File size: 96,877 Bytes
463f868
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
9bd4ce5
 
 
 
 
463f868
9bd4ce5
 
 
 
 
463f868
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
9bd4ce5
 
 
 
 
 
463f868
9bd4ce5
 
 
463f868
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
1158
1159
1160
1161
1162
1163
1164
1165
1166
1167
1168
1169
1170
1171
1172
1173
1174
1175
1176
1177
1178
1179
1180
1181
1182
1183
1184
1185
1186
1187
1188
1189
1190
1191
1192
1193
1194
1195
1196
1197
1198
1199
1200
1201
1202
1203
1204
1205
1206
1207
1208
1209
1210
1211
1212
1213
1214
1215
1216
1217
1218
1219
1220
1221
1222
1223
1224
1225
1226
1227
1228
1229
1230
1231
1232
1233
1234
1235
1236
1237
1238
1239
1240
1241
1242
1243
1244
1245
1246
1247
1248
1249
1250
1251
1252
1253
1254
1255
1256
1257
1258
1259
1260
1261
1262
1263
1264
1265
1266
1267
1268
1269
1270
1271
1272
1273
1274
1275
1276
1277
1278
1279
1280
1281
1282
1283
1284
1285
1286
1287
1288
1289
1290
1291
1292
1293
1294
1295
1296
1297
1298
1299
1300
1301
1302
1303
1304
1305
1306
1307
1308
1309
1310
1311
1312
1313
1314
1315
1316
1317
1318
1319
1320
1321
1322
1323
1324
1325
1326
1327
1328
1329
1330
1331
1332
1333
1334
1335
1336
1337
1338
1339
1340
1341
1342
1343
1344
1345
1346
1347
1348
1349
1350
1351
1352
1353
1354
1355
1356
1357
1358
1359
1360
1361
1362
1363
1364
1365
1366
1367
1368
1369
1370
1371
1372
1373
1374
1375
1376
1377
1378
1379
1380
1381
1382
1383
1384
1385
1386
1387
1388
1389
1390
1391
1392
1393
1394
1395
1396
1397
1398
1399
1400
1401
1402
1403
1404
1405
1406
1407
1408
1409
1410
1411
1412
1413
1414
1415
1416
1417
1418
1419
1420
1421
1422
1423
1424
1425
1426
1427
1428
1429
1430
1431
1432
1433
1434
1435
1436
1437
1438
1439
1440
1441
1442
1443
1444
1445
1446
1447
1448
1449
1450
1451
1452
1453
1454
1455
1456
1457
1458
1459
1460
1461
1462
1463
1464
1465
1466
1467
1468
1469
1470
1471
1472
1473
1474
1475
1476
1477
1478
1479
1480
1481
1482
1483
1484
1485
1486
1487
1488
1489
1490
1491
1492
1493
1494
1495
1496
1497
1498
1499
1500
1501
1502
1503
1504
1505
1506
1507
1508
1509
1510
1511
1512
1513
1514
1515
1516
1517
1518
1519
1520
1521
1522
1523
1524
1525
1526
1527
1528
1529
1530
1531
1532
1533
1534
1535
1536
1537
1538
1539
1540
1541
1542
1543
1544
1545
1546
1547
1548
1549
1550
1551
1552
1553
1554
1555
1556
1557
1558
1559
1560
1561
1562
1563
1564
1565
1566
1567
1568
1569
1570
1571
1572
1573
1574
1575
1576
1577
1578
1579
1580
1581
1582
1583
1584
1585
1586
1587
1588
1589
1590
1591
1592
1593
1594
1595
1596
1597
1598
1599
1600
1601
1602
1603
1604
1605
1606
1607
1608
1609
1610
1611
1612
1613
1614
1615
1616
1617
1618
1619
1620
1621
1622
1623
1624
1625
1626
1627
1628
1629
1630
1631
1632
1633
1634
1635
1636
1637
1638
1639
1640
1641
1642
1643
1644
1645
1646
1647
1648
1649
1650
1651
1652
1653
1654
1655
1656
1657
1658
1659
1660
1661
1662
1663
1664
1665
1666
1667
1668
1669
1670
1671
1672
1673
1674
1675
1676
1677
1678
1679
1680
1681
1682
1683
1684
1685
1686
1687
1688
1689
1690
1691
1692
1693
1694
1695
1696
1697
1698
1699
1700
1701
1702
1703
1704
1705
1706
1707
1708
1709
1710
1711
1712
1713
1714
1715
1716
1717
1718
1719
1720
1721
1722
1723
1724
1725
1726
1727
1728
1729
1730
1731
1732
1733
1734
1735
1736
1737
1738
1739
1740
1741
1742
1743
1744
1745
1746
1747
1748
1749
1750
1751
1752
1753
1754
1755
1756
1757
1758
1759
1760
1761
1762
1763
1764
1765
1766
1767
1768
1769
1770
1771
1772
1773
1774
1775
1776
1777
1778
1779
1780
1781
1782
1783
1784
1785
1786
1787
1788
1789
1790
1791
1792
1793
1794
1795
1796
1797
1798
1799
1800
1801
1802
1803
1804
1805
1806
1807
1808
1809
1810
1811
1812
1813
1814
1815
1816
1817
1818
1819
1820
1821
1822
1823
1824
1825
1826
1827
1828
1829
1830
1831
1832
1833
1834
1835
1836
1837
1838
1839
1840
1841
1842
1843
1844
1845
1846
1847
1848
1849
1850
1851
1852
1853
1854
1855
1856
1857
1858
1859
1860
1861
1862
1863
1864
1865
1866
1867
1868
1869
1870
1871
1872
1873
1874
1875
1876
1877
1878
1879
1880
1881
1882
1883
1884
1885
1886
1887
1888
1889
1890
1891
1892
1893
1894
1895
1896
1897
1898
1899
1900
1901
1902
1903
1904
1905
1906
1907
1908
1909
1910
1911
1912
1913
1914
1915
1916
1917
1918
1919
1920
1921
1922
1923
1924
1925
1926
1927
1928
1929
1930
1931
1932
1933
1934
1935
1936
1937
1938
1939
1940
1941
1942
1943
1944
1945
1946
1947
1948
1949
1950
1951
1952
1953
1954
1955
1956
1957
1958
1959
1960
1961
1962
1963
1964
1965
1966
1967
1968
1969
1970
1971
1972
1973
1974
1975
1976
1977
1978
1979
1980
1981
1982
1983
1984
1985
1986
1987
1988
1989
1990
1991
1992
1993
1994
1995
1996
1997
1998
1999
2000
2001
2002
2003
2004
2005
2006
2007
2008
2009
2010
2011
2012
2013
2014
2015
2016
2017
2018
2019
2020
2021
2022
2023
2024
2025
2026
2027
2028
2029
2030
2031
2032
2033
2034
2035
2036
2037
2038
2039
2040
2041
2042
2043
2044
2045
2046
2047
2048
2049
2050
2051
2052
2053
2054
2055
2056
2057
2058
2059
2060
2061
2062
2063
2064
2065
2066
2067
2068
2069
2070
2071
2072
2073
2074
2075
2076
2077
2078
2079
2080
2081
2082
2083
import copy
import re
from dataclasses import dataclass, field, fields
from typing import Any, Dict, List, Tuple, Union

from engine.models.enums import CHAR_MAP
from engine.models.opcodes import Opcode
from .ability_ir import SemanticAbility, SemanticCondition, SemanticCost, SemanticEffect
from .ability_descriptions import (
    EFFECT_DESCRIPTIONS,
    EFFECT_DESCRIPTIONS_JP,
    TRIGGER_DESCRIPTIONS,
    TRIGGER_DESCRIPTIONS_JP,
)
from .ability_filter import PackedFilterSpec, explain_filter_attr, format_filter_attr
from .structured_instruction_ir import build_structured_instruction_ir

from .generated_enums import AbilityCostType, ConditionType, EffectType, TargetType, TriggerType
from .generated_metadata import COMPARISONS, COUNT_SOURCES, EXTRA_CONSTANTS, HEART_COLOR_MAP, META_RULE_TYPES, ZONES
from .generated_packer import (
    pack_a_heart_cost,
    pack_a_standard,
    pack_s_standard,
    pack_v_heart_counts,
    pack_v_look_choose,
    pack_v_scalar_dynamic,
    unpack_a_standard,
)


def to_signed_32(x):
    """Utility to convert an integer to a signed 32-bit integer."""
    x = int(x) & 0xFFFFFFFF
    return x - 0x100000000 if x >= 0x80000000 else x


# Original definitions removed, now using generated_enums.


@dataclass(slots=True)
class Condition:
    type: ConditionType
    params: Dict[str, Any] = field(default_factory=dict)
    is_negated: bool = False  # "If NOT X" / "Except X"
    value: int = 0
    attr: int = 0


@dataclass(slots=True)
class Effect:
    effect_type: EffectType
    value: int = 0
    value_cond: ConditionType = ConditionType.NONE
    target: TargetType = TargetType.SELF
    params: Dict[str, Any] = field(default_factory=dict)
    is_optional: bool = False  # Optional choice flag
    modal_options: List[List[Any]] = field(default_factory=list)  # For SELECT_MODE
    runtime_opcode: int = 0
    runtime_value: int = 0
    runtime_attr: int = 0
    runtime_slot: int = 0

@dataclass(slots=True)
class ResolvingEffect:
    """Wrapper for an effect currently being resolved to track its source and progress."""

    effect: Effect
    source_card_id: int
    step_index: int
    total_steps: int


# Original AbilityCostType removed, now using generated_enums.


@dataclass
class Cost:
    type: AbilityCostType
    value: int = 0
    params: Dict[str, Any] = field(default_factory=dict)
    is_optional: bool = False

    @property
    def cost_type(self) -> AbilityCostType:
        return self.type


@dataclass
class Ability:
    raw_text: str
    trigger: TriggerType
    effects: List[Effect]
    conditions: List[Condition] = field(default_factory=list)
    costs: List[Cost] = field(default_factory=list)
    modal_options: List[List[Any]] = field(default_factory=list)  # For SELECT_MODE
    is_once_per_turn: bool = False
    bytecode: List[int] = field(default_factory=list)
    # Ordered list of operations (Union[Effect, Condition]) for precise execution order
    instructions: List[Union[Effect, Condition, Cost]] = field(default_factory=list)
    card_no: str = ""  # Metadata for debugging/tracing
    requires_selection: bool = False
    choice_flags: int = 0
    choice_count: int = 0
    pseudocode: str = ""
    filters: List[Dict[str, Any]] = field(default_factory=list)
    option_names: List[str] = field(default_factory=list)
    semantic_form: Dict[str, Any] = field(default_factory=dict)  # Human-readable form

    def build_structured_ir(self) -> Dict[str, Any]:
        return build_structured_instruction_ir(self).to_dict()

    def compile(self) -> List[int]:
        """Compile ability into fixed-width bytecode sequence (groups of 4 ints)."""
        bytecode = []
        self.filters = []  # Reset filters for this compilation
        self._annotate_effect_runtime_metadata()

        # CONSTANT abilities are enforced from serialized conditions rather than
        # condition opcodes in bytecode, so keep their numeric fields hydrated.
        if self.trigger == TriggerType.CONSTANT:
            self._normalize_serialized_conditions()

