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import { AutoModel, AutoProcessor, RawImage } from "@huggingface/transformers";
// Reference the elements that we will need
const deviceLabel = document.getElementById("device");
const status = document.getElementById("status");
const container = document.getElementById("container");
const overlay = document.getElementById("overlay");
const canvas = document.getElementById("canvas");
const video = document.getElementById("video");
const thresholdSlider = document.getElementById("threshold");
const thresholdLabel = document.getElementById("threshold-value");
const sizeSlider = document.getElementById("size");
const sizeLabel = document.getElementById("size-value");
const scaleSlider = document.getElementById("scale");
const scaleLabel = document.getElementById("scale-value");
function setStreamSize(width, height) {
video.width = canvas.width = Math.round(width);
video.height = canvas.height = Math.round(height);
// Make sure overlay matches canvas exactly
overlay.style.width = `${canvas.width}px`;
overlay.style.height = `${canvas.height}px`;
}
status.textContent = "Loading model...";
function getDeviceConfig(deviceParam, dtypeParam) {
const defaultDevice = 'webnn-gpu';
const defaultDtype = 'fp16';
const webnnDevices = ['webnn-gpu', 'webnn-cpu', 'webnn-npu'];
const supportedDtypes = ['fp16', 'fp32', 'int8'];
const device = (deviceParam || defaultDevice).toLowerCase();
const dtype = (dtypeParam && supportedDtypes.includes(dtypeParam.toLowerCase()))
? dtypeParam.toLowerCase()
: (webnnDevices.includes(device) ? defaultDtype : 'fp32');
const sessionOptions = { logSeverityLevel: 0 };
return { device, dtype, sessionOptions };
}
const urlParams = new URLSearchParams(window.location.search);
let { device, dtype, sessionOptions } = getDeviceConfig(urlParams.get('device'), urlParams.get('dtype'));
let deviceValue = 'WebNN GPU';
switch (device) {
case 'webgpu':
deviceValue = 'WebGPU';
break;
case 'webnn-gpu':
deviceValue = 'WebNN GPU';
break;
case 'webnn-cpu':
deviceValue = 'WebNN CPU';
break;
case 'webnn-npu':
deviceValue = 'WebNN NPU';
break;
default:
deviceValue = 'WebNN GPU';
}
deviceLabel.textContent = deviceValue;
if (!['webgpu', 'webnn-gpu', 'webnn-cpu', 'webnn-npu'].includes(device)) {
status.textContent = `Unsupported device ${device}. Falling back to WebNN GPU.`;
device = 'webnn-gpu';
}
// Load model and processor
const model_id = "webnn/yolo12n";
let model, processor;
try {
status.textContent = "Loading model...";
model = await AutoModel.from_pretrained(model_id, {
device: device,
dtype: dtype,
session_options: sessionOptions
});
processor = await AutoProcessor.from_pretrained(model_id);
// Configure processor to match model's expected input size (640x640)
processor.feature_extractor.size = { width: 640, height: 640 };
status.textContent = "Model loaded successfully!";
} catch (err) {
console.error(err);
let errorMessage = `Error: ${err.message}`;
status.textContent = errorMessage;
status.style.color = "red";
// Stop execution
throw err;
}
// Set up controls
let scale = 1;
scaleSlider.addEventListener("input", () => {
scale = Number(scaleSlider.value);
setStreamSize(video.videoWidth * scale, video.videoHeight * scale);
scaleLabel.textContent = scale;
});
scaleSlider.disabled = false;
let threshold = 0.25;
thresholdSlider.addEventListener("input", () => {
threshold = Number(thresholdSlider.value);
thresholdLabel.textContent = threshold.toFixed(2);
});
thresholdSlider.disabled = false;
let size = 640;
sizeSlider.addEventListener("input", () => {
size = Number(sizeSlider.value);
processor.feature_extractor.size = { width: size, height: size };
sizeLabel.textContent = size;
});
sizeSlider.disabled = false;
status.textContent = "Ready";
const COLOURS = [
"#EF4444",
"#4299E1",
"#059669",
"#FBBF24",
"#4B52B1",
"#7B3AC2",
"#ED507A",
"#1DD1A1",
"#F3873A",
"#4B5563",
"#DC2626",
"#1852B4",
"#18A35D",
"#F59E0B",
"#4059BE",
"#6027A5",
"#D63D60",
"#00AC9B",
"#E64A19",
"#272A34",
];
// Render a bounding box and label on the image
function renderBox(detection, canvasWidth, canvasHeight) {
const { bbox, score, class: classId } = detection;
if (score < threshold) return; // Skip boxes with low confidence
const [x, y, width, height] = bbox;
const color = COLOURS[classId % COLOURS.length];
// Ensure coordinates are within bounds
const clampedX = Math.max(0, Math.min(x, canvasWidth - width));
const clampedY = Math.max(0, Math.min(y, canvasHeight - height));
const clampedWidth = Math.max(1, Math.min(width, canvasWidth - clampedX));
const clampedHeight = Math.max(1, Math.min(height, canvasHeight - clampedY));
// Draw the box
const boxElement = document.createElement("div");
boxElement.className = "bounding-box";
Object.assign(boxElement.style, {
position: "absolute",
left: `${clampedX}px`,
top: `${clampedY}px`,
width: `${clampedWidth}px`,
height: `${clampedHeight}px`,
border: `2px solid ${color}`,
backgroundColor: "transparent",
pointerEvents: "none",
boxSizing: "border-box"
});
// Draw label
const labelElement = document.createElement("span");
labelElement.textContent = `${model.config.id2label[classId]} (${(100 * score).toFixed(1)}%)`;
labelElement.className = "bounding-box-label";
