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on
Zero
Running
on
Zero
| import torch | |
| import itertools | |
| import numpy as np | |
| def grouper(n, iterable): | |
| it = iter(iterable) | |
| while True: | |
| chunk = list(itertools.islice(it, n)) | |
| if not chunk: | |
| return | |
| yield chunk | |
| def create_batches(n, iterable): | |
| groups = itertools.groupby(iterable, key= lambda x: (x[1], x[3])) | |
| for _, x in groups: | |
| for y in grouper(n, x): | |
| yield y | |
| def get_slice(tensor, h, h_len, w, w_len): | |
| t = tensor.narrow(-2, h, h_len) | |
| t = t.narrow(-1, w, w_len) | |
| return t | |
| def set_slice(tensor1,tensor2, h, h_len, w, w_len, mask=None): | |
| if mask is not None: | |
| tensor1[:,:,h:h+h_len,w:w+w_len] = tensor1[:,:,h:h+h_len,w:w+w_len] * (1 - mask) + tensor2 * mask | |
| else: | |
| tensor1[:,:,h:h+h_len,w:w+w_len] = tensor2 | |
| def get_tiles_and_masks_simple(steps, latent_shape, tile_height, tile_width): | |
| latent_size_h = latent_shape[-2] | |
| latent_size_w = latent_shape[-1] | |
| tile_size_h = int(tile_height // 8) | |
| tile_size_w = int(tile_width // 8) | |
| h = np.arange(0,latent_size_h, tile_size_h) | |
| w = np.arange(0,latent_size_w, tile_size_w) | |
| def create_tile(hs, ws, i, j): | |
| h = int(hs[i]) | |
| w = int(ws[j]) | |
| h_len = min(tile_size_h, latent_size_h - h) | |
| w_len = min(tile_size_w, latent_size_w - w) | |
| return (h, h_len, w, w_len, steps, None) | |
| passes = [ | |
| [[create_tile(h, w, i, j) for i in range(len(h)) for j in range(len(w))]], | |
| ] | |
| return passes | |
| def get_tiles_and_masks_padded(steps, latent_shape, tile_height, tile_width): | |
| batch_size = latent_shape[0] | |
| latent_size_h = latent_shape[-2] | |
| latent_size_w = latent_shape[-1] | |
| tile_size_h = int(tile_height // 8) | |
| tile_size_h = int((tile_size_h // 4) * 4) | |
| tile_size_w = int(tile_width // 8) | |
| tile_size_w = int((tile_size_w // 4) * 4) | |
| #masks | |
| mask_h = [0,tile_size_h // 4, tile_size_h - tile_size_h // 4, tile_size_h] | |
| mask_w = [0,tile_size_w // 4, tile_size_w - tile_size_w // 4, tile_size_w] | |
| masks = [[] for _ in range(3)] | |
| for i in range(3): | |
| for j in range(3): | |
| mask = torch.zeros((batch_size,1,tile_size_h, tile_size_w), dtype=torch.float32, device='cpu') | |
| mask[:,:,mask_h[i]:mask_h[i+1],mask_w[j]:mask_w[j+1]] = 1.0 | |
| masks[i].append(mask) | |
| def create_mask(h_ind, w_ind, h_ind_max, w_ind_max, mask_h, mask_w, h_len, w_len): | |
| mask = masks[1][1] | |
| if not (h_ind == 0 or h_ind == h_ind_max or w_ind == 0 or w_ind == w_ind_max): | |
| return get_slice(mask, 0, h_len, 0, w_len) | |
| mask = mask.clone() | |
| if h_ind == 0 and mask_h: | |
| mask += masks[0][1] | |
| if h_ind == h_ind_max and mask_h: | |
| mask += masks[2][1] | |
| if w_ind == 0 and mask_w: | |
| mask += masks[1][0] | |
| if w_ind == w_ind_max and mask_w: | |
| mask += masks[1][2] | |
| if h_ind == 0 and w_ind == 0 and mask_h and mask_w: | |
| mask += masks[0][0] | |
| if h_ind == 0 and w_ind == w_ind_max and mask_h and mask_w: | |
| mask += masks[0][2] | |
| if h_ind == h_ind_max and w_ind == 0 and mask_h and mask_w: | |
| mask += masks[2][0] | |
| if h_ind == h_ind_max and w_ind == w_ind_max and mask_h and mask_w: | |
| mask += masks[2][2] | |
| return get_slice(mask, 0, h_len, 0, w_len) | |
| h = np.arange(0,latent_size_h, tile_size_h) | |
| h_shift = np.arange(tile_size_h // 2, latent_size_h - tile_size_h // 2, tile_size_h) | |
