ar-sample / index.html
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<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>FutureScape AR</title>
<script src="https://cdn.tailwindcss.com"></script>
<script src="https://cdn.jsdelivr.net/npm/three@0.132.2/build/three.min.js"></script>
<script src="https://cdn.jsdelivr.net/npm/three@0.132.2/examples/js/controls/OrbitControls.js"></script>
<script src="https://cdn.jsdelivr.net/npm/three@0.132.2/examples/js/webxr/VRButton.js"></script>
<style>
@import url('https://fonts.googleapis.com/css2?family=Orbitron:wght@400;700&display=swap');
body {
margin: 0;
overflow: hidden;
font-family: 'Orbitron', sans-serif;
background-color: transparent !important;
}
#ar-container {
position: absolute;
width: 100vw;
height: 100vh;
pointer-events: none;
}
.ar-panel {
backdrop-filter: blur(10px);
background: rgba(0, 0, 30, 0.7);
border-radius: 16px;
border: 1px solid rgba(100, 200, 255, 0.3);
box-shadow: 0 0 30px rgba(0, 150, 255, 0.5);
color: white;
padding: 20px;
position: absolute;
transform: translate(-50%, -50%);
transition: all 0.3s ease;
}
.ar-button {
backdrop-filter: blur(5px);
background: rgba(0, 50, 100, 0.5);
border-radius: 12px;
border: 1px solid rgba(100, 200, 255, 0.5);
box-shadow: 0 0 15px rgba(0, 150, 255, 0.3);
color: white;
cursor: pointer;
font-size: 18px;
font-weight: bold;
padding: 15px 25px;
pointer-events: auto;
position: absolute;
text-align: center;
transition: all 0.2s ease;
user-select: none;
}
.ar-button:hover, .ar-button.active {
background: rgba(0, 100, 200, 0.7);
box-shadow: 0 0 25px rgba(0, 200, 255, 0.7);
transform: scale(1.05);
}
.ar-button:active {
transform: scale(0.98);
}
.title-text {
background: linear-gradient(90deg, #00ffff, #0088ff);
-webkit-background-clip: text;
background-clip: text;
color: transparent;
font-size: 2.5rem;
font-weight: bold;
text-shadow: 0 0 10px rgba(0, 200, 255, 0.5);
animation: pulse 2s infinite alternate;
}
@keyframes pulse {
0% { text-shadow: 0 0 10px rgba(0, 200, 255, 0.5); }
100% { text-shadow: 0 0 20px rgba(0, 255, 255, 0.8); }
}
.particle {
position: absolute;
background: rgba(0, 200, 255, 0.7);
border-radius: 50%;
pointer-events: none;
}
#gaze-cursor {
position: absolute;
width: 20px;
height: 20px;
border-radius: 50%;
background: rgba(255, 255, 255, 0.8);
box-shadow: 0 0 10px rgba(0, 200, 255, 0.8);
transform: translate(-50%, -50%);
pointer-events: none;
z-index: 1000;
transition: transform 0.1s ease-out;
}
#gaze-timer {
position: absolute;
width: 24px;
height: 24px;
border-radius: 50%;
border: 2px solid rgba(0, 200, 255, 0.8);
transform: translate(-50%, -50%);
pointer-events: none;
z-index: 1001;
}
</style>
</head>
<body>
<div id="ar-container">
<div id="welcome-panel" class="ar-panel" style="top: 50%; left: 50%; width: 80%; max-width: 500px;">
<h1 class="title-text text-center mb-4">Welcome to FutureScape AR</h1>
<p class="text-white text-opacity-80 text-center">Experience the future of spatial computing with our augmented reality interface.</p>
</div>
<div id="explore-btn" class="ar-button" style="top: 70%; left: 30%;">Explore</div>
<div id="map-btn" class="ar-button" style="top: 70%; left: 50%;">Map</div>
<div id="scan-btn" class="ar-button" style="top: 70%; left: 70%;">Scan</div>
<div id="gaze-cursor"></div>
<div id="gaze-timer"></div>
</div>
<script>
// Three.js and WebXR setup
let camera, scene, renderer;
let controller;
// UI elements
const welcomePanel = document.getElementById('welcome-panel');
const exploreBtn = document.getElementById('explore-btn');
const mapBtn = document.getElementById('map-btn');
const scanBtn = document.getElementById('scan-btn');
const gazeCursor = document.getElementById('gaze-cursor');
const gazeTimer = document.getElementById('gaze-timer');
// Gaze interaction variables
let gazeTarget = null;
let gazeStartTime = 0;
let gazeProgress = 0;
const gazeTimeThreshold = 1000; // 1 second to activate
// Initialize Three.js scene
function initXR() {
scene = new THREE.Scene();
camera = new THREE.PerspectiveCamera(70, window.innerWidth / window.innerHeight, 0.1, 10);
renderer = new THREE.WebGLRenderer({ antialias: true, alpha: true });
renderer.setPixelRatio(window.devicePixelRatio);
renderer.setSize(window.innerWidth, window.innerHeight);
renderer.xr.enabled = true;
document.body.appendChild(renderer.domElement);
// Add basic lighting
const ambientLight = new THREE.AmbientLight(0x404040);
scene.add(ambientLight);
const directionalLight = new THREE.DirectionalLight(0xffffff, 0.5);
directionalLight.position.set(0, 1, 0);
scene.add(directionalLight);
// Add controller for gaze detection
controller = renderer.xr.getController(0);
controller.addEventListener('move', onControllerMove);
scene.add(controller);
// Add WebXR button
