| import * as THREE from 'three'; | |
| import { MeshBVHUniformStruct } from 'three-mesh-bvh'; | |
| export declare const MeshRefractionMaterial: import("@react-three/fiber").ConstructorRepresentation<THREE.ShaderMaterial & { | |
| envMap: null; | |
| bounces: number; | |
| ior: number; | |
| correctMips: true; | |
| aberrationStrength: number; | |
| fresnel: number; | |
| bvh: MeshBVHUniformStruct; | |
| color: THREE.Color; | |
| opacity: number; | |
| resolution: THREE.Vector2; | |
| viewMatrixInverse: THREE.Matrix4; | |
| projectionMatrixInverse: THREE.Matrix4; | |
| }> & { | |
| key: string; | |
| }; | |