Spaces:
Sleeping
Sleeping
File size: 26,017 Bytes
ee2a899 f69ba66 ee2a899 f69ba66 ee2a899 f69ba66 ee2a899 f69ba66 ee2a899 f69ba66 ee2a899 f69ba66 ee2a899 f69ba66 ee2a899 f69ba66 ee2a899 | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 728 729 730 731 732 733 734 735 736 737 738 739 740 741 742 743 744 745 746 747 748 749 750 751 752 753 754 755 | import streamlit as st
import math
import json
import os
import io
from PIL import Image, ImageDraw, ImageFont
# Set page config
st.set_page_config(page_title="B&W Flowchart Sketcher", layout="wide")
# ==========================================
# Geometry & Math Helpers
# ==========================================
def intersect_segments(p1, p2, q1, q2):
x1, y1 = p1
x2, y2 = p2
x3, y3 = q1
x4, y4 = q2
denom = (y4 - y3) * (x2 - x1) - (x4 - x3) * (y2 - y1)
if denom == 0:
return None # Parallel
ua = ((x4 - x3) * (y1 - y3) - (y4 - y3) * (x1 - x3)) / denom
ub = ((x2 - x1) * (y1 - y3) - (y2 - y1) * (x1 - x3)) / denom
if 0 <= ua <= 1 and 0 <= ub <= 1:
return (x1 + ua * (x2 - x1), y1 + ua * (y2 - y1))
return None
def get_boundary_intersection(node, target):
cx, cy = node.x, node.y
tx, ty = target
dx = tx - cx
dy = ty - cy
dist = math.hypot(dx, dy)
if dist == 0:
return (cx, cy)
if node.shape == "circle":
r = min(node.w, node.h) / 2
return (cx + r * dx / dist, cy + r * dy / dist)
elif node.shape == "oval":
a = node.w / 2
b = node.h / 2
t = 1.0 / math.sqrt((dx/a)**2 + (dy/b)**2 + 1e-9)
return (cx + t * dx, cy + t * dy)
else:
if node.shape == "square":
vertices = [
(cx - node.w/2, cy - node.h/2),
(cx + node.w/2, cy - node.h/2),
(cx + node.w/2, cy + node.h/2),
(cx - node.w/2, cy + node.h/2)
]
elif node.shape == "diamond":
vertices = [
(cx, cy - node.h/2),
(cx + node.w/2, cy),
(cx, cy + node.h/2),
(cx - node.w/2, cy)
]
elif node.shape == "inverted triangle":
vertices = [
(cx - node.w/2, cy - node.h/2),
(cx + node.w/2, cy - node.h/2),
(cx, cy + node.h/2)
]
else:
return (cx, cy)
ray_end = (cx + 10000 * dx / dist, cy + 10000 * dy / dist)
for i in range(len(vertices)):
v1 = vertices[i]
v2 = vertices[(i + 1) % len(vertices)]
pt = intersect_segments((cx, cy), ray_end, v1, v2)
if pt:
return pt
return (cx, cy)
def get_quadratic_bezier_points(p0, p1, p2, num_steps=20):
points = []
for i in range(num_steps + 1):
t = i / num_steps
x = (1-t)**2 * p0[0] + 2*(1-t)*t * p1[0] + t**2 * p2[0]
y = (1-t)**2 * p0[1] + 2*(1-t)*t * p1[1] + t**2 * p2[1]
points.append((x, y))
return points
# ==========================================
# Word Wrapping Helper
# ==========================================
def wrap_text_by_width(text, max_width, measure_fn):
if not text:
return ""
words = text.split()
lines = []
current_line = []
for word in words:
test_line = " ".join(current_line + [word])
if measure_fn(test_line) <= max_width:
current_line.append(word)
else:
if current_line:
lines.append(" ".join(current_line))
current_line = [word]
else:
lines.append(word)
current_line = []
if current_line:
lines.append(" ".join(current_line))
return "\n".join(lines)
# ==========================================
# PIL Font Loader
# ==========================================
def get_pil_font(font_name, size, bold=False):
win_font_dir = "C:\\Windows\\Fonts"
paths = []
if bold:
paths.append(os.path.join(win_font_dir, f"{font_name}bd.ttf"))
paths.append(os.path.join(win_font_dir, f"{font_name}b.ttf"))
