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Session isolation, progressive information reveal, error handling.
step() never raises an unhandled exception.
"""
from __future__ import annotations
import dataclasses
import logging
import uuid
from typing import Any, Optional, Union
import torch
from openenv.core.env_server.interfaces import Environment
from ml_training_debugger.code_templates import (
generate_code_snippet,
validate_fix,
)
from ml_training_debugger.graders import grade_episode
from ml_training_debugger.models import (
ALL_ACTION_TYPES,
VALID_CONFIG_KEYS,
VALID_DIAGNOSES,
CodeSnippet,
DataBatchStats,
EpisodeState,
GradientStats,
MLTrainingAction,
MLTrainingObservation,
ModelWeightStats,
TrainingConfig,
)
from ml_training_debugger.pytorch_engine import (
create_model_and_inject_fault,
extract_gradient_stats,
extract_model_modes,
extract_weight_stats,
)
from ml_training_debugger.reward_engine import compute_reward
from ml_training_debugger.scenarios import ScenarioParams, sample_scenario
from ml_training_debugger.simulation import (
gen_data_batch_stats,
gen_loss_history,
gen_val_accuracy_history,
gen_val_loss_history,
)
from server._baseline_results import store_grader_result
logger = logging.getLogger(__name__)
@dataclasses.dataclass
class SessionData:
"""Per-session episode data."""
scenario: ScenarioParams
model: torch.nn.Module
state: EpisodeState
config: TrainingConfig
gradient_stats: list[GradientStats]
weight_stats: list[ModelWeightStats] | None
model_modes: dict[str, str] | None
data_batch_stats_raw: dict[str, Union[int, float, list, dict, None]] | None
code_snippet_raw: dict[str, Union[str, int, list, None]] | None
loss_history: list[float]
val_acc_history: list[float]
val_loss_history: list[float]
done: bool
last_score: float | None
convergence_after_fix: bool
class MLTrainingEnvironment(Environment[MLTrainingAction, MLTrainingObservation, dict]):
"""OpenEnv environment for PyTorch training run debugging."""
SUPPORTS_CONCURRENT_SESSIONS = True
def __init__(self, **kwargs: Any) -> None:
super().__init__(**kwargs)
self._sessions: dict[str, SessionData] = {}
self._last_completed: dict[str, dict] = {}
self._current_session_id: str = ""
def _get_session(self, episode_id: str | None = None) -> SessionData | None:
sid = episode_id or self._current_session_id
return self._sessions.get(sid)
def _build_observation(
self, session: SessionData, reward: float = 0.0
) -> MLTrainingObservation:
"""Build observation from session data."""
state = session.state
gradient_stats_models = []
if state.gradients_inspected and session.gradient_stats:
gradient_stats_models = session.gradient_stats
weight_stats_models = None
if state.model_weights_inspected and session.weight_stats is not None:
weight_stats_models = session.weight_stats
data_batch = None
if state.data_inspected and session.data_batch_stats_raw is not None:
data_batch = DataBatchStats(**session.data_batch_stats_raw)
model_modes = None
if state.model_modes_inspected and session.model_modes is not None:
model_modes = session.model_modes
code_snippet = None
if state.code_inspected and session.code_snippet_raw is not None:
code_snippet = CodeSnippet(**session.code_snippet_raw)
return MLTrainingObservation(
run_id=self._current_session_id,
framework="pytorch",
epoch=20,
training_loss_history=session.loss_history,
val_loss_history=session.val_loss_history,
val_accuracy_history=session.val_acc_history,
gradient_stats=gradient_stats_models,
model_weight_stats=weight_stats_models,
gpu_memory_used_gb=session.scenario.gpu_memory_used_gb,
gpu_memory_total_gb=16.0,
learning_rate=session.config.learning_rate,
current_config=session.config,
error_log=session.scenario.error_log,
data_batch_stats=data_batch,
model_mode_info=model_modes,
code_snippet=code_snippet,
available_actions=state.compute_available_actions(),
episode_state=state,
notes=session.scenario.notes,
done=session.done,
reward=reward,
)
def reset(
self,
seed: Optional[int] = None,
episode_id: Optional[str] = None,
**kwargs: Any,
) -> MLTrainingObservation:
"""Reset environment for a new episode."""
