Spaces:
Sleeping
Sleeping
File size: 6,517 Bytes
463f868 | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 | # @generated by tools/sync_metadata.py on 2026-03-19T22:09:45.151488
def to_signed_32(x):
x = int(x) & 0xFFFFFFFF
return x - 0x100000000 if x >= 0x80000000 else x
def pack_a_standard(target_player=0, card_type=0, group_enabled=0, group_id=0, is_tapped=0, has_blade_heart=0, not_has_blade_heart=0, unique_names=0, unit_enabled=0, unit_id=0, value_enabled=0, value_threshold=0, is_le=0, is_cost_type=0, color_mask=0, char_id_1=0, char_id_2=0, zone_mask=0, special_id=0, is_setsuna=0, compare_accumulated=0, is_optional=0, keyword_energy=0, keyword_member=0):
res = 0
res |= ((target_player) & 0x3) << 0
res |= ((card_type) & 0x3) << 2
res |= ((group_enabled) & 0x1) << 4
res |= ((group_id) & 0x7f) << 5
res |= ((is_tapped) & 0x1) << 12
res |= ((has_blade_heart) & 0x1) << 13
res |= ((not_has_blade_heart) & 0x1) << 14
res |= ((unique_names) & 0x1) << 15
res |= ((unit_enabled) & 0x1) << 16
res |= ((unit_id) & 0x7f) << 17
res |= ((value_enabled) & 0x1) << 24
res |= ((value_threshold) & 0x1f) << 25
res |= ((is_le) & 0x1) << 30
res |= ((is_cost_type) & 0x1) << 31
res |= ((color_mask) & 0x7f) << 32
res |= ((char_id_1) & 0x7f) << 39
res |= ((char_id_2) & 0x7f) << 46
res |= ((zone_mask) & 0x7) << 53
res |= ((special_id) & 0x7) << 56
res |= ((is_setsuna) & 0x1) << 59
res |= ((compare_accumulated) & 0x1) << 60
res |= ((is_optional) & 0x1) << 61
res |= ((keyword_energy) & 0x1) << 62
res |= ((keyword_member) & 0x1) << 63
return res
def unpack_a_standard(val):
return {
'target_player': (val >> 0) & 0x3,
'card_type': (val >> 2) & 0x3,
'group_enabled': (val >> 4) & 0x1,
'group_id': (val >> 5) & 0x7f,
'is_tapped': (val >> 12) & 0x1,
'has_blade_heart': (val >> 13) & 0x1,
'not_has_blade_heart': (val >> 14) & 0x1,
'unique_names': (val >> 15) & 0x1,
'unit_enabled': (val >> 16) & 0x1,
'unit_id': (val >> 17) & 0x7f,
'value_enabled': (val >> 24) & 0x1,
'value_threshold': (val >> 25) & 0x1f,
'is_le': (val >> 30) & 0x1,
'is_cost_type': (val >> 31) & 0x1,
'color_mask': (val >> 32) & 0x7f,
'char_id_1': (val >> 39) & 0x7f,
'char_id_2': (val >> 46) & 0x7f,
'zone_mask': (val >> 53) & 0x7,
'special_id': (val >> 56) & 0x7,
'is_setsuna': (val >> 59) & 0x1,
'compare_accumulated': (val >> 60) & 0x1,
'is_optional': (val >> 61) & 0x1,
'keyword_energy': (val >> 62) & 0x1,
'keyword_member': (val >> 63) & 0x1,
}
def pack_a_heart_cost(req_1=0, req_2=0, req_3=0, req_4=0, req_5=0, req_6=0, req_7=0, req_8=0, unit_enabled=0, unit_id=0):
res = 0
res |= ((req_1) & 0xf) << 0
res |= ((req_2) & 0xf) << 4
res |= ((req_3) & 0xf) << 8
res |= ((req_4) & 0xf) << 12
res |= ((req_5) & 0xf) << 16
res |= ((req_6) & 0xf) << 20
res |= ((req_7) & 0xf) << 24
res |= ((req_8) & 0xf) << 28
res |= ((unit_enabled) & 0x1) << 48