paths.append(os.path.join(win_font_dir, "arialbd.ttf"))
else:
paths.append(os.path.join(win_font_dir, f"{font_name}.ttf"))
paths.append(os.path.join(win_font_dir, "arial.ttf"))
for p in paths:
if os.path.exists(p):
try:
return ImageFont.truetype(p, size)
except Exception:
pass
return ImageFont.load_default()
# ==========================================
# Model Classes
# ==========================================
class Node:
def __init__(self, designation, shape, description="", x=100.0, y=100.0):
self.id = designation.strip()
self.shape = shape.lower()
self.description = description.strip()
self.x = float(x)
self.y = float(y)
self.w, self.h = self.default_sizes()
def default_sizes(self):
if self.shape == "circle":
return 80.0, 80.0
elif self.shape == "oval":
return 120.0, 60.0
elif self.shape == "square":
return 110.0, 70.0
elif self.shape == "diamond":
return 120.0, 90.0
elif self.shape == "inverted triangle":
return 120.0, 90.0
return 100.0, 60.0
def get_vertices(self):
cx, cy, w, h = self.x, self.y, self.w, self.h
if self.shape == "square":
return [
(cx - w/2, cy - h/2),
(cx + w/2, cy - h/2),
(cx + w/2, cy + h/2),
(cx - w/2, cy + h/2)
]
elif self.shape == "diamond":
return [
(cx, cy - h/2),
(cx + w/2, cy),
(cx, cy + h/2),
(cx - w/2, cy)
]
elif self.shape == "inverted triangle":
return [
(cx - w/2, cy - h/2),
(cx + w/2, cy - h/2),
(cx, cy + h/2)
]
return []
def get_max_text_width(self):
if self.shape == "circle":
return self.w * 0.70
elif self.shape == "oval":
return self.w * 0.75
elif self.shape == "square":
return self.w * 0.82
elif self.shape == "diamond":
return self.w * 0.58
elif self.shape == "inverted triangle":
return self.w * 0.62
return self.w * 0.8
def to_dict(self):
return {
"id": self.id,
"shape": self.shape,
"description": self.description,
"x": self.x,
"y": self.y
}
@classmethod
def from_dict(cls, d):
return cls(d["id"], d["shape"], d.get("description", ""), d["x"], d["y"])
class Edge:
def __init__(self, u, v, style="straight"):
self.u = u.strip()
self.v = v.strip()
self.style = style.lower()
def to_dict(self):
return {
"u": self.u,
"v": self.v,
"style": self.style
}
@classmethod
def from_dict(cls, d):
return cls(d["u"], d["v"], d["style"])
class FlowchartModel:
def __init__(self):
self.nodes = {}
self.edges = []
def add_node(self, designation, shape, description="", x=100.0, y=100.0):
designation = designation.strip()
if not designation:
return False, "Node designation cannot be empty."
node = Node(designation, shape, description, x, y)
self.nodes[designation] = node
return True, node
def delete_node(self, designation):
designation = designation.strip()
if designation in self.nodes:
del self.nodes[designation]
self.edges = [e for e in self.edges if e.u != designation and e.v != designation]
return True
return False
def add_edge_path(self, path_str, style="straight"):
if "->" in path_str or "-->" in path_str:
s = path_str.replace("-->", "->")
parts = [p.strip() for p in s.split("->") if p.strip()]
elif "," in path_str:
parts = [p.strip() for p in path_str.split(",") if p.strip()]
else:
parts = [p.strip() for p in path_str.split() if p.strip()]
if len(parts) < 2:
return False, "Invalid path. Enter at least two nodes (e.g. A -> B)."
missing = [p for p in parts if p not in self.nodes]
if missing:
return False, f"Missing nodes: {', '.join(missing)}. Create them first."
