can u add a button for sleep and lights goes off - Initial Deployment
Browse files- README.md +7 -5
- index.html +1281 -19
README.md
CHANGED
|
@@ -1,10 +1,12 @@
|
|
| 1 |
---
|
| 2 |
-
title:
|
| 3 |
-
emoji:
|
| 4 |
-
colorFrom:
|
| 5 |
-
colorTo:
|
| 6 |
sdk: static
|
| 7 |
pinned: false
|
|
|
|
|
|
|
| 8 |
---
|
| 9 |
|
| 10 |
-
Check out the configuration reference at https://huggingface.co/docs/hub/spaces-config-reference
|
|
|
|
| 1 |
---
|
| 2 |
+
title: cat
|
| 3 |
+
emoji: 🐳
|
| 4 |
+
colorFrom: yellow
|
| 5 |
+
colorTo: green
|
| 6 |
sdk: static
|
| 7 |
pinned: false
|
| 8 |
+
tags:
|
| 9 |
+
- deepsite
|
| 10 |
---
|
| 11 |
|
| 12 |
+
Check out the configuration reference at https://huggingface.co/docs/hub/spaces-config-reference
|
index.html
CHANGED
|
@@ -1,19 +1,1281 @@
|
|
| 1 |
-
<!
|
| 2 |
-
<html>
|
| 3 |
-
|
| 4 |
-
|
| 5 |
-
|
| 6 |
-
|
| 7 |
-
|
| 8 |
-
|
| 9 |
-
|
| 10 |
-
|
| 11 |
-
|
| 12 |
-
|
| 13 |
-
|
| 14 |
-
|
| 15 |
-
|
| 16 |
-
|
| 17 |
-
|
| 18 |
-
|
| 19 |
-
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| 1 |
+
<!DOCTYPE html>
|
| 2 |
+
<html lang="en">
|
| 3 |
+
<head>
|
| 4 |
+
<meta charset="UTF-8">
|
| 5 |
+
<meta name="viewport" content="width=device-width, initial-scale=1.0">
|
| 6 |
+
<title>Virtual Cat Companion</title>
|
| 7 |
+
<script src="https://cdn.tailwindcss.com"></script>
|
| 8 |
+
<link rel="stylesheet" href="https://cdnjs.cloudflare.com/ajax/libs/font-awesome/6.4.0/css/all.min.css">
|
| 9 |
+
<style>
|
| 10 |
+
@keyframes bounce {
|
| 11 |
+
0%, 100% { transform: translateY(0); }
|
| 12 |
+
50% { transform: translateY(-20px); }
|
| 13 |
+
}
|
| 14 |
+
@keyframes shake {
|
| 15 |
+
0% { transform: rotate(-5deg); }
|
| 16 |
+
50% { transform: rotate(5deg); }
|
| 17 |
+
100% { transform: rotate(-5deg); }
|
| 18 |
+
}
|
| 19 |
+
@keyframes eat {
|
| 20 |
+
0% { transform: scale(1); }
|
| 21 |
+
50% { transform: scale(1.05) rotate(2deg); }
|
| 22 |
+
100% { transform: scale(1); }
|
| 23 |
+
}
|
| 24 |
+
@keyframes walk {
|
| 25 |
+
0% { transform: translateX(0); }
|
| 26 |
+
50% { transform: translateX(10px); }
|
| 27 |
+
100% { transform: translateX(0); }
|
| 28 |
+
}
|
| 29 |
+
@keyframes bubble {
|
| 30 |
+
0% { transform: scale(0); opacity: 0; }
|
| 31 |
+
50% { transform: scale(1.1); opacity: 1; }
|
| 32 |
+
100% { transform: scale(1); opacity: 1; }
|
| 33 |
+
}
|
| 34 |
+
.bounce { animation: bounce 1s infinite; }
|
| 35 |
+
.shake { animation: shake 0.5s infinite; }
|
| 36 |
+
.eat { animation: eat 0.5s infinite; }
|
| 37 |
+
.walk { animation: walk 1s infinite; }
|
| 38 |
+
.bubble { animation: bubble 0.5s forwards; }
|
| 39 |
+
.cat-status-bar {
|
| 40 |
+
transition: width 0.5s ease;
|
| 41 |
+
}
|
| 42 |
+
.game-container {
|
| 43 |
+
background: linear-gradient(to bottom, #f0f9ff 0%, #cbebff 100%);
|
| 44 |
+
}
|
| 45 |
+
.cat-bath {
|
| 46 |
+
background: linear-gradient(to bottom, #e0f7ff 0%, #b3e0ff 100%);
|
| 47 |
+
}
|
| 48 |
+
.cat-park {
|
| 49 |
+
background: linear-gradient(to bottom, #e8f5e9 0%, #c8e6c9 100%);
|
| 50 |
+
}
|
| 51 |
+
.cat-room {
|
| 52 |
+
background: linear-gradient(to bottom, #fff3e0 0%, #ffe0b2 100%);
|
| 53 |
+
}
|
| 54 |
+
.hidden {
|
| 55 |
+
display: none !important;
|
| 56 |
+
}
|
| 57 |
+
.tooltip {
|
| 58 |
+
position: relative;
|
| 59 |
+
}
|
| 60 |
+
.tooltip:hover::after {
|
| 61 |
+
content: attr(data-tooltip);
|
| 62 |
+
position: absolute;
|
| 63 |
+
bottom: 100%;
|
| 64 |
+
left: 50%;
|
| 65 |
+
transform: translateX(-50%);
|
| 66 |
+
background: #333;
|
| 67 |
+
color: white;
|
| 68 |
+
padding: 4px 8px;
|
| 69 |
+
border-radius: 4px;
|
| 70 |
+
font-size: 12px;
|
| 71 |
+
white-space: nowrap;
|
| 72 |
+
z-index: 10;
|
| 73 |
+
}
|
| 74 |
+
</style>
|
| 75 |
+
</head>
|
| 76 |
+
<body class="font-sans bg-pink-50 min-h-screen">
|
| 77 |
+
<div class="container mx-auto px-4 py-8 max-w-4xl">
|
| 78 |
+
<!-- Header -->
|
| 79 |
+
<header class="text-center mb-8">
|
| 80 |
+
<h1 class="text-4xl font-bold text-pink-600 mb-2">Virtual Cat Companion</h1>
|
| 81 |
+
<p class="text-gray-600">A cute friend to make you feel better ❤️</p>
|
| 82 |
+
</header>
|
| 83 |
+
|
| 84 |
+
<!-- Name Input Screen -->
|
| 85 |
+
<div id="name-screen" class="bg-white rounded-xl shadow-lg p-8 text-center mb-8">
|
| 86 |
+
<h2 class="text-2xl font-semibold text-pink-500 mb-4">What would you like to name your cat?</h2>
|
| 87 |
+
<div class="flex flex-col sm:flex-row gap-4 justify-center items-center">
|
| 88 |
+
<input type="text" id="cat-name-input" placeholder="Enter cat name" class="px-4 py-2 border border-pink-300 rounded-lg focus:outline-none focus:ring-2 focus:ring-pink-400 w-full sm:w-64">
|
| 89 |
+
<button id="name-submit" class="bg-pink-500 hover:bg-pink-600 text-white px-6 py-2 rounded-lg transition duration-200">Create Cat</button>
|
| 90 |
+
</div>
|
| 91 |
+
<div class="mt-6">
|
| 92 |
+
<p class="text-gray-500 mb-2">Choose a color for your cat:</p>
|
| 93 |
+
<div class="flex justify-center gap-3">
|
| 94 |
+
<div class="w-10 h-10 rounded-full bg-orange-300 border-2 border-orange-400 cursor-pointer cat-color" data-color="orange"></div>
|
| 95 |
+
<div class="w-10 h-10 rounded-full bg-gray-300 border-2 border-gray-400 cursor-pointer cat-color" data-color="gray"></div>
|
| 96 |
+
<div class="w-10 h-10 rounded-full bg-white border-2 border-gray-200 cursor-pointer cat-color" data-color="white"></div>
|
| 97 |
+
<div class="w-10 h-10 rounded-full bg-black border-2 border-gray-800 cursor-pointer cat-color" data-color="black"></div>
|
| 98 |
+
<div class="w-10 h-10 rounded-full bg-yellow-100 border-2 border-yellow-200 cursor-pointer cat-color" data-color="cream"></div>
|
| 99 |
+
</div>
|
| 100 |
+
</div>
|
| 101 |
+
</div>
|
| 102 |
+
|
| 103 |
+
<!-- Main Game Screen -->
|
| 104 |
+
<div id="game-screen" class="hidden">
|
| 105 |
+
<!-- Cat Info Bar -->
|
| 106 |
+
<div class="bg-white rounded-xl shadow-md p-4 mb-6 flex flex-col sm:flex-row justify-between items-center">
|
| 107 |
+
<div class="flex items-center mb-3 sm:mb-0">
|
| 108 |
+
<h2 id="cat-name-display" class="text-2xl font-bold text-pink-600 mr-4"></h2>
|
| 109 |
+
<div class="flex items-center">
|
| 110 |
+
<span class="text-yellow-500 mr-1"><i class="fas fa-star"></i></span>
|
| 111 |
+
<span id="happiness-level" class="font-medium">100</span>
|
| 112 |
+
</div>
|
| 113 |
+
</div>
|
| 114 |
+
<div class="flex space-x-4">
|
| 115 |
+
<button id="settings-btn" class="text-gray-500 hover:text-pink-500 transition">
|
| 116 |
+
<i class="fas fa-cog text-xl"></i>
|
| 117 |
+
</button>
|
| 118 |
+
</div>
|
| 119 |
+
</div>
|
| 120 |
+
|
| 121 |
+
<!-- Game Area -->
|
| 122 |
+
<div id="game-area" class="game-container rounded-xl shadow-lg overflow-hidden relative h-96 mb-6">
|
| 123 |
+
<!-- Default Room -->
|
| 124 |
+
<div id="cat-room" class="cat-room h-full w-full flex flex-col items-center justify-center p-4">
|
| 125 |
+
<div id="cat-container" class="relative">
|
| 126 |
+
<div id="cat" class="relative">
|
| 127 |
+
<!-- Cat will be dynamically generated here -->
|
| 128 |
+
</div>
|
| 129 |
+
<div id="speech-bubble" class="absolute -top-20 left-1/2 transform -translate-x-1/2 bg-white rounded-lg p-3 shadow-md hidden bubble">
|
| 130 |
+
<p id="cat-speech" class="text-sm"></p>
|
| 131 |
+
</div>
|
| 132 |
+
</div>
|
| 133 |
+
<div id="room-items" class="flex mt-8 gap-4">
|
| 134 |
+
<div class="bg-pink-100 rounded-lg p-3 cursor-pointer hover:bg-pink-200 transition tooltip" data-tooltip="Food Bowl" id="food-btn">
|
| 135 |
+
<i class="fas fa-utensils text-2xl text-pink-600"></i>
