| #include <glm/ext/matrix_relational.hpp> |
| #include <glm/ext/matrix_projection.hpp> |
| #include <glm/ext/matrix_float4x4.hpp> |
| #include <glm/ext/vector_relational.hpp> |
| #include <glm/ext/vector_float4.hpp> |
| #include <glm/ext/vector_float3.hpp> |
|
|
| int main() |
| { |
| int Error = 0; |
|
|
| return Error; |
| } |
|
|