added_count = 0
for i in range(len(parts) - 1):
u, v = parts[i], parts[i+1]
exists = any(e.u == u and e.v == v for e in self.edges)
if not exists:
self.edges.append(Edge(u, v, style))
added_count += 1
return True, f"Added {added_count} edge(s)."
def remove_edge(self, index):
if 0 <= index < len(self.edges):
self.edges.pop(index)
return True
return False
def clear(self):
self.nodes.clear()
self.edges.clear()
def auto_layout(self):
if not self.nodes:
return
adj = {name: [] for name in self.nodes}
in_degree = {name: 0 for name in self.nodes}
for e in self.edges:
if e.u in adj and e.v in adj:
adj[e.u].append(e.v)
in_degree[e.v] += 1
levels = {}
queue = []
for name in self.nodes:
if in_degree[name] == 0:
levels[name] = 0
queue.append(name)
if not queue:
first_node = list(self.nodes.keys())[0]
levels[first_node] = 0
queue.append(first_node)
visited = set()
while queue:
curr = queue.pop(0)
visited.add(curr)
curr_level = levels.get(curr, 0)
for neighbor in adj[curr]:
old_lvl = levels.get(neighbor, -1)
if curr_level + 1 > old_lvl:
levels[neighbor] = curr_level + 1
if neighbor not in visited and neighbor not in queue:
queue.append(neighbor)
for name in self.nodes:
if name not in levels:
levels[name] = 0
nodes_by_level = {}
for name, lvl in levels.items():
nodes_by_level.setdefault(lvl, []).append(name)
canvas_width = 800
level_height = 140
horizontal_spacing = 150
for lvl, lvl_nodes in sorted(nodes_by_level.items()):
lvl_nodes.sort()
num_nodes = len(lvl_nodes)
y = 100 + lvl * level_height
for i, name in enumerate(lvl_nodes):
x = (canvas_width / 2) + (i - (num_nodes - 1) / 2) * horizontal_spacing
node = self.nodes[name]
node.x = x
node.y = y
def save_to_json(self):
data = {
"nodes": [n.to_dict() for n in self.nodes.values()],
"edges": [e.to_dict() for e in self.edges]
}
return json.dumps(data, indent=4)
def load_from_json(self, json_str):
data = json.loads(json_str)
self.clear()
for n_dict in data.get("nodes", []):
node = Node.from_dict(n_dict)
self.nodes[node.id] = node
for e_dict in data.get("edges", []):
self.edges.append(Edge.from_dict(e_dict))
# ==========================================
# PIL Dashed Line Helper
# ==========================================
def draw_dashed_line_pil(draw, points, fill="black", width=2, dash_len=6, gap_len=6):
if len(points) < 2:
return
current_dash_left = dash_len
current_gap_left = 0
drawing = True
for i in range(len(points) - 1):
p1 = points[i]
p2 = points[i+1]
seg_dx = p2[0] - p1[0]
seg_dy = p2[1] - p1[1]
seg_len = math.hypot(seg_dx, seg_dy)
if seg_len == 0:
continue
vx = seg_dx / seg_len
vy = seg_dy / seg_len
dist_moved = 0
curr_pt = p1
while dist_moved < seg_len:
if drawing:
step = min(seg_len - dist_moved, current_dash_left)
next_pt = (curr_pt[0] + vx * step, curr_pt[1] + vy * step)
draw.line([curr_pt, next_pt], fill=fill, width=width)
dist_moved += step
current_dash_left -= step
curr_pt = next_pt
if current_dash_left <= 0:
drawing = False
current_gap_left = gap_len
else:
step = min(seg_len - dist_moved, current_gap_left)
next_pt = (curr_pt[0] + vx * step, curr_pt[1] + vy * step)
dist_moved += step
current_gap_left -= step
curr_pt = next_pt
if current_gap_left <= 0:
drawing = True
current_dash_left = dash_len
# ==========================================
# Flowchart Image Generator
# ==========================================
def render_flowchart_image(model):