|
| 136 |
+
</div>
|
| 137 |
+
<div class="bg-blue-100 rounded-lg p-3 cursor-pointer hover:bg-blue-200 transition tooltip" data-tooltip="Bath Time" id="bath-btn">
|
| 138 |
+
<i class="fas fa-shower text-2xl text-blue-600"></i>
|
| 139 |
+
</div>
|
| 140 |
+
<div class="bg-green-100 rounded-lg p-3 cursor-pointer hover:bg-green-200 transition tooltip" data-tooltip="Go Outside" id="walk-btn">
|
| 141 |
+
<i class="fas fa-tree text-2xl text-green-600"></i>
|
| 142 |
+
</div>
|
| 143 |
+
<div class="bg-yellow-100 rounded-lg p-3 cursor-pointer hover:bg-yellow-200 transition tooltip" data-tooltip="Play Games" id="play-btn">
|
| 144 |
+
<i class="fas fa-gamepad text-2xl text-yellow-600"></i>
|
| 145 |
+
</div>
|
| 146 |
+
</div>
|
| 147 |
+
</div>
|
| 148 |
+
|
| 149 |
+
<!-- Bath Room -->
|
| 150 |
+
<div id="cat-bath" class="cat-bath h-full w-full hidden flex flex-col items-center justify-center p-4">
|
| 151 |
+
<div id="bath-cat" class="relative">
|
| 152 |
+
<!-- Cat with bath effects -->
|
| 153 |
+
</div>
|
| 154 |
+
<div class="flex gap-4 mt-8">
|
| 155 |
+
<button id="use-soap" class="bg-blue-500 hover:bg-blue-600 text-white px-4 py-2 rounded-lg transition">
|
| 156 |
+
<i class="fas fa-soap mr-2"></i> Use Soap
|
| 157 |
+
</button>
|
| 158 |
+
<button id="rinse" class="bg-blue-400 hover:bg-blue-500 text-white px-4 py-2 rounded-lg transition">
|
| 159 |
+
<i class="fas fa-shower mr-2"></i> Rinse
|
| 160 |
+
</button>
|
| 161 |
+
<button id="dry" class="bg-yellow-400 hover:bg-yellow-500 text-white px-4 py-2 rounded-lg transition">
|
| 162 |
+
<i class="fas fa-wind mr-2"></i> Dry
|
| 163 |
+
</button>
|
| 164 |
+
<button id="exit-bath" class="bg-gray-500 hover:bg-gray-600 text-white px-4 py-2 rounded-lg transition">
|
| 165 |
+
<i class="fas fa-door-open mr-2"></i> Exit
|
| 166 |
+
</button>
|
| 167 |
+
</div>
|
| 168 |
+
</div>
|
| 169 |
+
|
| 170 |
+
<!-- Park Scene -->
|
| 171 |
+
<div id="cat-park" class="cat-park h-full w-full hidden flex flex-col items-center justify-center p-4">
|
| 172 |
+
<div id="walking-cat" class="relative">
|
| 173 |
+
<!-- Cat with walking animation -->
|
| 174 |
+
</div>
|
| 175 |
+
<div class="flex gap-4 mt-8">
|
| 176 |
+
<button id="play-fetch" class="bg-green-500 hover:bg-green-600 text-white px-4 py-2 rounded-lg transition">
|
| 177 |
+
<i class="fas fa-dog mr-2"></i> Play Fetch
|
| 178 |
+
</button>
|
| 179 |
+
<button id="chase-butterflies" class="bg-purple-500 hover:bg-purple-600 text-white px-4 py-2 rounded-lg transition">
|
| 180 |
+
<i class="fas fa-butterfly mr-2"></i> Chase Butterflies
|
| 181 |
+
</button>
|
| 182 |
+
<button id="exit-park" class="bg-gray-500 hover:bg-gray-600 text-white px-4 py-2 rounded-lg transition">
|
| 183 |
+
<i class="fas fa-door-open mr-2"></i> Go Home
|
| 184 |
+
</button>
|
| 185 |
+
</div>
|
| 186 |
+
</div>
|
| 187 |
+
|
| 188 |
+
<!-- Mini Games -->
|
| 189 |
+
<div id="mini-games" class="bg-indigo-50 h-full w-full hidden flex flex-col items-center justify-center p-4">
|
| 190 |
+
<h3 class="text-2xl font-semibold text-indigo-600 mb-6">Choose a Game to Play</h3>
|
| 191 |
+
<div class="grid grid-cols-1 sm:grid-cols-2 gap-4 w-full max-w-md">
|
| 192 |
+
<button id="memory-game-btn" class="bg-indigo-500 hover:bg-indigo-600 text-white px-6 py-4 rounded-lg transition flex flex-col items-center">
|
| 193 |
+
<i class="fas fa-brain text-3xl mb-2"></i>
|
| 194 |
+
<span>Memory Game</span>
|
| 195 |
+
</button>
|
| 196 |
+
<button id="whack-a-mouse-btn" class="bg-red-500 hover:bg-red-600 text-white px-6 py-4 rounded-lg transition flex flex-col items-center">
|
| 197 |
+
<i class="fas fa-chess-pawn text-3xl mb-2"></i>
|
| 198 |
+
<span>Whack-a-Mouse</span>
|
| 199 |
+
</button>
|
| 200 |
+
<button id="laser-pointer-btn" class="bg-yellow-500 hover:bg-yellow-600 text-white px-6 py-4 rounded-lg transition flex flex-col items-center">
|
| 201 |
+
<i class="fas fa-lightbulb text-3xl mb-2"></i>
|
| 202 |
+
<span>Laser Pointer</span>
|
| 203 |
+
</button>
|
| 204 |
+
<button id="exit-games" class="bg-gray-500 hover:bg-gray-600 text-white px-6 py-4 rounded-lg transition flex flex-col items-center">
|
| 205 |
+
<i class="fas fa-home text-3xl mb-2"></i>
|
| 206 |
+
<span>Back Home</span>
|
| 207 |
+
</button>
|
| 208 |
+
</div>
|
| 209 |
+
</div>
|
| 210 |
+
|
| 211 |
+
<!-- Memory Game -->
|
| 212 |
+
<div id="memory-game" class="h-full w-full hidden flex flex-col items-center justify-center p-4 bg-blue-50">
|
| 213 |
+
<h3 class="text-2xl font-semibold text-blue-600 mb-4">Memory Game</h3>
|
| 214 |
+
<p class="text-gray-600 mb-6">Match all the pairs of cat pictures!</p>
|
| 215 |
+
<div id="memory-board" class="grid grid-cols-4 gap-3 mb-6">
|
| 216 |
+
<!-- Cards will be generated here -->
|
| 217 |
+
</div>
|
| 218 |
+
<div class="flex items-center gap-4">
|
| 219 |
+
<span id="memory-score" class="font-bold text-lg">Matches: 0/6</span>
|
| 220 |
+
<button id="exit-memory-game" class="bg-gray-500 hover:bg-gray-600 text-white px-4 py-2 rounded-lg transition">
|
| 221 |
+
<i class="fas fa-times mr-2"></i> Exit Game
|
| 222 |
+
</button>
|
| 223 |
+
</div>
|
| 224 |
+
</div>
|
| 225 |
+
|
| 226 |
+
<!-- Whack-a-Mouse Game -->
|
| 227 |
+
<div id="whack-a-mouse" class="h-full w-full hidden flex flex-col items-center justify-center p-4 bg-red-50">
|
| 228 |
+
<h3 class="text-2xl font-semibold text-red-600 mb-4">Whack-a-Mouse</h3>
|
| 229 |
+
<p class="text-gray-600 mb-2">Click the mice when they pop up!</p>
|
| 230 |
+
<p id="whack-timer" class="text-xl font-bold mb-4">Time: 30s</p>
|
| 231 |
+
<div id="whack-score-display" class="text-xl font-bold mb-6">Score: 0</div>
|
| 232 |
+
<div id="whack-game-area" class="relative w-64 h-64 bg-amber-100 rounded-full border-4 border-amber-300 mb-6">
|
| 233 |
+
<!-- Holes and mice will appear here -->
|
| 234 |
+
</div>
|
| 235 |
+
<button id="exit-whack-game" class="bg-gray-500 hover:bg-gray-600 text-white px-4 py-2 rounded-lg transition">
|
| 236 |
+
<i class="fas fa-times mr-2"></i> Exit Game
|
| 237 |
+
</button>
|
| 238 |
+
</div>
|
| 239 |
+
|
| 240 |
+
<!-- Laser Pointer Game -->
|
| 241 |
+
<div id="laser-pointer" class="h-full w-full hidden flex flex-col items-center justify-center p-4 bg-yellow-50">
|
| 242 |
+
<h3 class="text-2xl font-semibold text-yellow-600 mb-4">Laser Pointer</h3>
|
| 243 |
+
<p class="text-gray-600 mb-6">Move your mouse to make the cat chase the laser!</p>
|
| 244 |
+
<div id="laser-game-area" class="relative w-full h-64 bg-gray-100 rounded-lg mb-6">
|
| 245 |
+
<div id="laser-dot" class="w-4 h-4 bg-red-500 rounded-full absolute hidden"></div>
|
| 246 |
+
<div id="laser-cat" class="absolute bottom-0 left-1/2 transform -translate-x-1/2">
|
| 247 |
+
<!-- Cat will be here -->
|
| 248 |
+
</div>
|
| 249 |
+
</div>
|
| 250 |
+
<div class="flex items-center gap-4">
|
| 251 |
+
<span id="laser-score" class="font-bold text-lg">Points: 0</span>
|
| 252 |
+
<button id="exit-laser-game" class="bg-gray-500 hover:bg-gray-600 text-white px-4 py-2 rounded-lg transition">
|
| 253 |
+
<i class="fas fa-times mr-2"></i> Exit Game
|
| 254 |
+
</button>
|
| 255 |
+
</div>
|
| 256 |
+
</div>
|
| 257 |
+
</div>
|
| 258 |
+
|
| 259 |
+
<!-- Cat Status Bars -->
|
| 260 |
+
<div class="bg-white rounded-xl shadow-md p-4 mb-6">
|
| 261 |
+
<div class="grid grid-cols-1 sm:grid-cols-2 gap-4">
|
| 262 |
+
<div>
|
| 263 |
+
<div class="flex justify-between mb-1">
|
| 264 |
+
<span class="font-medium text-gray-700"><i class="fas fa-heart text-red-500 mr-2"></i> Happiness</span>
|
| 265 |
+
