import pytest from engine.game.game_state import initialize_game class TestVerificationBatch24: @pytest.fixture def game_state(self): gs = initialize_game(use_real_data=True) if not gs.member_db: pytest.skip("Card data not loaded") gs.active_player.tapped_energy.fill(False) return gs def get_card_id(self, gs, card_no): for cid, card in gs.member_db.items(): if card.card_no == card_no: return cid for cid, card in gs.live_db.items(): if card.card_no == card_no: return cid pytest.fail(f"Card {card_no} not found") def _test_vanilla(self, game_state, card_no): gs = game_state card_id = self.get_card_id(gs, card_no) card = gs.member_db.get(card_id) or gs.live_db.get(card_id) assert card is not None def test_plhs_bp2_017_n_smoke(self, game_state): self._test_vanilla(game_state, "PL!HS-bp2-017-N") def test_plhs_bp2_018_n_smoke(self, game_state): self._test_vanilla(game_state, "PL!HS-bp2-018-N") def test_plhs_bp2_019_l_smoke(self, game_state): self._test_vanilla(game_state, "PL!HS-bp2-019-L") def test_plhs_bp2_020_l_smoke(self, game_state): self._test_vanilla(game_state, "PL!HS-bp2-020-L") def test_plhs_bp2_021_l_smoke(self, game_state): self._test_vanilla(game_state, "PL!HS-bp2-021-L") def test_plhs_bp2_022_l_smoke(self, game_state): self._test_vanilla(game_state, "PL!HS-bp2-022-L") def test_plhs_bp2_023_l_smoke(self, game_state): self._test_vanilla(game_state, "PL!HS-bp2-023-L") def test_plhs_bp2_024_l_smoke(self, game_state): self._test_vanilla(game_state, "PL!HS-bp2-024-L") def test_plhs_bp2_025_l_smoke(self, game_state): self._test_vanilla(game_state, "PL!HS-bp2-025-L") def test_plhs_bp2_026_l_smoke(self, game_state): self._test_vanilla(game_state, "PL!HS-bp2-026-L") def test_pln_pr_003_pr_smoke(self, game_state): pass def test_pln_pr_005_pr_smoke(self, game_state): pass