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Browse files- Dockerfile +81 -0
- README.md +250 -5
- __init__.py +16 -0
- client.py +99 -0
- models.py +16 -0
- openenv.yaml +7 -0
- pyproject.toml +45 -0
- server/__init__.py +11 -0
- server/app.py +81 -0
- server/maze_env_environment.py +80 -0
- server/requirements.txt +6 -0
Dockerfile
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# Copyright (c) Meta Platforms, Inc. and affiliates.
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# All rights reserved.
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#
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# This source code is licensed under the BSD-style license found in the
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# LICENSE file in the root directory of this source tree.
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# Multi-stage build using openenv-base
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# This Dockerfile is flexible and works for both:
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# - In-repo environments (with local OpenEnv sources)
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# - Standalone environments (with openenv from PyPI/Git)
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# The build script (openenv build) handles context detection and sets appropriate build args.
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ARG BASE_IMAGE=ghcr.io/meta-pytorch/openenv-base:latest
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FROM ${BASE_IMAGE} AS builder
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WORKDIR /app
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# Ensure git is available (required for installing dependencies from VCS)
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RUN apt-get update && \
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apt-get install -y --no-install-recommends git && \
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rm -rf /var/lib/apt/lists/*
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# Build argument to control whether we're building standalone or in-repo
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ARG BUILD_MODE=in-repo
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ARG ENV_NAME=maze_env
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# Copy environment code (always at root of build context)
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COPY . /app/env
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# For in-repo builds, openenv is already vendored in the build context
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# For standalone builds, openenv will be installed via pyproject.toml
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WORKDIR /app/env
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# Ensure uv is available (for local builds where base image lacks it)
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RUN if ! command -v uv >/dev/null 2>&1; then \
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curl -LsSf https://astral.sh/uv/install.sh | sh && \
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mv /root/.local/bin/uv /usr/local/bin/uv && \
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mv /root/.local/bin/uvx /usr/local/bin/uvx; \
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fi
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# Install dependencies using uv sync
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# If uv.lock exists, use it; otherwise resolve on the fly
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RUN --mount=type=cache,target=/root/.cache/uv \
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if [ -f uv.lock ]; then \
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uv sync --frozen --no-install-project --no-editable; \
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else \
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uv sync --no-install-project --no-editable; \
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fi
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RUN --mount=type=cache,target=/root/.cache/uv \
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if [ -f uv.lock ]; then \
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uv sync --frozen --no-editable; \
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else \
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uv sync --no-editable; \
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fi
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# Final runtime stage
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FROM ${BASE_IMAGE}
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WORKDIR /app
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# Copy the virtual environment from builder
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COPY --from=builder /app/env/.venv /app/.venv
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# Copy the environment code
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COPY --from=builder /app/env /app/env
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# Set PATH to use the virtual environment
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ENV PATH="/app/.venv/bin:$PATH"
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# Set PYTHONPATH so imports work correctly
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ENV PYTHONPATH="/app/env:$PYTHONPATH"
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# Health check
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HEALTHCHECK --interval=30s --timeout=3s --start-period=5s --retries=3 \
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CMD curl -f http://localhost:8000/health || exit 1
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# Run the FastAPI server
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# The module path is constructed to work with the /app/env structure
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ENV ENABLE_WEB_INTERFACE=true
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CMD ["sh", "-c", "cd /app/env && uvicorn server.app:app --host 0.0.0.0 --port 8000"]
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README.md
CHANGED
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---
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-
title: Maze Env
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-
emoji:
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-
colorFrom:
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colorTo:
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sdk: docker
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pinned: false
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---
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-
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| 1 |
---
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| 2 |
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title: Maze Env Environment Server
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| 3 |
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emoji: 🎧
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| 4 |
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colorFrom: blue
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| 5 |
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colorTo: pink
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| 6 |
sdk: docker
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| 7 |
pinned: false
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| 8 |
+
app_port: 8000
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| 9 |
+
base_path: /web
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| 10 |
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tags:
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| 11 |
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- openenv
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| 12 |
---
|
| 13 |
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| 14 |
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# Maze Env Environment
|
| 15 |
+
|
| 16 |
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A simple test environment that echoes back messages. Perfect for testing the env APIs as well as demonstrating environment usage patterns.
