 |
+
self.opp_stage,
|
| 483 |
+
self.opp_tapped,
|
| 484 |
+
self.card_stats,
|
| 485 |
+
self.batch_global_ctx,
|
| 486 |
+
self.batch_live,
|
| 487 |
+
1,
|
| 488 |
+
self.batch_obs,
|
| 489 |
+
)
|
| 490 |
+
|
| 491 |
+
# Reset tracking
|
| 492 |
+
if indices is None:
|
| 493 |
+
self.prev_scores.fill(0)
|
| 494 |
+
self.prev_opp_scores.fill(0)
|
| 495 |
+
self.episode_returns.fill(0)
|
| 496 |
+
self.episode_lengths.fill(0)
|
| 497 |
+
else:
|
| 498 |
+
self.prev_scores[indices_gpu] = 0
|
| 499 |
+
self.prev_opp_scores[indices_gpu] = 0
|
| 500 |
+
self.episode_returns[indices_gpu] = 0
|
| 501 |
+
self.episode_lengths[indices_gpu] = 0
|
| 502 |
+
|
| 503 |
+
return self.batch_obs
|
| 504 |
+
|
| 505 |
+
def step(self, actions):
|
| 506 |
+
"""
|
| 507 |
+
Step all environments.
|
| 508 |
+
|
| 509 |
+
Args:
|
| 510 |
+
actions: CuPy array or PyTorch tensor of actions
|
| 511 |
+
|
| 512 |
+
Returns:
|
| 513 |
+
obs, rewards, dones, infos
|
| 514 |
+
"""
|
| 515 |
+
if not HAS_CUDA:
|
| 516 |
+
# Fallback
|
| 517 |
+
return self.batch_obs, self.rewards, self.dones, [{}] * self.num_envs
|
| 518 |
+
|
| 519 |
+
import torch
|
| 520 |
+
from ai.cuda_kernels import (
|
| 521 |
+
encode_observations_attention_kernel,
|
| 522 |
+
encode_observations_kernel,
|
| 523 |
+
reset_kernel,
|
| 524 |
+
step_kernel,
|
| 525 |
+
)
|
| 526 |
+
|
| 527 |
+
# Convert to CuPy if needed
|
| 528 |
+
if isinstance(actions, torch.Tensor):
|
| 529 |
+
actions_gpu = cp.asarray(actions.cpu().numpy(), dtype=cp.int32)
|
| 530 |
+
elif isinstance(actions, np.ndarray):
|
| 531 |
+
actions_gpu = cp.asarray(actions, dtype=cp.int32)
|
| 532 |
+
else:
|
| 533 |
+
actions_gpu = actions
|
| 534 |
+
|
| 535 |
+
# 1. Step kernel
|
| 536 |
+
step_kernel[self.blocks_per_grid, self.threads_per_block](
|
| 537 |
+
self.num_envs,
|
| 538 |
+
actions_gpu,
|
| 539 |
+
self.batch_hand,
|
| 540 |
+
self.batch_deck,
|
| 541 |
+
self.batch_stage,
|
| 542 |
+
self.batch_energy_vec,
|
| 543 |
+
self.batch_energy_count,
|
| 544 |
+
self.batch_continuous_vec,
|
| 545 |
+
self.batch_continuous_ptr,
|
| 546 |
+
self.batch_tapped,
|
| 547 |
+
self.batch_live,
|
| 548 |
+
self.batch_scores,
|
| 549 |
+
self.batch_flat_ctx,
|
| 550 |
+
self.batch_global_ctx,
|
| 551 |
+
self.opp_hand,
|
| 552 |
+
self.opp_deck,
|
| 553 |
+
self.opp_stage,
|
| 554 |
+
self.opp_energy_vec,
|
| 555 |
+
self.opp_energy_count,
|
| 556 |
+
self.opp_tapped,
|
| 557 |
+
self.opp_live,
|
| 558 |
+
self.opp_scores,
|
| 559 |
+
self.opp_global_ctx,
|
| 560 |
+
self.card_stats,
|
| 561 |
+
self.bytecode_map,
|
| 562 |
+
self.bytecode_index,
|
| 563 |
+
self.batch_obs,
|
| 564 |
+
self.rewards,
|
| 565 |
+
self.dones,
|
| 566 |
+
self.prev_scores,
|
| 567 |
+
self.prev_opp_scores,
|
| 568 |
+
self.prev_phases,
|
| 569 |
+
self.terminal_obs_buffer,
|
| 570 |
+
self.batch_trash,
|
| 571 |
+
self.opp_trash,
|
| 572 |
+
self.batch_opp_history,