| w = np.arange(0,latent_size_w, tile_size_w) | |
| w_shift = np.arange(tile_size_w // 2, latent_size_w - tile_size_h // 2, tile_size_w) | |
| def create_tile(hs, ws, mask_h, mask_w, i, j): | |
| h = int(hs[i]) | |
| w = int(ws[j]) | |
| h_len = min(tile_size_h, latent_size_h - h) | |
| w_len = min(tile_size_w, latent_size_w - w) | |
| mask = create_mask(i,j,len(hs)-1, len(ws)-1, mask_h, mask_w, h_len, w_len) | |
| return (h, h_len, w, w_len, steps, mask) | |
| passes = [ | |
| [[create_tile(h, w, True, True, i, j) for i in range(len(h)) for j in range(len(w))]], | |
| [[create_tile(h_shift, w, False, True, i, j) for i in range(len(h_shift)) for j in range(len(w))]], | |
| [[create_tile(h, w_shift, True, False, i, j) for i in range(len(h)) for j in range(len(w_shift))]], | |
| [[create_tile(h_shift, w_shift, False, False, i,j) for i in range(len(h_shift)) for j in range(len(w_shift))]], | |
| ] | |
| return passes | |
| def mask_at_boundary(h, h_len, w, w_len, tile_size_h, tile_size_w, latent_size_h, latent_size_w, mask, device='cpu'): | |
| tile_size_h = int(tile_size_h // 8) | |
| tile_size_w = int(tile_size_w // 8) | |
| if (h_len == tile_size_h or h_len == latent_size_h) and (w_len == tile_size_w or w_len == latent_size_w): | |
| return h, h_len, w, w_len, mask | |
| h_offset = min(0, latent_size_h - (h + tile_size_h)) | |
| w_offset = min(0, latent_size_w - (w + tile_size_w)) | |
| new_mask = torch.zeros((1,1,tile_size_h, tile_size_w), dtype=torch.float32, device=device) | |
| new_mask[:,:,-h_offset:h_len if h_offset == 0 else tile_size_h, -w_offset:w_len if w_offset == 0 else tile_size_w] = 1.0 if mask is None else mask | |
| return h + h_offset, tile_size_h, w + w_offset, tile_size_w, new_mask | |
| def get_tiles_and_masks_rgrid(steps, latent_shape, tile_height, tile_width, generator): | |
| def calc_coords(latent_size, tile_size, jitter): | |
| tile_coords = int((latent_size + jitter - 1) // tile_size + 1) | |
| tile_coords = [np.clip(tile_size * c - jitter, 0, latent_size) for c in range(tile_coords + 1)] | |
| tile_coords = [(c1, c2-c1) for c1, c2 in zip(tile_coords, tile_coords[1:])] | |
| return tile_coords | |
| #calc stuff | |
| batch_size = latent_shape[0] | |
| latent_size_h = latent_shape[-2] | |
| latent_size_w = latent_shape[-1] | |
| tile_size_h = int(tile_height // 8) | |
| tile_size_w = int(tile_width // 8) | |
| tiles_all = [] | |
| for s in range(steps): | |
| rands = torch.rand((2,), dtype=torch.float32, generator=generator, device='cpu').numpy() | |
| jitter_w1 = int(rands[0] * tile_size_w) | |
| jitter_w2 = int(((rands[0] + .5) % 1.0) * tile_size_w) | |
| jitter_h1 = int(rands[1] * tile_size_h) | |
| jitter_h2 = int(((rands[1] + .5) % 1.0) * tile_size_h) | |
| #calc number of tiles | |
| tiles_h = [ | |
| calc_coords(latent_size_h, tile_size_h, jitter_h1), | |
| calc_coords(latent_size_h, tile_size_h, jitter_h2) | |
| ] | |
| tiles_w = [ | |
| calc_coords(latent_size_w, tile_size_w, jitter_w1), | |
| calc_coords(latent_size_w, tile_size_w, jitter_w2) | |
| ] | |
| tiles = [] | |
| if s % 2 == 0: | |
| for i, h in enumerate(tiles_h[0]): | |
| for w in tiles_w[i%2]: | |
| tiles.append((int(h[0]), int(h[1]), int(w[0]), int(w[1]), 1, None)) | |
| else: | |
| for i, w in enumerate(tiles_w[0]): | |
| for h in tiles_h[i%2]: | |
| tiles.append((int(h[0]), int(h[1]), int(w[0]), int(w[1]), 1, None)) | |
| tiles_all.append(tiles) | |
| return [tiles_all] |