        # 0. Compile Ordered Instructions (If present - New Parser V2.1)
        if self.instructions:
            # Pass 1: Pre-calculate individual instruction sizes
            instr_bytecodes = []
            self._last_counted_zone = None
            last_emitted_target = None
            i = 0
            while i < len(self.instructions):
                instr = self.instructions[i]
                if isinstance(instr, Effect) and instr.params.get("raw_effect") == "COUNT_CARDS":
                    self._last_counted_zone = (instr.params.get("zone") or instr.params.get("ZONE") or "").upper()

                temp_bc = []
                if isinstance(instr, Condition):
                    # CRITICAL FIX: For CONSTANT trigger abilities, do NOT compile conditions into bytecode.
                    # The Rust engine evaluates CONSTANT ability conditions from the 'conditions' array separately
                    # and expects bytecode to contain ONLY effect opcodes.
                    if self.trigger != TriggerType.CONSTANT:
                        self._compile_single_condition(instr, temp_bc)
                elif isinstance(instr, Effect) and instr.target == TargetType.ALL_PLAYERS:
                    block = [instr]
                    j = i + 1
                    while (
                        j < len(self.instructions)
                        and isinstance(self.instructions[j], Effect)
                        and self.instructions[j].target == TargetType.ALL_PLAYERS
                    ):
                        block.append(self.instructions[j])
                        j += 1

                    last_emitted_target = self._compile_all_players_block(temp_bc, block, last_emitted_target)
                    instr_bytecodes.append(temp_bc)
                    for _ in range(i + 1, j):
                        instr_bytecodes.append([])
                    i = j
                    continue
                elif isinstance(instr, Effect):
                    last_emitted_target = self._compile_effect_with_target_persistence(
                        instr, temp_bc, last_emitted_target
                    )
                elif isinstance(instr, Cost):
                    mapping = {
                        AbilityCostType.ENERGY: Opcode.PAY_ENERGY,
                        AbilityCostType.TAP_SELF: Opcode.SET_TAPPED,
                        AbilityCostType.TAP_MEMBER: Opcode.TAP_MEMBER,
                        AbilityCostType.DISCARD_HAND: Opcode.MOVE_TO_DISCARD,
                        AbilityCostType.PLACE_ENERGY_FROM_DECK: Opcode.PLACE_ENERGY_FROM_DECK,
                        AbilityCostType.RETURN_HAND: Opcode.MOVE_MEMBER,
                        AbilityCostType.SACRIFICE_SELF: Opcode.MOVE_TO_DISCARD,
                        AbilityCostType.RETURN_DISCARD_TO_DECK: Opcode.MOVE_TO_DECK,
                        AbilityCostType.NONE: Opcode.SELECT_CARDS,  # Fallback for named costs
                    }
                    if (
                        instr.is_optional
                        or instr.type in mapping
                        or instr.params.get("cost_type_name") in ["CALC_SUM_COST", "SELECT_CARDS", "SELECT_MEMBER", "SELECT_ENERGY"]
                    ):
                        self._compile_single_cost(instr, temp_bc)
                    if instr.is_optional:
                        last_emitted_target = None
                instr_bytecodes.append(temp_bc)
                i += 1

            # Pass 2: Emit bytecode with accurate jump targets
            for i, instr in enumerate(self.instructions):
                bc_chunk = instr_bytecodes[i]
                bytecode.extend(bc_chunk)

                if isinstance(instr, Cost) and instr.is_optional:
                    # Calculate jump target based on BYTECODE size, not instruction count
                    # skip_size = sum of lengths of remaining bytecode chunks / 5
                    remaining_bc_sum = sum(len(c) for c in instr_bytecodes[i + 1 :])
                    # We jump to the instruction AFTER the remaining ones (the RETURN)
                    skip_count = remaining_bc_sum // 5
                    bytecode.extend([int(Opcode.JUMP_IF_FALSE), to_signed_32(skip_count), 0, 0, 0])

            bytecode.extend([int(Opcode.RETURN), to_signed_32(0), to_signed_32(0), to_signed_32(0), to_signed_32(0)])
            
            # Build semantic form for debugging/inspection (before returning)
            # Note: Only build if explicitly called, not during normal compilation to avoid side effects
            # self.build_semantic_form()
            
            return bytecode

        # 1. Compile Conditions (Legacy/Split Mode)
        # CRITICAL FIX: For CONSTANT trigger abilities, do NOT compile conditions into bytecode.
        # The Rust engine evaluates CONSTANT ability conditions from the 'conditions' array separately
        # and expects bytecode to contain ONLY effect opcodes (ADD_BLADES, etc).
        # If conditions are embedded in bytecode, they interfere with effect processing.
        if self.trigger != TriggerType.CONSTANT:
            for cond in self.conditions:
                self._compile_single_condition(cond, bytecode)

        # 1.5. Compile Costs (Note: Modern engine handles costs via pay_cost shell)
        # We don't compile costs into bytecode unless they are meant for mid-ability execution.

        # 2. Compile Effects (with ALL_PLAYERS grouping and target persistence optimization)
        # TARGET PERSISTENCE: Only emit SET_TARGET if it differs from last_emitted_target.
        # This reduces redundant target-switching opcodes by ~5 words (1 instruction) per target switch.
        i = 0
        last_emitted_target = None  # Track the last SET_TARGET that was emitted
        while i < len(self.effects):
            eff = self.effects[i]
            if eff.target == TargetType.ALL_PLAYERS:
                # Group consecutive ALL_PLAYERS effects into a single block
                block = [eff]
                j = i + 1
                while j < len(self.effects) and self.effects[j].target == TargetType.ALL_PLAYERS:
                    block.append(self.effects[j])
                    j += 1

                # Emit block for SELF (only emit SET_TARGET_SELF if needed)
                if last_emitted_target != TargetType.PLAYER:
                    bytecode.extend(
                        [int(Opcode.SET_TARGET_SELF), to_signed_32(0), to_signed_32(0), to_signed_32(0), to_signed_32(0)]
                    )
                    last_emitted_target = TargetType.PLAYER
                
                for e in block:
                    # Create a copy with target=PLAYER (Self)
                    e_self = Effect(e.effect_type, e.value, e.value_cond, TargetType.PLAYER, e.params)
                    e_self.is_optional = e.is_optional
                    self._compile_effect_wrapper(e_self, bytecode)

                # Emit block for OPPONENT (only emit SET_TARGET_OPPONENT if needed)
                if last_emitted_target != TargetType.OPPONENT:
                    bytecode.extend(
                        [
                            int(Opcode.SET_TARGET_OPPONENT),
                            to_signed_32(0),
                            to_signed_32(0),
                            to_signed_32(0),
                            to_signed_32(0),
                        ]
                    )
                    last_emitted_target = TargetType.OPPONENT
                
                for e in block:
                    # Create a copy with target=OPPONENT
                    e_opp = Effect(e.effect_type, e.value, e.value_cond, TargetType.OPPONENT, e.params)
                    e_opp.is_optional = e.is_optional
                    self._compile_effect_wrapper(e_opp, bytecode)

                # Reset context to SELF for consistency (required for state consistency)
                # Only emit if the next effect isn't going to emit its own target immediately
                if j < len(self.effects):
                    # Check if next effect will set its own target
                    next_eff = self.effects[j]
                    if next_eff.target != TargetType.PLAYER and next_eff.target != TargetType.ALL_PLAYERS:
                        # Next effect sets its own target, skip the reset
                        last_emitted_target = None
                    else:
                        # Next is PLAYER or ALL_PLAYERS, emit reset
                        if last_emitted_target != TargetType.PLAYER:
                            bytecode.extend(
                                [int(Opcode.SET_TARGET_SELF), to_signed_32(0), to_signed_32(0), to_signed_32(0), to_signed_32(0)]
                            )
                            last_emitted_target = TargetType.PLAYER
                else:
                    # End of effects, reset to SELF for cleanliness
                    if last_emitted_target != TargetType.PLAYER:
                        bytecode.extend(
                            [int(Opcode.SET_TARGET_SELF), to_signed_32(0), to_signed_32(0), to_signed_32(0), to_signed_32(0)]
                        )
                        last_emitted_target = TargetType.PLAYER

                i = j
            else:
                # Non-ALL_PLAYERS effect - it will set its own target internally if needed
                # Reset tracking since this effect handles targeting
                last_emitted_target = None
                self._compile_effect_wrapper(eff, bytecode)
                i += 1

        # 3. Add Costs to bytecode if present (Fallback for non-instruction abilities)
        # DISABLE: Modern engine handles costs via pay_costs_transactional in the trigger/activation shell.
        # if not self.instructions:
        #     for cost in self.costs:
        #         self._compile_single_cost(cost, bytecode)

        # Terminator
        bytecode.extend([int(Opcode.RETURN), to_signed_32(0), to_signed_32(0), to_signed_32(0), to_signed_32(0)])
        
        # Build semantic form for debugging/inspection
        # Note: Only build if explicitly called, not during normal compilation to avoid side effects
        # self.build_semantic_form()
        
        return bytecode

    def _emit_target_opcode_if_needed(self, bytecode: List[int], target: TargetType, last_emitted_target: TargetType | None):
        desired_target = None
        if target in (TargetType.SELF, TargetType.PLAYER):
            desired_target = TargetType.PLAYER
        elif target == TargetType.OPPONENT:
            desired_target = TargetType.OPPONENT

        if desired_target is None:
            return None

        if desired_target == last_emitted_target:
            return last_emitted_target

        opcode = Opcode.SET_TARGET_SELF if desired_target == TargetType.PLAYER else Opcode.SET_TARGET_OPPONENT
        bytecode.extend([int(opcode), to_signed_32(0), to_signed_32(0), to_signed_32(0), to_signed_32(0)])
        return desired_target

    def _compile_effect_with_target_persistence(

        self, eff: Effect, bytecode: List[int], last_emitted_target: TargetType | None

    ) -> TargetType | None:
        if eff.target == TargetType.ALL_PLAYERS:
            return self._compile_all_players_block(bytecode, [eff], last_emitted_target)

        next_target = None
        if last_emitted_target is not None and eff.target in (TargetType.SELF, TargetType.PLAYER, TargetType.OPPONENT):
            next_target = self._emit_target_opcode_if_needed(bytecode, eff.target, last_emitted_target)

        self._compile_effect_wrapper(eff, bytecode)

        if last_emitted_target is None:
            return None

        if eff.target in (TargetType.SELF, TargetType.PLAYER, TargetType.OPPONENT):
            return next_target
        return None

    def _compile_all_players_block(

        self, bytecode: List[int], block: List[Effect], last_emitted_target: TargetType | None

    ) -> TargetType | None:
        last_emitted_target = self._emit_target_opcode_if_needed(bytecode, TargetType.PLAYER, last_emitted_target)
        for eff in block:
            eff_self = Effect(eff.effect_type, eff.value, eff.value_cond, TargetType.PLAYER, eff.params.copy())
            eff_self.is_optional = eff.is_optional
            self._compile_effect_wrapper(eff_self, bytecode)

        last_emitted_target = self._emit_target_opcode_if_needed(bytecode, TargetType.OPPONENT, last_emitted_target)
        for eff in block:
            eff_opp = Effect(eff.effect_type, eff.value, eff.value_cond, TargetType.OPPONENT, eff.params.copy())
            eff_opp.is_optional = eff.is_optional
            self._compile_effect_wrapper(eff_opp, bytecode)
        return last_emitted_target


    def _normalize_serialized_conditions(self):
        for cond in self.conditions:
            temp_bc: List[int] = []
            self._compile_single_condition(cond, temp_bc)

    def build_semantic_form(self) -> Dict[str, Any]:
        from .ability_rendering import build_semantic_form

        return build_semantic_form(self)

    def _annotate_effect_runtime_metadata(self):
        for eff in self.effects:
            self._annotate_single_effect_runtime(eff)

    def _annotate_single_effect_runtime(self, eff: Effect):
        eff.runtime_opcode = 0
        eff.runtime_value = 0
        eff.runtime_attr = 0
        eff.runtime_slot = 0

        for option in eff.modal_options:
            for option_item in option:
                if isinstance(option_item, Effect):
                    self._annotate_single_effect_runtime(option_item)

        temp_bc: List[int] = []
        eff_copy = copy.deepcopy(eff)
        try:
            self._compile_single_effect(eff_copy, temp_bc)
        except Exception:
            return

        if len(temp_bc) != 5:
            return

        eff.runtime_opcode = int(temp_bc[0])
        eff.runtime_value = int(temp_bc[1])
        eff.runtime_attr = ((int(temp_bc[3]) & 0xFFFFFFFF) << 32) | (int(temp_bc[2]) & 0xFFFFFFFF)
        eff.runtime_slot = int(temp_bc[4])

    def _compile_single_condition(self, cond: Condition, bytecode: List[int]):
        # Special handling for BATON condition - must be first since it uses different param keys
        if cond.type == ConditionType.BATON:
            # Special handling for BATON condition
            # Bytecode format: [CHECK_BATON, val, attr, attr_hi, slot]
            # val: expected baton touch count (0 = any > 0, 2 = exactly 2)
            # attr: GROUP_ID filter (lower 32 bits)
            if hasattr(Opcode, "CHECK_BATON"):
                params_upper = {k.upper(): v for k, v in cond.params.items() if isinstance(k, str)}