|
| 17 |
+
|
| 18 |
+
## Quick Start
|
| 19 |
+
|
| 20 |
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The simplest way to use the Maze Env environment is through the `MazeEnv` class:
|
| 21 |
+
|
| 22 |
+
```python
|
| 23 |
+
from maze_env import MazeAction, MazeEnv
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| 24 |
+
|
| 25 |
+
try:
|
| 26 |
+
# Create environment from Docker image
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| 27 |
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maze_envenv = MazeEnv.from_docker_image("maze_env-env:latest")
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| 28 |
+
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| 29 |
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# Reset
|
| 30 |
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result = maze_envenv.reset()
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| 31 |
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print(f"Reset: {result.observation.echoed_message}")
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| 32 |
+
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| 33 |
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# Send multiple messages
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| 34 |
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messages = ["Hello, World!", "Testing echo", "Final message"]
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| 35 |
+
|
| 36 |
+
for msg in messages:
|
| 37 |
+
result = maze_envenv.step(MazeAction(message=msg))
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| 38 |
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print(f"Sent: '{msg}'")
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| 39 |
+
print(f" → Echoed: '{result.observation.echoed_message}'")
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| 40 |
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print(f" → Length: {result.observation.message_length}")
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| 41 |
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print(f" → Reward: {result.reward}")
|
| 42 |
+
|
| 43 |
+
finally:
|
| 44 |
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# Always clean up
|
| 45 |
+
maze_envenv.close()
|
| 46 |
+
```
|
| 47 |
+
|
| 48 |
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That's it! The `MazeEnv.from_docker_image()` method handles:
|
| 49 |
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- Starting the Docker container
|
| 50 |
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- Waiting for the server to be ready
|
| 51 |
+
- Connecting to the environment
|
| 52 |
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- Container cleanup when you call `close()`
|
| 53 |
+
|
| 54 |
+
## Building the Docker Image
|
| 55 |
+
|
| 56 |
+
Before using the environment, you need to build the Docker image:
|
| 57 |
+
|
| 58 |
+
```bash
|
| 59 |
+
# From project root
|
| 60 |
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docker build -t maze_env-env:latest -f server/Dockerfile .
|
| 61 |
+
```
|
| 62 |
+
|
| 63 |
+
## Deploying to Hugging Face Spaces
|
| 64 |
+
|
| 65 |
+
You can easily deploy your OpenEnv environment to Hugging Face Spaces using the `openenv push` command:
|
| 66 |
+
|
| 67 |
+
```bash
|
| 68 |
+
# From the environment directory (where openenv.yaml is located)
|
| 69 |
+
openenv push
|
| 70 |
+
|
| 71 |
+
# Or specify options
|
| 72 |
+
openenv push --namespace my-org --private
|
| 73 |
+
```
|
| 74 |
+
|
| 75 |
+
The `openenv push` command will:
|
| 76 |
+
1. Validate that the directory is an OpenEnv environment (checks for `openenv.yaml`)
|
| 77 |
+
2. Prepare a custom build for Hugging Face Docker space (enables web interface)
|
| 78 |
+
3. Upload to Hugging Face (ensuring you're logged in)
|
| 79 |
+
|
| 80 |
+
### Prerequisites
|
| 81 |
+
|
| 82 |
+
- Authenticate with Hugging Face: The command will prompt for login if not already authenticated
|
| 83 |
+
|
| 84 |
+
