import os import sys import numpy as np import torch from diffusers import FlowMatchEulerDiscreteScheduler from PIL import Image current_file_path = os.path.abspath(__file__) project_roots = [os.path.dirname(current_file_path), os.path.dirname(os.path.dirname(current_file_path)), os.path.dirname(os.path.dirname(os.path.dirname(current_file_path)))] for project_root in project_roots: sys.path.insert(0, project_root) if project_root not in sys.path else None from videox_fun.dist import set_multi_gpus_devices, shard_model from videox_fun.models import (AutoencoderKLMOVAAudio, AutoencoderKLWan, AutoTokenizer, MOVADualTowerConditionalBridge, UMT5EncoderModel, WanAudioTransformer3DModel, WanTransformer3DModel) from videox_fun.pipeline import MOVAPipeline from videox_fun.utils import (register_auto_device_hook, safe_enable_group_offload) from videox_fun.utils.fm_solvers import FlowDPMSolverMultistepScheduler from videox_fun.utils.fm_solvers_unipc import FlowUniPCMultistepScheduler from videox_fun.utils.fp8_optimization import (convert_model_weight_to_float8, convert_weight_dtype_wrapper, replace_parameters_by_name) from videox_fun.utils.lora_utils import merge_lora, unmerge_lora from videox_fun.utils.utils import save_videos_with_audio_grid # GPU memory mode, which can be chosen in [model_full_load, model_full_load_and_qfloat8, model_cpu_offload, model_cpu_offload_and_qfloat8, sequential_cpu_offload]. # model_full_load means that the entire model will be moved to the GPU. # # model_full_load_and_qfloat8 means that the entire model will be moved to the GPU, # and the transformer model has been quantized to float8, which can save more GPU memory. # # model_cpu_offload means that the entire model will be moved to the CPU after use, which can save some GPU memory. # # model_cpu_offload_and_qfloat8 indicates that the entire model will be moved to the CPU after use, # and the transformer model has been quantized to float8, which can save more GPU memory. # # model_group_offload transfers internal layer groups between CPU/CUDA, # balancing memory efficiency and speed between full-module and leaf-level offloading methods. # # sequential_cpu_offload means that each layer of the model will be moved to the CPU after use, # resulting in slower speeds but saving a large amount of GPU memory. GPU_memory_mode = "sequential_cpu_offload" # Multi GPUs config # Please ensure that the product of ulysses_degree and ring_degree equals the number of GPUs used. # For example, if you are using 8 GPUs, you can set ulysses_degree = 2 and ring_degree = 4. # If you are using 1 GPU, you can set ulysses_degree = 1 and ring_degree = 1. ulysses_degree = 1 ring_degree = 1 # Use FSDP to save more GPU memory in multi gpus. fsdp_dit = False fsdp_text_encoder = True # Compile will give a speedup in fixed resolution and need a little GPU memory. # The compile_dit is not compatible with sequential_cpu_offload. compile_dit = False # model path model_name = "models/Diffusion_Transformer/MOVA-360p" # Choose the sampler in "Flow", "Flow_Unipc", "Flow_DPM++" sampler_name = "Flow" boundary_ratio = 0.9 # Load pretrained model if need # The transformer_path is used for low noise model, the transformer_high_path is used for high noise model. transformer_path = None transformer_high_path = None transformer_audio_path = None bridge_path = None vae_path = None audio_vae_path = None # Load lora model if need # The lora_path is used for low noise model, the lora_high_path is used for high noise model. lora_path = None lora_high_path = None # Other params sample_size = [640, 352] video_length = 81 fps = 24 # Use torch.float16 if GPU does not support torch.bfloat16 # Some graphics cards, such as v100, 2080ti, do not support torch.bfloat16 weight_dtype = torch.bfloat16 # Input image for I2V validation_image = "asset/8.png" # prompts prompt = "Medium shot of a girl by the ocean. She starts with a bright smile, then gently nods her head while speaking. Her mouth moves naturally to say: \"Hi, nice to meet you.