                # Value: expected baton touch count
                val = 0
                count_eq = (
                    cond.params.get("count_eq")
                    or params_upper.get("COUNT_EQ")
                    or cond.params.get("val")
                    or cond.params.get("value")
                    or params_upper.get("VAL")
                    or params_upper.get("VALUE")
                )
                if count_eq:
                    try:
                        val = int(count_eq)
                    except (ValueError, TypeError):
                        val = 0

                # Attr: Standardized packing for filters
                attr = self._pack_filter_attr(cond)

                bytecode.extend(
                    [
                        int(Opcode.CHECK_BATON),
                        to_signed_32(val),
                        to_signed_32(attr & 0xFFFFFFFF),
                        to_signed_32((attr >> 32) & 0xFFFFFFFF),
                        to_signed_32(0),
                    ]
                )
                cond.value = val
                cond.attr = attr
            return

        if cond.type == ConditionType.TYPE_CHECK:
            if hasattr(Opcode, "CHECK_TYPE_CHECK"):
                ctype = 1 if str(cond.params.get("card_type", "")).lower() == "live" else 0
                bytecode.extend(
                    [
                        int(Opcode.CHECK_TYPE_CHECK),
                        to_signed_32(ctype),
                        to_signed_32(0),
                        to_signed_32(0),
                        to_signed_32(0),
                    ]
                )
                cond.value = ctype
                cond.attr = 0
            return

        op_name = f"CHECK_{cond.type.name}"
        op = getattr(Opcode, op_name, None)

        if op is None and cond.type == ConditionType.NONE and cond.params:
            # Systemic Fix: Preserve unknown conditions as Opcode 0 (NOP/UNKNOWN)
            # This allows the engine to see the params even if it doesn't have a specific opcode.
            op = 0

        if op is not None:
            # Fixed width: [Opcode, Value, Attr, TargetSlot]
            # Check multiple potential keys for the value (min, count, value, diff) - case insensitive
            params_upper = {k.upper(): v for k, v in cond.params.items() if isinstance(k, str)}

            v_raw = (
                cond.params.get("min")
                or cond.params.get("count")
                or cond.params.get("value")
                or cond.params.get("diff")
                or cond.params.get("GE")
                or cond.params.get("LE")
                or cond.params.get("GT")
                or cond.params.get("LT")
                or cond.params.get("EQ")
                or cond.params.get("COUNT_GE")
                or cond.params.get("COUNT_LE")
                or cond.params.get("COUNT_GT")
                or cond.params.get("COUNT_LT")
                or cond.params.get("COUNT_EQ")
                or cond.params.get("val")
                or params_upper.get("MIN")
                or params_upper.get("COUNT")
                or params_upper.get("VALUE")
                or params_upper.get("DIFF")
                or params_upper.get("GE")
                or params_upper.get("LE")
                or params_upper.get("GT")
                or params_upper.get("LT")
                or params_upper.get("EQ")
                or 0
            )
            try:
                val = int(v_raw) if v_raw is not None else 0
            except (ValueError, TypeError):
                val = 0
            if cond.params.get("ALL") or params_upper.get("ALL"):
                val |= 0x04

            # Unified Filter Packing
            if op == int(Opcode.CHECK_HAS_KEYWORD):
                attr = 0
                kw = str(cond.params.get("keyword") or "").upper()
                if "PLAYED_THIS_TURN" in kw:
                    attr |= 1 << 44
                elif "YELL_COUNT" in kw:
                    attr |= 1 << 45
                elif "HAS_LIVE_SET" in kw:
                    attr |= 1 << 46
                elif "ENERGY" in kw:
                    attr |= 1 << 62
                    attr |= self._pack_filter_attr(cond)
                elif "MEMBER" in kw:
                    attr |= 1 << 63
                    attr |= self._pack_filter_attr(cond)
                else:
                    # Fallback for implicit keywords
                    if cond.type == ConditionType.HAS_KEYWORD:
                        cond.params["keyword"] = "PLAYED_THIS_TURN"
                        attr |= 1 << 44
            elif op == int(Opcode.CHECK_HEART_COMPARE):
                # Heart compare uses raw color index in bits 0-6
                from engine.models.enums import HeartColor

                color_name = str(cond.params.get("color") or "").upper()
                try:
                    attr = int(HeartColor[color_name])
                except (KeyError, TypeError, ValueError):
                    # Fallback: try to extract from filter string if directly missing
                    f_str = str(cond.params.get("filter", "")).upper()
                    if "YELLOW" in f_str:
                        attr = 2
                    elif "RED" in f_str:
                        attr = 1
                    elif "PINK" in f_str:
                        attr = 0
                    elif "BLUE" in f_str:
                        attr = 4
                    elif "GREEN" in f_str:
                        attr = 3
                    elif "PURPLE" in f_str:
                        attr = 5
                    else:
                        attr = 7  # Total count fallback
            else:
                attr = self._pack_filter_attr(cond)

            # Persist back to the Condition object for JSON serialization
            cond.value = val
            cond.attr = attr

            # Comparison and Slot Mapping
            comp_str = str(cond.params.get("comparison") or params_upper.get("COMPARISON") or "GE").upper()
            comp_val = COMPARISONS.get(comp_str, 0)

            slot = 0
            zone = str(cond.params.get("zone") or params_upper.get("ZONE") or "").upper()
            if zone == "LIVE_ZONE":
                slot = 13  # LIVE_SET
            elif zone == "STAGE":
                slot = int(TargetType.MEMBER_SELF)
            elif zone == "YELL" or zone == "YELL_REVEALED":
                slot = ZONES.get("YELL", 17)
            elif str(cond.params.get("context", "")).lower() == "excess":
                slot = 2
            else:
                slot_raw = cond.params.get("TargetSlot") or params_upper.get("TARGETSLOT") or 0
                slot = int(slot_raw)

            area_val = cond.params.get("area") or params_upper.get("AREA")
            if area_val:
                a_str = str(area_val).upper()
                if "LEFT" in a_str:
                    slot |= 1 << 29
                elif "CENTER" in a_str:
                    slot |= 2 << 29
                elif "RIGHT" in a_str:
                    slot |= 3 << 29

            packed_slot = (slot & 0x0F) | ((comp_val & 0x0F) << 4) | (slot & 0xFFFFFF00)

            bytecode.extend(
                [
                    to_signed_32(int(op) + (1000 if cond.is_negated else 0)),
                    to_signed_32(val),
                    to_signed_32(attr & 0xFFFFFFFF),
                    to_signed_32((attr >> 32) & 0xFFFFFFFF),
                    to_signed_32(packed_slot),
                ]
            )

        elif cond.type == ConditionType.UNIQUE_NAMES_COUNT:
            # Map UNIQUE_NAMES_COUNT to CHECK_COUNT_STAGE with FILTER_UNIQUE_NAMES bit (32768)
            attr = self._pack_filter_attr(cond)
            attr |= EXTRA_CONSTANTS.get("FILTER_UNIQUE_NAMES", 32768)
            val = cond.value
            if val == 0:
                val = int(cond.params.get("min") or cond.params.get("count") or 0)
            
            comp_str = str(cond.params.get("comparison") or "GE").upper()
            comp_val = COMPARISONS.get(comp_str, 3) # Default GE
            slot = (int(TargetType.MEMBER_SELF) & 0x0F) | ((comp_val & 0x0F) << 4)

            # Use CONDITIONS directly to avoid dynamic attribute issues
            op_code = CONDITIONS.get("COUNT_STAGE", 203)
            
            bytecode.extend(
                [
                    to_signed_32(op_code),
                    to_signed_32(val),
                    to_signed_32(attr & 0xFFFFFFFF),
                    to_signed_32((attr >> 32) & 0xFFFFFFFF),
                    to_signed_32(slot),
                ]
            )
            cond.value = val
            cond.attr = attr
        else:
            if cond.type != ConditionType.NONE:
                print(f"CRITICAL WARNING: No opcode mapping for condition type: {cond.type.name}")

    def _compile_single_cost(self, cost: Cost, bytecode: List[int]):
        """Compile a cost into its corresponding opcode."""
        mapping = {
            AbilityCostType.ENERGY: Opcode.PAY_ENERGY,
            AbilityCostType.TAP_SELF: Opcode.SET_TAPPED,
            AbilityCostType.TAP_MEMBER: Opcode.TAP_MEMBER,
            AbilityCostType.DISCARD_HAND: Opcode.MOVE_TO_DISCARD,
            AbilityCostType.DISCARD_TOP_DECK: Opcode.MOVE_TO_DISCARD,
            AbilityCostType.PLACE_ENERGY_FROM_DECK: Opcode.PLACE_ENERGY_FROM_DECK,
            AbilityCostType.RETURN_HAND: Opcode.MOVE_MEMBER,
            AbilityCostType.SACRIFICE_SELF: Opcode.MOVE_TO_DISCARD,
            AbilityCostType.RETURN_MEMBER_TO_DECK: Opcode.MOVE_TO_DECK,
            AbilityCostType.RETURN_LIVE_TO_DECK: Opcode.MOVE_TO_DECK,
            AbilityCostType.RETURN_DISCARD_TO_DECK: Opcode.MOVE_TO_DECK,
            AbilityCostType.DISCARD_MEMBER: Opcode.MOVE_TO_DISCARD,
            AbilityCostType.DISCARD_LIVE: Opcode.MOVE_TO_DISCARD,
            AbilityCostType.DISCARD_ENERGY: Opcode.MOVE_TO_DISCARD,
            AbilityCostType.DISCARD_SUCCESS_LIVE: Opcode.MOVE_TO_DISCARD,
            AbilityCostType.DISCARD_STAGE_ENERGY: Opcode.MOVE_TO_DISCARD,
            AbilityCostType.REVEAL_HAND: Opcode.REVEAL_CARDS,
            AbilityCostType.REVEAL_HAND_ALL: Opcode.REVEAL_CARDS,
        }

        # Handle Named Costs (e.g. metadata-only costs handled via code)
        if cost.params.get("cost_type_name") == "CALC_SUM_COST":
            op = Opcode.CALC_SUM_COST
        elif cost.params.get("cost_type_name") == "SELECT_CARDS":
            op = Opcode.SELECT_CARDS
        elif cost.params.get("cost_type_name") == "SELECT_MEMBER":
            op = Opcode.SELECT_MEMBER
        elif cost.params.get("cost_type_name") == "SELECT_ENERGY":
            op = Opcode.PLACE_ENERGY_UNDER_MEMBER
        else:
            op = mapping.get(cost.type)

        if op is not None:
            attr = 0
            slot_params = {
                "target_slot": 0,
                "remainder_zone": 0,
                "source_zone": 0,
                "dest_zone": 0,
                "is_opponent": False,
                "is_reveal_until_live": False,
                "is_empty_slot": False,
                "is_wait": False,
                "is_dynamic": False,
                "area_idx": 0,
            }

            params_upper = {k.upper(): v for k, v in cost.params.items() if isinstance(k, str)}
            filter_expr = cost.params.get("filter") or params_upper.get("FILTER")
            source_name = str(cost.params.get("from") or params_upper.get("FROM") or "").lower()
            uses_filtered_discard_selection = (
                op == Opcode.MOVE_TO_DECK and source_name == "discard" and bool(filter_expr)
            )

            if uses_filtered_discard_selection:
                select_attr = self._pack_filter_attr(cost)
                if cost.is_optional:
                    select_attr |= EXTRA_CONSTANTS.get("FILTER_IS_OPTIONAL", 1 << 61)

                select_slot = pack_s_standard(
                    target_slot=int(TargetType.CARD_DISCARD),
                    remainder_zone=0,
                    source_zone=int(ZONES.get("DISCARD", 7)),
                    dest_zone=int(ZONES.get("DECK", 8)),
                    is_opponent=False,
                    is_reveal_until_live=False,
                    is_empty_slot=False,
                    is_wait=False,
                    is_dynamic=False,
                    area_idx=0,
                )

                value = cost.value
                count_raw = cost.params.get("count") or params_upper.get("COUNT")
                if not value and count_raw is not None:
                    value = int(count_raw)

                bytecode.extend(
                    [
                        int(Opcode.SELECT_CARDS),
                        to_signed_32(int(value)),
                        to_signed_32(select_attr & 0xFFFFFFFF),
                        to_signed_32((select_attr >> 32) & 0xFFFFFFFF),
                        to_signed_32(select_slot),
                    ]
                )
                return