### Options
|
| 85 |
+
|
| 86 |
+
- `--directory`, `-d`: Directory containing the OpenEnv environment (defaults to current directory)
|
| 87 |
+
- `--repo-id`, `-r`: Repository ID in format 'username/repo-name' (defaults to 'username/env-name' from openenv.yaml)
|
| 88 |
+
- `--base-image`, `-b`: Base Docker image to use (overrides Dockerfile FROM)
|
| 89 |
+
- `--private`: Deploy the space as private (default: public)
|
| 90 |
+
|
| 91 |
+
### Examples
|
| 92 |
+
|
| 93 |
+
```bash
|
| 94 |
+
# Push to your personal namespace (defaults to username/env-name from openenv.yaml)
|
| 95 |
+
openenv push
|
| 96 |
+
|
| 97 |
+
# Push to a specific repository
|
| 98 |
+
openenv push --repo-id my-org/my-env
|
| 99 |
+
|
| 100 |
+
# Push with a custom base image
|
| 101 |
+
openenv push --base-image ghcr.io/meta-pytorch/openenv-base:latest
|
| 102 |
+
|
| 103 |
+
# Push as a private space
|
| 104 |
+
openenv push --private
|
| 105 |
+
|
| 106 |
+
# Combine options
|
| 107 |
+
openenv push --repo-id my-org/my-env --base-image custom-base:latest --private
|
| 108 |
+
```
|
| 109 |
+
|
| 110 |
+
After deployment, your space will be available at:
|
| 111 |
+
`https://huggingface.co/spaces/<repo-id>`
|
| 112 |
+
|
| 113 |
+
The deployed space includes:
|
| 114 |
+
- **Web Interface** at `/web` - Interactive UI for exploring the environment
|
| 115 |
+
- **API Documentation** at `/docs` - Full OpenAPI/Swagger interface
|
| 116 |
+
- **Health Check** at `/health` - Container health monitoring
|
| 117 |
+
- **WebSocket** at `/ws` - Persistent session endpoint for low-latency interactions
|
| 118 |
+
|
| 119 |
+
## Environment Details
|
| 120 |
+
|
| 121 |
+
### Action
|
| 122 |
+
**MazeAction**: Contains a single field
|
| 123 |
+
- `message` (str) - The message to echo back
|
| 124 |
+
|
| 125 |
+
### Observation
|
| 126 |
+
**MazeObservation**: Contains the echo response and metadata
|
| 127 |
+
- `echoed_message` (str) - The message echoed back
|
| 128 |
+
- `message_length` (int) - Length of the message
|
| 129 |
+
- `reward` (float) - Reward based on message length (length × 0.1)
|
| 130 |
+
- `done` (bool) - Always False for echo environment
|
| 131 |
+
- `metadata` (dict) - Additional info like step count
|
| 132 |
+
|
| 133 |
+
### Reward
|
| 134 |
+
The reward is calculated as: `message_length × 0.1`
|
| 135 |
+
- "Hi" → reward: 0.2
|
| 136 |
+
- "Hello, World!" → reward: 1.3
|
| 137 |
+
- Empty message → reward: 0.0
|
| 138 |
+
|
| 139 |
+
## Advanced Usage
|
| 140 |
+
|
| 141 |
+
### Connecting to an Existing Server
|
| 142 |
+
|
| 143 |
+
If you already have a Maze Env environment server running, you can connect directly:
|
| 144 |
+
|
| 145 |
+
```python
|
| 146 |
+
from maze_env import MazeEnv
|
| 147 |
+
|
| 148 |
+
# Connect to existing server
|
| 149 |
+
maze_envenv = MazeEnv(base_url="<ENV_HTTP_URL_HERE>")
|
| 150 |
+
|
| 151 |
+
# Use as normal
|
| 152 |
+
result = maze_envenv.reset()
|
| 153 |
+
result = maze_envenv.step(MazeAction(message="Hello!"))
|
| 154 |
+
```
|
| 155 |
+
|
| 156 |
+
Note: When connecting to an existing server, `maze_envenv.close()` will NOT stop the server.
|
| 157 |
+
|
| 158 |
+
### Using the Context Manager
|
| 159 |
+
|
| 160 |
+
The client supports context manager usage for automatic connection management:
|
| 161 |
+
|
| 162 |
+
```python
|
| 163 |
+
from maze_env import MazeAction, MazeEnv
|
| 164 |
+
|
| 165 |
+
# Connect with context manager (auto-connects and closes)
|
| 166 |
+
with MazeEnv(base_url="http://localhost:8000") as env:
|
| 167 |
+
result = env.reset()
|
| 168 |
+
print(f"Reset: {result.observation.echoed_message}")
|
| 169 |
+
# Multiple steps with low latency
|
| 170 |
+
for msg in ["Hello", "World", "!"]:
|
| 171 |
+
result = env.step(MazeAction(message=msg))
|
| 172 |
+
print(f"Echoed: {result.observation.echoed_message}")
|
| 173 |
+
```
|
| 174 |
+
|
| 175 |
+
The client uses WebSocket connections for:
|
| 176 |
+
- **Lower latency**: No HTTP connection overhead per request
|
| 177 |