|
| 573 |
+
self.term_scores_agent,
|
| 574 |
+
self.term_scores_opp,
|
| 575 |
+
self.ability_member_ids,
|
| 576 |
+
self.ability_live_ids,
|
| 577 |
+
self.rng_states,
|
| 578 |
+
self.game_config,
|
| 579 |
+
self.opp_mode,
|
| 580 |
+
self.force_start_order,
|
| 581 |
+
)
|
| 582 |
+
|
| 583 |
+
# Apply Scenario Reward Scaling
|
| 584 |
+
if self.scenario_reward_scale != 1.0 and os.getenv("USE_SCENARIOS", "0") == "1":
|
| 585 |
+
self.rewards *= self.scenario_reward_scale
|
| 586 |
+
|
| 587 |
+
# 2. Update Episodic Returns/Lengths (Vectorized GPU)
|
| 588 |
+
self.episode_returns += self.rewards
|
| 589 |
+
self.episode_lengths += 1
|
| 590 |
+
|
| 591 |
+
# 3. Handle Auto-Reset (High Performance)
|
| 592 |
+
dones_cpu = cp.asnumpy(self.dones)
|
| 593 |
+
|
| 594 |
+
# Pre-allocate infos list (reused or created)
|
| 595 |
+
infos = [{} for _ in range(self.num_envs)]
|
| 596 |
+
|
| 597 |
+
if np.any(dones_cpu):
|
| 598 |
+
done_indices = np.where(dones_cpu)[0]
|
| 599 |
+
done_indices_gpu = cp.array(done_indices, dtype=cp.int32)
|
| 600 |
+
|
| 601 |
+
# A. Capture Terminal Observations (from UNRESET state)
|
| 602 |
+
# Efficient Device-to-Device copy
|
| 603 |
+
# NOTE: step_kernel leaves env in finished state, so batch_obs has terminal state.
|
| 604 |
+
# We must encode it?
|
| 605 |
+
# Actually, step_kernel calls encode at end? No, step_kernel does NOT encode obs in my implementation.
|
| 606 |
+
# I removed the Python-side encode calls from previous impl?
|
| 607 |
+
# Wait, step_kernel logic in my head vs file.
|
| 608 |
+
# In ai/cuda_kernels.py, step_kernel does NOT call encode.
|
| 609 |
+
# So batch_obs is STALE (from previous step)!
|
| 610 |
+
# We MUST encode the terminal state first.
|
| 611 |
+
|
| 612 |
+
# Encode CURRENT state (Terminal) for ALL envs? Or just done?
|
| 613 |
+
# Usually we encode all envs at end of step.
|
| 614 |
+
# BUT we need to reset done envs and encode AGAIN.
|
| 615 |
+
|
| 616 |
+
# OPTIMIZATION:
|
| 617 |
+
# 1. Encode ALL envs (Next state for running, Terminal for done).
|
| 618 |
+
turn_num = 1 # Dummy, kernels use ctx
|
| 619 |
+
if self.obs_mode == "ATTENTION":
|
| 620 |
+
encode_observations_attention_kernel[self.blocks_per_grid, self.threads_per_block](
|
| 621 |
+
self.num_envs,
|
| 622 |
+
self.batch_hand,
|
| 623 |
+
self.batch_stage,
|
| 624 |
+
self.batch_energy_count,
|
| 625 |
+
self.batch_tapped,
|
| 626 |
+
self.batch_scores,
|
| 627 |
+
self.opp_scores,
|
| 628 |
+
self.opp_stage,
|
| 629 |
+
self.opp_tapped,
|
| 630 |
+
self.card_stats,
|
| 631 |
+
self.batch_global_ctx,
|
| 632 |
+
self.batch_live,
|
| 633 |
+
self.batch_opp_history,
|
| 634 |
+
self.opp_global_ctx,
|
| 635 |
+
turn_num,
|
| 636 |
+
self.batch_obs,
|
| 637 |
+
)
|
| 638 |
+
else:
|
| 639 |
+
encode_observations_kernel[self.blocks_per_grid, self.threads_per_block](
|
| 640 |
+
self.num_envs,
|
| 641 |
+
