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Browse files- ai/research/compile_numba_db.py +149 -0
ai/research/compile_numba_db.py
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import json
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import os
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import sys
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# Ensure project root is in path
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sys.path.append(os.getcwd())
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from engine.models.ability import (
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Ability,
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AbilityCostType,
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Condition,
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ConditionType,
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Cost,
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Effect,
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EffectType,
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TargetType,
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TriggerType,
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)
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def load_json(path):
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with open(path, "r", encoding="utf-8") as f:
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return json.load(f)
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def reconstruct_ability(data):
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"""Reconstruct Ability object from JSON dict."""
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effects = []
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for eff_data in data.get("effects", []):
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effects.append(
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Effect(
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effect_type=EffectType(eff_data["effect_type"]),
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value=eff_data.get("value", 0),
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target=TargetType(eff_data.get("target", 0)),
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params=eff_data.get("params", {}),
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is_optional=eff_data.get("is_optional", False),
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)
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)
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conditions = []
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for cond_data in data.get("conditions", []):
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conditions.append(
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Condition(
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type=ConditionType(cond_data["type"]),
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params=cond_data.get("params", {}),
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is_negated=cond_data.get("is_negated", False),
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)
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)
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costs = []
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for cost_data in data.get("costs", []):
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costs.append(
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Cost(
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type=AbilityCostType(cost_data["type"]),
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value=cost_data.get("value", 0),
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params=cost_data.get("params", {}),
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is_optional=cost_data.get("is_optional", False),
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)
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)
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return Ability(
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raw_text=data.get("raw_text", ""),
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trigger=TriggerType(data.get("trigger", 0)),
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effects=effects,
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conditions=conditions,
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costs=costs,
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is_once_per_turn=data.get("is_once_per_turn", False),
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)
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def main():
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print("--- Compiling Cards to Numba Bytecode ---")
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# Load Data
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compiled_data = load_json("data/cards_compiled.json")
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verified_pool = load_json("data/verified_card_pool.json")
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# Target Lists
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target_ids = []
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# Handle list-format or dict-format verified_card_pool.json
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if isinstance(verified_pool, dict):
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verified_abilities = verified_pool.get("verified_abilities", [])
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else:
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verified_abilities = verified_pool
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# Pre-search map
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cid_map = {}
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for cid, card in compiled_data.get("member_db", {}).items():
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cid_map[card["card_no"]] = cid
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for cid, card in compiled_data.get("live_db", {}).items():
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cid_map[card["card_no"]] = cid
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for card_no in verified_abilities:
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# Find ID by card_no
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if card_no in cid_map:
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target_ids.append(int(cid_map[card_no]))
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else:
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print(f"Warning: Verified card {card_no} not found in DB.")
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bytecode_map = {}
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stats = {"compiled": 0, "failed": 0, "skipped": 0}
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# Iterate all cards (or just verified?)
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# Let's do ALL cards types found in DB to be safe, but focus reporting on verified.
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# Iterate all cards from both DBs
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all_cards = {}
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all_cards.update(compiled_data.get("member_db", {}))
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all_cards.update(compiled_data.get("live_db", {}))
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for cid, card_data in all_cards.items():
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cid = int(cid)
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# Assuming only 1 main ability for now or handling the first checking trigger?
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# The VM typically applies an action by ID.
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# We need a schema: ActionID -> Bytecode.
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# For now, let's map: CardID_AbilityIndex -> Bytecode
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abilities = card_data.get("abilities", [])
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for i, ab_data in enumerate(abilities):
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try:
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# Reconstruct and Compile
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ability = reconstruct_ability(ab_data)
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bc = ability.compile()
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# Check if non-trivial
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if len(bc) > 4: # generic empty return is length 4
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key = f"{cid}_{i}"
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bytecode_map[key] = bc
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stats["compiled"] += 1
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else:
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stats["skipped"] += 1
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except Exception:
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# print(f"Failed to compile card {cid} ability {i}: {e}")
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stats["failed"] += 1
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print("Compilation Complete.")
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print(f"Compiled: {stats['compiled']}")
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print(f"Skipped (Empty/NoOp): {stats['skipped']}")
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print(f"Failed: {stats['failed']}")
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# Save
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out_path = "data/cards_numba.json"
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with open(out_path, "w", encoding="utf-8") as f:
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json.dump(bytecode_map, f, indent=0)
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print(f"Saved to {out_path}")
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if __name__ == "__main__":
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main()
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