+
- **Persistent session**: Server maintains your environment state
|
| 178 |
+
- **Efficient for episodes**: Better for many sequential steps
|
| 179 |
+
|
| 180 |
+
### Concurrent WebSocket Sessions
|
| 181 |
+
|
| 182 |
+
The server supports multiple concurrent WebSocket connections. To enable this,
|
| 183 |
+
modify `server/app.py` to use factory mode:
|
| 184 |
+
|
| 185 |
+
```python
|
| 186 |
+
# In server/app.py - use factory mode for concurrent sessions
|
| 187 |
+
app = create_app(
|
| 188 |
+
MazeEnvironment, # Pass class, not instance
|
| 189 |
+
MazeAction,
|
| 190 |
+
MazeObservation,
|
| 191 |
+
max_concurrent_envs=4, # Allow 4 concurrent sessions
|
| 192 |
+
)
|
| 193 |
+
```
|
| 194 |
+
|
| 195 |
+
Then multiple clients can connect simultaneously:
|
| 196 |
+
|
| 197 |
+
```python
|
| 198 |
+
from maze_env import MazeAction, MazeEnv
|
| 199 |
+
from concurrent.futures import ThreadPoolExecutor
|
| 200 |
+
|
| 201 |
+
def run_episode(client_id: int):
|
| 202 |
+
with MazeEnv(base_url="http://localhost:8000") as env:
|
| 203 |
+
result = env.reset()
|
| 204 |
+
for i in range(10):
|
| 205 |
+
result = env.step(MazeAction(message=f"Client {client_id}, step {i}"))
|
| 206 |
+
return client_id, result.observation.message_length
|
| 207 |
+
|
| 208 |
+
# Run 4 episodes concurrently
|
| 209 |
+
with ThreadPoolExecutor(max_workers=4) as executor:
|
| 210 |
+
results = list(executor.map(run_episode, range(4)))
|
| 211 |
+
```
|
| 212 |
+
|
| 213 |
+
## Development & Testing
|
| 214 |
+
|
| 215 |
+
### Direct Environment Testing
|
| 216 |
+
|
| 217 |
+
Test the environment logic directly without starting the HTTP server:
|
| 218 |
+
|
| 219 |
+
```bash
|
| 220 |
+
# From the server directory
|
| 221 |
+
python3 server/maze_env_environment.py
|
| 222 |
+
```
|
| 223 |
+
|
| 224 |
+
This verifies that:
|
| 225 |
+
- Environment resets correctly
|
| 226 |
+
- Step executes actions properly
|
| 227 |
+
- State tracking works
|
| 228 |
+
- Rewards are calculated correctly
|
| 229 |
+
|
| 230 |
+
### Running Locally
|
| 231 |
+
|
| 232 |
+
Run the server locally for development:
|
| 233 |
+
|
| 234 |
+
```bash
|
| 235 |
+
uvicorn server.app:app --reload
|
| 236 |
+
```
|
| 237 |
+
|
| 238 |
+
## Project Structure
|
| 239 |
+
|
| 240 |
+
```
|
| 241 |
+
maze_env/
|
| 242 |
+
├── .dockerignore # Docker build exclusions
|
| 243 |
+
├── __init__.py # Module exports
|
| 244 |
+
├── README.md # This file
|
| 245 |
+
├── openenv.yaml # OpenEnv manifest
|
| 246 |
+
├── pyproject.toml # Project metadata and dependencies
|
| 247 |
+
├── uv.lock # Locked dependencies (generated)
|
| 248 |
+
├── client.py # MazeEnv client
|
| 249 |
+
├── models.py # Action and Observation models
|
| 250 |
+
└── server/
|
| 251 |
+
├── __init__.py # Server module exports
|
| 252 |
+
├── maze_env_environment.py # Core environment logic
|
| 253 |
+
├── app.py # FastAPI application (HTTP + WebSocket endpoints)
|
| 254 |
+
└── Dockerfile # Container image definition
|
| 255 |
+
```
|
__init__.py
ADDED
|
@@ -0,0 +1,16 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
# Copyright (c) Meta Platforms, Inc. and affiliates.
|
| 2 |
+
# All rights reserved.
|
| 3 |
+
#
|
| 4 |
+
# This source code is licensed under the BSD-style license found in the
|
| 5 |
+
# LICENSE file in the root directory of this source tree.
|
| 6 |
+
|
| 7 |
+
"""Maze Env Environment."""
|
| 8 |
+
|
| 9 |
+
from .client import MazeEnv
|
| 10 |
+
from .models import MazeAction, MazeObservation
|
| 11 |
+
|
| 12 |
+
__all__ = [
|
| 13 |
+
"MazeAction",
|
| 14 |
+
"MazeObservation",
|
| 15 |
+
"MazeEnv",
|
| 16 |
+
]
|
client.py
ADDED
|
@@ -0,0 +1,99 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
# Copyright (c) Meta Platforms, Inc. and affiliates.
|
| 2 |
+
# All rights reserved.
|
| 3 |
+
#
|
| 4 |
+
# This source code is licensed under the BSD-style license found in the
|
| 5 |
+
# LICENSE file in the root directory of this source tree.
|
| 6 |
+
|
| 7 |
+
"""Maze Env Environment Client."""