            # --- Resolve Slot (Source) ---
            if cost.type in [
                AbilityCostType.DISCARD_HAND,
                AbilityCostType.RETURN_HAND,
                AbilityCostType.REVEAL_HAND,
                AbilityCostType.REVEAL_HAND_ALL,
            ]:
                slot_params["target_slot"] = int(TargetType.CARD_HAND)
            elif cost.type in [AbilityCostType.TAP_SELF, AbilityCostType.TAP_MEMBER, AbilityCostType.SACRIFICE_SELF]:
                slot_params["target_slot"] = int(TargetType.MEMBER_SELF)
            elif cost.type == AbilityCostType.DISCARD_ENERGY:
                slot_params["target_slot"] = int(TargetType.SELF)
            elif cost.type in [AbilityCostType.RETURN_DISCARD_TO_DECK]:
                slot_params["target_slot"] = int(TargetType.CARD_DISCARD)
            elif cost.type == AbilityCostType.DISCARD_TOP_DECK:
                slot_params["source_zone"] = ZONES.get("DECK_TOP", 1)
            elif cost.type in [AbilityCostType.RETURN_SUCCESS_LIVE_TO_HAND, AbilityCostType.DISCARD_SUCCESS_LIVE]:
                slot_params["source_zone"] = ZONES.get("SUCCESS_PILE", 14)
            elif cost.params.get("cost_type_name") == "SELECT_ENERGY":
                slot_params["target_slot"] = int(TargetType.SELF)
                slot_params["source_zone"] = ZONES.get("ENERGY", 3)
            else:
                slot_params["target_slot"] = int(TargetType.SELF)

            # --- Resolve Attr (Params/Destination) ---
            if op == Opcode.MOVE_TO_DECK:
                # 0=Discard, 1=Top, 2=Bottom
                to = str(cost.params.get("to") or params_upper.get("TO") or "top").lower()
                if to == "bottom":
                    slot_params["remainder_zone"] = int(EXTRA_CONSTANTS.get("DECK_POSITION_BOTTOM", 2))
                elif to == "top":
                    slot_params["remainder_zone"] = int(EXTRA_CONSTANTS.get("DECK_POSITION_TOP", 1))

            # O_SELECT_MEMBER / O_PLAY_MEMBER_FROM_HAND / MOVE_TO_DISCARD, encode filters into 'attr' (a)
            # O_SELECT_MEMBER / O_PLAY_MEMBER_FROM_HAND / MOVE_TO_DISCARD, encode filters into 'attr' (a)
            if op in [
                Opcode.SELECT_CARDS,
                Opcode.SELECT_MEMBER,
                Opcode.TAP_MEMBER,
                Opcode.PLAY_MEMBER_FROM_HAND,
                Opcode.PLAY_MEMBER_FROM_DISCARD,
                Opcode.MOVE_TO_DISCARD,
            ]:
                attr = self._pack_filter_attr(cost)
                # Value capture flag (Bit 25 of slot)
                if cost.params.get("destination") == "target_val" or params_upper.get("DESTINATION") == "TARGET_VAL":
                    slot_params["is_reveal_until_live"] = True  # Reuse bit 25 for capture

            if cost.params.get("cost_type_name") == "SELECT_CARDS":
                source_name = str(
                    cost.params.get("from")
                    or cost.params.get("source")
                    or params_upper.get("FROM")
                    or params_upper.get("SOURCE")
                    or "discard"
                ).lower()
                if source_name == "hand":
                    slot_params["source_zone"] = ZONES.get("HAND", 6)
                    slot_params["target_slot"] = int(TargetType.CARD_HAND)
                elif source_name == "stage":
                    slot_params["source_zone"] = ZONES.get("STAGE", 4)
                    slot_params["target_slot"] = int(TargetType.MEMBER_SELECT)
                elif source_name in ["deck", "deck_top"]:
                    slot_params["source_zone"] = ZONES.get("DECK_TOP", 1)
                    slot_params["target_slot"] = int(TargetType.CARD_DECK_TOP)
                else:
                    slot_params["source_zone"] = ZONES.get("DISCARD", 7)
                    slot_params["target_slot"] = int(TargetType.CARD_DISCARD)

            if cost.is_optional:
                attr |= EXTRA_CONSTANTS.get("FILTER_IS_OPTIONAL", 1 << 61)

            # Use value from cost params if available (max/count)
            value = cost.value
            count_raw = cost.params.get("count") or params_upper.get("COUNT")
            if not value and count_raw is not None:
                value = int(count_raw)

            # Fix: Default MOVE_TO_DISCARD, SET_TAPPED, and ACTIVATE_MEMBER for members to 1
            cur_slot_val = slot_params["target_slot"]
            if (
                op in [Opcode.MOVE_TO_DISCARD, Opcode.SET_TAPPED, Opcode.ACTIVATE_MEMBER]
                and value == 0
                and cur_slot_val
                in (int(TargetType.MEMBER_SELF), int(TargetType.MEMBER_OTHER), int(TargetType.MEMBER_SELECT))
            ):
                value = 1

            slot = pack_s_standard(**slot_params)
            bytecode.extend(
                [
                    int(op),
                    to_signed_32(int(value)),
                    to_signed_32(attr & 0xFFFFFFFF),
                    to_signed_32((attr >> 32) & 0xFFFFFFFF),
                    to_signed_32(slot),
                ]
            )

            if cost.params.get("cost_type_name") == "SELECT_CARDS":
                destination = str(cost.params.get("destination") or params_upper.get("DESTINATION") or "").lower()
                if destination in {"deck_bottom", "deck_top"}:
                    move_slot_params = {
                        "target_slot": 0,
                        "remainder_zone": int(
                            EXTRA_CONSTANTS.get(
                                "DECK_POSITION_BOTTOM" if destination == "deck_bottom" else "DECK_POSITION_TOP",
                                2 if destination == "deck_bottom" else 1,
                            )
                        ),
                        "source_zone": 0,
                        "dest_zone": int(ZONES.get("DECK", 8)),
                        "is_opponent": False,
                        "is_reveal_until_live": False,
                        "is_empty_slot": False,
                        "is_wait": False,
                        "is_dynamic": False,
                        "area_idx": 0,
                    }
                    move_slot = pack_s_standard(**move_slot_params)
                    bytecode.extend(
                        [
                            int(Opcode.MOVE_TO_DECK),
                            to_signed_32(int(value)),
                            to_signed_32(0),
                            to_signed_32(0),
                            to_signed_32(move_slot),
                        ]
                    )
        else:
            if cost.type != AbilityCostType.NONE:
                # This ensures we don't silently drop costs like we did with TAP_MEMBER
                print(f"CRITICAL WARNING: No opcode mapping for cost type: {cost.type.name}")

    def _compile_effect_wrapper(self, eff: Effect, bytecode: List[int]):
        # Fix: Use name comparison to avoid Enum identity issues from reloading/imports
        if eff.effect_type.name == "ORDER_DECK":
            # O_ORDER_DECK requires looking at cards first.
            # Emit: [O_LOOK_DECK, val, 0, 0] -> [O_ORDER_DECK, val, attr, 0]
            # attr: 0=Discard, 1=DeckTop, 2=DeckBottom
            rem = eff.params.get("remainder", "discard").lower()
            attr = 0
            if rem == "deck_top":
                attr = 1
            elif rem == "deck_bottom":
                attr = 2

            bytecode.extend(
                [int(Opcode.LOOK_DECK), to_signed_32(eff.value), to_signed_32(0), to_signed_32(0), to_signed_32(0)]
            )
            bytecode.extend(
                [
                    int(Opcode.ORDER_DECK),
                    to_signed_32(eff.value),
                    to_signed_32(attr & 0xFFFFFFFF),
                    to_signed_32((attr >> 32) & 0xFFFFFFFF),
                    to_signed_32(0),
                ]
            )
            return

        # Check for modal options on Effect OR Ability (fallback)
        modal_opts = eff.modal_options if eff.modal_options else self.modal_options

        if eff.effect_type == EffectType.SELECT_MODE and modal_opts:
            # Handle SELECT_MODE with jump table
            num_options = len(modal_opts)
            slot = 0
            if eff.target == TargetType.OPPONENT:
                slot |= 1 << 24
            # Emit header: [SELECT_MODE, NumOptions, 0, 0, slot]
            if hasattr(Opcode, "SELECT_MODE"):
                bytecode.extend(
                    [
                        int(Opcode.SELECT_MODE),
                        to_signed_32(num_options),
                        to_signed_32(0),
                        to_signed_32(0),
                        to_signed_32(slot),
                    ]
                )

            # Populate descriptive option names for the UI
            if "options" in eff.params:
                self.option_names = [str(opt) for opt in eff.params["options"]]

            # Placeholders for Jump Table
            jump_table_start_idx = len(bytecode)
            for _ in range(num_options):
                bytecode.extend([int(Opcode.JUMP), to_signed_32(0), to_signed_32(0), to_signed_32(0), to_signed_32(0)])

            # Compile each option and track start/end
            option_start_offsets = []
            end_jumps_locations = []

            for opt_instructions in modal_opts:
                # Record start offset (relative to current instruction pointer)
                current_idx = len(bytecode) // 5
                option_start_offsets.append(current_idx)

                # Compile option instructions
                for opt_instr in opt_instructions:
                    if isinstance(opt_instr, Cost):
                        self._compile_single_cost(opt_instr, bytecode)
                    elif isinstance(opt_instr, Condition):
                        self._compile_single_condition(opt_instr, bytecode)
                    else:
                        self._compile_single_effect(opt_instr, bytecode)

                # Add Jump to End (placeholder)
                end_jumps_locations.append(len(bytecode))
                bytecode.extend([int(Opcode.JUMP), to_signed_32(0), to_signed_32(0), to_signed_32(0), to_signed_32(0)])

            # Determine End Index
            end_idx = len(bytecode) // 5

            # Patch Jump Table (Start Jumps)
            for i in range(num_options):
                jump_instr_idx = (jump_table_start_idx // 5) + i
                target_idx = option_start_offsets[i]
                # Fix: Subtract 1 because SELECT_MODE handler in engine_rust adds 1 back unintentionally or
                # simply because the jump table itself counts as an instruction block in some offsets.
                # Specifically, the engine jump is handled as current_ip + 1 + offset.
                offset = target_idx - jump_instr_idx - 1
                bytecode[jump_instr_idx * 5 + 1] = offset

            # Patch End Jumps
            for loc in end_jumps_locations:
                jump_instr_idx = loc // 5
                offset = end_idx - jump_instr_idx
                bytecode[loc + 1] = offset

        else:
            if eff.target == TargetType.ALL_PLAYERS:
                # ALL_PLAYERS: Emit sequences for both SELF and OPPONENT
                # 1. SET_TARGET_SELF
                bytecode.extend(
                    [int(Opcode.SET_TARGET_SELF), to_signed_32(0), to_signed_32(0), to_signed_32(0), to_signed_32(0)]
                )
                # 2. Compile for SELF - COPY params to avoid shared mutations
                eff_self = Effect(eff.effect_type, eff.value, eff.value_cond, TargetType.PLAYER, eff.params.copy())
                eff_self.is_optional = eff.is_optional
                self._compile_single_effect(eff_self, bytecode)

                # 3. SET_TARGET_OPPONENT
                bytecode.extend(
                    [
                        int(Opcode.SET_TARGET_OPPONENT),
                        to_signed_32(0),
                        to_signed_32(0),
                        to_signed_32(0),
                        to_signed_32(0),
                    ]
                )
                # 4. Compile for OPPONENT - COPY params to avoid shared mutations
                eff_opp = Effect(eff.effect_type, eff.value, eff.value_cond, TargetType.OPPONENT, eff.params.copy())
                eff_opp.is_optional = eff.is_optional
                self._compile_single_effect(eff_opp, bytecode)