Object.assign(labelElement.style, {
backgroundColor: color,
color: "white",
padding: "2px 6px",
fontSize: "12px",
position: "absolute",
top: "-22px",
left: "0px",
whiteSpace: "nowrap",
borderRadius: "2px"
});
boxElement.appendChild(labelElement);
overlay.appendChild(boxElement);
}
function calculateIoU(boxA, boxB) {
const [xA, yA, wA, hA] = boxA;
const [xB, yB, wB, hB] = boxB;
const x1 = Math.max(xA, xB);
const y1 = Math.max(yA, yB);
const x2 = Math.min(xA + wA, xB + wB);
const y2 = Math.min(yA + hA, yB + hB);
const intersection = Math.max(0, x2 - x1) * Math.max(0, y2 - y1);
const areaA = wA * hA;
const areaB = wB * hB;
const union = areaA + areaB - intersection;
return intersection / union;
}
function applyNMS(detections, iouThreshold = 0.5) {
// Sort detections by confidence score in descending order
detections.sort((a, b) => b.score - a.score);
const filteredDetections = [];
const used = new Array(detections.length).fill(false);
for (let i = 0; i < detections.length; i++) {
if (used[i]) continue;
const detectionA = detections[i];
filteredDetections.push(detectionA);
for (let j = i + 1; j < detections.length; j++) {
if (used[j]) continue;
const detectionB = detections[j];
// Only apply NMS to boxes of the same class
if (detectionA.class === detectionB.class) {
const iou = calculateIoU(detectionA.bbox, detectionB.bbox);
if (iou > iouThreshold) {
used[j] = true; // Suppress overlapping box
}
}
}
}
return filteredDetections;
}
function processDetections(outputs, canvasWidth, canvasHeight) {
// Clear previous detections
overlay.innerHTML = "";
// Process YOLOv12 outputs
const predictions = outputs.tolist()[0]; // Get the first batch
const numClasses = predictions.length - 4; // Subtract 4 for bbox coordinates
const numPredictions = predictions[0].length; // Number of predictions
let detections = [];
// Process each prediction
for (let i = 0; i < numPredictions; i++) {
const x = predictions[0][i]; // center x (0-640)
const y = predictions[1][i]; // center y (0-640)
const w = predictions[2][i]; // width (0-640)
const h = predictions[3][i]; // height (0-640)
let maxScore = 0;
let maxClassIndex = -1;
for (let c = 0; c < numClasses; c++) {
const score = predictions[c + 4][i];
if (score > maxScore) {
maxScore = score;
maxClassIndex = c;
}
}
if (maxScore < threshold) continue;
// Convert from center coordinates to top-left coordinates
// Scale from 640x640 model output to canvas dimensions
const scaleX = canvasWidth / 640;
const scaleY = canvasHeight / 640;
const centerX = x * scaleX;
const centerY = y * scaleY;
const boxWidth = w * scaleX;
const boxHeight = h * scaleY;
const xmin = centerX - (boxWidth / 2);
const ymin = centerY - (boxHeight / 2);
detections.push({
bbox: [xmin, ymin, boxWidth, boxHeight],
score: maxScore,
class: maxClassIndex,
});
}
// Apply Non-Maximum Suppression to remove duplicate detections
const filteredDetections = applyNMS(detections, 0.45); // Lower IoU threshold for better suppression
// Debug: Log detection info
if (filteredDetections.length > 0) {
console.log(`Found ${filteredDetections.length} detections:`,
filteredDetections.map(d => ({
class: model.config.id2label[d.class],
score: d.score.toFixed(3),
bbox: d.bbox.map(v => Math.round(v))
}))
);
}
// Render filtered detections
filteredDetections.forEach((detection) => {
renderBox(detection, canvasWidth, canvasHeight);
});
return filteredDetections.length;
}
let isProcessing = false;
let previousTime;
const context = canvas.getContext("2d", { willReadFrequently: true });
function updateCanvas() {
const { width, height } = canvas;
context.drawImage(video, 0, 0, width, height);
if (!isProcessing) {
isProcessing = true;
(async function () {
try {
// Read the current frame from the video
const pixelData = context.getImageData(0, 0, width, height).data;
const image = new RawImage(pixelData, width, height, 4);
// Process the image and run the model
const inputs = await processor(image);
const { outputs } = await model(inputs);
// Process detections and render boxes
const detectionCount = processDetections(outputs, width, height);
if (previousTime !== undefined) {
const fps = 1000 / (performance.now() - previousTime);
status.textContent = `FPS: ${fps.toFixed(2)} | Detections: ${detectionCount}`;
}
previousTime = performance.now();
} catch (error) {
console.error("Detection error:", error);
status.textContent = `Error: ${error.message}`;
} finally {
isProcessing = false;
}
})();
}
window.requestAnimationFrame(updateCanvas);
}
// Start the video stream
navigator.mediaDevices
.getUserMedia(
{ video: true }, // Ask for video
)
.then((stream) => {
// Set up the video and canvas elements.
video.srcObject = stream;
video.play();
const videoTrack = stream.getVideoTracks()[0];
const { width, height } = videoTrack.getSettings();
setStreamSize(width * scale, height * scale);
// Set container width and height depending on the image aspect ratio
const ar = width / height;
const [cw, ch] = ar > 720 / 405 ? [720, 720 / ar] : [405 * ar, 405];
container.style.width = `${cw}px`;
container.style.height = `${ch}px`;
// Start the animation loop
window.requestAnimationFrame(updateCanvas);
})
.catch((error) => {
alert(error);
});
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