from engine.game.player_state import PlayerState def test_score_is_count_of_lives(): p = PlayerState(0) # Init assert p.score == 0 # Add 1 live p.success_lives.append(1001) assert p.score == 1 # Add 2 more p.success_lives.append(1002) p.success_lives.append(1003) assert p.score == 3 # Verify it ignores card data (conceptually, though we don't have DB here) # The property should just be length.