<span id="happiness-percent" class="font-medium">100%</span>
|
| 266 |
+
</div>
|
| 267 |
+
<div class="w-full bg-gray-200 rounded-full h-2.5">
|
| 268 |
+
<div id="happiness-bar" class="cat-status-bar bg-pink-500 h-2.5 rounded-full" style="width: 100%"></div>
|
| 269 |
+
</div>
|
| 270 |
+
</div>
|
| 271 |
+
<div>
|
| 272 |
+
<div class="flex justify-between mb-1">
|
| 273 |
+
<span class="font-medium text-gray-700"><i class="fas fa-utensils text-yellow-500 mr-2"></i> Hunger</span>
|
| 274 |
+
<span id="hunger-percent" class="font-medium">0%</span>
|
| 275 |
+
</div>
|
| 276 |
+
<div class="w-full bg-gray-200 rounded-full h-2.5">
|
| 277 |
+
<div id="hunger-bar" class="cat-status-bar bg-yellow-500 h-2.5 rounded-full" style="width: 0%"></div>
|
| 278 |
+
</div>
|
| 279 |
+
</div>
|
| 280 |
+
<div>
|
| 281 |
+
<div class="flex justify-between mb-1">
|
| 282 |
+
<span class="font-medium text-gray-700"><i class="fas fa-shower text-blue-500 mr-2"></i> Cleanliness</span>
|
| 283 |
+
<span id="clean-percent" class="font-medium">100%</span>
|
| 284 |
+
</div>
|
| 285 |
+
<div class="w-full bg-gray-200 rounded-full h-2.5">
|
| 286 |
+
<div id="clean-bar" class="cat-status-bar bg-blue-500 h-2.5 rounded-full" style="width: 100%"></div>
|
| 287 |
+
</div>
|
| 288 |
+
</div>
|
| 289 |
+
<div>
|
| 290 |
+
<div class="flex justify-between mb-1">
|
| 291 |
+
<span class="font-medium text-gray-700"><i class="fas fa-bolt text-green-500 mr-2"></i> Energy</span>
|
| 292 |
+
<span id="energy-percent" class="font-medium">100%</span>
|
| 293 |
+
</div>
|
| 294 |
+
<div class="w-full bg-gray-200 rounded-full h-2.5">
|
| 295 |
+
<div id="energy-bar" class="cat-status-bar bg-green-500 h-2.5 rounded-full" style="width: 100%"></div>
|
| 296 |
+
</div>
|
| 297 |
+
</div>
|
| 298 |
+
</div>
|
| 299 |
+
</div>
|
| 300 |
+
|
| 301 |
+
<!-- Food Selection -->
|
| 302 |
+
<div id="food-selection" class="hidden bg-white rounded-xl shadow-md p-4 mb-6">
|
| 303 |
+
<h3 class="text-xl font-semibold text-gray-700 mb-4">What would you like to feed your cat?</h3>
|
| 304 |
+
<div class="grid grid-cols-2 sm:grid-cols-4 gap-4">
|
| 305 |
+
<div class="food-item bg-pink-50 rounded-lg p-4 text-center cursor-pointer hover:bg-pink-100 transition" data-food="fish" data-energy="10">
|
| 306 |
+
<i class="fas fa-fish text-3xl text-blue-500 mb-2"></i>
|
| 307 |
+
<p class="font-medium">Fish</p>
|
| 308 |
+
</div>
|
| 309 |
+
<div class="food-item bg-yellow-50 rounded-lg p-4 text-center cursor-pointer hover:bg-yellow-100 transition" data-food="chicken" data-energy="15">
|
| 310 |
+
<i class="fas fa-drumstick-bite text-3xl text-yellow-600 mb-2"></i>
|
| 311 |
+
<p class="font-medium">Chicken</p>
|
| 312 |
+
</div>
|
| 313 |
+
<div class="food-item bg-green-50 rounded-lg p-4 text-center cursor-pointer hover:bg-green-100 transition" data-food="treat" data-energy="5">
|
| 314 |
+
<i class="fas fa-cookie text-3xl text-brown-500 mb-2"></i>
|
| 315 |
+
<p class="font-medium">Treat</p>
|
| 316 |
+
</div>
|
| 317 |
+
<div class="food-item bg-blue-50 rounded-lg p-4 text-center cursor-pointer hover:bg-blue-100 transition" data-food="milk" data-energy="7">
|
| 318 |
+
<i class="fas fa-wine-bottle text-3xl text-blue-300 mb-2"></i>
|
| 319 |
+
<p class="font-medium">Milk</p>
|
| 320 |
+
</div>
|
| 321 |
+
</div>
|
| 322 |
+
<button id="cancel-food" class="mt-4 bg-gray-500 hover:bg-gray-600 text-white px-4 py-2 rounded-lg transition">
|
| 323 |
+
<i class="fas fa-times mr-2"></i> Cancel
|
| 324 |
+
</button>
|
| 325 |
+
</div>
|
| 326 |
+
</div>
|
| 327 |
+
|
| 328 |
+
<!-- Settings Modal -->
|
| 329 |
+
<div id="settings-modal" class="fixed inset-0 bg-black bg-opacity-50 flex items-center justify-center hidden z-50">
|
| 330 |
+
<div class="bg-white rounded-xl p-6 max-w-md w-full mx-4">
|
| 331 |
+
<h3 class="text-xl font-semibold mb-4">Settings</h3>
|
| 332 |
+
<div class="mb-4">
|
| 333 |
+
<label class="block text-gray-700 mb-2">Change Cat Name</label>
|
| 334 |
+
<div class="flex">
|
| 335 |
+
<input type="text" id="rename-input" class="px-4 py-2 border border-gray-300 rounded-l-lg focus:outline-none focus:ring-2 focus:ring-pink-400 w-full">
|
| 336 |
+
<button id="rename-btn" class="bg-pink-500 hover:bg-pink-600 text-white px-4 py-2 rounded-r-lg transition">Change</button>
|
| 337 |
+
</div>
|
| 338 |
+
</div>
|
| 339 |
+
<div class="mb-6">
|
| 340 |
+
<label class="block text-gray-700 mb-2">Change Cat Color</label>
|
| 341 |
+
<div class="flex gap-3">
|
| 342 |
+
<div class="w-10 h-10 rounded-full bg-orange-300 border-2 border-orange-400 cursor-pointer cat-color-setting" data-color="orange"></div>
|
| 343 |
+
<div class="w-10 h-10 rounded-full bg-gray-300 border-2 border-gray-400 cursor-pointer cat-color-setting" data-color="gray"></div>
|
| 344 |
+
<div class="w-10 h-10 rounded-full bg-white border-2 border-gray-200 cursor-pointer cat-color-setting" data-color="white"></div>
|
| 345 |
+
<div class="w-10 h-10 rounded-full bg-black border-2 border-gray-800 cursor-pointer cat-color-setting" data-color="black"></div>
|
| 346 |
+
<div class="w-10 h-10 rounded-full bg-yellow-100 border-2 border-yellow-200 cursor-pointer cat-color-setting" data-color="cream"></div>
|
| 347 |
+
</div>
|
| 348 |
+
</div>
|
| 349 |
+
<div class="flex justify-between">
|
| 350 |
+
<button id="reset-game" class="bg-red-500 hover:bg-red-600 text-white px-4 py-2 rounded-lg transition">
|
| 351 |
+
<i class="fas fa-trash-alt mr-2"></i> Reset Game
|
| 352 |
+
</button>
|
| 353 |
+
<button id="close-settings" class="bg-gray-500 hover:bg-gray-600 text-white px-4 py-2 rounded-lg transition">
|
| 354 |
+
<i class="fas fa-times mr-2"></i> Close
|
| 355 |
+
</button>
|
| 356 |
+
</div>
|
| 357 |
+
</div>
|
| 358 |
+
</div>
|
| 359 |
+
|
| 360 |
+
<!-- Reset Confirmation Modal -->
|
| 361 |
+
<div id="reset-modal" class="fixed inset-0 bg-black bg-opacity-50 flex items-center justify-center hidden z-50">
|
| 362 |
+
<div class="bg-white rounded-xl p-6 max-w-md w-full mx-4">
|
| 363 |
+
<h3 class="text-xl font-semibold mb-4">Reset Game</h3>
|
| 364 |
+
<p class="text-gray-700 mb-6">Are you sure you want to reset your game? All progress will be lost.</p>
|
| 365 |
+
<div class="flex justify-end gap-4">
|
| 366 |
+
<button id="cancel-reset" class="bg-gray-500 hover:bg-gray-600 text-white px-4 py-2 rounded-lg transition">
|
| 367 |
+
Cancel
|
| 368 |
+
</button>
|
| 369 |
+
<button id="confirm-reset" class="bg-red-500 hover:bg-red-600 text-white px-4 py-2 rounded-lg transition">
|
| 370 |
+
Reset
|
| 371 |
+
</button>
|
| 372 |
+
</div>
|
| 373 |
+
</div>
|
| 374 |
+
</div>
|
| 375 |
+
</div>
|
| 376 |
+
|
| 377 |
+
<script>
|
| 378 |
+
// Game State
|
| 379 |
+
const gameState = {
|
| 380 |
+
catName: "",
|
| 381 |
+
catColor: "orange",
|
| 382 |
+
happiness: 100,
|
| 383 |
+
hunger: 0,
|
| 384 |
+
cleanliness: 100,
|
| 385 |
+
energy: 100,
|
| 386 |
+
lastFed: null,
|
| 387 |
+
lastPlayed: null,
|
| 388 |
+
lastCleaned: null,
|
| 389 |
+
speechTimeout: null,
|
| 390 |
+
needs: {
|
| 391 |
+
hungry: false,
|
| 392 |
+
dirty: false,
|
| 393 |
+
lonely: false,
|
| 394 |
+
tired: false
|
| 395 |
+
},
|
| 396 |
+
gameActive: false
|
| 397 |
+
};
|
| 398 |
+
|
| 399 |
+
// DOM Elements
|
| 400 |
+
const nameScreen = document.getElementById('name-screen');
|
| 401 |
+
const gameScreen = document.getElementById('game-screen');
|
| 402 |
+
const catNameInput = document.getElementById('cat-name-input');
|
| 403 |
+
const nameSubmit = document.getElementById('name-submit');
|
| 404 |
+
const catNameDisplay = document.getElementById('cat-name-display');
