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"""
Phase 4 gate check — Critic Escalation Engine demo.
Usage:
python scripts/run_escalation_demo.py --episodes 10 --verbose
python scripts/run_escalation_demo.py --episodes 50 --verbose
"""
import argparse
import json
import sys
from pathlib import Path
import matplotlib
matplotlib.use("Agg")
import matplotlib.pyplot as plt
from dotenv import load_dotenv
from rich.console import Console
load_dotenv()
sys.path.insert(0, str(Path(__file__).parent.parent.parent))
from viral_script_engine.agents.baseline_arbitrator import BaselineArbitratorAgent
from viral_script_engine.environment.env import ViralScriptEnv
from viral_script_engine.escalation.difficulty_tracker import DifficultyTracker
from viral_script_engine.escalation.critic_escalation_engine import CriticEscalationEngine
console = Console()
BASE_DIR = Path(__file__).parent.parent
LOGS_DIR = BASE_DIR / "logs"
LOGS_DIR.mkdir(exist_ok=True)
_DIFFICULTY_SCORE = {"easy": 1, "medium": 2, "hard": 3, "self_generated": 4}
def run_episode(env: ViralScriptEnv, agent: BaselineArbitratorAgent, ep_num: int, verbose: bool) -> dict:
obs, reset_info = env.reset()
escalation_used = reset_info.get("escalation_used", False)
difficulty_level = obs.get("difficulty_level", "easy")
steps_log = []
total_reward = 0.0
r4_final = 0.0
for _ in range(env.max_steps):
action = agent.act(obs)
obs, reward, terminated, truncated, info = env.step(action)
rc = info["reward_components"]
r4_val = rc.get("r4_debate_resolution") or 0.0
steps_log.append({
"r1": rc.get("r1_hook_strength"),
"r2": rc.get("r2_coherence"),
"r3": rc.get("r3_cultural_alignment"),
"r4": r4_val,
"r5": rc.get("r5_defender_preservation"),
"total": reward,
})
total_reward = reward
r4_final = r4_val
if terminated or truncated:
break
tracker_summary = env.difficulty_tracker.summary() if env.difficulty_tracker else {}
if verbose:
mastered = tracker_summary.get("mastered_classes", [])
console.print(
f" Ep {ep_num:03d} | diff={difficulty_level:<14} "
f"| total={total_reward:.3f} | r4={r4_final:.3f} "
f"| mastered={mastered} "
f"| escalation={'YES' if escalation_used else 'no'}"
)
return {
"episode_num": ep_num,
"difficulty_level": difficulty_level,
"escalation_used": escalation_used,
"total_reward": total_reward,
"r4_score": r4_final,
"steps": steps_log,
"tracker_summary": tracker_summary,
}
def _build_progression_report(episodes: list, tracker: DifficultyTracker, engine: CriticEscalationEngine) -> dict:
mastery_events = {}
escalation_r4s: list = []
base_r4_by_class: dict = {}
for ep in episodes:
summary = ep.get("tracker_summary", {})
for cls in summary.get("mastered_classes", []):
if cls not in mastery_events:
mastery_events[cls] = ep["episode_num"]
if ep["escalation_used"]:
escalation_r4s.append(ep["r4_score"])
for cls, recs in tracker.records.items():
if recs.last_10_r4_scores:
base_r4_by_class[cls] = round(sum(recs.last_10_r4_scores) / len(recs.last_10_r4_scores), 4)
escalation_harder = False
if escalation_r4s and base_r4_by_class:
avg_esc = sum(escalation_r4s) / len(escalation_r4s)
avg_base = sum(base_r4_by_class.values()) / len(base_r4_by_class)
escalation_harder = avg_esc < avg_base
return {
"mastery_events": mastery_events,
"total_escalated_challenges": engine.total_generated(),
"escalation_avg_r4": round(sum(escalation_r4s) / len(escalation_r4s), 4) if escalation_r4s else None,
"base_avg_r4_by_class": base_r4_by_class,
"escalation_produces_harder_challenges": escalation_harder,
}
def _save_chart(episodes: list, output_path: Path):
ep_nums = [e["episode_num"] for e in episodes]
diff_scores = [_DIFFICULTY_SCORE.get(e["difficulty_level"], 1) for e in episodes]
r4_scores = [e["r4_score"] for e in episodes]
fig, ax1 = plt.subplots(figsize=(12, 5), dpi=150)
color_diff = "#2196F3"
color_r4 = "#FF5722"
ax1.set_xlabel("Episode Number", fontsize=10)
ax1.set_ylabel("Difficulty Level (1=easy → 4=self_generated)", color=color_diff, fontsize=10)
ax1.step(ep_nums, diff_scores, color=color_diff, linewidth=2, where="post", label="Difficulty")
ax1.tick_params(axis="y", labelcolor=color_diff)