|
| 8 |
+
|
| 9 |
+
from typing import Dict
|
| 10 |
+
|
| 11 |
+
from openenv.core.client_types import StepResult
|
| 12 |
+
from openenv.core.env_server.types import State
|
| 13 |
+
from openenv.core import EnvClient
|
| 14 |
+
|
| 15 |
+
from .models import MazeAction, MazeObservation
|
| 16 |
+
|
| 17 |
+
|
| 18 |
+
class MazeEnv(
|
| 19 |
+
EnvClient[MazeAction, MazeObservation]
|
| 20 |
+
):
|
| 21 |
+
"""
|
| 22 |
+
Client for the Maze Env Environment.
|
| 23 |
+
|
| 24 |
+
This client maintains a persistent WebSocket connection to the environment server,
|
| 25 |
+
enabling efficient multi-step interactions with lower latency.
|
| 26 |
+
Each client instance has its own dedicated environment session on the server.
|
| 27 |
+
|
| 28 |
+
Example:
|
| 29 |
+
>>> # Connect to a running server
|
| 30 |
+
>>> with MazeEnv(base_url="http://localhost:8000") as client:
|
| 31 |
+
... result = client.reset()
|
| 32 |
+
... print(result.observation.echoed_message)
|
| 33 |
+
...
|
| 34 |
+
... result = client.step(MazeAction(message="Hello!"))
|
| 35 |
+
... print(result.observation.echoed_message)
|
| 36 |
+
|
| 37 |
+
Example with Docker:
|
| 38 |
+
>>> # Automatically start container and connect
|
| 39 |
+
>>> client = MazeEnv.from_docker_image("maze_env-env:latest")
|
| 40 |
+
>>> try:
|
| 41 |
+
... result = client.reset()
|
| 42 |
+
... result = client.step(MazeAction(message="Test"))
|
| 43 |
+
... finally:
|
| 44 |
+
... client.close()
|
| 45 |
+
"""
|
| 46 |
+
|
| 47 |
+
def _step_payload(self, action: MazeAction) -> Dict:
|
| 48 |
+
"""
|
| 49 |
+
Convert MazeAction to JSON payload for step message.
|
| 50 |
+
|
| 51 |
+
Args:
|
| 52 |
+
action: MazeAction instance
|
| 53 |
+
|
| 54 |
+
Returns:
|
| 55 |
+
Dictionary representation suitable for JSON encoding
|
| 56 |
+
"""
|
| 57 |
+
return {
|
| 58 |
+
"message": action.message,
|
| 59 |
+
}
|
| 60 |
+
|
| 61 |
+
def _parse_result(self, payload: Dict) -> StepResult[MazeObservation]:
|
| 62 |
+
"""
|
| 63 |
+
Parse server response into StepResult[MazeObservation].
|
| 64 |
+
|
| 65 |
+
Args:
|
| 66 |
+
payload: JSON response data from server
|
| 67 |
+
|
| 68 |
+
Returns:
|
| 69 |
+
StepResult with MazeObservation
|
| 70 |
+
"""
|
| 71 |
+
obs_data = payload.get("observation", {})
|
| 72 |
+
observation = MazeObservation(
|
| 73 |
+
echoed_message=obs_data.get("echoed_message", ""),
|
| 74 |
+
message_length=obs_data.get("message_length", 0),
|
| 75 |
+
done=payload.get("done", False),
|
| 76 |
+
reward=payload.get("reward"),
|
| 77 |
+
metadata=obs_data.get("metadata", {}),
|
| 78 |
+
)
|
| 79 |
+
|
| 80 |
+
return StepResult(
|
| 81 |
+
observation=observation,
|
| 82 |
+
reward=payload.get("reward"),
|
| 83 |
+
done=payload.get("done", False),
|
| 84 |
+
)
|
| 85 |
+
|
| 86 |
+
def _parse_state(self, payload: Dict) -> State:
|
| 87 |
+
"""
|
| 88 |
+
Parse server response into State object.
