Commit History

14 days ago

  1. docs: follow-up rerun of Corridors and River

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  2. feat: give Corridors 500 steps

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  3. feat: show water falls and corner side-steps; River goal warns about unfilled water

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15 days ago

  1. Update README.md

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  2. Upload 2 files

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  3. Update README.md

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  4. fix: reply to each hint once; reject self-introductions; visible hint refusals

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  5. fix: hint guardrails, coached runs stay off the dataset, journal accounting fixes

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  6. feat: Beam always answers hints, with a neutral fallback bubble

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  7. feat: live runs use the curated journal (v2); README results for memory and the student

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  8. fix: coached runs don't write the shared journal; owner-only stop

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  9. feat: sound events for synced recording; README results

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  10. feat: hints interrupt Beam's plan and carry where the viewer was looking

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  11. feat: Beam's reply to the watcher as a speech bubble in the 3D view

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  12. feat: Beam replies to coaching, follows advice unless unsafe; coach panel under the view; live win close-up

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  13. feat: coach Beam during live runs; fix: cache-bust assets so deploys are never served stale

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  14. fix: restore 3D scene reset() and spotlight() lost in the label-cache refactor

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  15. docs: where this could go (playtesting, characters with memory, small models)

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  16. docs: first person singular (solo entry)

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  17. docs: highlight memory and self-improvement

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  18. docs: README focused on the project, usage and research questions

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16 days ago

  1. chore: cap stored benchmark error text

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  2. fix: identify visitors by the proxy-added X-Forwarded-For entry (spoofing confirmed)

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  3. fix: audit findings (retry payload, quota roll, replay blocking, GPU leaks, stopped-run usage, episode list cache)

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  4. feat: camera spotlight on key moments; end banner waits for it

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  5. fix: recognise the router's spending-limit 403 and say so plainly

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  6. fix: only HTTP 402 pauses live runs (10 min); transient refusals retried and shown as busy

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  7. fix: dismissed end banner no longer flashes when a new run starts

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  8. feat: per-visitor daily limits, per-run call cap; docs: full README

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  9. feat: one-cell-per-token map grid (prompt v2); close button on end banner

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  10. fix: end banner starts a new layout; outcome colour

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  11. feat: out-of-credits notice, end-of-run banner, keep last view at episode end

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  12. fix: Stop ends a run immediately, even mid-call

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  13. fix: audible, seamlessly looping music; sound toggle double-fire; usage policy note

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  14. feat: CC0 dungeon music and sound effects (off by default)

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  15. feat: persist episodes and journal to the lantern-episodes dataset

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  16. Update web/index.html

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  17. fix: deterministic NetHack seeding, visible run notices, stale-stream recovery

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  18. fix: step-by-step hero route, token budget, truthful unlock message, map x hint, auto-replay

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  19. fix: install git for minihack build

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  20. feat: initial Lantern Space (agent loop, 3D viewer, live runs)

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  21. initial commit

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