|
| 405 |
+
const catContainer = document.getElementById('cat');
|
| 406 |
+
const bathCat = document.getElementById('bath-cat');
|
| 407 |
+
const walkingCat = document.getElementById('walking-cat');
|
| 408 |
+
const laserCat = document.getElementById('laser-cat');
|
| 409 |
+
const speechBubble = document.getElementById('speech-bubble');
|
| 410 |
+
const catSpeech = document.getElementById('cat-speech');
|
| 411 |
+
const happinessBar = document.getElementById('happiness-bar');
|
| 412 |
+
const hungerBar = document.getElementById('hunger-bar');
|
| 413 |
+
const cleanBar = document.getElementById('clean-bar');
|
| 414 |
+
const energyBar = document.getElementById('energy-bar');
|
| 415 |
+
const happinessPercent = document.getElementById('happiness-percent');
|
| 416 |
+
const hungerPercent = document.getElementById('hunger-percent');
|
| 417 |
+
const cleanPercent = document.getElementById('clean-percent');
|
| 418 |
+
const energyPercent = document.getElementById('energy-percent');
|
| 419 |
+
const happinessLevel = document.getElementById('happiness-level');
|
| 420 |
+
const foodBtn = document.getElementById('food-btn');
|
| 421 |
+
const bathBtn = document.getElementById('bath-btn');
|
| 422 |
+
const walkBtn = document.getElementById('walk-btn');
|
| 423 |
+
const playBtn = document.getElementById('play-btn');
|
| 424 |
+
const catRoom = document.getElementById('cat-room');
|
| 425 |
+
const catBath = document.getElementById('cat-bath');
|
| 426 |
+
const catPark = document.getElementById('cat-park');
|
| 427 |
+
const miniGames = document.getElementById('mini-games');
|
| 428 |
+
const foodSelection = document.getElementById('food-selection');
|
| 429 |
+
const cancelFood = document.getElementById('cancel-food');
|
| 430 |
+
const useSoap = document.getElementById('use-soap');
|
| 431 |
+
const rinse = document.getElementById('rinse');
|
| 432 |
+
const dry = document.getElementById('dry');
|
| 433 |
+
const exitBath = document.getElementById('exit-bath');
|
| 434 |
+
const playFetch = document.getElementById('play-fetch');
|
| 435 |
+
const chaseButterflies = document.getElementById('chase-butterflies');
|
| 436 |
+
const exitPark = document.getElementById('exit-park');
|
| 437 |
+
const exitGames = document.getElementById('exit-games');
|
| 438 |
+
const memoryGameBtn = document.getElementById('memory-game-btn');
|
| 439 |
+
const whackAMouseBtn = document.getElementById('whack-a-mouse-btn');
|
| 440 |
+
const laserPointerBtn = document.getElementById('laser-pointer-btn');
|
| 441 |
+
const memoryGame = document.getElementById('memory-game');
|
| 442 |
+
const whackAMouse = document.getElementById('whack-a-mouse');
|
| 443 |
+
const laserPointer = document.getElementById('laser-pointer');
|
| 444 |
+
const memoryBoard = document.getElementById('memory-board');
|
| 445 |
+
const memoryScore = document.getElementById('memory-score');
|
| 446 |
+
const exitMemoryGame = document.getElementById('exit-memory-game');
|
| 447 |
+
const whackGameArea = document.getElementById('whack-game-area');
|
| 448 |
+
const whackTimer = document.getElementById('whack-timer');
|
| 449 |
+
const whackScoreDisplay = document.getElementById('whack-score-display');
|
| 450 |
+
const exitWhackGame = document.getElementById('exit-whack-game');
|
| 451 |
+
const laserGameArea = document.getElementById('laser-game-area');
|
| 452 |
+
const laserDot = document.getElementById('laser-dot');
|
| 453 |
+
const laserScore = document.getElementById('laser-score');
|
| 454 |
+
const exitLaserGame = document.getElementById('exit-laser-game');
|
| 455 |
+
const settingsBtn = document.getElementById('settings-btn');
|
| 456 |
+
const settingsModal = document.getElementById('settings-modal');
|
| 457 |
+
const closeSettings = document.getElementById('close-settings');
|
| 458 |
+
const renameInput = document.getElementById('rename-input');
|
| 459 |
+
const renameBtn = document.getElementById('rename-btn');
|
| 460 |
+
const resetGame = document.getElementById('reset-game');
|
| 461 |
+
const resetModal = document.getElementById('reset-modal');
|
| 462 |
+
const cancelReset = document.getElementById('cancel-reset');
|
| 463 |
+
const confirmReset = document.getElementById('confirm-reset');
|
| 464 |
+
const colorButtons = document.querySelectorAll('.cat-color');
|
| 465 |
+
const colorSettingButtons = document.querySelectorAll('.cat-color-setting');
|
| 466 |
+
const foodItems = document.querySelectorAll('.food-item');
|
| 467 |
+
|
| 468 |
+
// Initialize game
|
| 469 |
+
function initGame() {
|
| 470 |
+
// Load saved game if exists
|
| 471 |
+
const savedGame = localStorage.getItem('virtualCatGame');
|
| 472 |
+
if (savedGame) {
|
| 473 |
+
const parsedGame = JSON.parse(savedGame);
|
| 474 |
+
Object.assign(gameState, parsedGame);
|
| 475 |
+
|
| 476 |
+
// Show game screen
|
| 477 |
+
nameScreen.classList.add('hidden');
|
| 478 |
+
gameScreen.classList.remove('hidden');
|
| 479 |
+
|
| 480 |
+
// Set cat name and color
|
| 481 |
+
catNameDisplay.textContent = gameState.catName;
|
| 482 |
+
renameInput.value = gameState.catName;
|
| 483 |
+
updateCatColor();
|
| 484 |
+
|
| 485 |
+
// Update stats
|
| 486 |
+
updateStats();
|
| 487 |
+
gameState.gameActive = true;
|
| 488 |
+
startNeedsDecay();
|
| 489 |
+
}
|
| 490 |
+
}
|
| 491 |
+
|
| 492 |
+
// Start the game
|
| 493 |
+
nameSubmit.addEventListener('click', () => {
|
| 494 |
+
const name = catNameInput.value.trim();
|
| 495 |
+
if (name) {
|
| 496 |
+
gameState.catName = name;
|
| 497 |
+
catNameDisplay.textContent = name;
|
| 498 |
+
renameInput.value = name;
|
| 499 |
+
|
| 500 |
+
nameScreen.classList.add('hidden');
|
| 501 |
+
gameScreen.classList.remove('hidden');
|
| 502 |
+
|
| 503 |
+
updateCatColor();
|
| 504 |
+
gameState.gameActive = true;
|
| 505 |
+
saveGame();
|
| 506 |
+
startNeedsDecay();
|
| 507 |
+
|
| 508 |
+
// Welcome message
|
| 509 |
+
setTimeout(() => {
|
| 510 |
+
makeCatTalk(`Hi ${name}! I'm so happy to meet you!`);
|
| 511 |
+
}, 1000);
|
| 512 |
+
}
|
| 513 |
+
});
|
| 514 |
+
|
| 515 |
+
// Cat color selection
|
| 516 |
+
colorButtons.forEach(button => {
|
| 517 |
+
button.addEventListener('click', () => {
|
| 518 |
+
gameState.catColor = button.dataset.color;
|
| 519 |
+
updateCatColor();
|
| 520 |
+
});
|
| 521 |
+
});
|
| 522 |
+
|
| 523 |
+
colorSettingButtons.forEach(button => {
|
| 524 |
+
button.addEventListener('click', () => {
|
| 525 |
+
gameState.catColor = button.dataset.color;
|
| 526 |
+
updateCatColor();
|
| 527 |
+
saveGame();
|
| 528 |
+
});
|
| 529 |
+
});
|
| 530 |
+
|
| 531 |
+
// Update cat color
|
| 532 |
+
function updateCatColor() {
|
| 533 |
+
let catColorClass = '';
|
| 534 |
+
switch(gameState.catColor) {
|
| 535 |
+
case 'orange':
|
| 536 |
+
catColorClass = 'bg-orange-300';
|
| 537 |
+
break;
|
| 538 |
+
case 'gray':
|
| 539 |
+
catColorClass = 'bg-gray-300';
|
| 540 |
+
break;
|
| 541 |
+
case 'white':
|
| 542 |
+
catColorClass = 'bg-white';
|
| 543 |
+
break;
|
| 544 |
+
case 'black':
|
| 545 |
+
catColorClass = 'bg-gray-800';
|
| 546 |
+
break;
|
| 547 |
+
case 'cream':
|
| 548 |
+
catColorClass = 'bg-yellow-100';
|
| 549 |
+
break;
|
| 550 |
+
}
|
| 551 |
+
|
| 552 |
+
// Update main cat
|
| 553 |
+
catContainer.innerHTML = `
|
| 554 |
+
<div class="relative w-32 h-24 ${catColorClass} rounded-tl-full rounded-tr-full rounded-br-full rounded-bl-full">
|
| 555 |
+
<div class="absolute -top-2 -left-2 w-8 h-6 ${catColorClass} rounded-full transform rotate-45"></div>
|
| 556 |
+
