| import { shaderMaterial } from '../core/shaderMaterial.js'; | |
| const DiscardMaterial = /* @__PURE__ */shaderMaterial({}, 'void main() { }', 'void main() { gl_FragColor = vec4(0.0, 0.0, 0.0, 0.0); discard; }'); | |
| export { DiscardMaterial }; | |
| import { shaderMaterial } from '../core/shaderMaterial.js'; | |
| const DiscardMaterial = /* @__PURE__ */shaderMaterial({}, 'void main() { }', 'void main() { gl_FragColor = vec4(0.0, 0.0, 0.0, 0.0); discard; }'); | |
| export { DiscardMaterial }; | |