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Update main.py
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main.py
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from fastapi import FastAPI, File, UploadFile, HTTPException, Header
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from fastapi.responses import FileResponse
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import torch
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import os
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import numpy as np
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import cv2
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from PIL import Image
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from
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from trellis.pipelines import TrellisImageTo3DPipeline
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from trellis.utils import
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from trellis.representations import Gaussian, MeshExtractResult
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import imageio
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#
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TMP_DIR = "/tmp/space_tmp"
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os.makedirs(TMP_DIR, exist_ok=True)
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#
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os.makedirs(cache_dir, exist_ok=True)
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# ✅ Manually specify cache directory when loading the model
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pipeline = TrellisImageTo3DPipeline.from_pretrained(
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"JeffreyXiang/TRELLIS-image-large",
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cache_dir=cache_dir
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)
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pipeline.cuda()
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#
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try:
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pipeline.preprocess_image(Image.fromarray(np.zeros((512, 512, 3), dtype=np.uint8)))
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except:
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pass
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#
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HF_API_KEY = os.getenv("HF_API_KEY"
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app = FastAPI()
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def preprocess_image(image: Image.Image) -> Image.Image:
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"""
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return pipeline.preprocess_image(image)
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@app.post("/generate_3d/")
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image: UploadFile = File(...),
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authorization: str = Header(None)
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"""
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# 🔒 API Key authentication
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if authorization != f"Bearer {HF_API_KEY}":
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raise HTTPException(status_code=403, detail="Invalid API key")
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if not image.filename.lower().endswith(("png", "jpg", "jpeg")):
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raise HTTPException(status_code=400, detail="
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# Save
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image_path = os.path.join(TMP_DIR, image.filename)
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with open(image_path, "wb") as f:
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f.write(image.file.read())
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#
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img = Image.open(image_path).convert("RGBA")
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# Run
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outputs = pipeline.run(
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seed=np.random.randint(0, np.iinfo(np.int32).max),
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formats=["gaussian", "mesh"],
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preprocess_image=False,
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slat_sampler_params={"steps": 12, "cfg_strength": 3.0},
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# Extract the GLB
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gs, mesh = outputs["gaussian"][0], outputs["mesh"][0]
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glb = postprocessing_utils.to_glb(gs, mesh, simplify=0.95, texture_size=1024, verbose=False)
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glb_path = os.path.join(TMP_DIR, "sample.glb")
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glb.export(glb_path)
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torch.cuda.empty_cache()
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return FileResponse(glb_path, media_type="model/gltf-binary", filename="sample.glb")
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import os
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# Must happen before Trellis / huggingface_hub is imported
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os.environ["HUGGINGFACE_HUB_CACHE"] = "/tmp/huggingface_cache"
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os.makedirs("/tmp/huggingface_cache", exist_ok=True)
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import torch
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import numpy as np
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from PIL import Image
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from fastapi import FastAPI, File, UploadFile, HTTPException, Header
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from fastapi.responses import FileResponse
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# Trellis pipeline imports
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from trellis.pipelines import TrellisImageTo3DPipeline
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from trellis.utils import postprocessing_utils
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# Use /tmp/space_tmp for user data & avoid read-only /app
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TMP_DIR = "/tmp/space_tmp"
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os.makedirs(TMP_DIR, exist_ok=True)
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# Load the pipeline (no extra args like cache_dir)
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pipeline = TrellisImageTo3DPipeline.from_pretrained("JeffreyXiang/TRELLIS-image-large")
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pipeline.cuda()
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# Preload the model (avoids cold-start latencies)
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try:
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pipeline.preprocess_image(Image.fromarray(np.zeros((512, 512, 3), dtype=np.uint8)))
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except:
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pass
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# Read your HF_API_KEY from Secrets (set in Space settings)
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HF_API_KEY = os.getenv("HF_API_KEY")
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if not HF_API_KEY:
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raise RuntimeError("No HF_API_KEY found. Please set a secret in your Space settings.")
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# FastAPI App
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app = FastAPI()
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# (Optional) Limit max input image size
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MAX_IMAGE_SIZE = (1024, 1024)
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def preprocess_image(image: Image.Image) -> Image.Image:
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"""Resize large images to keep memory usage in check, then let Trellis do its own preprocessing."""
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image.thumbnail(MAX_IMAGE_SIZE)
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return pipeline.preprocess_image(image)
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@app.post("/generate_3d/")
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image: UploadFile = File(...),
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authorization: str = Header(None)
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):
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"""Accept an image upload and return a .glb file of the 3D model."""
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# Enforce HF_API_KEY check
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if authorization != f"Bearer {HF_API_KEY}":
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raise HTTPException(status_code=403, detail="Invalid API key")
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# Require PNG/JPG
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if not image.filename.lower().endswith(("png", "jpg", "jpeg")):
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raise HTTPException(status_code=400, detail="Upload PNG or JPG images.")
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# Save upload to /tmp
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image_path = os.path.join(TMP_DIR, image.filename)
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with open(image_path, "wb") as f:
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f.write(image.file.read())
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# Preprocess the image
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img = Image.open(image_path).convert("RGBA")
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processed = preprocess_image(img)
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# Run Trellis pipeline
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outputs = pipeline.run(
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processed,
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seed=np.random.randint(0, np.iinfo(np.int32).max),
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formats=["gaussian", "mesh"],
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preprocess_image=False,
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slat_sampler_params={"steps": 12, "cfg_strength": 3.0},
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)
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# Extract and save the GLB
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gs, mesh = outputs["gaussian"][0], outputs["mesh"][0]
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glb = postprocessing_utils.to_glb(gs, mesh, simplify=0.95, texture_size=1024, verbose=False)
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glb_path = os.path.join(TMP_DIR, "sample.glb")
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glb.export(glb_path)
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# Clear GPU memory
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torch.cuda.empty_cache()
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# Return the GLB to the client
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return FileResponse(glb_path, media_type="model/gltf-binary", filename="sample.glb")
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# If you want to run locally or override CMD in Docker:
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if __name__ == "__main__":
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import uvicorn
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port = int(os.environ.get("PORT", "7860"))
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uvicorn.run(app, host="0.0.0.0", port=port)
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