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a9f5ced
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Parent(s): 75b0081
docs: add standalone Hugging Face blog writeup
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Blog.MD
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| 1 |
+
# Building a CDN Cache Optimizer with OpenEnv
|
| 2 |
+
|
| 3 |
+
## Project Links
|
| 4 |
+
|
| 5 |
+
- Hugging Face Space: https://huggingface.co/spaces/umar-sharif821/cdn-cache-env-improvedone
|
| 6 |
+
- GitHub Repository: https://github.com/umar-sharif821/cdn-cache-env-improvedone
|
| 7 |
+
|
| 8 |
+
## Short Summary
|
| 9 |
+
|
| 10 |
+
CDN Cache Optimizer is an OpenEnv-style reinforcement learning environment for edge CDN cache decisions.
|
| 11 |
+
|
| 12 |
+
The agent observes cache pressure, request patterns, file popularity, and churn signals.
|
| 13 |
+
|
| 14 |
+
It then decides whether to bypass an incoming object, admit it into cache, or evict something else to make room.
|
| 15 |
+
|
| 16 |
+
The environment is designed around a real infrastructure problem: reducing user latency and origin fetch cost while keeping the edge cache stable.
|
| 17 |
+
|
| 18 |
+
## Which Hackathon Theme This Fits
|
| 19 |
+
|
| 20 |
+
The strongest fit is **Theme #3.1 - World Modeling / Professional Tasks**.
|
| 21 |
+
|
| 22 |
+
CDN cache optimization is a professional infrastructure task.
|
| 23 |
+
|
| 24 |
+
The agent is not solving a toy grid world.
|
| 25 |
+
|
| 26 |
+
It is interacting with a dynamic system where state changes over time:
|
| 27 |
+
|
| 28 |
+
- cache contents change after every decision
|
| 29 |
+
- request traffic changes across an episode
|
| 30 |
+
- hit rate depends on previous cache choices
|
| 31 |
+
- origin fetches happen when the edge misses
|
| 32 |
+
- eviction decisions affect future rewards
|
| 33 |
+
- schema drift changes how CDN logs may arrive
|
| 34 |
+
|
| 35 |
+
The project also has a secondary fit with **Theme #2 - Long-Horizon Planning**.
|
| 36 |
+
|
| 37 |
+
A cache decision is not only about the current request.
|
| 38 |
+
|
| 39 |
+
If the agent evicts a useful object now, it may pay for that mistake later through future misses.
|
| 40 |
+
|
| 41 |
+
If it admits a viral object early, it may receive benefits many steps later.
|
| 42 |
+
|
| 43 |
+
That makes this a delayed-reward control problem, not just a one-step classification task.
|
| 44 |
+
|
| 45 |
+
## Why I Chose CDN Caching
|
| 46 |
+
|
| 47 |
+
I wanted the environment to feel close to a real engineering workflow.
|
| 48 |
+
|
| 49 |
+
Content Delivery Networks serve files from edge locations close to users.
|
| 50 |
+
|
| 51 |
+
When an object is available at the edge, users get lower latency.
|
| 52 |
+
|
| 53 |
+
When an object is missing, the system falls back to origin.
|
| 54 |
+
|
| 55 |
+
That origin fetch is slower and more expensive.
|
| 56 |
+
|
| 57 |
+
The hard part is that edge storage is limited.
|
| 58 |
+
|
| 59 |
+
The cache cannot keep everything.
|
| 60 |
+
|
| 61 |
+
So the environment asks a simple but important question:
|
| 62 |
+
|
| 63 |
+
> What should the cache keep, and what should it evict?
|
| 64 |
+
|
| 65 |
+
Classic policies like LRU are useful, but they are not always enough.
|
| 66 |
+
|
| 67 |
+
They do not fully understand viral bursts, object size, future request hints, or churn cost.
|
| 68 |
+
|
| 69 |
+
That made CDN caching a good candidate for an RL environment.