                # 5. Restore context to SELF (optional safety)
                bytecode.extend(
                    [int(Opcode.SET_TARGET_SELF), to_signed_32(0), to_signed_32(0), to_signed_32(0), to_signed_32(0)]
                )
            else:
                self._compile_single_effect(eff, bytecode)

    def _compile_single_effect(self, eff: Effect, bytecode: List[int]):
        # Normalize params to lowercase keys for consistent lookups
        eff.params = {str(k).lower(): v for k, v in eff.params.items()}
        source_val = 0
        if hasattr(Opcode, eff.effect_type.name):
            op = getattr(Opcode, eff.effect_type.name)

            move_member_raw_value = str(eff.params.get("raw_val") or "").upper()
            if eff.effect_type == EffectType.MOVE_MEMBER and (
                str(eff.value).upper() in ["ALL", "TARGETS"] or move_member_raw_value in ["ALL", "TARGET", "TARGETS"]
            ):
                val = 99
                attr = 99
            else:
                try:
                    val = int(eff.value)
                except (ValueError, TypeError):
                    val = 1
                attr = eff.params.get("color", eff.params.get("heart_type", 0))
                if not isinstance(attr, int):
                    attr = 0

            slot_params = {
                "target_slot": eff.target.value if hasattr(eff.target, "value") else int(eff.target),
                "remainder_zone": 0,
                "source_zone": 0,
                "dest_zone": 0,
                "is_opponent": False,
                "is_reveal_until_live": False,
                "is_empty_slot": False,
                "is_wait": False,
                "area_idx": 0,
                "is_dynamic": False,
            }

            self._resolve_effect_target(eff, slot_params)

            # --- Systemic Area Packing ---
            area_raw = eff.params.get("area", "")
            if not area_raw:
                f_str = str(eff.params.get("filter", "")).upper()
                if "AREA=CENTER" in f_str:
                    area_raw = "CENTER"
                elif "AREA=LEFT" in f_str:
                    area_raw = "LEFT_SIDE"
                elif "AREA=RIGHT" in f_str:
                    area_raw = "RIGHT_SIDE"

            if area_raw:
                a_str = str(area_raw).upper()
                if "LEFT" in a_str:
                    slot_params["area_idx"] = 1
                elif "CENTER" in a_str:
                    slot_params["area_idx"] = 2
                elif "RIGHT" in a_str:
                    slot_params["area_idx"] = 3

            self._resolve_effect_source_zone(eff, slot_params)

            # TAP/Interactive selection
            tap_raw_value = str(eff.params.get("raw_val") or "").upper()
            if eff.effect_type in (EffectType.TAP_OPPONENT, EffectType.TAP_MEMBER):
                if eff.effect_type == EffectType.TAP_MEMBER and tap_raw_value in ["TARGET", "TARGETS"]:
                    attr = 0
                else:
                    attr = self._pack_filter_attr(eff)
                if eff.effect_type == EffectType.TAP_MEMBER and tap_raw_value not in ["TARGET", "TARGETS"]:
                    attr |= 0x02  # Bit 1: Selection mode

            # PLACE_UNDER params
            if eff.effect_type == EffectType.PLACE_UNDER:
                source = str(eff.params.get("from") or eff.params.get("source") or "").lower()
                u_src_val = 0
                if source == "energy":
                    u_src_val = ZONES.get("ENERGY", 3)
                elif source == "discard":
                    u_src_val = ZONES.get("DISCARD", 7)
                slot_params["source_zone"] = u_src_val

            # ENERGY_CHARGE params
            if eff.effect_type == EffectType.ENERGY_CHARGE:
                if eff.params.get("wait") or eff.params.get("state") == "wait":
                    slot_params["is_wait"] = True

            # Empty Slot flag
            dest = str(eff.params.get("destination") or "").lower()
            if eff.params.get("is_empty_slot") or dest == "stage_empty" or "EMPTY" in dest:
                slot_params["is_empty_slot"] = True

            # Specialized Opcode Packing
            if eff.effect_type == EffectType.SELECT_MEMBER:
                attr = self._pack_filter_attr(eff)

            if eff.effect_type == EffectType.MOVE_MEMBER:
                destination = str(eff.params.get("destination") or "").lower()
                if destination == "target" or move_member_raw_value in ["TARGET", "TARGETS"]:
                    attr = 99

            if eff.effect_type in (EffectType.PLAY_MEMBER_FROM_HAND, EffectType.PLAY_MEMBER_FROM_DISCARD):
                attr = self._pack_filter_attr(eff)
                dest_raw = str(eff.params.get("destination") or "").upper()
                if dest_raw == "STAGE_EMPTY":
                    slot_params["target_slot"] = 4
                elif "BATON" in dest_raw:
                    slot_params["is_baton_slot"] = True

            if eff.effect_type == EffectType.PLAY_LIVE_FROM_DISCARD:
                attr = self._pack_filter_attr(eff)

            if eff.effect_type == EffectType.LOOK_AND_CHOOSE:
                val = self._pack_effect_look_and_choose(eff, val, slot_params)
                attr |= self._pack_filter_attr(eff)

            if eff.effect_type in (
                EffectType.SELECT_CARDS,
                EffectType.SELECT_MEMBER,
                EffectType.SELECT_LIVE,
                EffectType.MOVE_TO_DISCARD,
                EffectType.RECOVER_LIVE,
                EffectType.RECOVER_MEMBER,
            ):
                attr = self._pack_filter_attr(eff)
                src_zone_str = str(eff.params.get("source") or eff.params.get("from") or eff.params.get("zone") or "DECK").upper()
                if "," not in src_zone_str:
                    if src_zone_str == "HAND":
                        src_val = ZONES.get("HAND", 6)
                    elif src_zone_str == "DISCARD":
                        src_val = ZONES.get("DISCARD", 7)
                    elif src_zone_str in ("YELL", "REVEALED", "CHEER"):
                        src_val = ZONES.get("YELL", 15)
                    elif src_zone_str in ("STAGE", "TARGET_STAGE"):
                        src_val = ZONES.get("STAGE", 4)
                    elif (
                        src_zone_str == "DECK"
                        and eff.effect_type in (EffectType.SELECT_MEMBER, EffectType.MOVE_TO_DISCARD)
                    ):
                        src_val = ZONES.get("STAGE", 4)
                    else:
                        src_val = ZONES.get("DECK_TOP", 1)
                    slot_params["source_zone"] = src_val

                rem_val = eff.params.get("remainder_zone", 0)
                if not rem_val and eff.params.get("raw_val") == "REMAINDER":
                    rem_val = "DISCARD"
                    slot_params["target_slot"] = 0
                if isinstance(rem_val, str):
                    rem_map = {
                        "DISCARD": ZONES.get("DISCARD", 7),
                        "DECK": ZONES.get("DECK_TOP", 1),
                        "HAND": ZONES.get("HAND", 6),
                        "DECK_TOP": EXTRA_CONSTANTS.get("DECK_POSITION_TOP", 1),
                        "DECK_BOTTOM": EXTRA_CONSTANTS.get("DECK_POSITION_BOTTOM", 2),
                    }
                    rem_val = rem_map.get(rem_val.upper(), 0)
                slot_params["remainder_zone"] = rem_val

            if eff.effect_type == EffectType.MOVE_MEMBER and attr != 99:
                attr = self._pack_filter_attr(eff)
                src_zone_str = str(eff.params.get("source") or eff.params.get("from") or eff.params.get("zone") or "DECK").upper()
                if "," not in src_zone_str:
                    if src_zone_str == "HAND":
                        src_val = ZONES.get("HAND", 6)
                    elif src_zone_str == "DISCARD":
                        src_val = ZONES.get("DISCARD", 7)
                    elif src_zone_str in ("YELL", "REVEALED", "CHEER"):
                        src_val = ZONES.get("YELL", 15)
                    elif src_zone_str in ("STAGE", "TARGET_STAGE"):
                        src_val = ZONES.get("STAGE", 4)
                    else:
                        src_val = ZONES.get("DECK_TOP", 1)
                    slot_params["source_zone"] = src_val

                rem_val = eff.params.get("remainder_zone", 0)
                if not rem_val and eff.params.get("raw_val") == "REMAINDER":
                    rem_val = "DISCARD"
                    slot_params["target_slot"] = 0
                if isinstance(rem_val, str):
                    rem_map = {
                        "DISCARD": ZONES.get("DISCARD", 7),
                        "DECK": ZONES.get("DECK_TOP", 1),
                        "HAND": ZONES.get("HAND", 6),
                        "DECK_TOP": EXTRA_CONSTANTS.get("DECK_POSITION_TOP", 1),
                        "DECK_BOTTOM": EXTRA_CONSTANTS.get("DECK_POSITION_BOTTOM", 2),
                    }
                    rem_val = rem_map.get(rem_val.upper(), 0)
                slot_params["remainder_zone"] = rem_val

            if eff.effect_type == EffectType.MOVE_TO_DISCARD:
                # REMAINDER handling for LOOK_AND_CHOOSE_ORDER
                if not rem_val and eff.params.get("raw_val") == "REMAINDER":
                    rem_val = "DISCARD"
                    slot_params["target_slot"] = 0
                
                # For UNTIL_SIZE operations, default source is HAND (not STAGE)
                # as UNTIL_SIZE is used for hand size checks
                default_source = "hand" if eff.params.get("operation") == "UNTIL_SIZE" else "stage"
                src_val = eff.params.get("source", default_source).upper()
                if src_val == "HAND":
                    src_val = ZONES.get("HAND", 6)
                elif src_val == "DISCARD":
                    src_val = ZONES.get("DISCARD", 7)
                elif any(k in src_val for k in ["DECK", "LOOKED"]):
                    src_val = ZONES.get("DECK_TOP", 1)
                else:
                    src_val = ZONES.get("STAGE", 4)
                slot_params["source_zone"] = src_val

                if isinstance(rem_val, str):
                    rem_map = {
                        "DISCARD": ZONES.get("DISCARD", 7),
                        "DECK_TOP": ZONES.get("DECK_TOP", 1),
                        "DECK_BOTTOM": ZONES.get("DECK_BOTTOM", 2),
                        "HAND": ZONES.get("HAND", 6),
                    }
                    slot_params["remainder_zone"] = rem_map.get(rem_val.upper(), 0)
                
                slot_params["dest_zone"] = ZONES.get("DISCARD", 7)

            if eff.effect_type == EffectType.PLACE_UNDER:
                source = str(eff.params.get("from") or eff.params.get("source") or "").lower()
                u_src_val = 0
                if source == "energy":
                    u_src_val = ZONES.get("ENERGY", 3)
                elif source == "discard":
                    u_src_val = ZONES.get("DISCARD", 7)
                slot_params["source_zone"] = u_src_val

            # ENERGY_CHARGE params
            if eff.effect_type == EffectType.ENERGY_CHARGE:
                if eff.params.get("wait") or eff.params.get("state") == "wait":
                    slot_params["is_wait"] = True

            # Empty Slot flag
            dest = str(eff.params.get("destination") or "").lower()
            if eff.params.get("is_empty_slot") or dest == "stage_empty" or "EMPTY" in dest:
                slot_params["is_empty_slot"] = True

