rabukasim / tools /_legacy_scripts /debug /debug_init_speed.py
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import os
import sys
import time
# Add project root to path
sys.path.append(os.getcwd())
print("DEBUG: Importing GameState...")
start_import = time.time()
from engine.game.game_state import initialize_game
print(f"DEBUG: Import took {time.time() - start_import:.2f}s")
print("DEBUG: Calling initialize_game()...")
start_init = time.time()
try:
game = initialize_game(deck_type="training")
print(f"DEBUG: initialize_game took {time.time() - start_init:.2f}s")
print(f"DEBUG: Loaded {len(game.member_db)} members, {len(game.live_db)} lives")
except Exception as e:
print(f"ERROR: {e}")
import traceback
traceback.print_exc()
print("DEBUG: Done.")