|
| 70 |
+
|
| 71 |
+
## Environment Design
|
| 72 |
+
|
| 73 |
+
At every step, the environment simulates a CDN request.
|
| 74 |
+
|
| 75 |
+
The request may hit the edge cache or miss and go to origin.
|
| 76 |
+
|
| 77 |
+
The agent then chooses one of three actions:
|
| 78 |
+
|
| 79 |
+
```text
|
| 80 |
+
0 = bypass incoming object
|
| 81 |
+
1 = admit object and evict using LRU
|
| 82 |
+
2 = admit object and evict using smart popularity-aware eviction
|
| 83 |
+
```
|
| 84 |
+
|
| 85 |
+
The observation is normalized so training stays lightweight:
|
| 86 |
+
|
| 87 |
+
```text
|
| 88 |
+
[cache_fill, incoming_size, incoming_popularity, hit_rate, churn_rate]
|
| 89 |
+
```
|
| 90 |
+
|
| 91 |
+
This gives the agent enough signal to reason about:
|
| 92 |
+
|
| 93 |
+
- how full the cache is
|
| 94 |
+
- whether the incoming object is large
|
| 95 |
+
- whether the object is likely to be useful
|
| 96 |
+
- whether recent cache behavior is working
|
| 97 |
+
- whether the system is churning too much
|
| 98 |
+
|
| 99 |
+
## Real-World Grounding
|
| 100 |
+
|
| 101 |
+
The environment explicitly models two paths:
|
| 102 |
+
|
| 103 |
+
```text
|
| 104 |
+
Edge hit -> low latency
|
| 105 |
+
Origin fetch -> high latency
|
| 106 |
+
```
|
| 107 |
+
|
| 108 |
+
The default simulation uses:
|
| 109 |
+
|
| 110 |
+
```text
|
| 111 |
+
edge_latency = 5 ms
|
| 112 |
+
origin_latency = 100 ms
|
| 113 |
+
```
|
| 114 |
+
|
| 115 |
+
This matters because the reward is connected to infrastructure value.
|
| 116 |
+
|
| 117 |
+
The agent is rewarded for reducing latency and penalized for expensive cache behavior.
|
| 118 |
+
|
| 119 |
+
## Reward Function
|
| 120 |
+
|
| 121 |
+
The reward follows a multi-component design:
|
| 122 |
+
|
| 123 |
+
```text
|
| 124 |
+
R = w1 * Perf - w2 * Cost
|
| 125 |
+
```
|
| 126 |
+
|
| 127 |
+
Where:
|
| 128 |
+
|
| 129 |
+
```text
|
| 130 |
+
Perf = (origin_latency - served_latency) / origin_latency
|
| 131 |
+
Cost = eviction_churn + admission_cost
|
| 132 |
+
```
|
| 133 |
+
|
| 134 |
+
This reward is intentionally not just "hit rate".
|
| 135 |
+
|
| 136 |
+
A cache policy can get a good hit rate while still behaving badly.
|
| 137 |
+
|
| 138 |
+
For example, it might churn too much.
|
| 139 |
+
|
| 140 |
+
It might admit large cold objects.
|
| 141 |
+
|
| 142 |
+
It might evict popular content too aggressively.
|
| 143 |
+
|
| 144 |
+
The reward tries to balance:
|
| 145 |
+
|
| 146 |
+
- latency improvement
|
| 147 |
+
- admission discipline
|
| 148 |
+
- eviction cost
|
| 149 |
+
- cache stability
|
| 150 |
+
- useful edge hits
|
| 151 |
+
|
| 152 |
+
That is closer to what a production caching system would care about.
|
| 153 |
+
|
| 154 |
+
## Schema Drift Handling
|
| 155 |
+
|
| 156 |
+
One part of the project I cared about was schema drift.
|
| 157 |
+
|
| 158 |
+
Real CDN logs are messy.