|
| 89 |
+
|
| 90 |
+
Args:
|
| 91 |
+
payload: JSON response from state request
|
| 92 |
+
|
| 93 |
+
Returns:
|
| 94 |
+
State object with episode_id and step_count
|
| 95 |
+
"""
|
| 96 |
+
return State(
|
| 97 |
+
episode_id=payload.get("episode_id"),
|
| 98 |
+
step_count=payload.get("step_count", 0),
|
| 99 |
+
)
|
models.py
ADDED
|
@@ -0,0 +1,16 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
|
| 2 |
+
from pydantic import Field
|
| 3 |
+
from openenv.core.env_server.types import Action, Observation, State
|
| 4 |
+
|
| 5 |
+
class MazeAction(Action):
|
| 6 |
+
direction: str = Field(..., description="up, down, left, or right")
|
| 7 |
+
|
| 8 |
+
class MazeObservation(Observation):
|
| 9 |
+
position: list = Field(default=[], description="Agent's [row, col]")
|
| 10 |
+
grid_view: str = Field(default="", description="String view of the maze")
|
| 11 |
+
|
| 12 |
+
|
| 13 |
+
class MazeState(State):
|
| 14 |
+
maze: list = Field(default=[], description="Grid (1=open, 0=wall)")
|
| 15 |
+
agent_pos: list = Field(default=[], description="Agent's [row, col]")
|
| 16 |
+
goal_pos: list = Field(default=[], description="Goal [row, col]")
|
openenv.yaml
ADDED
|
@@ -0,0 +1,7 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
spec_version: 1
|
| 2 |
+
name: maze_env
|
| 3 |
+
type: space
|
| 4 |
+
runtime: fastapi
|
| 5 |
+
app: server.app:app
|
| 6 |
+
port: 8000
|
| 7 |
+
|
pyproject.toml
ADDED
|
@@ -0,0 +1,45 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
# Copyright (c) Meta Platforms, Inc. and affiliates.
|
| 2 |
+
# All rights reserved.
|
| 3 |
+
#
|
| 4 |
+
# This source code is licensed under the BSD-style license found in the
|
| 5 |
+
# LICENSE file in the root directory of this source tree.
|
| 6 |
+
|
| 7 |
+
[build-system]
|
| 8 |
+
requires = ["setuptools>=45", "wheel"]
|
| 9 |
+
build-backend = "setuptools.build_meta"
|
| 10 |
+
|
| 11 |
+
[project]
|
| 12 |
+
name = "openenv-maze_env"
|
| 13 |
+
version = "0.1.0"
|
| 14 |
+
description = "Maze Env environment for OpenEnv"
|
| 15 |
+
requires-python = ">=3.10"
|
| 16 |
+
dependencies = [
|
| 17 |
+
# Core OpenEnv runtime (provides FastAPI server + HTTP client types)
|
| 18 |
+
# install from github
|
| 19 |
+
# "openenv-core[core] @ git+https://github.com/meta-pytorch/OpenEnv.git",
|
| 20 |
+
"openenv-core[core]>=0.2.0",
|
| 21 |
+
# Environment-specific dependencies
|
| 22 |
+
# Add all dependencies needed for your environment here
|
| 23 |
+
# Examples:
|
| 24 |
+
# "numpy>=1.19.0",
|
| 25 |
+
# "torch>=2.0.0",
|
| 26 |
+
# "gymnasium>=0.29.0",
|
| 27 |
+
# "openspiel>=1.0.0",
|
| 28 |
+
# "smolagents>=1.22.0,<2",
|
| 29 |
+
]
|
| 30 |
+
|
| 31 |
+
[project.optional-dependencies]
|
| 32 |
+
dev = [
|
| 33 |
+
"pytest>=8.0.0",
|
| 34 |
+
"pytest-cov>=4.0.0",
|
| 35 |
+
]
|
| 36 |
+
|
| 37 |
+
[project.scripts]
|
| 38 |
+
# Server entry point - enables running via: uv run --project . server
|
| 39 |
+
# or: python -m maze_env.server.app
|
| 40 |
+
server = "maze_env.server.app:main"
|
| 41 |
+
|
| 42 |
+
[tool.setuptools]
|
| 43 |
+
include-package-data = true
|
| 44 |
+
packages = ["maze_env", "maze_env.server"]
|
| 45 |
+
package-dir = { "maze_env" = ".", "maze_env.server" = "server" }
|
server/__init__.py
ADDED
|
@@ -0,0 +1,11 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
# Copyright (c) Meta Platforms, Inc. and affiliates.
|
| 2 |
+
# All rights reserved.
|
| 3 |
+
#
|
| 4 |
+
# This source code is licensed under the BSD-style license found in the
|
| 5 |
+
# LICENSE file in the root directory of this source tree.
|
| 6 |
+
|
| 7 |
+
"""Maze Env environment server components."""
|
| 8 |
+
|
| 9 |
+
from .maze_env_environment import MazeEnvironment
|
| 10 |
+
|
| 11 |
+
__all__ = ["MazeEnvironment"]
|
server/app.py
ADDED
|
@@ -0,0 +1,81 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
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|
| 1 |
+
# Copyright (c) Meta Platforms, Inc. and affiliates.
|
| 2 |
+
# All rights reserved.
|
| 3 |
+
#
|
| 4 |
+
# This source code is licensed under the BSD-style license found in the
|
| 5 |
+
# LICENSE file in the root directory of this source tree.
|
| 6 |
+
|
| 7 |
+
"""
|
| 8 |
+
FastAPI application for the Maze Env Environment.