<div class="absolute -top-2 -right-2 w-8 h-6 ${catColorClass} rounded-full transform -rotate-45"></div>
|
| 557 |
+
<div class="absolute top-6 left-4 w-4 h-4 bg-white rounded-full"></div>
|
| 558 |
+
<div class="absolute top-6 right-4 w-4 h-4 bg-white rounded-full"></div>
|
| 559 |
+
<div class="absolute top-7 left-5 w-2 h-2 bg-black rounded-full"></div>
|
| 560 |
+
<div class="absolute top-7 right-5 w-2 h-2 bg-black rounded-full"></div>
|
| 561 |
+
<div class="absolute top-10 left-1/2 transform -translate-x-1/2 w-3 h-2 bg-pink-300 rounded-full"></div>
|
| 562 |
+
<div class="absolute -bottom-4 left-1/2 transform -translate-x-1/2 w-24 h-8 ${catColorClass} rounded-b-full"></div>
|
| 563 |
+
<div class="absolute -bottom-8 left-6 w-4 h-6 ${catColorClass} rounded-b-full"></div>
|
| 564 |
+
<div class="absolute -bottom-8 right-6 w-4 h-6 ${catColorClass} rounded-b-full"></div>
|
| 565 |
+
</div>
|
| 566 |
+
`;
|
| 567 |
+
|
| 568 |
+
// Update bath cat
|
| 569 |
+
bathCat.innerHTML = `
|
| 570 |
+
<div class="relative w-32 h-24 ${catColorClass} rounded-tl-full rounded-tr-full rounded-br-full rounded-bl-full">
|
| 571 |
+
<div class="absolute -top-2 -left-2 w-8 h-6 ${catColorClass} rounded-full transform rotate-45"></div>
|
| 572 |
+
<div class="absolute -top-2 -right-2 w-8 h-6 ${catColorClass} rounded-full transform -rotate-45"></div>
|
| 573 |
+
<div class="absolute top-6 left-4 w-4 h-4 bg-white rounded-full"></div>
|
| 574 |
+
<div class="absolute top-6 right-4 w-4 h-4 bg-white rounded-full"></div>
|
| 575 |
+
<div class="absolute top-7 left-5 w-2 h-2 bg-black rounded-full"></div>
|
| 576 |
+
<div class="absolute top-7 right-5 w-2 h-2 bg-black rounded-full"></div>
|
| 577 |
+
<div class="absolute top-10 left-1/2 transform -translate-x-1/2 w-3 h-2 bg-pink-300 rounded-full"></div>
|
| 578 |
+
<div class="absolute -bottom-4 left-1/2 transform -translate-x-1/2 w-24 h-8 ${catColorClass} rounded-b-full"></div>
|
| 579 |
+
<div class="absolute -bottom-8 left-6 w-4 h-6 ${catColorClass} rounded-b-full"></div>
|
| 580 |
+
<div class="absolute -bottom-8 right-6 w-4 h-6 ${catColorClass} rounded-b-full"></div>
|
| 581 |
+
</div>
|
| 582 |
+
`;
|
| 583 |
+
|
| 584 |
+
// Update walking cat
|
| 585 |
+
walkingCat.innerHTML = `
|
| 586 |
+
<div class="relative w-32 h-24 ${catColorClass} rounded-tl-full rounded-tr-full rounded-br-full rounded-bl-full walk">
|
| 587 |
+
<div class="absolute -top-2 -left-2 w-8 h-6 ${catColorClass} rounded-full transform rotate-45"></div>
|
| 588 |
+
<div class="absolute -top-2 -right-2 w-8 h-6 ${catColorClass} rounded-full transform -rotate-45"></div>
|
| 589 |
+
<div class="absolute top-6 left-4 w-4 h-4 bg-white rounded-full"></div>
|
| 590 |
+
<div class="absolute top-6 right-4 w-4 h-4 bg-white rounded-full"></div>
|
| 591 |
+
<div class="absolute top-7 left-5 w-2 h-2 bg-black rounded-full"></div>
|
| 592 |
+
<div class="absolute top-7 right-5 w-2 h-2 bg-black rounded-full"></div>
|
| 593 |
+
<div class="absolute top-10 left-1/2 transform -translate-x-1/2 w-3 h-2 bg-pink-300 rounded-full"></div>
|
| 594 |
+
<div class="absolute -bottom-4 left-1/2 transform -translate-x-1/2 w-24 h-8 ${catColorClass} rounded-b-full"></div>
|
| 595 |
+
<div class="absolute -bottom-8 left-6 w-4 h-6 ${catColorClass} rounded-b-full"></div>
|
| 596 |
+
<div class="absolute -bottom-8 right-6 w-4 h-6 ${catColorClass} rounded-b-full"></div>
|
| 597 |
+
</div>
|
| 598 |
+
`;
|
| 599 |
+
|
| 600 |
+
// Update laser cat
|
| 601 |
+
laserCat.innerHTML = `
|
| 602 |
+
<div class="relative w-32 h-24 ${catColorClass} rounded-tl-full rounded-tr-full rounded-br-full rounded-bl-full">
|
| 603 |
+
<div class="absolute -top-2 -left-2 w-8 h-6 ${catColorClass} rounded-full transform rotate-45"></div>
|
| 604 |
+
<div class="absolute -top-2 -right-2 w-8 h-6 ${catColorClass} rounded-full transform -rotate-45"></div>
|
| 605 |
+
<div class="absolute top-6 left-4 w-4 h-4 bg-white rounded-full"></div>
|
| 606 |
+
<div class="absolute top-6 right-4 w-4 h-4 bg-white rounded-full"></div>
|
| 607 |
+
<div class="absolute top-7 left-5 w-2 h-2 bg-black rounded-full"></div>
|
| 608 |
+
<div class="absolute top-7 right-5 w-2 h-2 bg-black rounded-full"></div>
|
| 609 |
+
<div class="absolute top-10 left-1/2 transform -translate-x-1/2 w-3 h-2 bg-pink-300 rounded-full"></div>
|
| 610 |
+
<div class="absolute -bottom-4 left-1/2 transform -translate-x-1/2 w-24 h-8 ${catColorClass} rounded-b-full"></div>
|
| 611 |
+
<div class="absolute -bottom-8 left-6 w-4 h-6 ${catColorClass} rounded-b-full"></div>
|
| 612 |
+
<div class="absolute -bottom-8 right-6 w-4 h-6 ${catColorClass} rounded-b-full"></div>
|
| 613 |
+
</div>
|
| 614 |
+
`;
|
| 615 |
+
}
|
| 616 |
+
|
| 617 |
+
// Make cat talk
|
| 618 |
+
function makeCatTalk(message) {
|
| 619 |
+
if (gameState.speechTimeout) {
|
| 620 |
+
clearTimeout(gameState.speechTimeout);
|
| 621 |
+
}
|
| 622 |
+
|
| 623 |
+
catSpeech.textContent = message;
|
| 624 |
+
speechBubble.classList.remove('hidden');
|
| 625 |
+
speechBubble.classList.add('bubble');
|
| 626 |
+
|
| 627 |
+
// Remove bubble after 3 seconds
|
| 628 |
+
gameState.speechTimeout = setTimeout(() => {
|
| 629 |
+
speechBubble.classList.add('hidden');
|
| 630 |
+
}, 3000);
|
| 631 |
+
}
|
| 632 |
+
|
| 633 |
+
// Update stats display
|
| 634 |
+
function updateStats() {
|
| 635 |
+
happinessBar.style.width = `${gameState.happiness}%`;
|
| 636 |
+
hungerBar.style.width = `${gameState.hunger}%`;
|
| 637 |
+
cleanBar.style.width = `${gameState.cleanliness}%`;
|
| 638 |
+
energyBar.style.width = `${gameState.energy}%`;
|
| 639 |
+
|
| 640 |
+
happinessPercent.textContent = `${gameState.happiness}%`;
|
| 641 |
+
hungerPercent.textContent = `${gameState.hunger}%`;
|
| 642 |
+
cleanPercent.textContent = `${gameState.cleanliness}%`;
|
| 643 |
+
energyPercent.textContent = `${gameState.energy}%`;
|
| 644 |
+
|
| 645 |
+
happinessLevel.textContent = gameState.happiness;
|
| 646 |
+
|
| 647 |
+
// Check needs
|
| 648 |
+
checkNeeds();
|
| 649 |
+
}
|
| 650 |
+
|
| 651 |
+
// Check cat needs
|
| 652 |
+
function checkNeeds() {
|
| 653 |
+
gameState.needs.hungry = gameState.hunger > 70;
|
| 654 |
+
gameState.needs.dirty = gameState.cleanliness < 30;
|
| 655 |
+
gameState.needs.lonely = gameState.happiness < 30;
|
| 656 |
+
gameState.needs.tired = gameState.energy < 20;
|
| 657 |
+
|
| 658 |
+
// Make cat complain about needs
|
| 659 |
+
if (gameState.needs.hungry && Math.random() > 0.7) {
|
| 660 |
+
makeCatTalk("I'm so hungry...");
|
| 661 |
+
} else if (gameState.needs.dirty && Math.random() > 0.7) {
|
| 662 |
+
makeCatTalk("I feel dirty...");
|
| 663 |
+
} else if (gameState.needs.lonely && Math.random() > 0.7) {
|
| 664 |
+
makeCatTalk("Play with me!");
|
| 665 |
+
} else if (gameState.needs.tired && Math.random() > 0.7) {
|
| 666 |
+
makeCatTalk("I'm so tired...");
|
| 667 |
+
} else if (Math.random() > 0.95) {
|
| 668 |
+
const randomMessages = [
|
| 669 |
+
"I love you!",
|
| 670 |
+
"Pet me please!",
|
| 671 |
+
"You're the best!",
|
| 672 |
+
"Meow!",
|
| 673 |
+
"Purrrrr...",
|
| 674 |
+
`Hi ${gameState.catName}!`
|
| 675 |
+
];
|
| 676 |
+
makeCatTalk(randomMessages[Math.floor(Math.random() * randomMessages.length)]);
|
| 677 |
+
}
|
| 678 |
+
}
|
| 679 |
+
|
| 680 |
+
// Start needs decay
|
| 681 |
+
function startNeedsDecay() {
|
| 682 |
+
setInterval(() => {
|
| 683 |
+
if (!gameState.gameActive) return;
|
| 684 |
+
|
| 685 |
+
// Happiness decays slowly over time
|
| 686 |
+
if (gameState.happiness > 0) {
|
| 687 |
+
gameState.happiness = Math.max(0, gameState.happiness - 0.2);