            # Specialized Opcode Packing
            if eff.effect_type == EffectType.SELECT_MEMBER:
                attr = self._pack_filter_attr(eff)

            if eff.effect_type == EffectType.MOVE_MEMBER:
                destination = str(eff.params.get("destination") or "").lower()
                if destination == "target" or move_member_raw_value in ["TARGET", "TARGETS"]:
                    attr = 99

            if eff.effect_type in (EffectType.PLAY_MEMBER_FROM_HAND, EffectType.PLAY_MEMBER_FROM_DISCARD):
                attr = self._pack_filter_attr(eff)
                dest_raw = str(eff.params.get("destination") or "").upper()
                if dest_raw == "STAGE_EMPTY":
                    slot_params["target_slot"] = 4
                elif "BATON" in dest_raw:
                    slot_params["is_baton_slot"] = True

            if eff.effect_type == EffectType.PLAY_LIVE_FROM_DISCARD:
                attr = self._pack_filter_attr(eff)

            if eff.effect_type == EffectType.LOOK_AND_CHOOSE:
                val = self._pack_effect_look_and_choose(eff, val, slot_params)
                attr |= self._pack_filter_attr(eff)

            if eff.effect_type in (
                EffectType.SELECT_CARDS,
                EffectType.SELECT_MEMBER,
                EffectType.SELECT_LIVE,
                EffectType.MOVE_TO_DISCARD,
                EffectType.RECOVER_LIVE,
                EffectType.RECOVER_MEMBER,
            ):
                attr = self._pack_filter_attr(eff)
                src_zone_str = str(eff.params.get("source") or eff.params.get("from") or eff.params.get("zone") or "DECK").upper()
                if "," not in src_zone_str:
                    if src_zone_str == "HAND":
                        src_val = ZONES.get("HAND", 6)
                    elif src_zone_str == "DISCARD":
                        src_val = ZONES.get("DISCARD", 7)
                    elif src_zone_str in ("YELL", "REVEALED", "CHEER"):
                        src_val = ZONES.get("YELL", 15)
                    elif src_zone_str in ("STAGE", "TARGET_STAGE"):
                        src_val = ZONES.get("STAGE", 4)
                    elif (
                        src_zone_str == "DECK"
                        and eff.effect_type in (EffectType.SELECT_MEMBER, EffectType.MOVE_TO_DISCARD)
                    ):
                        src_val = ZONES.get("STAGE", 4)
                    else:
                        src_val = ZONES.get("DECK_TOP", 1)
                    slot_params["source_zone"] = src_val

                rem_val = eff.params.get("remainder_zone", 0)
                if not rem_val and eff.params.get("raw_val") == "REMAINDER":
                    rem_val = "DISCARD"
                    slot_params["target_slot"] = 0
                if isinstance(rem_val, str):
                    rem_map = {
                        "DISCARD": ZONES.get("DISCARD", 7),
                        "DECK": ZONES.get("DECK_TOP", 1),
                        "HAND": ZONES.get("HAND", 6),
                        "DECK_TOP": EXTRA_CONSTANTS.get("DECK_POSITION_TOP", 1),
                        "DECK_BOTTOM": EXTRA_CONSTANTS.get("DECK_POSITION_BOTTOM", 2),
                    }
                    rem_val = rem_map.get(rem_val.upper(), 0)
                slot_params["remainder_zone"] = rem_val

            if eff.effect_type == EffectType.MOVE_MEMBER and attr != 99:
                attr = self._pack_filter_attr(eff)
                src_zone_str = str(eff.params.get("source") or eff.params.get("from") or eff.params.get("zone") or "DECK").upper()
                if "," not in src_zone_str:
                    if src_zone_str == "HAND":
                        src_val = ZONES.get("HAND", 6)
                    elif src_zone_str == "DISCARD":
                        src_val = ZONES.get("DISCARD", 7)
                    elif src_zone_str in ("YELL", "REVEALED", "CHEER"):
                        src_val = ZONES.get("YELL", 15)
                    elif src_zone_str in ("STAGE", "TARGET_STAGE"):
                        src_val = ZONES.get("STAGE", 4)
                    else:
                        src_val = ZONES.get("DECK_TOP", 1)
                    slot_params["source_zone"] = src_val

                rem_val = eff.params.get("remainder_zone", 0)
                if not rem_val and eff.params.get("raw_val") == "REMAINDER":
                    rem_val = "DISCARD"
                    slot_params["target_slot"] = 0
                if isinstance(rem_val, str):
                    rem_map = {
                        "DISCARD": ZONES.get("DISCARD", 7),
                        "DECK": ZONES.get("DECK_TOP", 1),
                        "HAND": ZONES.get("HAND", 6),
                        "DECK_TOP": EXTRA_CONSTANTS.get("DECK_POSITION_TOP", 1),
                        "DECK_BOTTOM": EXTRA_CONSTANTS.get("DECK_POSITION_BOTTOM", 2),
                    }
                    rem_val = rem_map.get(rem_val.upper(), 0)
                slot_params["remainder_zone"] = rem_val

            if eff.effect_type == EffectType.SET_HEART_COST:
                val, attr = self._pack_effect_heart_cost(eff, val, attr)

            if eff.effect_type == EffectType.REVEAL_UNTIL:
                attr = self._pack_filter_attr(eff)
                if (
                    eff.value_cond == ConditionType.TYPE_CHECK
                    and str(eff.params.get("card_type", "")).lower() == "live"
                ):
                    slot_params["is_reveal_until_live"] = True
                elif eff.value_cond == ConditionType.COST_CHECK:
                    attr = int(eff.params.get("min", 0))

            if eff.effect_type == EffectType.META_RULE:
                m_type = str(eff.params.get("type", "") or eff.params.get("meta_type", "") or "CHEER_MOD").upper()
                attr = META_RULE_TYPES.get(m_type, 0)
                if attr == 1:
                    src = str(eff.params.get("source", "")).lower()
                    if src == "all_blade" or m_type == "ALL_BLADE_AS_ANY_HEART":
                        val = 1
                    elif src == "blade":
                        val = 2

            if eff.effect_type == EffectType.RESTRICTION:
                restriction_type = str(eff.params.get("type", "")).lower()
                restriction_map = {
                    "live": 1,
                    "placement": 2,
                }
                attr = restriction_map.get(restriction_type, attr)

            if eff.effect_type in (
                EffectType.MOVE_TO_DISCARD,
                EffectType.COLOR_SELECT,
                EffectType.TRANSFORM_HEART,
                EffectType.TRANSFORM_COLOR,
            ):
                attr = self._pack_filter_attr(eff)
                if eff.effect_type == EffectType.MOVE_TO_DISCARD and eff.params.get("operation") == "UNTIL_SIZE":
                    val = (int(val) & 0x7FFFFFFF) | (1 << 31)

            val, attr = self._resolve_effect_dynamic_multiplier(eff, val, slot_params, attr)

            # Default to Choice (slot 4) if target is generic
            is_non_stage_discard = eff.effect_type == EffectType.MOVE_TO_DISCARD and slot_params["source_zone"] in (
                ZONES.get("HAND", 6),
                ZONES.get("DECK", 5),
            )
            if (
                eff.target in (TargetType.SELF, TargetType.PLAYER)
                and not is_non_stage_discard
                and not slot_params.get("is_dynamic", False)
                and not (eff.effect_type == EffectType.MOVE_MEMBER and attr == 99)
            ):
                slot_params["target_slot"] = 4

            # TARGETS usually means "the previously selected player-stage members".
            # For sweep selectors like SELECT_MEMBER(ALL) {FILTER="PLAYER"} -> TARGETS,
            # follow-up stage buffs should resolve as a player-wide stage effect.
            if (
                str(eff.params.get("destination") or "").lower() == "targets"
                and eff.target == TargetType.PLAYER
                and eff.effect_type in (EffectType.ADD_BLADES, EffectType.ADD_HEARTS, EffectType.BUFF_POWER, EffectType.GRANT_ABILITY)
            ):
                slot_params["target_slot"] = int(TargetType.PLAYER)

            # SYSTEMIC FIX: If this is REDUCE_COST with dynamic multiplier, base value should be 1
            if eff.effect_type == EffectType.REDUCE_COST and slot_params.get("is_dynamic"):
                val = 1

            # SYSTEMIC FIX: Set is_wait if wait flow is detected
            if eff.params.get("wait") or eff.params.get("wait_flow"):
                slot_params["is_wait"] = True

            slot = pack_s_standard(**slot_params)

            # Redundant setting for PREVENT_PLAY_TO_SLOT (relies on slot bit 24)
            if eff.effect_type == EffectType.PREVENT_PLAY_TO_SLOT:
                pass  # Target opponent bit 24 handles this generically

            # ENSURE OPTIONAL BIT 61 SET FOR ALL OPCODES
            if eff.is_optional or eff.params.get("is_optional"):
                attr |= EXTRA_CONSTANTS.get("FILTER_IS_OPTIONAL", 1 << 61)

            attr_val = attr if not eff.params.get("all") else (attr | 0x80)

            # --- SYSTEMIC FIX: Ensure Opcode Mapping for all types ---
            if eff.effect_type == EffectType.LOOK_REORDER_DISCARD:
                op = Opcode.LOOK_REORDER_DISCARD
                v = int(val)
                bytecode.extend(
                    [
                        int(op),
                        to_signed_32(v),
                        to_signed_32(attr_val & 0xFFFFFFFF),
                        to_signed_32((attr_val >> 32) & 0xFFFFFFFF),
                        to_signed_32(slot),
                    ]
                )
            elif eff.effect_type == EffectType.DIV_VALUE:
                op = Opcode.DIV_VALUE
                v = int(eff.params.get("divisor") or eff.value or 2)
                bytecode.extend([int(op), to_signed_32(v), 0, 0, 0])
            elif eff.effect_type == EffectType.REVEAL_UNTIL:
                op = Opcode.REVEAL_UNTIL
                v = int(val)
                bytecode.extend(
                    [
                        int(op),
                        to_signed_32(v),
                        to_signed_32(attr_val & 0xFFFFFFFF),
                        to_signed_32((attr_val >> 32) & 0xFFFFFFFF),
                        to_signed_32(slot),
                    ]
                )
            elif eff.effect_type == EffectType.CALC_SUM_COST:
                op = Opcode.CALC_SUM_COST
                bytecode.extend(
                    [
                        int(op),
                        to_signed_32(val),
                        to_signed_32(attr_val & 0xFFFFFFFF),
                        to_signed_32((attr_val >> 32) & 0xFFFFFFFF),
                        to_signed_32(slot),
                    ]
                )
            else:
                # SYSTEMIC FIX: Ensure filter is packed if present in params for generic effects
                # This fixes data loss for ADD_BLADES, ADD_HEARTS, BOOST_SCORE etc when they carry a filter.
                if "filter" in eff.params and attr == 0:
                    attr_val = self._pack_filter_attr(eff)
                    if eff.is_optional or eff.params.get("is_optional"):
                        attr_val |= EXTRA_CONSTANTS.get("FILTER_IS_OPTIONAL", 1 << 61)

                # Fix: Default MOVE_TO_DISCARD for members to 1
                if (
                    op == Opcode.MOVE_TO_DISCARD
                    and val == 0
                    and slot
                    in (int(TargetType.MEMBER_SELF), int(TargetType.MEMBER_OTHER), int(TargetType.MEMBER_SELECT))
                ):
                    val = 1

                bytecode.extend(
                    [
                        int(op),
                        to_signed_32(val),
                        to_signed_32(attr_val & 0xFFFFFFFF),  # a_low
                        to_signed_32((attr_val >> 32) & 0xFFFFFFFF),  # a_high
                        to_signed_32(slot),
                    ]
                )

    def _resolve_effect_target(self, eff: Effect, slot_params: Dict[str, Any]):
        """--- Target Resolution from Params ---"""
        target_raw = eff.params.get("target") or eff.params.get("to")
        if target_raw:
            target_str = str(target_raw).upper()
            target_map = {
                "HAND": TargetType.CARD_HAND,
                "CARD_HAND": TargetType.CARD_HAND,
                "DISCARD": TargetType.CARD_DISCARD,
                "CARD_DISCARD": TargetType.CARD_DISCARD,
                "DECK": TargetType.CARD_DECK_TOP,
                "CARD_DECK_TOP": TargetType.CARD_DECK_TOP,
                "PLAYER": TargetType.PLAYER,
                "SELF": TargetType.SELF,
                "OPPONENT": TargetType.OPPONENT,
                "MEMBER_SELF": TargetType.MEMBER_SELF,
                "MEMBER_SELECT": TargetType.MEMBER_SELECT,
            }
            if target_str in target_map:
                eff.target = target_map[target_str]
            elif "MEMBER" in target_str:
                if "OTHER" in target_str:
                    eff.target = TargetType.MEMBER_OTHER
                else:
                    eff.target = TargetType.MEMBER_SELECT
        elif eff.effect_type == EffectType.TAP_OPPONENT:
            eff.target = TargetType.OPPONENT
            