|
| 159 |
+
|
| 160 |
+
The same field may appear under different names across systems or over time.
|
| 161 |
+
|
| 162 |
+
For example:
|
| 163 |
+
|
| 164 |
+
```text
|
| 165 |
+
timestamp -> ts
|
| 166 |
+
file_id -> fid
|
| 167 |
+
size_mb -> bytes
|
| 168 |
+
hit -> cache_hit
|
| 169 |
+
region -> edge_pop
|
| 170 |
+
```
|
| 171 |
+
|
| 172 |
+
Types may also change.
|
| 173 |
+
|
| 174 |
+
A boolean hit field may come in as `true`, `1`, `"true"`, or `"yes"`.
|
| 175 |
+
|
| 176 |
+
A size field may arrive in megabytes in one stream and bytes in another.
|
| 177 |
+
|
| 178 |
+
If the environment assumes one perfect schema, it becomes brittle.
|
| 179 |
+
|
| 180 |
+
To handle this, I added a `SchemaDriftGuard`.
|
| 181 |
+
|
| 182 |
+
It normalizes incoming CDN log rows before the agent sees them.
|
| 183 |
+
|
| 184 |
+
It handles:
|
| 185 |
+
|
| 186 |
+
- renamed fields
|
| 187 |
+
- missing fields
|
| 188 |
+
- extra fields
|
| 189 |
+
- type coercion
|
| 190 |
+
- byte-to-MB conversion
|
| 191 |
+
- structured drift reporting
|
| 192 |
+
|
| 193 |
+
The script also writes a `drift_report.json` file so the behavior can be inspected.
|
| 194 |
+
|
| 195 |
+
## Example Drift Case
|
| 196 |
+
|
| 197 |
+
The guard can normalize rows like these:
|
| 198 |
+
|
| 199 |
+
```python
|
| 200 |
+
{"timestamp": 1.0, "file_id": "a.jpg", "size_mb": 2.5, "region": "us-east-1", "hit": True}
|
| 201 |
+
|
| 202 |
+
{"ts": 2.0, "fid": "b.jpg", "size": 3000000, "geo": "eu-west-1", "cache_hit": 1}
|
| 203 |
+
|
| 204 |
+
{"time": 3.0, "object_id": "c.jpg", "bytes": 1500000, "pop": "ap-south-1", "is_hit": "true"}
|
| 205 |
+
|
| 206 |
+
{"ts": 4.0, "fid": "d.jpg", "size": "500000", "geo": "us-west-2"}
|
| 207 |
+
```
|
| 208 |
+
|
| 209 |
+
All of them are converted into a canonical schema:
|
| 210 |
+
|
| 211 |
+
```text
|
| 212 |
+
timestamp
|
| 213 |
+
file_id
|
| 214 |
+
size_mb
|
| 215 |
+
region
|
| 216 |
+
hit
|
| 217 |
+
```
|
| 218 |
+
|
| 219 |
+
This is important for a professional task environment because production systems rarely provide perfect clean input forever.
|
| 220 |
+
|
| 221 |
+
## Training Setup
|
| 222 |
+
|
| 223 |
+
The Colab script includes a minimal training loop.
|
| 224 |
+
|
| 225 |
+
It builds a small policy network:
|
| 226 |
+
|
| 227 |
+
```text
|
| 228 |
+
Input: 5 features
|
| 229 |
+
Hidden: 64
|
| 230 |
+
Hidden: 64
|
| 231 |
+
Output: 3 actions
|
| 232 |
+
```
|
| 233 |
+
|
| 234 |
+
The training loop uses REINFORCE.
|
| 235 |
+
|
| 236 |
+
The request stream is popularity-based, so some objects are naturally more valuable to cache.
|
| 237 |
+
|
| 238 |
+
The script compares a baseline LRU policy against the fine-tuned agent behavior.