|
| 688 |
+
}
|
| 689 |
+
|
| 690 |
+
// Hunger increases over time
|
| 691 |
+
if (gameState.hunger < 100) {
|
| 692 |
+
gameState.hunger = Math.min(100, gameState.hunger + 0.3);
|
| 693 |
+
}
|
| 694 |
+
|
| 695 |
+
// Cleanliness decreases over time
|
| 696 |
+
if (gameState.cleanliness > 0) {
|
| 697 |
+
gameState.cleanliness = Math.max(0, gameState.cleanliness - 0.1);
|
| 698 |
+
}
|
| 699 |
+
|
| 700 |
+
// Energy recovers slowly when not playing
|
| 701 |
+
if (gameState.energy < 100) {
|
| 702 |
+
gameState.energy = Math.min(100, gameState.energy + 0.1);
|
| 703 |
+
}
|
| 704 |
+
|
| 705 |
+
updateStats();
|
| 706 |
+
saveGame();
|
| 707 |
+
}, 1000);
|
| 708 |
+
}
|
| 709 |
+
|
| 710 |
+
// Save game state
|
| 711 |
+
function saveGame() {
|
| 712 |
+
localStorage.setItem('virtualCatGame', JSON.stringify(gameState));
|
| 713 |
+
}
|
| 714 |
+
|
| 715 |
+
// Food button
|
| 716 |
+
foodBtn.addEventListener('click', () => {
|
| 717 |
+
catRoom.classList.add('hidden');
|
| 718 |
+
foodSelection.classList.remove('hidden');
|
| 719 |
+
});
|
| 720 |
+
|
| 721 |
+
// Food selection
|
| 722 |
+
foodItems.forEach(item => {
|
| 723 |
+
item.addEventListener('click', () => {
|
| 724 |
+
const foodType = item.dataset.food;
|
| 725 |
+
const energyGain = parseInt(item.dataset.energy);
|
| 726 |
+
|
| 727 |
+
// Reduce hunger
|
| 728 |
+
gameState.hunger = Math.max(0, gameState.hunger - 30);
|
| 729 |
+
|
| 730 |
+
// Increase energy
|
| 731 |
+
gameState.energy = Math.min(100, gameState.energy + energyGain);
|
| 732 |
+
|
| 733 |
+
// Small happiness boost
|
| 734 |
+
gameState.happiness = Math.min(100, gameState.happiness + 5);
|
| 735 |
+
|
| 736 |
+
// Update stats
|
| 737 |
+
updateStats();
|
| 738 |
+
saveGame();
|
| 739 |
+
|
| 740 |
+
// Show eating animation
|
| 741 |
+
catContainer.classList.add('eat');
|
| 742 |
+
makeCatTalk(`Yummy ${foodType}!`);
|
| 743 |
+
|
| 744 |
+
// Hide food selection
|
| 745 |
+
foodSelection.classList.add('hidden');
|
| 746 |
+
catRoom.classList.remove('hidden');
|
| 747 |
+
|
| 748 |
+
// Stop eating animation after 2 seconds
|
| 749 |
+
setTimeout(() => {
|
| 750 |
+
catContainer.classList.remove('eat');
|
| 751 |
+
}, 2000);
|
| 752 |
+
});
|
| 753 |
+
});
|
| 754 |
+
|
| 755 |
+
// Cancel food
|
| 756 |
+
cancelFood.addEventListener('click', () => {
|
| 757 |
+
foodSelection.classList.add('hidden');
|
| 758 |
+
catRoom.classList.remove('hidden');
|
| 759 |
+
});
|
| 760 |
+
|
| 761 |
+
// Bath button
|
| 762 |
+
bathBtn.addEventListener('click', () => {
|
| 763 |
+
catRoom.classList.add('hidden');
|
| 764 |
+
catBath.classList.remove('hidden');
|
| 765 |
+
makeCatTalk("Do I really need a bath?");
|
| 766 |
+
});
|
| 767 |
+
|
| 768 |
+
// Use soap
|
| 769 |
+
useSoap.addEventListener('click', () => {
|
| 770 |
+
makeCatTalk("Bubbles everywhere!");
|
| 771 |
+
bathCat.innerHTML += `
|
| 772 |
+
<div class="absolute top-0 left-0 w-full h-full flex justify-center items-center">
|
| 773 |
+
<div class="bubble w-8 h-8 bg-white rounded-full opacity-70"></div>
|
| 774 |
+
<div class="bubble w-6 h-6 bg-white rounded-full opacity-70" style="animation-delay: 0.2s"></div>
|
| 775 |
+
<div class="bubble w-5 h-5 bg-white rounded-full opacity-70" style="animation-delay: 0.4s"></div>
|
| 776 |
+
</div>
|
| 777 |
+
`;
|
| 778 |
+
|
| 779 |
+
// Increase cleanliness
|
| 780 |
+
gameState.cleanliness = Math.min(100, gameState.cleanliness + 20);
|
| 781 |
+
updateStats();
|
| 782 |
+
saveGame();
|
| 783 |
+
});
|
| 784 |
+
|
| 785 |
+
// Rinse
|
| 786 |
+
rinse.addEventListener('click', () => {
|
| 787 |
+
makeCatTalk("That feels nice!");
|
| 788 |
+
bathCat.innerHTML += `
|
| 789 |
+
<div class="absolute top-0 left-0 w-full h-full flex justify-center items-center">
|
| 790 |
+
<div class="absolute top-0 left-1/2 transform -translate-x-1/2 w-4 h-16 bg-blue-200 rounded-full"></div>
|
| 791 |
+
</div>
|
| 792 |
+
`;
|
| 793 |
+
|
| 794 |
+
// Increase cleanliness more
|
| 795 |
+
gameState.cleanliness = Math.min(100, gameState.cleanliness + 30);
|
| 796 |
+
updateStats();
|
| 797 |
+
saveGame();
|
| 798 |
+
});
|
| 799 |
+
|
| 800 |
+
// Dry
|
| 801 |
+
dry.addEventListener('click', () => {
|
| 802 |
+
makeCatTalk("Ahhh, all dry now!");
|
| 803 |
+
|
| 804 |
+
// Max cleanliness
|
| 805 |
+
gameState.cleanliness = 100;
|
| 806 |
+
updateStats();
|
| 807 |
+
saveGame();
|
| 808 |
+
|
| 809 |
+
// Exit bath after drying
|
| 810 |
+
setTimeout(() => {
|
| 811 |
+
catBath.classList.add('hidden');
|
| 812 |
+
catRoom.classList.remove('hidden');
|
| 813 |
+
}, 1000);
|
| 814 |
+
});
|
| 815 |
+
|
| 816 |
+
// Exit bath
|
| 817 |
+
exitBath.addEventListener('click', () => {
|
| 818 |
+
catBath.classList.add('hidden');
|
| 819 |
+
catRoom.classList.remove('hidden');
|
| 820 |
+
});
|
| 821 |
+
|
| 822 |
+
// Walk button
|
| 823 |
+
walkBtn.addEventListener('click', () => {
|
| 824 |
+
if (gameState.energy < 20) {
|
| 825 |
+
makeCatTalk("I'm too tired to go outside...");
|
| 826 |
+
return;
|
| 827 |
+
}
|
| 828 |
+
|
| 829 |
+
catRoom.classList.add('hidden');
|
| 830 |
+
catPark.classList.remove('hidden');
|
| 831 |
+
makeCatTalk("Yay! Outside time!");
|
| 832 |
+
|
| 833 |
+
// Small happiness boost
|
| 834 |
+
gameState.happiness = Math.min(100, gameState.happiness + 10);
|
| 835 |
+
updateStats();
|
| 836 |
+
saveGame();
|
| 837 |
+
});
|
| 838 |
+
|
| 839 |
+
// Play fetch
|
| 840 |
+
playFetch.addEventListener('click', () => {
|
| 841 |
+
if (gameState.energy < 15) {
|
| 842 |
+
makeCatTalk("I need to rest first...");
|
| 843 |
+
return;
|
| 844 |
+
}
|
| 845 |
+
|
| 846 |
+
makeCatTalk("Throw the ball! Throw the ball!");
|
| 847 |
+
|
| 848 |
+
// Add ball to park
|
| 849 |
+
const ball = document.createElement('div');
|
| 850 |
+
ball.className = 'absolute bottom-10 left-1/2 transform -translate-x-1/2 w-8 h-8 bg-red-500 rounded-full bounce';
|
| 851 |
+
walkingCat.parentNode.appendChild(ball);
|
| 852 |
+
|
| 853 |
+
// Reduce energy but increase happiness
|
| 854 |
+
gameState.energy = Math.max(0, gameState.energy - 15);
|
| 855 |
+
gameState.happiness = Math.min(100, gameState.happiness + 15);
|
| 856 |
+
updateStats();
|
| 857 |
+
saveGame();
|
| 858 |
+
|
| 859 |
+
// Remove ball after animation
|
| 860 |
+
setTimeout(() => {
|
| 861 |
+
ball.remove();
|
| 862 |
+
}, 2000);
|
| 863 |
+
});
|
| 864 |
+
|
| 865 |
+
// Chase butterflies
|
| 866 |
+
chaseButterflies.addEventListener('click', () => {
|
| 867 |
+
if (gameState.energy < 10) {
|
| 868 |
+
makeCatTalk("Maybe later...");
|
| 869 |
+
return;
|
| 870 |
+
}
|
| 871 |
+
|
| 872 |
+
makeCatTalk("Butterflies! I must catch them!");
|
| 873 |
+
|
| 874 |
+
// Add butterflies
|
| 875 |
+
for (let i = 0; i < 3; i++) {
|
| 876 |
+
const butterfly = document.createElement('div');
|
| 877 |
+
butterfly.className = `absolute top-${10 + i*10} left-${20 + i*20} text-2xl text-pink-400 fas fa-butterfly`;
|
| 878 |
+
butterfly.style.animation = `fly${i+1} 3s infinite`;
|
| 879 |
+
walkingCat.parentNode.appendChild(butterfly);
|
| 880 |
+
|
| 881 |
+
// Add fly animation
|
| 882 |
+
const style = document.createElement('style');
|
| 883 |
+
style.textContent = `
|
| 884 |
+
@keyframes fly${i+1} {
|
| 885 |
+
0% { transform: translate(0, 0); }
|
| 886 |
+
25% { transform: translate(${20 + i*10}px, ${10 + i*5}px); }
|
| 887 |
+
50% { transform: translate(${40 + i*20}px, 0); }
|
| 888 |
+
75% { transform: translate(${20 + i*10}px, ${-10 - i*5}px); }
|
| 889 |
+
100% { transform: translate(0, 0); }
|
| 890 |
+
}
|
| 891 |
+
`;
|
| 892 |
+