self.batch_hand,
|
| 642 |
+
self.batch_stage,
|
| 643 |
+
self.batch_energy_count,
|
| 644 |
+
self.batch_tapped,
|
| 645 |
+
self.batch_scores,
|
| 646 |
+
self.opp_scores,
|
| 647 |
+
self.opp_stage,
|
| 648 |
+
self.opp_tapped,
|
| 649 |
+
self.card_stats,
|
| 650 |
+
self.batch_global_ctx,
|
| 651 |
+
self.batch_live,
|
| 652 |
+
turn_num,
|
| 653 |
+
self.batch_obs,
|
| 654 |
+
)
|
| 655 |
+
|
| 656 |
+
# 2. For Done Envs: Copy encoded terminal state to buffer
|
| 657 |
+
# We can use fancy indexing copy on GPU
|
| 658 |
+
self.terminal_obs_buffer[done_indices_gpu] = self.batch_obs[done_indices_gpu]
|
| 659 |
+
|
| 660 |
+
# 3. Fetch Terminal Info Metrics (Bulk D2H)
|
| 661 |
+
final_returns = cp.asnumpy(self.episode_returns[done_indices_gpu])
|
| 662 |
+
final_lengths = cp.asnumpy(self.episode_lengths[done_indices_gpu])
|
| 663 |
+
term_obs_cpu = cp.asnumpy(self.terminal_obs_buffer[done_indices_gpu])
|
| 664 |
+
term_scores_ag = cp.asnumpy(self.term_scores_agent[done_indices_gpu])
|
| 665 |
+
term_scores_op = cp.asnumpy(self.term_scores_opp[done_indices_gpu])
|
| 666 |
+
|
| 667 |
+
# 4. Populate Infos (CPU Loop over SMALL subset)
|
| 668 |
+
for k, idx in enumerate(done_indices):
|
| 669 |
+
infos[idx] = {
|
| 670 |
+
"terminal_observation": term_obs_cpu[k],
|
| 671 |
+
"episode": {"r": float(final_returns[k]), "l": int(final_lengths[k])},
|
| 672 |
+
"terminal_score_agent": int(term_scores_ag[k]),
|
| 673 |
+
"terminal_score_opp": int(term_scores_op[k]),
|
| 674 |
+
}
|
| 675 |
+
|
| 676 |
+
# 5. Reset Done Envs
|
| 677 |
+
# Reset accumulators
|
| 678 |
+
self.episode_returns[done_indices_gpu] = 0
|
| 679 |
+
self.episode_lengths[done_indices_gpu] = 0
|
| 680 |
+
|
| 681 |
+
# Launch Reset Kernel
|
| 682 |
+
blocks_reset = (len(done_indices) + self.threads_per_block - 1) // self.threads_per_block
|
| 683 |
+
reset_kernel[blocks_reset, self.threads_per_block](
|
| 684 |
+
done_indices_gpu,
|
| 685 |
+
self.batch_stage,
|
| 686 |
+
self.batch_energy_vec,
|
| 687 |
+
self.batch_energy_count,
|
| 688 |
+
self.batch_continuous_vec,
|
| 689 |
+
self.batch_continuous_ptr,
|
| 690 |
+
self.batch_tapped,
|
| 691 |
+
self.batch_live,
|
| 692 |
+
self.batch_scores,
|
| 693 |
+
self.batch_flat_ctx,
|
| 694 |
+
self.batch_global_ctx,
|
| 695 |
+
self.batch_hand,
|
| 696 |
+
self.batch_deck,
|
| 697 |
+
self.batch_trash,
|
| 698 |
+
self.batch_opp_history,
|
| 699 |
+
self.opp_stage,
|
| 700 |
+
self.opp_energy_vec,
|
| 701 |
+
self.opp_energy_count,
|
| 702 |
+
self.opp_tapped,
|
| 703 |
+
self.opp_live,
|
| 704 |
+
self.opp_scores,
|
| 705 |
+
self.opp_global_ctx,
|
| 706 |
+
self.opp_hand,
|
| 707 |
+
self.opp_deck,
|
| 708 |
+
self.opp_trash,
|
| 709 |
+
self.ability_member_ids,
|
| 710 |
+
self.ability_live_ids,
|
| 711 |
+
self.rng_states,
|
| 712 |
+
self.force_start_order,
|
| 713 |
+
self.batch_obs,
|
| 714 |
+
self.card_stats,
|
| 715 |
+
)
