GameMaster-Mocap / utils /__init__.py
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from .skeleton import (
BONE_NAMES, BONE_PARENT, BONE_CHILDREN, BONE_IDX, N_BONES,
T_POSE_WORLD, T_POSE_LOCAL,
H36M_TO_BONE,
coco_to_h36m_2d,
h36m_to_bone_positions,
compute_local_positions,
)
from .postprocess import (
smooth_poses,
resample_poses,
centre_trajectory,
apply_floor,
full_postprocess,
)
__all__ = [
"BONE_NAMES", "BONE_PARENT", "BONE_CHILDREN", "BONE_IDX", "N_BONES",
"T_POSE_WORLD", "T_POSE_LOCAL", "H36M_TO_BONE",
"coco_to_h36m_2d", "h36m_to_bone_positions", "compute_local_positions",
"smooth_poses", "resample_poses", "centre_trajectory",
"apply_floor", "full_postprocess",
]