document.head.appendChild(style);
|
| 893 |
+
}
|
| 894 |
+
|
| 895 |
+
// Reduce energy but increase happiness more
|
| 896 |
+
gameState.energy = Math.max(0, gameState.energy - 10);
|
| 897 |
+
gameState.happiness = Math.min(100, gameState.happiness + 20);
|
| 898 |
+
updateStats();
|
| 899 |
+
saveGame();
|
| 900 |
+
|
| 901 |
+
// Remove butterflies after some time
|
| 902 |
+
setTimeout(() => {
|
| 903 |
+
const butterflies = document.querySelectorAll('.fa-butterfly');
|
| 904 |
+
butterflies.forEach(b => b.remove());
|
| 905 |
+
}, 3000);
|
| 906 |
+
});
|
| 907 |
+
|
| 908 |
+
// Exit park
|
| 909 |
+
exitPark.addEventListener('click', () => {
|
| 910 |
+
catPark.classList.add('hidden');
|
| 911 |
+
catRoom.classList.remove('hidden');
|
| 912 |
+
});
|
| 913 |
+
|
| 914 |
+
// Play button
|
| 915 |
+
playBtn.addEventListener('click', () => {
|
| 916 |
+
catRoom.classList.add('hidden');
|
| 917 |
+
miniGames.classList.remove('hidden');
|
| 918 |
+
});
|
| 919 |
+
|
| 920 |
+
// Exit games
|
| 921 |
+
exitGames.addEventListener('click', () => {
|
| 922 |
+
miniGames.classList.add('hidden');
|
| 923 |
+
catRoom.classList.remove('hidden');
|
| 924 |
+
});
|
| 925 |
+
|
| 926 |
+
// Memory game
|
| 927 |
+
memoryGameBtn.addEventListener('click', () => {
|
| 928 |
+
if (gameState.energy < 20) {
|
| 929 |
+
makeCatTalk("I'm too tired to play right now...");
|
| 930 |
+
miniGames.classList.add('hidden');
|
| 931 |
+
catRoom.classList.remove('hidden');
|
| 932 |
+
return;
|
| 933 |
+
}
|
| 934 |
+
|
| 935 |
+
miniGames.classList.add('hidden');
|
| 936 |
+
memoryGame.classList.remove('hidden');
|
| 937 |
+
setupMemoryGame();
|
| 938 |
+
});
|
| 939 |
+
|
| 940 |
+
// Setup memory game
|
| 941 |
+
function setupMemoryGame() {
|
| 942 |
+
memoryBoard.innerHTML = '';
|
| 943 |
+
const emojis = ['😺', '🐱', '😸', '🐈', '😹', '🐾'];
|
| 944 |
+
const cards = [...emojis, ...emojis].sort(() => 0.5 - Math.random());
|
| 945 |
+
|
| 946 |
+
let flippedCards = [];
|
| 947 |
+
let matchedPairs = 0;
|
| 948 |
+
|
| 949 |
+
cards.forEach((emoji, index) => {
|
| 950 |
+
const card = document.createElement('div');
|
| 951 |
+
card.className = 'w-16 h-16 bg-white rounded-lg flex items-center justify-center text-3xl cursor-pointer shadow-md hover:bg-gray-100 transition';
|
| 952 |
+
card.dataset.emoji = emoji;
|
| 953 |
+
card.dataset.index = index;
|
| 954 |
+
card.innerHTML = '<div class="w-full h-full bg-pink-400 rounded-lg flex items-center justify-center">?</div>';
|
| 955 |
+
|
| 956 |
+
card.addEventListener('click', () => {
|
| 957 |
+
if (flippedCards.length < 2 && !card.classList.contains('flipped') && !card.classList.contains('matched')) {
|
| 958 |
+
flipCard(card);
|
| 959 |
+
|
| 960 |
+
if (flippedCards.length === 2) {
|
| 961 |
+
checkForMatch();
|
| 962 |
+
}
|
| 963 |
+
}
|
| 964 |
+
});
|
| 965 |
+
|
| 966 |
+
memoryBoard.appendChild(card);
|
| 967 |
+
});
|
| 968 |
+
|
| 969 |
+
memoryScore.textContent = 'Matches: 0/6';
|
| 970 |
+
|
| 971 |
+
function flipCard(card) {
|
| 972 |
+
card.classList.add('flipped');
|
| 973 |
+
card.innerHTML = card.dataset.emoji;
|
| 974 |
+
flippedCards.push(card);
|
| 975 |
+
}
|
| 976 |
+
|
| 977 |
+
function checkForMatch() {
|
| 978 |
+
const [card1, card2] = flippedCards;
|
| 979 |
+
|
| 980 |
+
if (card1.dataset.emoji === card2.dataset.emoji) {
|
| 981 |
+
card1.classList.add('matched');
|
| 982 |
+
card2.classList.add('matched');
|
| 983 |
+
matchedPairs++;
|
| 984 |
+
memoryScore.textContent = `Matches: ${matchedPairs}/6`;
|
| 985 |
+
flippedCards = [];
|
| 986 |
+
|
| 987 |
+
if (matchedPairs === 6) {
|
| 988 |
+
// Game completed
|
| 989 |
+
gameState.happiness = Math.min(100, gameState.happiness + 25);
|
| 990 |
+
gameState.energy = Math.max(0, gameState.energy - 20);
|
| 991 |
+
updateStats();
|
| 992 |
+
saveGame();
|
| 993 |
+
|
| 994 |
+
setTimeout(() => {
|
| 995 |
+
makeCatTalk("I won! That was fun!");
|
| 996 |
+
memoryGame.classList.add('hidden');
|
| 997 |
+
catRoom.classList.remove('hidden');
|
| 998 |
+
}, 1000);
|
| 999 |
+
}
|
| 1000 |
+
} else {
|
| 1001 |
+
setTimeout(() => {
|
| 1002 |
+
card1.innerHTML = '<div class="w-full h-full bg-pink-400 rounded-lg flex items-center justify-center">?</div>';
|
| 1003 |
+
card2.innerHTML = '<div class="w-full h-full bg-pink-400 rounded-lg flex items-center justify-center">?</div>';
|
| 1004 |
+
card1.classList.remove('flipped');
|
| 1005 |
+
card2.classList.remove('flipped');
|
| 1006 |
+
flippedCards = [];
|
| 1007 |
+
}, 1000);
|
| 1008 |
+
}
|
| 1009 |
+
}
|
| 1010 |
+
}
|
| 1011 |
+
|
| 1012 |
+
// Exit memory game
|
| 1013 |
+
exitMemoryGame.addEventListener('click', () => {
|
| 1014 |
+
memoryGame.classList.add('hidden');
|
| 1015 |
+
catRoom.classList.remove('hidden');
|
| 1016 |
+
});
|
| 1017 |
+
|
| 1018 |
+
// Whack-a-mouse game
|
| 1019 |
+
whackAMouseBtn.addEventListener('click', () => {
|
| 1020 |
+
if (gameState.energy < 25) {
|
| 1021 |
+
makeCatTalk("I need a nap first...");
|
| 1022 |
+
miniGames.classList.add('hidden');
|
| 1023 |
+
catRoom.classList.remove('hidden');
|
| 1024 |
+
return;
|
| 1025 |
+
}
|
| 1026 |
+
|
| 1027 |
+
miniGames.classList.add('hidden');
|
| 1028 |
+
whackAMouse.classList.remove('hidden');
|
| 1029 |
+
setupWhackGame();
|
| 1030 |
+
});
|
| 1031 |
+
|
| 1032 |
+
// Setup whack-a-mouse game
|
| 1033 |
+
function setupWhackGame() {
|
| 1034 |
+
whackGameArea.innerHTML = '';
|
| 1035 |
+
let score = 0;
|
| 1036 |
+
let timeLeft = 30;
|
| 1037 |
+
whackScoreDisplay.textContent = 'Score: 0';
|
| 1038 |
+
whackTimer.textContent = `Time: ${timeLeft}s`;
|
| 1039 |
+
|
| 1040 |
+
// Create holes
|
| 1041 |
+
for (let i = 0; i < 6; i++) {
|
| 1042 |
+
const hole = document.createElement('div');
|
| 1043 |
+
hole.className = 'absolute w-10 h-10 bg-gray-700 rounded-full';
|
| 1044 |
+
|
| 1045 |
+
// Position holes in a circle
|
| 1046 |
+
const angle = (i / 6) * Math.PI * 2;
|
| 1047 |
+
const radius = 80;
|
| 1048 |
+
hole.style.left = `calc(50% + ${Math.cos(angle) * radius}px - 20px)`;
|
| 1049 |
+
hole.style.top = `calc(50% + ${Math.sin(angle) * radius}px - 20px)`;
|
| 1050 |
+
|
| 1051 |
+
whackGameArea.appendChild(hole);
|
| 1052 |
+
}
|
| 1053 |
+
|
| 1054 |
+
// Game timer
|
| 1055 |
+
const timer = setInterval(() => {
|
| 1056 |
+
timeLeft--;
|
| 1057 |
+
whackTimer.textContent = `Time: ${timeLeft}s`;
|
| 1058 |
+
|
| 1059 |
+
if (timeLeft <= 0) {
|
| 1060 |
+
clearInterval(timer);
|
| 1061 |
+
clearInterval(mouseInterval);
|
| 1062 |
+
|
| 1063 |
+
// Game over
|
| 1064 |
+
gameState.happiness = Math.min(100, gameState.happiness + score * 2);
|
| 1065 |
+
gameState.energy = Math.max(0, gameState.energy - 25);
|
| 1066 |
+
updateStats();
|
| 1067 |
+
saveGame();
|
| 1068 |
+
|
| 1069 |
+
setTimeout(() => {
|
| 1070 |
+
makeCatTalk(`I got ${score} mice!`);
|
| 1071 |
+
whackAMouse.classList.add('hidden');
|
| 1072 |
+
catRoom.classList.remove('hidden');
|
| 1073 |
+
}, 1000);
|
| 1074 |
+
}
|
| 1075 |
+
}, 1000);
|
| 1076 |
+
|
| 1077 |
+
// Mouse appearing
|
| 1078 |
+
let mouseInterval = setInterval(() => {
|
| 1079 |
+
if (timeLeft <= 0) return;
|
| 1080 |
+
|
| 1081 |
+
const holes = document.querySelectorAll('#whack-game-area > div');
|
| 1082 |
+
const randomHole = holes[Math.floor(Math.random() * holes.length)];
|
| 1083 |
+
|
| 1084 |
+
// Create mouse
|
| 1085 |
+
const mouse = document.createElement('div');
|
| 1086 |
+
mouse.className = 'absolute w-8 h-6 bg-gray-500 rounded-full cursor-pointer';
|
| 1087 |
+
mouse.style.left = '6px';
|
| 1088 |
+
mouse.style.top = '-10px';