ax1.set_ylim(0, 5)
ax1.set_yticks([1, 2, 3, 4])
ax1.set_yticklabels(["easy", "medium", "hard", "self_generated"], fontsize=9)
ax2 = ax1.twinx()
ax2.set_ylabel("R4 Score (Debate Resolution Quality)", color=color_r4, fontsize=10)
ax2.plot(ep_nums, r4_scores, color=color_r4, linewidth=1.5, marker="o", markersize=4, label="R4 Score")
ax2.tick_params(axis="y", labelcolor=color_r4)
ax2.set_ylim(0, 1.05)
escalation_eps = [e["episode_num"] for e in episodes if e["escalation_used"]]
if escalation_eps:
for ep_x in escalation_eps:
ax1.axvline(x=ep_x, color="green", alpha=0.25, linewidth=1.5, linestyle="--")
ax1.axvline(x=escalation_eps[0], color="green", alpha=0.25, linewidth=1.5, linestyle="--", label="Escalation active")
lines1, labels1 = ax1.get_legend_handles_labels()
lines2, labels2 = ax2.get_legend_handles_labels()
ax1.legend(lines1 + lines2, labels1 + labels2, loc="upper left", fontsize=9)
plt.title("Difficulty Progression — Self-Generated Curriculum", fontsize=13, fontweight="bold")
plt.tight_layout()
plt.savefig(str(output_path), dpi=150)
plt.close()
console.print(f"[dim]Chart saved -> {output_path}[/dim]")
def main():
parser = argparse.ArgumentParser(description="Phase 4 — Escalation Demo")
parser.add_argument("--episodes", type=int, default=10)
parser.add_argument("--verbose", action="store_true")
args = parser.parse_args()
tracker = DifficultyTracker(persistence_path=str(LOGS_DIR / "difficulty_tracker.json"))
engine = CriticEscalationEngine()
env = ViralScriptEnv(
scripts_path=str(BASE_DIR / "data" / "test_scripts" / "scripts.json"),
cultural_kb_path=str(BASE_DIR / "data" / "cultural_kb.json"),
max_steps=3,
difficulty="easy",
use_escalation=True,
difficulty_tracker=tracker,
escalation_engine=engine,
)
agent = BaselineArbitratorAgent()
console.print(f"\n[bold cyan]Phase 4 — Critic Escalation Engine ({args.episodes} episodes)[/bold cyan]\n")
all_episodes = []
prev_mastered = set()
for ep_num in range(1, args.episodes + 1):
try:
result = run_episode(env, agent, ep_num, args.verbose)
all_episodes.append(result)
current_mastered = set(tracker.get_mastered_classes())
newly_mastered = current_mastered - prev_mastered
for cls in newly_mastered:
console.print(f"\n [bold green]*** MASTERY ACHIEVED: '{cls}' at episode {ep_num} ***[/bold green]")
if newly_mastered and engine.total_generated() == 0:
console.print(f" [bold yellow]>>> Escalation engine now active for: {list(newly_mastered)}[/bold yellow]")
prev_mastered = current_mastered
except Exception as e:
console.print(f" [red]ERROR ep {ep_num}: {e}[/red]")
all_episodes.append({
"episode_num": ep_num,
"difficulty_level": "easy",
"escalation_used": False,
"total_reward": 0.0,
"r4_score": 0.0,
"steps": [],
"tracker_summary": {},
"error": str(e),
})
progression = _build_progression_report(all_episodes, tracker, engine)
progression_path = LOGS_DIR / "escalation_progression.json"
with open(progression_path, "w", encoding="utf-8") as f:
json.dump({"episodes": all_episodes, "progression": progression}, f, indent=2, default=str)
console.print(f"\n[dim]Progression saved -> {progression_path}[/dim]")
_save_chart(all_episodes, LOGS_DIR / "escalation_chart.png")
console.print("\n[bold]--- Difficulty Progression Report ---[/bold]")
mastery_events = progression["mastery_events"]
if mastery_events:
for cls, ep in mastery_events.items():
console.print(f" Mastered: [green]{cls}[/green] at episode {ep}")
else:
console.print(" No classes mastered in this run.")
n_escalated = progression["total_escalated_challenges"]
console.print(f" Escalated challenges generated: [cyan]{n_escalated}[/cyan]")
if progression["escalation_produces_harder_challenges"]:
console.print(
f" Escalated R4 avg: {progression['escalation_avg_r4']} "
f"< base avg: CONFIRMED harder"
)
n_mastered = len(mastery_events)
console.print(
f"\n[bold green]PHASE 4 GATE: PASS — "
f"Escalation engine operational. "
f"{n_mastered} classes mastered. "
f"{n_escalated} escalated challenges generated.[/bold green]"
)
if __name__ == "__main__":
main()
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