if not model.nodes:
img = Image.new("RGB", (400, 300), "white")
return img
# Determine bounds
min_x = min(n.x - n.w/2 for n in model.nodes.values())
max_x = max(n.x + n.w/2 for n in model.nodes.values())
min_y = min(n.y - n.h/2 for n in model.nodes.values())
max_y = max(n.y + n.h/2 for n in model.nodes.values())
margin = 50.0
crop_x1 = min_x - margin
crop_y1 = min_y - margin
crop_x2 = max_x + margin
crop_y2 = max_y + margin
img_w = max(100, int(crop_x2 - crop_x1))
img_h = max(100, int(crop_y2 - crop_y1))
img = Image.new("RGB", (img_w, img_h), "white")
draw = ImageDraw.Draw(img)
def get_pt(cx, cy):
return int(cx - crop_x1), int(cy - crop_y1)
font_bold = get_pil_font("segoeui", 10, bold=True)
font_reg = get_pil_font("segoeui", 9, bold=False)
if hasattr(draw, 'textlength'):
measure_fn = lambda txt: draw.textlength(txt, font=font_reg)
else:
measure_fn = lambda txt: font_reg.getsize(txt)[0]
def draw_pil_arrowhead(p_end, p_from):
xe, ye = get_pt(p_end[0], p_end[1])
xf, yf = get_pt(p_from[0], p_from[1])
dx = xe - xf
dy = ye - yf
dist = math.hypot(dx, dy)
if dist == 0:
return
ux = dx / dist
uy = dy / dist
arrow_l = 12
arrow_w = 8
bx = xe - ux * arrow_l
by = ye - uy * arrow_l
px = -uy * (arrow_w / 2)
py = ux * (arrow_w / 2)
pts = [(xe, ye), (bx + px, by + py), (bx - px, by - py)]
draw.polygon(pts, fill="black", outline="black")
def draw_centered_text_pil(xy, text, font, fill="black"):
lines = text.split("\n")
try:
bbox = font.getbbox("Abgqp")
line_h = bbox[3] - bbox[1]
except:
line_h = font.getsize("Abgqp")[1]
line_widths = []
for line in lines:
if hasattr(draw, 'textlength'):
w = draw.textlength(line, font=font)
else:
w = font.getsize(line)[0]
line_widths.append(w)
total_height = line_h * len(lines) + 4 * (len(lines) - 1)
curr_y = xy[1] - total_height / 2
for i, line in enumerate(lines):
w = line_widths[i]
draw.text((xy[0] - w/2, curr_y), line, font=font, fill=fill)
curr_y += line_h + 4
# 1. Draw Edges
for edge in model.edges:
u_node = model.nodes.get(edge.u)
v_node = model.nodes.get(edge.v)
if not u_node or not v_node:
continue
if edge.style == "curved":
dx = v_node.x - u_node.x
dy = v_node.y - u_node.y
dist = math.hypot(dx, dy)
mx = (u_node.x + v_node.x) / 2
my = (u_node.y + v_node.y) / 2
if dist > 0:
nx = -dy / dist
ny = dx / dist
p_ctrl = (mx + nx * 45, my + ny * 45)
else:
p_ctrl = (mx, my + 45)
p_start = get_boundary_intersection(u_node, p_ctrl)
p_end = get_boundary_intersection(v_node, p_ctrl)
bezier_pts = get_quadratic_bezier_points(p_start, p_ctrl, p_end, 30)
mapped_pts = [get_pt(px, py) for px, py in bezier_pts]
if edge.style == "dotted":
draw_dashed_line_pil(draw, mapped_pts, fill="black", width=2, dash_len=4, gap_len=4)
else:
draw.line(mapped_pts, fill="black", width=2)
draw_pil_arrowhead(p_end, p_ctrl)
else:
p_start = get_boundary_intersection(u_node, (v_node.x, v_node.y))
p_end = get_boundary_intersection(v_node, (u_node.x, u_node.y))
p_start_m = get_pt(p_start[0], p_start[1])
p_end_m = get_pt(p_end[0], p_end[1])
if edge.style == "dotted":
steps = int(math.hypot(p_end_m[0] - p_start_m[0], p_end_m[1] - p_start_m[1]) / 6)
if steps < 2: steps = 2
pts = []
for s in range(steps + 1):
t = s / steps
pts.append((p_start_m[0] + t * (p_end_m[0] - p_start_m[0]), p_start_m[1] + t * (p_end_m[1] - p_start_m[1])))