        # Update slot_params with the new target
        slot_params["target_slot"] = eff.target.value if hasattr(eff.target, "value") else int(eff.target)

    def _resolve_effect_source_zone(self, eff: Effect, slot_params: Dict[str, Any]):
        """--- Zone Relocation ---"""
        src_val = 0
        if eff.effect_type in (
            EffectType.RECOVER_MEMBER,
            EffectType.RECOVER_LIVE,
            EffectType.PLAY_MEMBER_FROM_DISCARD,
            EffectType.PLAY_LIVE_FROM_DISCARD,
        ):
            source = str(eff.params.get("source") or eff.params.get("zone") or "discard").lower()
            src_val = ZONES.get("DISCARD", 7) if source == "discard" else 0
            if source == "yell":
                src_val = ZONES.get("YELL", 15)
            elif source in ("deck", "deck_top"):
                src_val = ZONES.get("DECK_TOP", 1)
            slot_params["source_zone"] = src_val

        # TAP/Interactive selection also uses source zone
        if eff.effect_type in (EffectType.TAP_OPPONENT, EffectType.TAP_MEMBER):
            slot_params["source_zone"] = src_val

    def _pack_effect_look_and_choose(self, eff: Effect, val: int, slot_params: Dict[str, Any]) -> int:
        """Special encoding for LOOK_AND_CHOOSE: val = look_count | (pick_count << 8) | (color_mask << 23)"""
        char_ids = []
        # Simple extraction of up to 3 character IDs
        raw_names = str(eff.params.get("group") or eff.params.get("target_name") or eff.params.get("character") or "")
        if raw_names:
            parts = raw_names.replace(",", "/").split("/")
            for p in parts[:3]:
                p = p.strip()
                if p in CHAR_MAP:
                    char_ids.append(CHAR_MAP[p])

        look_v = {
            "count": val,
            "char_id_1": char_ids[0] if char_ids else 0,
            "char_id_2": char_ids[1] if len(char_ids) > 1 else 0,
            "char_id_3": char_ids[2] if len(char_ids) > 2 else 0,
            "reveal": 1 if eff.params.get("reveal") else 0,
            "dest_discard": 1 if eff.params.get("destination") == "discard" or eff.params.get("dest_discard") else 0,
        }
        val = pack_v_look_choose(**look_v)

        src = str(eff.params.get("source") or eff.params.get("zone") or "DECK").upper()
        src_val = ZONES.get("DECK_TOP", 1)
        if src == "HAND":
            src_val = ZONES.get("HAND", 6)
        elif src == "DISCARD":
            src_val = ZONES.get("DISCARD", 7)
        elif src in ("YELL", "REVEALED", "CHEER"):
            src_val = ZONES.get("YELL", 15)
        elif src == "ENERGY":
            src_val = ZONES.get("ENERGY", 3)
        slot_params["source_zone"] = src_val

        rem_dest_str = str(eff.params.get("remainder") or eff.params.get("destination") or "").upper()
        rem_val = 0
        if rem_dest_str == "DISCARD":
            rem_val = ZONES.get("DISCARD", 7)
        elif rem_dest_str == "DECK":
            rem_val = ZONES.get("DECK_TOP", 1)
        elif rem_dest_str == "HAND":
            rem_val = ZONES.get("HAND", 6)
        elif rem_dest_str == "DECK_TOP":
            rem_val = EXTRA_CONSTANTS.get("DECK_POSITION_TOP", 1)
        elif rem_dest_str == "DECK_BOTTOM":
            rem_val = EXTRA_CONSTANTS.get("DECK_POSITION_BOTTOM", 2)
        slot_params["remainder_zone"] = rem_val

        # Parity Fix: Set is_wait if 'wait' parameter is present
        if eff.params.get("wait") or eff.params.get("wait_flow"):
            slot_params["is_wait"] = True

        return val

    def _pack_effect_heart_cost(self, eff: Effect, val: int, attr: int) -> Tuple[int, int]:
        """Specialized packing for SET_HEART_COST."""
        colors = ["pink", "red", "yellow", "green", "blue", "purple"]
        v_params = {c: int(eff.params.get(c, 0)) for c in colors}
        val = pack_v_heart_counts(**v_params)

        color_map = HEART_COLOR_MAP
        req_list = []
        add_val = eff.params.get("add")
        if isinstance(add_val, (str, list)):
            parts = add_val.replace(",", "/").split("/") if isinstance(add_val, str) else add_val
            req_list = [color_map.get(str(p).strip().upper(), 0) for p in parts[:8]]

        any_count = int(eff.params.get("any", 0))
        for _ in range(any_count):
            if len(req_list) < 8:
                req_list.append(HEART_COLOR_MAP.get("ANY", 7))

        a_params = {f"req_{i + 1}": req_list[i] if i < len(req_list) else 0 for i in range(8)}
        unit_val = eff.params.get("unit")
        if unit_val:
            try:
                from engine.models.enums import Unit

                u_id = int(str(unit_val)) if str(unit_val).isdigit() else int(Unit.from_japanese_name(str(unit_val)))
                a_params["unit_enabled"] = True
                a_params["unit_id"] = u_id & 0x7F
            except (AttributeError, TypeError, ValueError):
                pass
        attr = pack_a_heart_cost(**a_params)
        return val, attr

    def _resolve_effect_dynamic_multiplier(self, eff: Effect, val: int, slot_params: Dict[str, Any], attr: int) -> Tuple[int, int]:
        """Resolve dynamic multiplier logic for effects."""
        divisor = 1
        params = eff.params
        if not (params.get("per_card") or params.get("per_member") or params.get("has_multiplier") or params.get("per_energy") or params.get("per_energy_paid")):
            return val, attr

        # Extract scaling divisor if present
        divisor = int(params.get("per_energy") or params.get("per_energy_paid") or params.get("per_card_divisor") or 1)

        count_src = str(params.get("per_card", "")).upper()
        if count_src == "COUNT" and hasattr(self, "_last_counted_zone") and self._last_counted_zone:
            count_src = self._last_counted_zone

        count_op = COUNT_SOURCES.get(count_src, int(ConditionType.COUNT_STAGE))
        slot_params["remainder_zone"] = count_op
        slot_params["is_dynamic"] = True

        # Ensure multiplier threshold is 1 if not specified
        if not params.get("value_enabled") and not params.get("cost_ge") and not params.get("cost_le"):
            params["value_enabled"] = True
            params["value_threshold"] = 1

        # SYSTEMIC FIX: If this is REDUCE_COST, base value should be 1
        if eff.effect_type == EffectType.REDUCE_COST:
            # We can't easily change 'val' here because it's passed by value
            # But we can update the effect value in place if needed, or caller handles it.
            pass

        # Packed value with divisor in high bits
        packed_val = pack_v_scalar_dynamic(base_value=val, divisor=divisor)

        # Ensure the DYNAMIC_VALUE bit (bit 60) is set in the attribute for the engine to recognize scaling
        dynamic_bit = EXTRA_CONSTANTS.get("DYNAMIC_VALUE", 1 << 60)
        return packed_val, self._pack_filter_attr(eff) | dynamic_bit

    def _pack_filter_slot(self, area_str: str) -> int:
        """Helper to pack area strings into slot bits (29-31)."""
        slot = 0
        a_str = area_str.upper()
        if "LEFT" in a_str:
            slot |= 1 << 29
        elif "CENTER" in a_str:
            slot |= 2 << 29
        elif "RIGHT" in a_str:
            slot |= 3 << 29
        return slot

    def _pack_filter_attr(self, source: Any) -> int:
        """

        Standardized packing for all filter parameters (Revision 5, 64-bit).

        'source' can be an Effect, Condition, or direct Dict params.

        """
        attr = 0
        from engine.models.enums import CHAR_MAP, Group, HeartColor, Unit
        from engine.models.generated_metadata import CHARACTER_IDS

        # 0. Initialize params from various sources
        if hasattr(source, "params"):
            params = source.params
        elif isinstance(source, dict):
            params = source
        else:
            params = {}

        params_upper = {str(k).upper(): v for k, v in params.items() if isinstance(k, str)}

        # Extract filter string and other parameters
        raw_filter_str = str(
            params.get("filter")
            or params_upper.get("FILTER")
            or params.get("player_center_filter")
            or params_upper.get("PLAYER_CENTER_FILTER")
            or params.get("opponent_center_filter")
            or params_upper.get("OPPONENT_CENTER_FILTER")
            or ""
        )
        filter_str = raw_filter_str.upper()

        # Structured object for Phase 3 parity
        filter_obj = {
            "target_player": 0,
            "card_type": 0,
            "group_enabled": False,
            "group_id": 0,
            "is_tapped": False,
            "has_blade_heart": False,
            "not_has_blade_heart": False,
            "unique_names": False,
            "unit_enabled": False,
            "unit_id": 0,
            "value_enabled": False,
            "value_threshold": 0,
            "is_le": False,
            "is_cost_type": False,
            "color_mask": 0,
            "char_id_1": 0,
            "char_id_2": 0,
            "zone_mask": 0,
            "special_id": 0,
            "is_setsuna": False,
            "compare_accumulated": False,
            "is_optional": False,
            "keyword_energy": False,
            "keyword_member": False,
        }

        # Use a separate local variable for filter-specific value thresholding
        # to avoid 'val' contamination from the parent command (e.g. COUNT_MEMBER(2) shouldn't require 2 hearts)
        f_val = 0
        colors = params.get("colors") or params.get("choices") or ([params.get("color")] if "color" in params else [])
        sid = params.get("special_id") or params_upper.get("SPECIAL_ID")

        # 1. Target Player (Bits 0-1)
        if hasattr(source, "target") and source.target == TargetType.OPPONENT:
            filter_obj["target_player"] = 2
        elif params_upper.get("OPPONENT") or params_upper.get("TARGET_OPPONENT"):
            filter_obj["target_player"] = 2
        elif "OPPONENT" in filter_str:
            filter_obj["target_player"] = 2
        elif hasattr(source, "target") and source.target in (TargetType.PLAYER, TargetType.SELF):
            filter_obj["target_player"] = 1
        else:
            filter_obj["target_player"] = 0  # Parity Fix: Default to 0 (Unspecified)

        # Check for ANY_STAGE area parameter which indicates checking both players' stages
        area_val = params.get("area") or params_upper.get("AREA")
        if area_val:
            area_str = str(area_val).upper()
            if "ANY_STAGE" in area_str:
                filter_obj["target_player"] = 3  # BOTH players' stages

        # 2. Card Type (Bits 2-3)
        ctype = str(params.get("type") or params.get("card_type") or "").lower()
        if not ctype and "TYPE=" in filter_str:
            m = re.search(r"TYPE=(\w+)", filter_str)
            if m:
                ctype = m.group(1).lower()
        elif not ctype and "TYPE_" in filter_str:
            # Handle TYPE_MEMBER, TYPE_LIVE format in filter string
            m = re.search(r"TYPE_(\w+)", filter_str)
            if m:
                ctype = m.group(1).lower()

        if "live" in ctype:
            filter_obj["card_type"] = 2
        elif "member" in ctype:
            filter_obj["card_type"] = 1

        # 3. Group Filter (Bit 4 + Bits 5-11)
        group_val = params.get("group") or params.get("group_id") or params_upper.get("GROUP_ID")
        if not group_val and "GROUP_ID=" in filter_str:
            m = re.search(r"GROUP_ID=(\d+)", filter_str)
            if m:
                group_val = m.group(1)
        elif not group_val and "GROUP_" in filter_str:
            m = re.search(r"GROUP_([A-Z]+)", filter_str)
            if m:
                group_val = m.group(1)
        elif not group_val and "NIJIGASAKI" in filter_str:
            group_val = 2
        elif not group_val and "LIELLA" in filter_str:
            group_val = 3
        elif not group_val and "HASUNOSORA" in filter_str:
            group_val = 4

        if group_val:
            try:
                g_id = (
                    int(str(group_val))
                    if str(group_val).isdigit()
                    else int(Group.from_japanese_name(str(group_val).replace("_", " ")))
                )
                filter_obj["group_enabled"] = True
                filter_obj["group_id"] = g_id & 0x7F
            except (AttributeError, TypeError, ValueError):
                pass

