/* tslint:disable */ /* eslint-disable */ export const memory: WebAssembly.Memory; export const __wbg_wasmengine_free: (a: number, b: number) => void; export const wasmengine_ai_suggest: (a: number, b: number) => [number, number, number]; export const wasmengine_get_legal_actions: (a: number) => [number, number]; export const wasmengine_get_state_json: (a: number) => [number, number, number, number]; export const wasmengine_init_game: (a: number, b: number, c: number, d: number, e: number, f: number, g: number, h: number, i: number, j: number, k: number, l: number, m: number, n: number, o: bigint) => void; export const wasmengine_new: (a: number, b: number) => [number, number, number]; export const wasmengine_step: (a: number, b: number) => [number, number]; export const __wbindgen_exn_store: (a: number) => void; export const __externref_table_alloc: () => number; export const __wbindgen_externrefs: WebAssembly.Table; export const __externref_table_dealloc: (a: number) => void; export const __wbindgen_free: (a: number, b: number, c: number) => void; export const __wbindgen_malloc: (a: number, b: number) => number; export const __wbindgen_realloc: (a: number, b: number, c: number, d: number) => number; export const __wbindgen_start: () => void;