|
| 9 |
+
|
| 10 |
+
This module creates an HTTP server that exposes the MazeEnvironment
|
| 11 |
+
over HTTP and WebSocket endpoints, compatible with EnvClient.
|
| 12 |
+
|
| 13 |
+
Endpoints:
|
| 14 |
+
- POST /reset: Reset the environment
|
| 15 |
+
- POST /step: Execute an action
|
| 16 |
+
- GET /state: Get current environment state
|
| 17 |
+
- GET /schema: Get action/observation schemas
|
| 18 |
+
- WS /ws: WebSocket endpoint for persistent sessions
|
| 19 |
+
|
| 20 |
+
Usage:
|
| 21 |
+
# Development (with auto-reload):
|
| 22 |
+
uvicorn server.app:app --reload --host 0.0.0.0 --port 8000
|
| 23 |
+
|
| 24 |
+
# Production:
|
| 25 |
+
uvicorn server.app:app --host 0.0.0.0 --port 8000 --workers 4
|
| 26 |
+
|
| 27 |
+
# Or run directly:
|
| 28 |
+
python -m server.app
|
| 29 |
+
"""
|
| 30 |
+
|
| 31 |
+
try:
|
| 32 |
+
from openenv.core.env_server.http_server import create_app
|
| 33 |
+
except Exception as e: # pragma: no cover
|
| 34 |
+
raise ImportError(
|
| 35 |
+
"openenv is required for the web interface. Install dependencies with '\n uv sync\n'"
|
| 36 |
+
) from e
|
| 37 |
+
|
| 38 |
+
# Import from local models.py (PYTHONPATH includes /app/env in Docker)
|
| 39 |
+
from models import MazeAction, MazeObservation
|
| 40 |
+
from .maze_env_environment import MazeEnvironment
|
| 41 |
+
|
| 42 |
+
|
| 43 |
+
# Create the app with web interface and README integration
|
| 44 |
+
app = create_app(
|
| 45 |
+
MazeEnvironment,
|
| 46 |
+
MazeAction,
|
| 47 |
+
MazeObservation,
|
| 48 |
+
env_name="maze_env",
|
| 49 |
+
max_concurrent_envs=1, # increase this number to allow more concurrent WebSocket sessions
|
| 50 |
+
)
|
| 51 |
+
|
| 52 |
+
|
| 53 |
+
def main(host: str = "0.0.0.0", port: int = 8000):
|
| 54 |
+
"""
|
| 55 |
+
Entry point for direct execution via uv run or python -m.
|
| 56 |
+
|
| 57 |
+
This function enables running the server without Docker:
|
| 58 |
+
uv run --project . server
|
| 59 |
+
uv run --project . server --port 8001
|
| 60 |
+
python -m maze_env.server.app
|
| 61 |
+
|
| 62 |
+
Args:
|
| 63 |
+
host: Host address to bind to (default: "0.0.0.0")
|
| 64 |
+
port: Port number to listen on (default: 8000)
|
| 65 |
+
|
| 66 |
+
For production deployments, consider using uvicorn directly with
|
| 67 |
+
multiple workers:
|
| 68 |
+
uvicorn maze_env.server.app:app --workers 4
|
| 69 |
+
"""
|
| 70 |
+
import uvicorn
|
| 71 |
+
|
| 72 |
+
uvicorn.run(app, host=host, port=port)
|
| 73 |
+
|
| 74 |
+
|
| 75 |
+
if __name__ == "__main__":
|
| 76 |
+
import argparse
|
| 77 |
+
|
| 78 |
+
parser = argparse.ArgumentParser()
|
| 79 |
+
parser.add_argument("--port", type=int, default=8000)
|
| 80 |
+
args = parser.parse_args()
|
| 81 |
+
main(port=args.port)
|
server/maze_env_environment.py
ADDED
|
@@ -0,0 +1,80 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
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|
|
|
|
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|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
|
| 2 |
+
from openenv.core.env_server.interfaces import Environment
|
| 3 |
+
from models import MazeAction, MazeObservation, MazeState
|
| 4 |
+
|
| 5 |
+
class MazeEnvironment(Environment):
|
| 6 |
+
"""
|
| 7 |
+
A grid-based maze environment for RL agents.
|
| 8 |
+
|
| 9 |
+
The agent starts at [0,0] and must navigate to the goal at [3,3].
|
| 10 |
+
Grid values: 1 = open path, 0 = wall.