|
| 716 |
+
|
| 717 |
+
# 6. Re-Encode Reset Envs (to get initial state)
|
| 718 |
+
# We assume reset_kernel updates state but NOT obs.
|
| 719 |
+
# We need to re-run encode kernel ONLY for done indices?
|
| 720 |
+
# Or run global encode again? Global is waste.
|
| 721 |
+
# We need an encode kernel that takes indices.
|
| 722 |
+
# The current kernel takes `num_envs` and assumes `0..N`.
|
| 723 |
+
# We can reuse the global kernel if we are clever or modify it.
|
| 724 |
+
# Modifying kernel to accept indices is best.
|
| 725 |
+
# However, for now, to save complexity, we can re-run global encode.
|
| 726 |
+
# It's redundant for non-done envs but correct.
|
| 727 |
+
# Better: Reset modifies batch_obs directly? No, reset_kernel doesn't encode.
|
| 728 |
+
|
| 729 |
+
# Let's re-run global encode. It's fast (GPU) compared to CPU loop.
|
| 730 |
+
if self.obs_mode == "ATTENTION":
|
| 731 |
+
encode_observations_attention_kernel[self.blocks_per_grid, self.threads_per_block](
|
| 732 |
+
self.num_envs,
|
| 733 |
+
self.batch_hand,
|
| 734 |
+
self.batch_stage,
|
| 735 |
+
self.batch_energy_count,
|
| 736 |
+
self.batch_tapped,
|
| 737 |
+
self.batch_scores,
|
| 738 |
+
self.opp_scores,
|
| 739 |
+
self.opp_stage,
|
| 740 |
+
self.opp_tapped,
|
| 741 |
+
self.card_stats,
|
| 742 |
+
self.batch_global_ctx,
|
| 743 |
+
self.batch_live,
|
| 744 |
+
self.batch_opp_history,
|
| 745 |
+
self.opp_global_ctx,
|
| 746 |
+
turn_num,
|
| 747 |
+
self.batch_obs,
|
| 748 |
+
)
|
| 749 |
+
else:
|
| 750 |
+
encode_observations_kernel[self.blocks_per_grid, self.threads_per_block](
|
| 751 |
+
self.num_envs,
|
| 752 |
+
self.batch_hand,
|
| 753 |
+
self.batch_stage,
|
| 754 |
+
self.batch_energy_count,
|
| 755 |
+
self.batch_tapped,
|
| 756 |
+
self.batch_scores,
|
| 757 |
+
self.opp_scores,
|
| 758 |
+
self.opp_stage,
|
| 759 |
+
self.opp_tapped,
|
| 760 |
+
self.card_stats,
|
| 761 |
+
self.batch_global_ctx,
|
| 762 |
+
self.batch_live,
|
| 763 |
+
turn_num,
|
| 764 |
+
self.batch_obs,
|
| 765 |
+
)
|
| 766 |
+
|
| 767 |
+
else:
|
| 768 |
+
# No resets needed. Just encode once to get next states.
|
| 769 |
+
# Encode observations
|
| 770 |
+
turn_num = 1
|
| 771 |
+
if self.obs_mode == "ATTENTION":
|
| 772 |
+
encode_observations_attention_kernel[self.blocks_per_grid, self.threads_per_block](
|
| 773 |
+
self.num_envs,
|
| 774 |
+
self.batch_hand,
|
| 775 |
+
self.batch_stage,
|
| 776 |
+
self.batch_energy_count,
|
| 777 |
+
self.batch_tapped,
|
| 778 |
+
self.batch_scores,
|
| 779 |
+
self.opp_scores,
|
| 780 |
+
self.opp_stage,
|
| 781 |
+
self.opp_tapped,
|
| 782 |
+
self.card_stats,
|
| 783 |
+
self.batch_global_ctx,
|
| 784 |
+
self.batch_live,
|
| 785 |
+
self.batch_opp_history,
|
| 786 |
+
self.opp_global_ctx,
|
| 787 |
+
turn_num,
|
| 788 |
+
self.batch_obs,
|
| 789 |
+
)
|
| 790 |
+
else:
|
| 791 |
+
encode_observations_kernel[self.blocks_per_grid, self.threads_per_block](
|
| 792 |
+
self.num_envs,
|
| 793 |
+
self.batch_hand,
|
| 794 |
+
self.batch_stage,
|
| 795 |
+
self.batch_energy_count,
|
| 796 |
+
self.batch_tapped,
|
| 797 |
+
self.batch_scores,
|
| 798 |
+
self.opp_scores,
|
| 799 |
+
self.opp_stage,
|
| 800 |
+
self.opp_tapped,
|
| 801 |
+
self.card_stats,
|
| 802 |
+
self.batch_global_ctx,
|
| 803 |
+
self.batch_live,
|
| 804 |
+
turn_num,
|
| 805 |
+
self.batch_obs,
|
| 806 |
+
)
|
| 807 |
+
|
| 808 |
+
return self.batch_obs, self.rewards, self.dones, infos
|
| 809 |
+
|
| 810 |
+
def get_observations(self):
|
| 811 |
+
"""Return observation buffer (CuPy array)."""