draw_dashed_line_pil(draw, pts, fill="black", width=2, dash_len=4, gap_len=4)
else:
draw.line([p_start_m, p_end_m], fill="black", width=2)
draw_pil_arrowhead(p_end, p_start)
# 2. Draw Nodes
for node in model.nodes.values():
cx, cy, w, h = node.x, node.y, node.w, node.h
px, py = get_pt(cx, cy)
# Shadow
sh = 4
shadow_color = (233, 236, 239)
if node.shape in ("circle", "oval"):
draw.ellipse([px - w/2 + sh, py - h/2 + sh, px + w/2 + sh, py + h/2 + sh], fill=shadow_color, outline=None)
elif node.shape == "square":
draw.rectangle([px - w/2 + sh, py - h/2 + sh, px + w/2 + sh, py + h/2 + sh], fill=shadow_color, outline=None)
else:
sh_vertices = [(vx - crop_x1 + sh, vy - crop_y1 + sh) for vx, vy in node.get_vertices()]
draw.polygon(sh_vertices, fill=shadow_color, outline=None)
# Shape
if node.shape in ("circle", "oval"):
draw.ellipse([px - w/2, py - h/2, px + w/2, py + h/2], fill="white", outline="black", width=2)
elif node.shape == "square":
draw.rectangle([px - w/2, py - h/2, px + w/2, py + h/2], fill="white", outline="black", width=2)
else:
sh_vertices = [(vx - crop_x1, vy - crop_y1) for vx, vy in node.get_vertices()]
draw.polygon(sh_vertices, fill="white")
draw.line(sh_vertices + [sh_vertices[0]], fill="black", width=2, joint="curve")
# Text
max_w = node.get_max_text_width()
if node.description:
desc_wrapped = wrap_text_by_width(node.description, max_w, measure_fn)
draw_centered_text_pil((px, py - 12), node.id, font_bold, fill="black")
draw_centered_text_pil((px, py + 10), desc_wrapped, font_reg, fill=(73, 80, 87))
else:
draw_centered_text_pil((px, py), node.id, font_bold, fill="black")
return img
# ==========================================
# Streamlit App Logic
# ==========================================
st.title("📊 B&W Flowchart Sketcher")
# Initialize Model in Session State
if "model" not in st.session_state:
model = FlowchartModel()
# Load defaults
model.add_node("Start", "Circle", "Start", 400.0, 80.0)
model.add_node("Step 1", "Square", "Process Inputs", 400.0, 200.0)
model.add_node("Check", "Diamond", "Valid?", 400.0, 330.0)
model.add_node("Error", "Inverted Triangle", "Log Error", 220.0, 330.0)
model.add_node("End", "Oval", "Success Finish", 400.0, 460.0)
model.add_edge_path("Start -> Step 1", "straight")
model.add_edge_path("Step 1 -> Check", "straight")
model.add_edge_path("Check -> Error", "straight")
model.add_edge_path("Check -> End", "straight")
model.add_edge_path("Error -> Start", "curved")
st.session_state.model = model
else:
model = st.session_state.model
# Split Layout
col_ctrl, col_canvas = st.columns([1, 2])
with col_ctrl:
st.header("Controls")
# --- Node Management ---
with st.expander("Node Manager", expanded=True):
node_id = st.text_input("Designation / Label (Short ID)", key="node_id")
shape = st.selectbox("Icon Shape", ["Square", "Circle", "Oval", "Diamond", "Inverted Triangle"], key="shape")
desc = st.text_input("Description (Inside Shape)", key="desc")
col_node_btns = st.columns(2)
with col_node_btns[0]:
if st.button("Add/Save Node"):
if node_id:
is_update = node_id in model.nodes
if is_update:
n = model.nodes[node_id]
n.shape = shape.lower()
n.description = desc
n.w, n.h = n.default_sizes()
else:
model.add_node(node_id, shape, desc, x=300.0 + 50.0 * len(model.nodes), y=200.0)
st.rerun()
else:
st.error("Short ID designation required.")