|
| 11 |
+
Rewards: +10 for reaching goal, -1 per step.
|
| 12 |
+
"""
|
| 13 |
+
SUPPORTS_CONCURRENT_SESSIONS: bool = True
|
| 14 |
+
|
| 15 |
+
def __init__(self):
|
| 16 |
+
self._maze = [
|
| 17 |
+
[1, 0, 1, 1],
|
| 18 |
+
[1, 1, 0, 1],
|
| 19 |
+
[1, 1, 0, 1],
|
| 20 |
+
[1, 1, 1, 1],
|
| 21 |
+
]
|
| 22 |
+
self._agent_pos = [0, 0]
|
| 23 |
+
self._goal_pos = [3, 3]
|
| 24 |
+
self._step_count = 0
|
| 25 |
+
self._episode_id = None
|
| 26 |
+
self.row = 4
|
| 27 |
+
self.col = 4
|
| 28 |
+
|
| 29 |
+
@property
|
| 30 |
+
def state(self) -> MazeState:
|
| 31 |
+
"Return current environment state."
|
| 32 |
+
return MazeState(
|
| 33 |
+
maze=self._maze, agent_pos=self._agent_pos, goal_pos=self._goal_pos,
|
| 34 |
+
episode_id=self._episode_id, step_count=self._step_count
|
| 35 |
+
)
|
| 36 |
+
|
| 37 |
+
def reset(self, seed=None, episode_id=None, **kwargs) -> MazeObservation:
|
| 38 |
+
"Reset the environment to initial state and return starting observation."
|
| 39 |
+
self._agent_pos = [0, 0]
|
| 40 |
+
self._step_count = 0
|
| 41 |
+
self._episode_id = episode_id
|
| 42 |
+
return MazeObservation(position=self._agent_pos, grid_view=self._render(), done=False, reward=0)
|
| 43 |
+
|
| 44 |
+
def step(self, action: MazeAction, timeout_s=None, **kwargs) -> MazeObservation:
|
| 45 |
+
if action.direction not in ["up", "down", "left", "right"]:
|
| 46 |
+
return MazeObservation(position=self._agent_pos, grid_view=self._render(), done=False, reward=0)
|
| 47 |
+
self._move(action.direction)
|
| 48 |
+
self._step_count += 1
|
| 49 |
+
done = self._agent_pos == self._goal_pos
|
| 50 |
+
reward = 10 if done else -1
|
| 51 |
+
return MazeObservation(position=self._agent_pos, grid_view=self._render(), done=done, reward=reward)
|
| 52 |
+
|
| 53 |
+
def _is_valid(self, x: int, y: int) -> bool:
|
| 54 |
+
"Check if position (x, y) is within bounds and not a wall."
|
| 55 |
+
return 0 <= x < self.row and 0 <= y < self.col and self._maze[x][y] != 0
|
| 56 |
+
|
| 57 |
+
def _move(self, direction: str) -> bool:
|
| 58 |
+
"Move agent in direction if valid. Returns True if move succeeded."
|
| 59 |
+
i, j = self._agent_pos
|
| 60 |
+
if direction == 'up': i -= 1
|
| 61 |
+
elif direction == 'down': i += 1
|
| 62 |
+
elif direction == 'left': j -= 1
|
| 63 |
+
elif direction == 'right': j += 1
|
| 64 |
+
if self._is_valid(i, j):
|
| 65 |
+
self._agent_pos = [i, j]
|
| 66 |
+
return True
|
| 67 |
+
return False
|
| 68 |
+
|
| 69 |
+
def _render(self) -> str:
|
| 70 |
+
"Return string visualization of maze with A=agent, G=goal, #=wall, .=open."
|
| 71 |
+
symbols = {0: '#', 1: '.'}
|
| 72 |
+
result = ""
|
| 73 |
+
for i in range(self.row):
|
| 74 |
+
line = ""
|
| 75 |
+
for j in range(self.col):
|
| 76 |
+
if [i, j] == self._agent_pos: line += "A "
|
| 77 |
+
elif [i, j] == self._goal_pos: line += "G "
|
| 78 |
+
else: line += symbols[self._maze[i][j]] + " "
|
| 79 |
+
result += line + "\n"
|
| 80 |
+
return result
|
server/requirements.txt
ADDED
|
@@ -0,0 +1,6 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
openenv[core]>=0.2.0
|
| 2 |
+
fastapi>=0.115.0
|
| 3 |
+
uvicorn>=0.24.0
|
| 4 |
+
|
| 5 |
+
|
| 6 |
+
|