\" She maintains eye contact throughout. The background shows calm waves. Smooth motion, cinematic quality, realistic facial expressions." negative_prompt = "色调艳丽,过曝,静态,细节模糊不清,字幕,风格,作品,画作,画面,静止,整体发灰,最差质量,低质量,JPEG压缩残留,丑陋的,残缺的,多余的手指" guidance_scale = 5.0 seed = 43 num_inference_steps = 50 # The lora_weight is used for low noise model, the lora_high_weight is used for high noise model. lora_weight = 0.55 lora_high_weight = 0.55 save_path = "samples/mova-videos-i2v" device = set_multi_gpus_devices(ulysses_degree, ring_degree) # The from_pretrained method automatically converts WanModel config to WanTransformer3DModel config print("Loading Video DiT (High Noise) with WanTransformer3DModel...") transformer = WanTransformer3DModel.from_pretrained( model_name, subfolder="video_dit_2", low_cpu_mem_usage=True, torch_dtype=weight_dtype, ) if transformer_path is not None: print(f"From checkpoint: {transformer_path}") if transformer_path.endswith("safetensors"): from safetensors.torch import load_file state_dict = load_file(transformer_path) else: state_dict = torch.load(transformer_path, map_location="cpu") state_dict = state_dict["state_dict"] if "state_dict" in state_dict else state_dict m, u = transformer.load_state_dict(state_dict, strict=False) print(f"missing keys: {len(m)}, unexpected keys: {len(u)}") # Video DiT 2 (Low Noise) - Using WanTransformer3DModel print("Loading Video DiT 2 (Low Noise) with WanTransformer3DModel...") transformer_2 = WanTransformer3DModel.from_pretrained( model_name, subfolder="video_dit", low_cpu_mem_usage=True, torch_dtype=weight_dtype, ) if transformer_high_path is not None: print(f"From checkpoint: {transformer_high_path}") if transformer_high_path.endswith("safetensors"): from safetensors.torch import load_file state_dict = load_file(transformer_high_path) else: state_dict = torch.load(transformer_high_path, map_location="cpu") state_dict = state_dict["state_dict"] if "state_dict" in state_dict else state_dict m, u = transformer_2.load_state_dict(state_dict, strict=False) print(f"missing keys: {len(m)}, unexpected keys: {len(u)}") # Audio DiT - Using WanAudioTransformer3DModel print("Loading Audio DiT with WanAudioTransformer3DModel...") transformer_audio = WanAudioTransformer3DModel.from_pretrained( model_name, subfolder="audio_dit", low_cpu_mem_usage=True, torch_dtype=weight_dtype, ) if transformer_audio_path is not None: print(f"From checkpoint: {transformer_audio_path}") if transformer_audio_path.endswith("safetensors"): from safetensors.torch import load_file state_dict = load_file(transformer_audio_path) else: state_dict = torch.load(transformer_audio_path, map_location="cpu") state_dict = state_dict["state_dict"] if "state_dict" in state_dict else state_dict m, u = transformer_audio.load_state_dict(state_dict, strict=False) print(f"missing keys: {len(m)}, unexpected keys: {len(u)}") # Dual Tower Bridge print("Loading Dual Tower Bridge...") dual_tower_bridge = MOVADualTowerConditionalBridge.from_pretrained( model_name, subfolder="dual_tower_bridge", low_cpu_mem_usage=True, torch_dtype=weight_dtype, ) if bridge_path is not None: print(f"From checkpoint: {bridge_path}") if bridge_path.endswith("safetensors"): from safetensors.torch import load_file state_dict = load_file(bridge_path) else: state_dict = torch.load(bridge_path, map_location="cpu") state_dict = state_dict["state_dict"] if "state_dict" in state_dict else state_dict m, u = dual_tower_bridge.load_state_dict(state_dict, strict=False) print(f"missing keys: {len(m)}, unexpected keys: {len(u)}") # Video VAE print("Loading Video VAE...") vae = AutoencoderKLWan.from_pretrained( os.path.join(model_name, "video_vae/diffusion_pytorch_model.safetensors") ).to(weight_dtype) if vae_path is not None: print(f"From checkpoint: {vae_path}") if vae_path.endswith("safetensors"): from safetensors.torch import load_file state_dict = load_file(vae_path) else: state_dict = torch.load(vae_path, map_location="cpu") state_dict = state_dict["state_dict"] if "state_dict" in state_dict else state_dict m, u = vae.load_state_dict(state_dict, strict=False) print(f"missing keys: {len(m)}, unexpected keys: {len(u)}") audio_vae = AutoencoderKLMOVAAudio.from_pretrained( model_name, subfolder="audio_vae", torch_dtype=torch.float32, ) if audio_vae_path is not None: print(f"From checkpoint: {audio_vae_path}") if audio_vae_path.endswith("safetensors"): from safetensors.torch import load_file state_dict = load_file(audio_vae_path) else: state_dict = torch.load(audio_vae_path, map_location="cpu") state_dict = state_dict["state_dict"] if "state_dict" in state_dict else state_dict m, u = audio_vae.load_state_dict(state_dict, strict=False) print(f"missing keys: {len(m)}, unexpected keys: {len(u)}") # Get Tokenizer print("Loading Tokenizer...") tokenizer = AutoTokenizer.from_pretrained( model_name, subfolder="tokenizer", ) # Get Text Encoder print("Loading Text Encoder...") text_encoder = UMT5EncoderModel.from_pretrained( model_name, subfolder="text_encoder", low_cpu_mem_usage=True, torch_dtype=weight_dtype, ) text_encoder = text_encoder.eval() # Get Scheduler print("Loading Scheduler...") Chosen_Scheduler = { "Flow": FlowMatchEulerDiscreteScheduler, "Flow_Unipc": FlowUniPCMultistepScheduler, "Flow_DPM++": FlowDPMSolverMultistepScheduler, }[sampler_name] scheduler = Chosen_Scheduler.from_pretrained( model_name, subfolder="scheduler" ) # Build Pipeline print("Building MOVAPipeline Pipeline...") pipeline = MOVAPipeline( vae=vae, audio_vae=audio_vae, text_encoder=text_encoder, tokenizer=tokenizer, scheduler=scheduler, transformer=transformer, transformer_2=transformer_2, transformer_audio=transformer_audio, dual_tower_bridge=dual_tower_bridge, audio_vae_type="dac", ) if ulysses_degree > 1 or ring_degree > 1: from functools import partial # Enable multi-GPU inference for visual transformers transformer.enable_multi_gpus_inference() transformer_2.enable_multi_gpus_inference() if fsdp_dit: # Apply FSDP to visual transformer blocks shard_fn = partial(shard_model, device_id=device, param_dtype=weight_dtype) pipeline.transformer = shard_fn(pipeline.transformer) pipeline.transformer_2 = shard_fn(pipeline.transformer_2) print("Add FSDP DIT") if fsdp_text_encoder: shard_fn = partial(shard_model, device_id=device, param_dtype=weight_dtype, module_to_wrapper=text_encoder.encoder.block) pipeline.text_encoder = shard_fn(pipeline.text_encoder) print("Add FSDP TEXT ENCODER") if compile_dit: # Compile MOVAModel blocks # NOTE: compile_dit is not compatible with fsdp_dit if fsdp_dit: print("WARNING: compile_dit is not compatible with fsdp_dit. Disabling compile.") else: for i in range(len(pipeline.transformer.blocks)): pipeline.transformer.blocks[i] = torch.compile(pipeline.transformer.blocks[i]) for i in range(len(pipeline.transformer_2.blocks)): pipeline.transformer_2.blocks[i] = torch.compile(pipeline.transformer_2.blocks[i]) for i in