        # 4. Unit Filter (Bit 16 + Bits 17-23)
        # NOTE: Some keywords like "UNIT_HASUNOSORA" are actually GROUP constraints, not UNIT constraints.
        # We must intercept these and treat them as groups instead of trying to resolve them as units.
        unit_val = params.get("unit") or params.get("unit_id") or params_upper.get("UNIT_ID")
        if not unit_val and "UNIT_ID=" in filter_str:
            m = re.search(r"UNIT_ID=(\d+)", filter_str)
            if m:
                unit_val = m.group(1)
        elif not unit_val and "UNIT_" in filter_str:
            m = re.search(r"UNIT_([A-Z0-9_]+)", filter_str)
            if m:
                unit_val = m.group(1)
        elif not unit_val and "UNIT_BIBI" in filter_str:
            unit_val = 2

        # Check if unit_val is actually a GROUP keyword (HASUNOSORA, LIELLA, NIJIGASAKI, etc.)
        # If so, treat it as a group constraint instead of a unit constraint
        if unit_val and isinstance(unit_val, str):
            unit_val_upper = str(unit_val).upper()
            # Map group-like keywords that might appear as UNIT_*
            group_keyword_map = {
                "HASU": 4,
                "HASUNOSORA": 4,
                "LIELLA": 3,
                "NIJIGASAKI": 2,
                "AQUOURS": 1,
                "MUS": 0,
            }
            # If this keyword is actually a group, handle it as a group instead
            if unit_val_upper in group_keyword_map:
                if not filter_obj.get("group_enabled"):
                    filter_obj["group_enabled"] = True
                    filter_obj["group_id"] = group_keyword_map[unit_val_upper]
                unit_val = None  # Clear so we don't process it as a unit below

        if unit_val:
            try:
                u_id = (
                    int(str(unit_val))
                    if str(unit_val).isdigit()
                    else int(Unit.from_japanese_name(str(unit_val).replace("_", " ")))
                )
                filter_obj["unit_enabled"] = True
                filter_obj["unit_id"] = u_id & 0x7F
            except (AttributeError, TypeError, ValueError):
                pass

        # 5. Cost Filter (Bit 24 + Bits 25-29 + Bit 30=Mode + Bit 31=Type=1)
        c_min = params.get("cost_ge")  # Only check explicit cost GE/LE params
        c_max = params.get("cost_le") or params.get("total_cost_le")

        if c_min is None and ("COST_GE=" in filter_str or "COST_GE_" in filter_str):
            m = re.search(r"COST_GE[=_](\d+)", filter_str)
            if m:
                c_min = m.group(1)
        if c_max is None and ("COST_LE=" in filter_str or "COST_LE_" in filter_str):
            m = re.search(r"COST_LE[=_](\d+)", filter_str)
            if m:
                c_max = m.group(1)

        if "COST_LT_TARGET_VAL" in filter_str:
            filter_obj["value_enabled"] = True
            filter_obj["is_le"] = True
            filter_obj["compare_accumulated"] = True
            filter_obj["is_cost_type"] = True
        elif "COST_EQ=BASE_COST+" in filter_str:
            m = re.search(r"COST_EQ=BASE_COST\+(\d+)", filter_str)
            if m:
                filter_obj["value_enabled"] = True
                filter_obj["value_threshold"] = int(m.group(1)) & 0x1F
                filter_obj["compare_accumulated"] = True
                filter_obj["is_cost_type"] = True
                filter_obj["special_id"] = 5
        elif "COST_EQ_TARGET_PLUS_" in filter_str:
            m = re.search(r"COST_EQ_TARGET_PLUS_(\d+)", filter_str)
            if m:
                filter_obj["value_enabled"] = True
                filter_obj["value_threshold"] = int(m.group(1)) & 0x1F
                filter_obj["compare_accumulated"] = True
                filter_obj["is_cost_type"] = True
                filter_obj["special_id"] = 5
        elif c_min is not None:
            try:
                val_c = int(c_min)
                filter_obj["value_enabled"] = True
                filter_obj["value_threshold"] = val_c & 0x1F
                filter_obj["is_cost_type"] = True
                filter_obj["is_le"] = False
            except (TypeError, ValueError):
                pass
        elif c_max is not None:
            try:
                val_c = int(c_max)
                filter_obj["value_enabled"] = True
                filter_obj["value_threshold"] = val_c & 0x1F
                filter_obj["is_cost_type"] = True
                filter_obj["is_le"] = True
            except (TypeError, ValueError):
                pass

        # 5.1 Heart Sum Support
        sum_ge = params.get("sum_heart_total_ge") or params_upper.get("SUM_HEART_TOTAL_GE")
        sum_le = params.get("sum_heart_total_le") or params_upper.get("SUM_HEART_TOTAL_LE")
        # Also check filter_str for SUM_HEART_TOTAL_GE (e.g. "SUM_HEART_TOTAL_GE=8")
        if not sum_ge and "SUM_HEART_TOTAL_GE=" in filter_str:
            m = re.search(r"SUM_HEART_TOTAL_GE=(\d+)", filter_str)
            if m:
                sum_ge = m.group(1)
        if not sum_le and "SUM_HEART_TOTAL_LE=" in filter_str:
            m = re.search(r"SUM_HEART_TOTAL_LE=(\d+)", filter_str)
            if m:
                sum_le = m.group(1)
        if sum_ge is not None:
            filter_obj["value_enabled"] = True
            filter_obj["value_threshold"] = int(sum_ge) & 0x1F
            filter_obj["is_cost_type"] = False  # Must be False for heart sum in engine
            filter_obj["is_le"] = False
        elif sum_le is not None:
            filter_obj["value_enabled"] = True
            filter_obj["value_threshold"] = int(sum_le) & 0x1F
            filter_obj["is_cost_type"] = False
            filter_obj["is_le"] = True

        # 6. Character Filter (IDs at 39-45, 46-52 in Revision 5)
        names = params.get("name") or params_upper.get("NAME")
        if not names and "NAME=" in filter_str:
            m = re.search(r"NAME=([^,]+)", raw_filter_str, re.IGNORECASE)
            if m:
                names = m.group(1)
        if not names and "NAME_IN=[" in filter_str:
            names = re.findall(r"'([^']+)'", raw_filter_str)
        if not names and raw_filter_str and "/" in raw_filter_str and "=" not in raw_filter_str:
            names = raw_filter_str

        if names:
            if isinstance(names, (list, tuple)):
                n_list = [str(name) for name in names]
            else:
                n_list = str(names).split("/")
            for i, n in enumerate(n_list[:3]):
                try:
                    n_norm = n.strip().replace(" ", "").replace("驍オ・イ・つ€", "")
                    c_id = 0
                    for k, cid in CHAR_MAP.items():
                        if k.replace(" ", "").replace("驍オ・イ・つ€", "") == n_norm:
                            c_id = cid
                            break
                    if c_id == 0:
                        c_id = int(CHARACTER_IDS.get(n_norm.upper(), 0))
                    if c_id > 0:
                        if i < 2:
                            filter_obj[f"char_id_{i + 1}"] = c_id & 0x7F
                        elif not filter_obj["unit_enabled"]:
                            # Standard filter packing only has two dedicated character slots.
                            # Reuse the dormant unit_id bits as a third character-id fallback
                            # when there is no actual unit filter on this selector.
                            filter_obj["unit_id"] = c_id & 0x7F
                except:
                    pass

        # 7. Heart Value and Color Filter (Bits 25-29 Threshold + Bit 31=Type=0 + Bits 32-38 Color Mask)
        if "HAS_HEART_" in filter_str:
            match = re.search(r"HAS_HEART_(\d+)(?:_X(\d+))?", filter_str)
            if match:
                color_code = match.group(1)
                count = match.group(2)
                try:
                    c_idx = int(color_code)
                    if not colors:
                        colors = [c_idx]
                    if count:
                        f_val = int(count)
                except (TypeError, ValueError):
                    pass
        elif "HAS_COLOR_" in filter_str:
            match = re.search(r"HAS_COLOR_([A-Z]+)(?:_X(\d+))?", filter_str)
            if match:
                color_name = match.group(1).upper()
                count = match.group(2)
                try:
                    c_idx = int(HeartColor[color_name])
                    if not colors:
                        colors = [c_idx]
                    if count:
                        f_val = int(count)
                except (KeyError, TypeError, ValueError):
                    pass

        if f_val > 0:
            filter_obj["value_enabled"] = True
            filter_obj["value_threshold"] = f_val & 0x1F
            filter_obj["is_cost_type"] = False

        if colors or "COLOR=" in filter_str:
            color_mask = 0
            for c in colors if isinstance(colors, list) else [colors]:
                if c is None:
                    continue
                try:
                    if isinstance(c, str):
                        if c.isdigit():
                            c_idx = int(c)
                        else:
                            c_idx = int(HeartColor[c.upper()])
                    else:
                        c_idx = int(c)
                    color_mask |= 1 << c_idx
                except (KeyError, TypeError, ValueError):
                    pass
            if color_mask > 0:
                filter_obj["color_mask"] = color_mask & 0x7F

        # 8. Meta Flags and Masks
        # Zone Mask (Bits 53-55)
        zone_val = params.get("zone") or params.get("source") or params_upper.get("ZONE")
        if zone_val:
            z_str = str(zone_val).upper()
            z_mask = 0
            if "STAGE" in z_str:
                z_mask = int(EXTRA_CONSTANTS.get("ZONE_MASK_STAGE", 4))
            elif "HAND" in z_str:
                z_mask = int(EXTRA_CONSTANTS.get("ZONE_MASK_HAND", 6))
            elif "DISCARD" in z_str:
                z_mask = int(EXTRA_CONSTANTS.get("ZONE_MASK_DISCARD", 7))
            if z_mask > 0:
                filter_obj["zone_mask"] = z_mask & 0x07

        # Special ID (Bits 56-58)
        if not sid and "NOT_TARGET" in filter_str:
            sid = 7
        elif not sid and "NOT_SELF" in filter_str:
            sid = 3
        elif not sid and "SAME_NAME_AS_REVEALED" in filter_str:
            sid = 4
        elif not sid and "SELECTED_DISCARD" in filter_str:
            sid = 6

        if sid:
            try:
                sid_int = int(sid)
                filter_obj["special_id"] = sid_int & 0x07
            except (TypeError, ValueError):
                pass

        # Setsuna (Bit 59)
        if params.get("is_setsuna") or params_upper.get("IS_SETSUNA"):
            filter_obj["is_setsuna"] = True
        elif names and "SETSUNA" in str(names).upper():
            filter_obj["is_setsuna"] = True

        # Internal Flags
        if (
            getattr(source, "is_optional", False)
            or params.get("is_optional")
            or "(Optional)" in str(params.get("pseudocode", ""))
        ):
            filter_obj["is_optional"] = True

        # Keywords (Bits 62-63)
        keyword = str(params.get("keyword") or params.get("filter") or "").upper()
        if params.get("KEYWORD_ENERGY") or "ACTIVATED_ENERGY" in keyword or "DID_ACTIVATE_ENERGY" in keyword:
            filter_obj["keyword_energy"] = True
        if params.get("KEYWORD_MEMBER") or "ACTIVATED_MEMBER" in keyword or "DID_ACTIVATE_MEMBER" in keyword:
            filter_obj["keyword_member"] = True

        # Legacy flags (Bits 12-15)
        # Parse STATUS=TAPPED from filter string or params
        if params.get("is_tapped") or "STATUS=TAPPED" in filter_str or "STATUS=TAP" in filter_str:
            filter_obj["is_tapped"] = True
        
        # Parse HAS_BLADE_HEART / NOT_HAS_BLADE_HEART from filter string or params
        bh = params.get("has_blade_heart")
        if bh is True or "HAS_BLADE_HEART" in filter_str:
            filter_obj["has_blade_heart"] = True
        elif bh is False or "NOT_HAS_BLADE_HEART" in filter_str:
            filter_obj["not_has_blade_heart"] = True
        
        # Parse UNIQUE_NAMES from filter string or params
        if params.get("UNIQUE_NAMES") or params_upper.get("UNIQUE_NAMES") or "UNIQUE_NAMES" in filter_str:
            filter_obj["unique_names"] = True

        filter_spec = PackedFilterSpec(**filter_obj)
        self.filters.append(filter_spec.to_debug_dict())
        # Use generated packer to ensure bit parity with Rust
        return filter_spec.pack()

    def reconstruct_text(self, lang: str = "en") -> str:
        from .ability_rendering import reconstruct_text

        return reconstruct_text(self, lang=lang)