with col_node_btns[1]:
if st.button("Delete Node"):
if node_id:
if model.delete_node(node_id):
st.rerun()
else:
st.error(f"Node '{node_id}' not found.")
else:
st.error("Enter a Short ID designation to delete.")
# --- Edge Management ---
with st.expander("Edge Manager", expanded=True):
edge_path = st.text_input("Path (e.g., A -> B -> C)", key="edge_path")
edge_style = st.selectbox("Connector Line Style", ["Straight", "Curved", "Dotted"], key="edge_style")
if st.button("Add Edges"):
if edge_path:
success, msg = model.add_edge_path(edge_path, edge_style)
if success:
st.rerun()
else:
st.error(msg)
else:
st.error("Enter an edge path.")
# --- Manual Node Positioning ---
with st.expander("Manual Node Positioning", expanded=False):
if model.nodes:
selected_pos_node = st.selectbox("Select Node to Position", list(model.nodes.keys()))
node_to_move = model.nodes[selected_pos_node]
new_x = st.slider("X Coordinate", 0.0, 1000.0, float(node_to_move.x), step=10.0)
new_y = st.slider("Y Coordinate", 0.0, 1000.0, float(node_to_move.y), step=10.0)
if new_x != node_to_move.x or new_y != node_to_move.y:
node_to_move.x = new_x
node_to_move.y = new_y
st.rerun()
else:
st.info("Create nodes to enable manual positioning.")
# --- Lists and Deletions ---
with st.expander("Active Lists"):
st.subheader("Nodes")
if model.nodes:
for k, v in model.nodes.items():
st.text(f"• {k} ({v.shape.title()}) - {v.description}")
else:
st.text("No nodes.")
st.subheader("Edges")
if model.edges:
edge_labels = [f"{e.u} -> {e.v} ({e.style.title()})" for e in model.edges]
del_edge_idx = st.selectbox("Select Edge to Delete", range(len(model.edges)), format_func=lambda i: edge_labels[i])
if st.button("Delete Selected Edge"):
model.remove_edge(del_edge_idx)
st.rerun()
else:
st.text("No edges.")
# --- Actions ---
with st.expander("Global Actions", expanded=True):
col_actions = st.columns(2)
with col_actions[0]:
if st.button("Auto-Layout"):
model.auto_layout()
st.rerun()
with col_actions[1]:
if st.button("Clear All"):
model.clear()
st.rerun()
# Save and Load
st.subheader("Save / Load Project")
json_data = model.save_to_json()
st.download_button(
label="Download JSON Project File",
data=json_data,
file_name="flowchart_project.json",
mime="application/json"
)
uploaded_file = st.file_uploader("Upload JSON Project", type="json")
if uploaded_file is not None:
try:
json_str = uploaded_file.read().decode("utf-8")
model.load_from_json(json_str)
st.success("Project loaded successfully!")
st.rerun()
except Exception as e:
st.error(f"Error loading project: {e}")
with col_canvas:
st.header("Sketch Canvas")
# Render flowchart B&W image
flowchart_img = render_flowchart_image(model)
# Display in browser
buffer = io.BytesIO()
flowchart_img.save(buffer, format="PNG")
img_bytes = buffer.getvalue()
st.image(img_bytes, caption="Clean B&W Flowchart (Auto-cropped)", use_column_width=False)
# Download Button
st.download_button(
label="📥 Download Flowchart Image (PNG)",
data=img_bytes,
file_name="flowchart_export.png",
mime="image/png"
)
|