range(len(pipeline.transformer_audio.blocks)): pipeline.transformer_audio.blocks[i] = torch.compile(pipeline.transformer_audio.blocks[i]) print("Add Compile") if GPU_memory_mode == "sequential_cpu_offload": replace_parameters_by_name(pipeline.transformer, ["modulation",], device=device) replace_parameters_by_name(pipeline.transformer_2, ["modulation",], device=device) pipeline.transformer.freqs = pipeline.transformer.freqs.to(device=device) pipeline.transformer_2.freqs = pipeline.transformer_2.freqs.to(device=device) pipeline.enable_sequential_cpu_offload(device=device) elif GPU_memory_mode == "model_group_offload": register_auto_device_hook(pipeline.transformer) safe_enable_group_offload(pipeline, onload_device=device, offload_device="cpu", offload_type="leaf_level", use_stream=True) elif GPU_memory_mode == "model_cpu_offload_and_qfloat8": convert_model_weight_to_float8(pipeline.transformer, exclude_module_name=["modulation",], device=device) convert_model_weight_to_float8(pipeline.transformer_2, exclude_module_name=["modulation",], device=device) convert_weight_dtype_wrapper(pipeline.transformer, weight_dtype) convert_weight_dtype_wrapper(pipeline.transformer_2, weight_dtype) pipeline.enable_model_cpu_offload(device=device) elif GPU_memory_mode == "model_cpu_offload": pipeline.enable_model_cpu_offload(device=device) elif GPU_memory_mode == "model_full_load_and_qfloat8": convert_model_weight_to_float8(pipeline.transformer, exclude_module_name=["modulation",], device=device) convert_model_weight_to_float8(pipeline.transformer_2, exclude_module_name=["modulation",], device=device) convert_weight_dtype_wrapper(pipeline.transformer, weight_dtype) convert_weight_dtype_wrapper(pipeline.transformer_2, weight_dtype) pipeline.to(device=device) else: pipeline.to(device=device) generator = torch.Generator(device=device).manual_seed(seed) if lora_path is not None: pipeline = merge_lora(pipeline, lora_path, lora_weight, device=device, dtype=weight_dtype) pipeline = merge_lora(pipeline, lora_high_path, lora_high_weight, device=device, dtype=weight_dtype, sub_transformer_name="transformer_2") # Run inference print("Running inference...") with torch.no_grad(): image = Image.open(validation_image).convert("RGB") output = pipeline( prompt=prompt, image=image, negative_prompt=negative_prompt, height=sample_size[0], width=sample_size[1], num_frames=video_length, frame_rate=fps, num_inference_steps=num_inference_steps, guidance_scale=guidance_scale, generator=generator, boundary=boundary_ratio, ) if lora_path is not None: pipeline = unmerge_lora(pipeline, lora_path, lora_weight, device=device, dtype=weight_dtype) pipeline = unmerge_lora(pipeline, lora_high_path, lora_high_weight, device=device, dtype=weight_dtype, sub_transformer_name="transformer_2") sample = output.videos audio = output.audio # Get audio sample rate from pipeline audio_sample_rate = pipeline.audio_sample_rate def save_results(): if not os.path.exists(save_path): os.makedirs(save_path, exist_ok=True) index = len([path for path in os.listdir(save_path)]) + 1 prefix = str(index).zfill(8) if video_length == 1: video_path = os.path.join(save_path, prefix + ".png") image = sample[0, :, 0] image = image.transpose(0, 1).transpose(1, 2) image = (image * 255).numpy().astype(np.uint8) image = Image.fromarray(image) image.save(video_path) else: video_path = os.path.join(save_path, prefix + ".mp4") sr = getattr(pipeline.audio_vae.config, "output_sampling_rate", audio_sample_rate) save_videos_with_audio_grid(sample, audio, video_path, fps=fps, audio_sample_rate=sr) if ulysses_degree > 1 or ring_degree > 1: import torch.distributed as dist if dist.get_rank() == 0: save_results() else: save_results()