document.body.appendChild(VRButton.createButton(renderer));
// Handle window resize
window.addEventListener('resize', onWindowResize);
// Start animation loop
renderer.setAnimationLoop(render);
}
function onWindowResize() {
camera.aspect = window.innerWidth / window.innerHeight;
camera.updateProjectionMatrix();
renderer.setSize(window.innerWidth, window.innerHeight);
}
function onControllerMove(event) {
// Convert controller position to screen coordinates for gaze cursor
const position = event.target.position.clone();
position.project(camera);
const x = (position.x * 0.5 + 0.5) * window.innerWidth;
const y = (-(position.y * 0.5) + 0.5) * window.innerHeight;
gazeCursor.style.left = `${x}px`;
gazeCursor.style.top = `${y}px`;
// Check for UI element hover
checkGazeIntersection(x, y);
}
function checkGazeIntersection(x, y) {
const elements = [exploreBtn, mapBtn, scanBtn];
let newTarget = null;
elements.forEach(element => {
const rect = element.getBoundingClientRect();
const isHovering = x >= rect.left && x <= rect.right && y >= rect.top && y <= rect.bottom;
if (isHovering) {
newTarget = element;
element.classList.add('active');
} else {
element.classList.remove('active');
}
});
// Handle gaze target changes
if (newTarget !== gazeTarget) {
gazeTarget = newTarget;
gazeStartTime = performance.now();
gazeProgress = 0;
gazeTimer.style.width = '0px';
gazeTimer.style.height = '0px';
}
// Update gaze timer if hovering
if (gazeTarget) {
const elapsed = performance.now() - gazeStartTime;
gazeProgress = Math.min(elapsed / gazeTimeThreshold, 1);
const size = 24 + 20 * gazeProgress;
gazeTimer.style.width = `${size}px`;
gazeTimer.style.height = `${size}px`;
gazeTimer.style.borderColor = `rgba(0, 200, 255, ${0.8 * gazeProgress})`;
if (gazeProgress >= 1) {
activateButton(gazeTarget);
gazeTarget = null;
}
}
}
function activateButton(button) {
// Visual feedback
button.style.transform = 'scale(0.95)';
button.style.boxShadow = '0 0 30px rgba(0, 255, 255, 0.9)';
// Create particle effect
createParticles(button);
// Handle button action
setTimeout(() => {
button.style.transform = 'scale(1.05)';
switch(button.id) {
case 'explore-btn':
welcomePanel.querySelector('h1').textContent = 'Explore Mode Activated';
break;
case 'map-btn':
welcomePanel.querySelector('h1').textContent = 'Map View Engaged';
break;
case 'scan-btn':
welcomePanel.querySelector('h1').textContent = 'Scanning Environment';
break;
}
}, 100);
}
function createParticles(element) {
const rect = element.getBoundingClientRect();
const centerX = rect.left + rect.width / 2;
const centerY = rect.top + rect.height / 2;
for (let i = 0; i < 20; i++) {
const particle = document.createElement('div');
particle.className = 'particle';
const size = Math.random() * 8 + 4;
particle.style.width = `${size}px`;
particle.style.height = `${size}px`;
const angle = Math.random() * Math.PI * 2;
const distance = Math.random() * 50 + 30;
const x = centerX + Math.cos(angle) * distance;
const y = centerY + Math.sin(angle) * distance;
particle.style.left = `${x}px`;
particle.style.top = `${y}px`;
document.body.appendChild(particle);
// Animate particle
const duration = Math.random() * 1000 + 500;
const targetX = x + (Math.random() - 0.5) * 100;
const targetY = y + (Math.random() - 0.5) * 100;
const animation = particle.animate([
{
transform: 'translate(0, 0) scale(1)',
opacity: 1
},
{
transform: `translate(${targetX - x}px, ${targetY - y}px) scale(0.1)`,
opacity: 0
}
], {
duration: duration,
easing: 'cubic-bezier(0.4, 0, 0.2, 1)'
});
animation.onfinish = () => particle.remove();
}
}
function render() {
renderer.render(scene, camera);
}
// Initialize the AR experience
window.addEventListener('load', () => {
initXR();
// Add floating animation to welcome panel
let floatOffset = 0;
let floatDirection = 1;
function floatAnimation() {
floatOffset += 0.2 * floatDirection;
if (Math.abs(floatOffset) > 5) {
floatDirection *= -1;
}
welcomePanel.style.transform = `translate(-50%, calc(-50% + ${floatOffset}px))`;
requestAnimationFrame(floatAnimation);
}
floatAnimation();
});
</script>
<p style="border-radius: 8px; text-align: center; font-size: 12px; color: #fff; margin-top: 16px;position: fixed; left: 8px; bottom: 8px; z-index: 10; background: rgba(0, 0, 0, 0.8); padding: 4px 8px;">Made with <img src="https://enzostvs-deepsite.hf.space/logo.svg" alt="DeepSite Logo" style="width: 16px; height: 16px; vertical-align: middle;display:inline-block;margin-right:3px;filter:brightness(0) invert(1);"><a href="https://enzostvs-deepsite.hf.space" style="color: #fff;text-decoration: underline;" target="_blank" >DeepSite</a> - 🧬 <a href="https://enzostvs-deepsite.hf.space?remix=triton7777/ar-sample" style="color: #fff;text-decoration: underline;" target="_blank" >Remix</a></p></body>
</html>