# Determine task_id — passed via kwargs or defaults to task_001
task_id = kwargs.get("task_id", "task_001")
# If called with episode_id that has an active session, terminate it
session_id = episode_id or str(uuid.uuid4())
if session_id in self._sessions:
old = self._sessions[session_id]
if not old.done:
score = grade_episode(old.scenario.task_id, old.state, old.scenario)
self._last_completed[session_id] = {
"score": score,
"task_id": old.scenario.task_id,
"steps": old.state.step_count,
}
store_grader_result(
session_id, score, old.scenario.task_id, old.state.step_count
)
self._current_session_id = session_id
# Derive deterministic seed and difficulty
base_seed = seed if seed is not None else 42
difficulty_level = kwargs.get("difficulty_level", 3)
scenario = sample_scenario(task_id, base_seed, difficulty_level=difficulty_level)
# Set torch seed for reproducibility
torch.manual_seed(scenario.seed)
# Create real PyTorch model with fault injection
model, info = create_model_and_inject_fault(scenario)
# Generate parametric curves
loss_history = gen_loss_history(scenario)
val_acc_history = gen_val_accuracy_history(scenario)
val_loss_history = gen_val_loss_history(scenario)
# Pre-generate data batch stats
data_batch_raw = gen_data_batch_stats(scenario)
# Pre-generate code snippet (for Task 6)
code_snippet_raw = None
if scenario.bug_type is not None:
code_snippet_raw = generate_code_snippet(scenario.bug_type, scenario.seed)
# Build initial config from scenario
config = TrainingConfig(
learning_rate=scenario.learning_rate,
weight_decay=scenario.weight_decay,
)
# Create fresh episode state
state = EpisodeState()
session = SessionData(
scenario=scenario,
model=model,
state=state,
config=config,
gradient_stats=[],
weight_stats=None,
model_modes=None,
data_batch_stats_raw=data_batch_raw,
code_snippet_raw=code_snippet_raw,
loss_history=loss_history,
val_acc_history=val_acc_history,
val_loss_history=val_loss_history,
done=False,
last_score=None,
convergence_after_fix=False,
)
self._sessions[session_id] = session
logger.info(
"reset",
extra={
"session_id": session_id,
"task_id": task_id,
"scenario_seed": scenario.seed,
},
)
return self._build_observation(session)
def step(
self,
action: MLTrainingAction,
timeout_s: Optional[float] = None,
**kwargs: Any,
) -> MLTrainingObservation:
"""Process one agent action. Never raises."""
session = self._get_session()
# No active episode
if session is None:
return MLTrainingObservation(
done=True,
reward=0.0,
error_log="Error: no active episode. Call reset(task_id) first.",
)
# Episode already done
if session.done:
return self._build_observation(session, reward=0.0)
state = session.state
scenario = session.scenario
action_type = action.action_type
# Increment step count
state.step_count += 1
# Validate action_type is a known type
if action_type not in ALL_ACTION_TYPES:
reward = compute_reward(action, state, scenario, is_valid_action=False)
state.actions_taken.append(f"invalid:{action_type}")
obs = self._build_observation(session, reward=reward)
obs.error_log = (
f"Invalid action_type: {action_type}. "
f"Valid types: {sorted(ALL_ACTION_TYPES)}"
)
return obs
# Check if action is in available_actions
available = state.compute_available_actions()
if action_type not in available:
reward = compute_reward(action, state, scenario, is_valid_action=False)
state.actions_taken.append(f"unavailable:{action_type}")
obs = self._build_observation(session, reward=reward)
obs.error_log = (
f"Action '{action_type}' not available. " f"Available: {available}"
)
return obs
# Validate required fields for specific actions
error = self._validate_action_fields(action)
if error is not None:
reward = compute_reward(action, state, scenario, is_valid_action=False)
state.actions_taken.append(f"malformed:{action_type}")
obs = self._build_observation(session, reward=reward)
obs.error_log = error
return obs
# Dispatch action
is_correct_fix: bool | None = None
convergence = False
# Snapshot state BEFORE dispatch — reward engine needs pre-action state
# to correctly compute investigation bonuses and context-gated penalties
state_before = state.model_copy(deep=True)
try:
is_correct_fix, convergence = self._dispatch_action(action, session)
except Exception as exc:
logger.error(
"step_error",
extra={
"session_id": self._current_session_id,
"action": action_type,
"error": str(exc),
},
exc_info=True,
)
reward = compute_reward(action, state_before, scenario, is_valid_action=False)
obs = self._build_observation(session, reward=reward)
obs.error_log = f"Internal error processing {action_type}: {exc}"
return obs
# Record action
if action_type == "mark_diagnosed" and action.diagnosis:
state.actions_taken.append(f"mark_diagnosed:{action.diagnosis}")
else:
state.actions_taken.append(action_type)
# Compute reward using pre-action state
reward = compute_reward(
action,
state_before,
scenario,
is_valid_action=True,
is_correct_fix=is_correct_fix,
convergence_confirmed=convergence,
)
# Check step limit
if state.step_count >= scenario.max_steps and not session.done:
session.done = True
# Check done
if session.done:
score = grade_episode(scenario.task_id, state, scenario)
session.last_score = score
self._last_completed[self._current_session_id] = {
"score": score,
"task_id": scenario.task_id,
"steps": state.step_count,
}
store_grader_result(
self._current_session_id, score, scenario.task_id, state.step_count
)
logger.info(
"episode_completed",
extra={
"session_id": self._current_session_id,
"task_id": scenario.task_id,
"steps": state.step_count,
"score": score,
},
)
logger.info(
"step",
extra={
"session_id": self._current_session_id,
"step_count": state.step_count,
"action_type": action_type,
"reward": reward,
},
)
return self._build_observation(session, reward=reward)
def _validate_action_fields(self, action: MLTrainingAction) -> str | None:
"""Validate required fields for specific actions. Return error or None."""