|
| 239 |
+
|
| 240 |
+
## Baseline vs Agent
|
| 241 |
+
|
| 242 |
+
The baseline is intentionally simple:
|
| 243 |
+
|
| 244 |
+
```text
|
| 245 |
+
Baseline = always admit and evict with LRU
|
| 246 |
+
```
|
| 247 |
+
|
| 248 |
+
The improved policy uses:
|
| 249 |
+
|
| 250 |
+
- learned policy behavior
|
| 251 |
+
- CDN-specific guardrails
|
| 252 |
+
- popularity-aware eviction
|
| 253 |
+
- bypass logic for bulky cold objects
|
| 254 |
+
|
| 255 |
+
This makes the demo stable and easy to understand.
|
| 256 |
+
|
| 257 |
+
The agent is evaluated against LRU using:
|
| 258 |
+
|
| 259 |
+
- total episode return
|
| 260 |
+
- cache hit rate
|
| 261 |
+
- average served latency
|
| 262 |
+
- bandwidth saved
|
| 263 |
+
|
| 264 |
+
## Result Plot
|
| 265 |
+
|
| 266 |
+
The project includes generated comparison plots.
|
| 267 |
+
|
| 268 |
+
The main plot compares training progress and baseline-vs-agent behavior.
|
| 269 |
+
|
| 270 |
+
If viewing this file in the Hugging Face Space repository, the plot artifact is included here:
|
| 271 |
+
|
| 272 |
+

|
| 273 |
+
|
| 274 |
+
The Colab script also generates a higher-resolution chart named `training_results.png` when run.
|
| 275 |
+
|
| 276 |
+
## What the Hugging Face Space Shows
|
| 277 |
+
|
| 278 |
+
The Space provides a live Gradio interface.
|
| 279 |
+
|
| 280 |
+
The judge can:
|
| 281 |
+
|
| 282 |
+
- choose an OpenEnv task
|
| 283 |
+
- choose a seed
|
| 284 |
+
- run the benchmark
|
| 285 |
+
- compare LRU against the agent
|
| 286 |
+
- view reward and hit-rate metrics
|
| 287 |
+
- inspect the chart
|
| 288 |
+
|
| 289 |
+
I kept the UI simple because judges should understand the project quickly.
|
| 290 |
+
|
| 291 |
+
The goal is not to hide behind a complex frontend.
|
| 292 |
+
|
| 293 |
+
The goal is to make the environment behavior visible.
|
| 294 |
+
|
| 295 |
+
## Colab Reproducibility
|
| 296 |
+
|
| 297 |
+
The project includes a one-shot Colab script:
|
| 298 |
+
|
| 299 |
+
```python
|
| 300 |
+
!python /content/colab_submission_script.py
|
| 301 |
+
```
|
| 302 |
+
|
| 303 |
+
It performs the full pipeline:
|
| 304 |
+
|
| 305 |
+
- installs dependencies
|
| 306 |
+
- mounts Google Drive if available
|
| 307 |
+
- creates the CDN environment
|
| 308 |
+
- verifies schema drift handling
|
| 309 |
+
- trains the agent
|
| 310 |
+
- evaluates baseline vs agent
|
| 311 |
+
- generates plots
|
| 312 |
+
- saves artifacts
|
| 313 |
+
|
| 314 |
+
Generated artifacts:
|
| 315 |
+
|
| 316 |
+
```text
|
| 317 |
+
policy.pt
|
| 318 |
+
training_results.png
|
| 319 |
+
drift_report.json
|
| 320 |
+
metrics.json
|
| 321 |
+
```
|
| 322 |
+
|
| 323 |
+
This makes the submission easier to verify from a clean runtime.
|
| 324 |
+
|
| 325 |
+
## Why This Environment Is Interesting
|
| 326 |
+
|
| 327 |
+
The environment tests more than a single decision.
|
| 328 |
+
|
| 329 |
+
It tests whether an agent can maintain a useful model of a changing system.
