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<!doctype html>
<html lang="en">
<head>
	<meta charset="utf-8" />
	<meta name="viewport" content="width=device-width, initial-scale=1" />
	<title>Seedance 1.0 — sample output gallery</title>
	<meta name="description" content="Unedited sample videos from ByteDance&#x27;s Seedance 1.0, grouped by the capability each clip is meant to show." />
	<link rel="canonical" href="https://huggingface.co/spaces/wavespeed/seedance" />

	<meta property="og:type" content="website" />
	<meta property="og:title" content="Seedance 1.0 — sample output gallery" />
	<meta property="og:description" content="Unedited sample videos from ByteDance&#x27;s Seedance 1.0, grouped by the capability each clip is meant to show." />
	<meta property="og:url" content="https://huggingface.co/spaces/wavespeed/seedance" />
	<meta name="twitter:card" content="summary_large_image" />

	<link rel="stylesheet" href="style.css" />
</head>
<body>
	<header class="site-header">
		<div class="wrap">
			<a class="brand" href="https://wavespeed.ai?utm_source=huggingface&amp;utm_medium=space&amp;utm_campaign=seedance" target="_blank" rel="noopener">
				<span class="brand-mark" aria-hidden="true"></span>
				<span>WaveSpeed AI</span>
			</a>
			<nav class="header-nav">
				<a class="jump opt" href="#shots">Shot changes</a>
				<a class="jump opt" href="#motion">Motion</a>
				<a class="jump opt" href="#direction">Direction</a>
				<a class="jump opt" href="#style">Style</a>
				<a class="jump" href="#run">Run it</a>
				<a href="https://wavespeed.ai/collections/bytedance?utm_source=huggingface&amp;utm_medium=space&amp;utm_campaign=seedance" target="_blank" rel="noopener">wavespeed.ai &#8599;</a>
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	<main class="wrap">
		<div class="hero">
			<p class="eyebrow">ByteDance · sample gallery</p>
			<h1>Seedance in motion</h1>
			<p class="lede">Sample clips released by ByteDance alongside Seedance 1.0, grouped by what each one is meant to demonstrate. Nothing here is re-graded or re-cut — this is raw model output, so you can judge it yourself.</p>
			<ul class="meta">
				<li><b>Developer</b> ByteDance</li>
				<li><b>Source</b> official release assets</li>
				<li><b>Post-processing</b> none</li>
			</ul>
		</div>

		<section id="shots">
			<h2>Consistency across shot changes</h2>
			<p class="section-note">Cutting between shots is where video models usually lose the subject. These two clips each contain more than one camera setup.</p>
			<div class="figure-grid">
				<figure>
					<video src="https://lf3-static.bytednsdoc.com/obj/eden-cn/lm_sth/ljhwZthlaukjlkulzlp/ark/model_introduction/seedance/pro/part1/video1.mp4" controls preload="metadata"></video>
					<figcaption>Multiple setups within one generation.</figcaption>
				</figure>
				<figure>
					<video src="https://lf3-static.bytednsdoc.com/obj/eden-cn/lm_sth/ljhwZthlaukjlkulzlp/ark/model_introduction/seedance/pro/part1/video2.mp4" controls preload="metadata"></video>
					<figcaption>Subject appearance held across the cut.</figcaption>
				</figure>
			</div>
		</section>
		<section id="motion">
			<h2>Motion stability</h2>
			<p class="section-note">Continuous movement, where temporal flicker and limb drift usually appear.</p>
			<div class="figure-grid">
				<figure>
					<video src="https://lf3-static.bytednsdoc.com/obj/eden-cn/lm_sth/ljhwZthlaukjlkulzlp/ark/model_introduction/seedance/pro/part1/video3.mp4" controls preload="metadata"></video>
					<figcaption>Sustained movement without frame-to-frame drift.</figcaption>
				</figure>
				<figure>
					<video src="https://lf3-static.bytednsdoc.com/obj/eden-cn/lm_sth/ljhwZthlaukjlkulzlp/ark/model_introduction/seedance/pro/part1/video4.mp4" controls preload="metadata"></video>
					<figcaption>Contact and weight transfer across the clip.</figcaption>
				</figure>
			</div>
		</section>
		<section id="direction">
			<h2>Camera direction from the prompt</h2>
			<p class="section-note">Both clips were driven by prompts that specify camera behaviour, not just subject.</p>
			<div class="figure-grid">
				<figure>
					<video src="https://lf3-static.bytednsdoc.com/obj/eden-cn/lm_sth/ljhwZthlaukjlkulzlp/ark/model_introduction/seedance/pro/part2/video1.mp4" controls preload="metadata"></video>
					<figcaption><b>Skateboarding.</b> Trajectory and pose tracked through the trick.</figcaption>
				</figure>
				<figure>
					<video src="https://lf3-static.bytednsdoc.com/obj/eden-cn/lm_sth/ljhwZthlaukjlkulzlp/ark/model_introduction/seedance/pro/part2/video2.mp4" controls preload="metadata"></video>
					<figcaption><b>Aerial.</b> Sustained drone move over a complex scene.</figcaption>
				</figure>
			</div>
		</section>
		<section id="style">
			<h2>Style range</h2>
			<p class="section-note">Same model, two ends of the stylistic range.</p>
			<div class="figure-grid">
				<figure>
					<video src="https://lf3-static.bytednsdoc.com/obj/eden-cn/lm_sth/ljhwZthlaukjlkulzlp/ark/model_introduction/seedance/pro/part3/video1.mp4" controls preload="metadata"></video>
					<figcaption><b>Photographic.</b> Scene detail and lighting held to a realistic look.</figcaption>
				</figure>
				<figure>
					<video src="https://lf3-static.bytednsdoc.com/obj/eden-cn/lm_sth/ljhwZthlaukjlkulzlp/ark/model_introduction/seedance/pro/part3/video2.mp4" controls preload="metadata"></video>
					<figcaption><b>Stylised.</b> Non-photographic rendering from the same checkpoint.</figcaption>
				</figure>
			</div>
		</section>
		<section id="run">
			<h2>Run it</h2>
			<p class="section-note">Seedance is served as a hosted endpoint — see the <a href="https://huggingface.co/spaces/wavespeed/bytedance-seedance">model reference</a> for the full variant list, request format and code samples.</p>
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				<a class="btn" href="https://wavespeed.ai/collections/bytedance?utm_source=huggingface&amp;utm_medium=space&amp;utm_campaign=seedance" target="_blank" rel="noopener">Open Seedance on WaveSpeed</a>
				<a class="btn secondary" href="https://huggingface.co/spaces/wavespeed/bytedance-seedance" target="_blank" rel="noopener">Model reference</a>
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