if action.action_type == "modify_config":
if action.target is None or action.value is None:
return "modify_config requires 'target' and 'value' fields"
if action.target not in VALID_CONFIG_KEYS:
return f"Unknown config key: {action.target}. Valid: {sorted(VALID_CONFIG_KEYS)}"
if action.action_type == "mark_diagnosed":
if action.diagnosis is None:
return "mark_diagnosed requires 'diagnosis' field"
if action.diagnosis not in VALID_DIAGNOSES:
return (
f"Invalid diagnosis: {action.diagnosis}. "
f"Valid: {sorted(VALID_DIAGNOSES)}"
)
if action.action_type == "fix_code":
if action.line is None or action.replacement is None:
return "fix_code requires 'line' and 'replacement' fields"
return None
def _dispatch_action(
self, action: MLTrainingAction, session: SessionData
) -> tuple[bool | None, bool]:
"""Dispatch action to handler. Returns (is_correct_fix, convergence)."""
state = session.state
scenario = session.scenario
is_correct_fix: bool | None = None
convergence = False
at = action.action_type
if at == "inspect_gradients":
if not state.gradients_inspected:
stats = extract_gradient_stats(session.model, scenario)
session.gradient_stats = stats
state.gradients_inspected = True
# Set gradients_were_normal: True if ALL layers is_exploding=False
state.gradients_were_normal = all(not s.is_exploding for s in stats)
elif at == "inspect_data_batch":
state.data_inspected = True
elif at == "inspect_model_modes":
if not state.model_modes_inspected:
modes = extract_model_modes(session.model)
session.model_modes = modes
state.model_modes_inspected = True
elif at == "inspect_model_weights":
if not state.model_weights_inspected:
stats = extract_weight_stats(session.model)
session.weight_stats = stats
state.model_weights_inspected = True
elif at == "inspect_code":
state.code_inspected = True
elif at == "modify_config":
if action.target and action.value is not None:
setattr(session.config, action.target, action.value)
state.fix_action_taken = True
elif at == "add_callback":
state.fix_action_taken = True
elif at == "replace_optimizer":
state.fix_action_taken = True
elif at == "patch_data_loader":
state.fix_action_taken = True
elif at == "fix_model_mode":
state.fix_action_taken = True
elif at == "fix_code":
state.fix_action_taken = True
if scenario.bug_type and action.line and action.replacement:
is_correct_fix = validate_fix(
scenario.bug_type, action.line, action.replacement
)
else:
is_correct_fix = False
elif at == "restart_run":
state.restart_after_fix = True
# Check convergence — did the fix address the root cause?
convergence = self._check_convergence(session)
session.convergence_after_fix = convergence
elif at == "mark_diagnosed":
state.diagnosis_submitted = True
session.done = True
return is_correct_fix, convergence
def _check_convergence(self, session: SessionData) -> bool:
"""Check if the applied fix would resolve the root cause."""
scenario = session.scenario
state = session.state
root = scenario.root_cause.value
if root == "lr_too_high":
return (
"modify_config" in state.actions_taken
and session.config.learning_rate <= 0.001
)
if root == "vanishing_gradients":
return (
"modify_config" in state.actions_taken
and session.config.learning_rate >= 0.001
)
if root == "data_leakage":
return "patch_data_loader" in state.actions_taken
if root == "overfitting":
return (
"modify_config" in state.actions_taken
or "add_callback" in state.actions_taken
)
if root == "batchnorm_eval_mode":
return "fix_model_mode" in state.actions_taken
if root == "code_bug":
return "fix_code" in state.actions_taken and state.fix_action_taken
if root == "scheduler_misconfigured":
return "modify_config" in state.actions_taken
return False
@property
def state(self) -> dict:
"""Return current environment state."""
session = self._get_session()
if session is None:
return {"status": "no_active_episode"}
st = session.state
return {
"status": "active",
"task_id": session.scenario.task_id,
"step_count": st.step_count,
"done": session.done,
"gradients_inspected": st.gradients_inspected,
"data_inspected": st.data_inspected,
"model_modes_inspected": st.model_modes_inspected,
"model_weights_inspected": st.model_weights_inspected,
"code_inspected": st.code_inspected,
"fix_action_taken": st.fix_action_taken,
"restart_after_fix": st.restart_after_fix,
"diagnosis_submitted": st.diagnosis_submitted,
"available_actions": st.compute_available_actions(),
}
def get_last_completed(self, session_id: str | None = None) -> dict | None:
"""Get last completed episode data for grader endpoint."""
if session_id:
return self._last_completed.get(session_id)
# Return most recent
if self._last_completed:
return list(self._last_completed.values())[-1]
return None
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