|
| 330 |
+
|
| 331 |
+
The agent must reason about:
|
| 332 |
+
|
| 333 |
+
- current cache state
|
| 334 |
+
- future request value
|
| 335 |
+
- latency tradeoffs
|
| 336 |
+
- object size
|
| 337 |
+
- churn
|
| 338 |
+
- schema reliability
|
| 339 |
+
|
| 340 |
+
This is why I think the project fits World Modeling well.
|
| 341 |
+
|
| 342 |
+
The system has state, feedback, delayed consequences, and imperfect operational data.
|
| 343 |
+
|
| 344 |
+
## What I Would Improve Next
|
| 345 |
+
|
| 346 |
+
If I had more time, I would extend the environment in a few directions:
|
| 347 |
+
|
| 348 |
+
- replay real CDN traces
|
| 349 |
+
- add regional edge nodes
|
| 350 |
+
- train with PPO or DQN
|
| 351 |
+
- expose schema drift live in the Space UI
|
| 352 |
+
- add cost curves for bandwidth pricing
|
| 353 |
+
- model origin throttling
|
| 354 |
+
- add multiple cache nodes with coordination
|
| 355 |
+
|
| 356 |
+
The multi-cache version would also connect more strongly to multi-agent interaction.
|
| 357 |
+
|
| 358 |
+
Different edge nodes could cooperate or compete for limited origin bandwidth.
|
| 359 |
+
|
| 360 |
+
## Final Reflection
|
| 361 |
+
|
| 362 |
+
This project started as a caching simulator.
|
| 363 |
+
|
| 364 |
+
It became a small end-to-end environment for infrastructure decision-making.
|
| 365 |
+
|
| 366 |
+
The most important parts are:
|
| 367 |
+
|
| 368 |
+
- OpenEnv-style interaction
|
| 369 |
+
- real CDN caching behavior
|
| 370 |
+
- multi-component reward design
|
| 371 |
+
- schema drift robustness
|
| 372 |
+
- baseline comparison
|
| 373 |
+
- visible training/evaluation artifacts
|
| 374 |
+
- live Hugging Face deployment
|
| 375 |
+
|
| 376 |
+
The project is not meant to be a perfect CDN system.
|
| 377 |
+
|
| 378 |
+
It is meant to be a useful environment where an agent can improve at a real professional task.
|
| 379 |
+
|
| 380 |
+
That is the main story behind CDN Cache Optimizer.
|
| 381 |
+
|
| 382 |
+
## Links
|
| 383 |
+
|
| 384 |
+
- Hugging Face Space: https://huggingface.co/spaces/umar-sharif821/cdn-cache-env-improvedone
|
| 385 |
+
- GitHub Repository: https://github.com/umar-sharif821/cdn-cache-env-improvedone
|
README.md
CHANGED
|
@@ -17,6 +17,12 @@ tags:
|
|
| 17 |
|
| 18 |
Hackathon-ready OpenEnv project for **edge CDN cache admission and eviction**. It simulates the real production tradeoff between serving from a fast edge cache and falling back to slower origin fetches, while handling schema drift in CDN logs.
|
| 19 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 20 |
---
|
| 21 |
|
| 22 |
## Why It Matters
|
|
|
|
| 17 |
|
| 18 |
Hackathon-ready OpenEnv project for **edge CDN cache admission and eviction**. It simulates the real production tradeoff between serving from a fast edge cache and falling back to slower origin fetches, while handling schema drift in CDN logs.
|
| 19 |
|
| 20 |
+
**Hackathon writeup:** [Blog.MD](./Blog.MD)
|
| 21 |
+
|
| 22 |
+
**Live Space:** https://huggingface.co/spaces/umar-sharif821/cdn-cache-env-improvedone
|
| 23 |
+
|
| 24 |
+
**GitHub:** https://github.com/umar-sharif821/cdn-cache-env-improvedone
|
| 25 |
+
|
| 26 |
---
|
| 27 |
|
| 28 |
## Why It Matters
|