|
| 1089 |
+
|
| 1090 |
+
// Add mouse to hole
|
| 1091 |
+
randomHole.appendChild(mouse);
|
| 1092 |
+
|
| 1093 |
+
// Click to whack
|
| 1094 |
+
mouse.addEventListener('click', () => {
|
| 1095 |
+
score++;
|
| 1096 |
+
whackScoreDisplay.textContent = `Score: ${score}`;
|
| 1097 |
+
|
| 1098 |
+
// Show whacked mouse
|
| 1099 |
+
mouse.className = 'absolute w-8 h-6 bg-red-500 rounded-full';
|
| 1100 |
+
mouse.innerHTML = '<div class="absolute top-0 left-0 w-full h-full flex justify-center items-center text-white">X</div>';
|
| 1101 |
+
|
| 1102 |
+
setTimeout(() => {
|
| 1103 |
+
mouse.remove();
|
| 1104 |
+
}, 500);
|
| 1105 |
+
});
|
| 1106 |
+
|
| 1107 |
+
// Mouse disappears after some time
|
| 1108 |
+
setTimeout(() => {
|
| 1109 |
+
if (mouse.parentNode) {
|
| 1110 |
+
mouse.remove();
|
| 1111 |
+
}
|
| 1112 |
+
}, 1000);
|
| 1113 |
+
}, 800);
|
| 1114 |
+
}
|
| 1115 |
+
|
| 1116 |
+
// Exit whack game
|
| 1117 |
+
exitWhackGame.addEventListener('click', () => {
|
| 1118 |
+
whackAMouse.classList.add('hidden');
|
| 1119 |
+
catRoom.classList.remove('hidden');
|
| 1120 |
+
});
|
| 1121 |
+
|
| 1122 |
+
// Laser pointer game
|
| 1123 |
+
laserPointerBtn.addEventListener('click', () => {
|
| 1124 |
+
if (gameState.energy < 15) {
|
| 1125 |
+
makeCatTalk("Maybe after a short nap...");
|
| 1126 |
+
miniGames.classList.add('hidden');
|
| 1127 |
+
catRoom.classList.remove('hidden');
|
| 1128 |
+
return;
|
| 1129 |
+
}
|
| 1130 |
+
|
| 1131 |
+
miniGames.classList.add('hidden');
|
| 1132 |
+
laserPointer.classList.remove('hidden');
|
| 1133 |
+
setupLaserGame();
|
| 1134 |
+
});
|
| 1135 |
+
|
| 1136 |
+
// Setup laser pointer game
|
| 1137 |
+
function setupLaserGame() {
|
| 1138 |
+
let score = 0;
|
| 1139 |
+
let gameTime = 20;
|
| 1140 |
+
laserScore.textContent = 'Points: 0';
|
| 1141 |
+
|
| 1142 |
+
// Show laser dot
|
| 1143 |
+
laserDot.classList.remove('hidden');
|
| 1144 |
+
|
| 1145 |
+
// Move laser with mouse
|
| 1146 |
+
laserGameArea.addEventListener('mousemove', (e) => {
|
| 1147 |
+
const rect = laserGameArea.getBoundingClientRect();
|
| 1148 |
+
const x = e.clientX - rect.left;
|
| 1149 |
+
const y = e.clientY - rect.top;
|
| 1150 |
+
|
| 1151 |
+
laserDot.style.left = `${x - 8}px`;
|
| 1152 |
+
laserDot.style.top = `${y - 8}px`;
|
| 1153 |
+
|
| 1154 |
+
// Move cat towards laser
|
| 1155 |
+
const catRect = laserCat.getBoundingClientRect();
|
| 1156 |
+
const catX = catRect.left - rect.left + catRect.width / 2;
|
| 1157 |
+
const catY = catRect.top - rect.top + catRect.height / 2;
|
| 1158 |
+
|
| 1159 |
+
const dx = x - catX;
|
| 1160 |
+
const dy = y - catY;
|
| 1161 |
+
const distance = Math.sqrt(dx * dx + dy * dy);
|
| 1162 |
+
|
| 1163 |
+
if (distance < 100) {
|
| 1164 |
+
// Cat is close to laser
|
| 1165 |
+
const angle = Math.atan2(dy, dx);
|
| 1166 |
+
const moveX = Math.cos(angle) * 5;
|
| 1167 |
+
const moveY = Math.sin(angle) * 5;
|
| 1168 |
+
|
| 1169 |
+
laserCat.style.transform = `translateX(-50%) translate(${moveX}px, ${moveY}px)`;
|
| 1170 |
+
|
| 1171 |
+
// Increase score when cat is chasing
|
| 1172 |
+
score++;
|
| 1173 |
+
laserScore.textContent = `Points: ${score}`;
|
| 1174 |
+
}
|
| 1175 |
+
});
|
| 1176 |
+
|
| 1177 |
+
// Game timer
|
| 1178 |
+
const timer = setInterval(() => {
|
| 1179 |
+
gameTime--;
|
| 1180 |
+
|
| 1181 |
+
if (gameTime <= 0) {
|
| 1182 |
+
clearInterval(timer);
|
| 1183 |
+
|
| 1184 |
+
// Game over
|
| 1185 |
+
gameState.happiness = Math.min(100, gameState.happiness + score / 10);
|
| 1186 |
+
gameState.energy = Math.max(0, gameState.energy - 15);
|
| 1187 |
+
updateStats();
|
| 1188 |
+
saveGame();
|
| 1189 |
+
|
| 1190 |
+
laserDot.classList.add('hidden');
|
| 1191 |
+
|
| 1192 |
+
setTimeout(() => {
|
| 1193 |
+
makeCatTalk("That was exhausting but fun!");
|
| 1194 |
+
laserPointer.classList.add('hidden');
|
| 1195 |
+
catRoom.classList.remove('hidden');
|
| 1196 |
+
}, 1000);
|
| 1197 |
+
}
|
| 1198 |
+
}, 1000);
|
| 1199 |
+
}
|
| 1200 |
+
|
| 1201 |
+
// Exit laser game
|
| 1202 |
+
exitLaserGame.addEventListener('click', () => {
|
| 1203 |
+
laserPointer.classList.add('hidden');
|
| 1204 |
+
catRoom.classList.remove('hidden');
|
| 1205 |
+
});
|
| 1206 |
+
|
| 1207 |
+
// Settings button
|
| 1208 |
+
settingsBtn.addEventListener('click', () => {
|
| 1209 |
+
settingsModal.classList.remove('hidden');
|
| 1210 |
+
});
|
| 1211 |
+
|
| 1212 |
+
// Close settings
|
| 1213 |
+
closeSettings.addEventListener('click', () => {
|
| 1214 |
+
settingsModal.classList.add('hidden');
|
| 1215 |
+
});
|
| 1216 |
+
|
| 1217 |
+
// Rename cat
|
| 1218 |
+
renameBtn.addEventListener('click', () => {
|
| 1219 |
+
const newName = renameInput.value.trim();
|
| 1220 |
+
if (newName) {
|
| 1221 |
+
gameState.catName = newName;
|
| 1222 |
+
catNameDisplay.textContent = newName;
|
| 1223 |
+
saveGame();
|
| 1224 |
+
makeCatTalk(`I like my new name, ${newName}!`);
|
| 1225 |
+
}
|
| 1226 |
+
});
|
| 1227 |
+
|
| 1228 |
+
// Reset game
|
| 1229 |
+
resetGame.addEventListener('click', () => {
|
| 1230 |
+
settingsModal.classList.add('hidden');
|
| 1231 |
+
resetModal.classList.remove('hidden');
|
| 1232 |
+
});
|
| 1233 |
+
|
| 1234 |
+
// Cancel reset
|
| 1235 |
+
cancelReset.addEventListener('click', () => {
|
| 1236 |
+
resetModal.classList.add('hidden');
|
| 1237 |
+
});
|
| 1238 |
+
|
| 1239 |
+
// Confirm reset
|
| 1240 |
+
confirmReset.addEventListener('click', () => {
|
| 1241 |
+
localStorage.removeItem('virtualCatGame');
|
| 1242 |
+
resetModal.classList.add('hidden');
|
| 1243 |
+
gameScreen.classList.add('hidden');
|
| 1244 |
+
nameScreen.classList.remove('hidden');
|
| 1245 |
+
catNameInput.value = '';
|
| 1246 |
+
gameState.catName = "";
|
| 1247 |
+
gameState.happiness = 100;
|
| 1248 |
+
gameState.hunger = 0;
|
| 1249 |
+
gameState.cleanliness = 100;
|
| 1250 |
+
gameState.energy = 100;
|
| 1251 |
+
gameState.gameActive = false;
|
| 1252 |
+
});
|
| 1253 |
+
|
| 1254 |
+
// Pet the cat
|
| 1255 |
+
catContainer.addEventListener('click', () => {
|
| 1256 |
+
if (!catContainer.classList.contains('shake')) {
|
| 1257 |
+
catContainer.classList.add('shake');
|
| 1258 |
+
gameState.happiness = Math.min(100, gameState.happiness + 5);
|
| 1259 |
+
updateStats();
|
| 1260 |
+
saveGame();
|
| 1261 |
+
|
| 1262 |
+
setTimeout(() => {
|
| 1263 |
+
catContainer.classList.remove('shake');
|
| 1264 |
+
}, 500);
|
| 1265 |
+
|
| 1266 |
+
const happyMessages = [
|
| 1267 |
+
"Purrrrr...",
|
| 1268 |
+
"That feels nice!",
|
| 1269 |
+
"More pets please!",
|
| 1270 |
+
"I love you!",
|
| 1271 |
+
"You're the best!"
|
| 1272 |
+
];
|
| 1273 |
+
makeCatTalk(happyMessages[Math.floor(Math.random() * happyMessages.length)]);
|
| 1274 |
+
}
|
| 1275 |
+
});
|
| 1276 |
+
|
| 1277 |
+
// Initialize the game
|
| 1278 |
+
initGame();
|
| 1279 |
+
</script>
|
| 1280 |
+
<p style="border-radius: 8px; text-align: center; font-size: 12px; color: #fff; margin-top: 16px;position: fixed; left: 8px; bottom: 8px; z-index: 10; background: rgba(0, 0, 0, 0.8); padding: 4px 8px;">Made with <img src="https://enzostvs-deepsite.hf.space/logo.svg" alt="DeepSite Logo" style="width: 16px; height: 16px; vertical-align: middle;display:inline-block;margin-right:3px;filter:brightness(0) invert(1);"><a href="https://enzostvs-deepsite.hf.space" style="color: #fff;text-decoration: underline;" target="_blank" >DeepSite</a> - 🧬 <a href="https://enzostvs-deepsite.hf.space?remix=velja3/cat" style="color: #fff;text-decoration: underline;" target="_blank" >Remix</a></p></body>
|
| 1281 |
+
</html>
|