|
| 812 |
+
return self.batch_obs
|
| 813 |
+
|
| 814 |
+
def get_action_masks(self):
|
| 815 |
+
"""Compute and return action masks (CuPy array)."""
|
| 816 |
+
if not HAS_CUDA:
|
| 817 |
+
return cp.ones((self.num_envs, 2000), dtype=cp.bool_)
|
| 818 |
+
|
| 819 |
+
from ai.cuda_kernels import compute_action_masks_kernel
|
| 820 |
+
|
| 821 |
+
masks = cp.zeros((self.num_envs, 2000), dtype=cp.bool_)
|
| 822 |
+
|
| 823 |
+
compute_action_masks_kernel[self.blocks_per_grid, self.threads_per_block](
|
| 824 |
+
self.num_envs,
|
| 825 |
+
self.batch_hand,
|
| 826 |
+
self.batch_stage,
|
| 827 |
+
self.batch_tapped,
|
| 828 |
+
self.batch_global_ctx,
|
| 829 |
+
self.batch_live,
|
| 830 |
+
self.card_stats,
|
| 831 |
+
masks,
|
| 832 |
+
)
|
| 833 |
+
|
| 834 |
+
return masks
|
| 835 |
+
|
| 836 |
+
|
| 837 |
+
# ============================================================================
|
| 838 |
+
# BENCHMARK
|
| 839 |
+
# ============================================================================
|
| 840 |
+
|
| 841 |
+
|
| 842 |
+
def benchmark_gpu_env(num_envs=4096, steps=1000):
|
| 843 |
+
"""Benchmark GPU environment throughput."""
|
| 844 |
+
print("\n=== GPU Environment Benchmark ===")
|
| 845 |
+
print(f"Environments: {num_envs}")
|
| 846 |
+
print(f"Steps: {steps}")
|
| 847 |
+
|
| 848 |
+
env = VectorEnvGPU(num_envs=num_envs)
|
| 849 |
+
env.reset()
|
| 850 |
+
|
| 851 |
+
# Warmup
|
| 852 |
+
for _ in range(10):
|
| 853 |
+
actions = cp.zeros(num_envs, dtype=cp.int32)
|
| 854 |
+
env.step(actions)
|
| 855 |
+
|
| 856 |
+
if HAS_CUDA:
|
| 857 |
+
cuda.synchronize()
|
| 858 |
+
|
| 859 |
+
# Benchmark
|
| 860 |
+
start = time.time()
|
| 861 |
+
for _ in range(steps):
|
| 862 |
+
actions = cp.zeros(num_envs, dtype=cp.int32) # Pass action
|
| 863 |
+
env.step(actions)
|
| 864 |
+
|
| 865 |
+
if HAS_CUDA:
|
| 866 |
+
cuda.synchronize()
|
| 867 |
+
|
| 868 |
+
elapsed = time.time() - start
|
| 869 |
+
total_steps = num_envs * steps
|
| 870 |
+
sps = total_steps / elapsed
|
| 871 |
+
|
| 872 |
+
print("\nResults:")
|
| 873 |
+
print(f" Total Steps: {total_steps:,}")
|
| 874 |
+
print(f" Time: {elapsed:.2f}s")
|
| 875 |
+
print(f" Throughput: {sps:,.0f} steps/sec")
|
| 876 |
+
|
| 877 |
+
return sps
|
| 878 |
+
|
| 879 |
+
|
| 880 |
+
if __name__ == "__main__":
|
| 881 |
+
# Quick test
|
| 882 |
+
env = VectorEnvGPU(num_envs=128)
|
| 883 |
+
obs = env.reset()
|
| 884 |
+
print(f"Observation shape: {obs.shape}")
|
| 885 |
+
|
| 886 |
+
actions = cp.zeros(128, dtype=cp.int32)
|
| 887 |
+
obs, rewards, dones, infos = env.step(actions)
|
| 888 |
+
print(f"Step completed. Rewards shape: {rewards.shape}")
|
| 889 |
+
|
| 890 |
+
# Benchmark
|
| 891 |
+
benchmark_gpu_env(num_envs=1024, steps=100)
|