import numpy as np import pytest from engine.game.game_state import initialize_game class TestVerificationBatch18: @pytest.fixture def game_state(self): gs = initialize_game(use_real_data=True) if not gs.member_db: pytest.skip("Card data not loaded") gs.active_player.tapped_energy = np.zeros(20, dtype=bool) return gs def get_card_id(self, gs, card_no): for cid, card in gs.member_db.items(): if card.card_no == card_no: return cid for cid, card in gs.live_db.items(): if card.card_no == card_no: return cid pytest.fail(f"Card {card_no} not found") def _test_vanilla(self, game_state, card_no): """ Generic test for Vanilla cards (No Abilities). """ gs = game_state card_id = self.get_card_id(gs, card_no) if card_id in gs.member_db: card = gs.member_db[card_id] else: card = gs.live_db[card_id] assert not card.abilities, f"Card {card_no} should be vanilla, found abilities: {card.abilities}" def test_pl_pb1_027_n_vanilla(self, game_state): self._test_vanilla(game_state, "PL!-pb1-027-N") def test_pl_pb1_033_l_vanilla(self, game_state): self._test_vanilla(game_state, "PL!-pb1-033-L") def test_pl_sd1_017_sd_vanilla(self, game_state): self._test_vanilla(game_state, "PL!-sd1-017-SD") def test_pl_sd1_018_sd_vanilla(self, game_state): self._test_vanilla(game_state, "PL!-sd1-018-SD") def test_pl_sd1_020_sd_vanilla(self, game_state): self._test_vanilla(game_state, "PL!-sd1-020-SD") def test_pl_sd1_021_sd_vanilla(self, game_state): self._test_vanilla(game_state, "PL!-sd1-021-SD") def test_plhs_pr_003_pr_vanilla(self, game_state): self._test_vanilla(game_state, "PL!HS-PR-003-PR") def test_plhs_pr_004_pr_vanilla(self, game_state): self._test_vanilla(game_state, "PL!HS-PR-004-PR") def test_plhs_pr_006_pr_vanilla(self, game_state): self._test_vanilla(game_state, "PL!HS-PR-006-PR") def test_plhs_pr_007_pr_vanilla(self, game_state): self._test_vanilla(game_state, "PL!HS-PR-007-PR")