res |= ((unit_id) & 0x7f) << 49
return res
def unpack_a_heart_cost(val):
return {
'req_1': (val >> 0) & 0xf,
'req_2': (val >> 4) & 0xf,
'req_3': (val >> 8) & 0xf,
'req_4': (val >> 12) & 0xf,
'req_5': (val >> 16) & 0xf,
'req_6': (val >> 20) & 0xf,
'req_7': (val >> 24) & 0xf,
'req_8': (val >> 28) & 0xf,
'unit_enabled': (val >> 48) & 0x1,
'unit_id': (val >> 49) & 0x7f,
}
def pack_a_look_choose():
res = 0
return res
def unpack_a_look_choose(val):
return {
}
def pack_v_heart_counts(pink=0, red=0, yellow=0, green=0, blue=0, purple=0, any=0):
res = 0
res |= ((pink) & 0xf) << 0
res |= ((red) & 0xf) << 4
res |= ((yellow) & 0xf) << 8
res |= ((green) & 0xf) << 12
res |= ((blue) & 0xf) << 16
res |= ((purple) & 0xf) << 20
res |= ((any) & 0xf) << 24
return res
def unpack_v_heart_counts(val):
return {
'pink': (val >> 0) & 0xf,
'red': (val >> 4) & 0xf,
'yellow': (val >> 8) & 0xf,
'green': (val >> 12) & 0xf,
'blue': (val >> 16) & 0xf,
'purple': (val >> 20) & 0xf,
'any': (val >> 24) & 0xf,
}
def pack_v_look_choose(count=0, char_id_1=0, reveal=0, char_id_2=0, char_id_3=0, dest_discard=0):
res = 0
res |= ((count) & 0xff) << 0
res |= ((char_id_1) & 0x7f) << 16
res |= ((reveal) & 0x1) << 30
res |= ((char_id_2) & 0x7f) << 8
res |= ((char_id_3) & 0x7f) << 23
res |= ((dest_discard) & 0x1) << 31
return res
def unpack_v_look_choose(val):
return {
'count': (val >> 0) & 0xff,
'char_id_1': (val >> 16) & 0x7f,
'reveal': (val >> 30) & 0x1,
'char_id_2': (val >> 8) & 0x7f,
'char_id_3': (val >> 23) & 0x7f,
'dest_discard': (val >> 31) & 0x1,
}
def pack_v_scalar_dynamic(base_value=0, divisor=0):
res = 0
res |= ((base_value) & 0xffff) << 0
res |= ((divisor) & 0xffff) << 16
return res
def unpack_v_scalar_dynamic(val):
return {
'base_value': (val >> 0) & 0xffff,
'divisor': (val >> 16) & 0xffff,
}
def pack_s_standard(target_slot=0, remainder_zone=0, source_zone=0, dest_zone=0, is_opponent=0, is_reveal_until_live=0, is_empty_slot=0, is_wait=0, is_dynamic=0, area_idx=0, is_baton_slot=0):
res = 0
res |= ((target_slot) & 0xff) << 0
res |= ((remainder_zone) & 0xff) << 8
res |= ((source_zone) & 0xf) << 16
res |= ((dest_zone) & 0xf) << 20
res |= ((is_opponent) & 0x1) << 24
res |= ((is_reveal_until_live | is_baton_slot) & 0x1) << 25
res |= ((is_empty_slot) & 0x1) << 26
res |= ((is_wait) & 0x1) << 27
res |= ((is_dynamic) & 0x1) << 28
res |= ((area_idx) & 0x7) << 29
return res
def unpack_s_standard(val):
return {
'target_slot': (val >> 0) & 0xff,
'remainder_zone': (val >> 8) & 0xff,
'source_zone': (val >> 16) & 0xf,
'dest_zone': (val >> 20) & 0xf,
'is_opponent': (val >> 24) & 0x1,
'is_reveal_until_live': (val >> 25) & 0x1,
'is_baton_slot': (val >> 25) & 0x1,
'is_empty_slot': (val >> 26) & 0x1,
'is_wait': (val >> 27) & 0x1,
'is_dynamic': (val >> 28) & 0x1,
'area_idx': (val >> 29) & 0x7,
}
|