| import os |
| |
| |
| import torch |
| from torchvision.utils import make_grid |
| import numpy as np |
| import pyrender |
| import trimesh |
| import cv2 |
| import torch.nn.functional as F |
|
|
| from .render_openpose import render_openpose |
|
|
| def create_raymond_lights(): |
| import pyrender |
| thetas = np.pi * np.array([1.0 / 6.0, 1.0 / 6.0, 1.0 / 6.0]) |
| phis = np.pi * np.array([0.0, 2.0 / 3.0, 4.0 / 3.0]) |
|
|
| nodes = [] |
|
|
| for phi, theta in zip(phis, thetas): |
| xp = np.sin(theta) * np.cos(phi) |
| yp = np.sin(theta) * np.sin(phi) |
| zp = np.cos(theta) |
|
|
| z = np.array([xp, yp, zp]) |
| z = z / np.linalg.norm(z) |
| x = np.array([-z[1], z[0], 0.0]) |
| if np.linalg.norm(x) == 0: |
| x = np.array([1.0, 0.0, 0.0]) |
| x = x / np.linalg.norm(x) |
| y = np.cross(z, x) |
|
|
| matrix = np.eye(4) |
| matrix[:3,:3] = np.c_[x,y,z] |
| nodes.append(pyrender.Node( |
| light=pyrender.DirectionalLight(color=np.ones(3), intensity=1.0), |
| matrix=matrix |
| )) |
|
|
| return nodes |
|
|
| class MeshRenderer: |
|
|
| def __init__(self, cfg, faces=None): |
| self.cfg = cfg |
| self.focal_length = cfg.EXTRA.FOCAL_LENGTH |
| self.img_res = cfg.MODEL.IMAGE_SIZE |
| self.renderer = pyrender.OffscreenRenderer(viewport_width=self.img_res, |
| viewport_height=self.img_res, |
| point_size=1.0) |
| |
| self.camera_center = [self.img_res // 2, self.img_res // 2] |
| self.faces = faces |
|
|
| def visualize(self, vertices, camera_translation, images, focal_length=None, nrow=3, padding=2): |
| images_np = np.transpose(images, (0,2,3,1)) |
| rend_imgs = [] |
| for i in range(vertices.shape[0]): |
| fl = self.focal_length |
| rend_img = torch.from_numpy(np.transpose(self.__call__(vertices[i], camera_translation[i], images_np[i], focal_length=fl, side_view=False), (2,0,1))).float() |
| rend_img_side = torch.from_numpy(np.transpose(self.__call__(vertices[i], camera_translation[i], images_np[i], focal_length=fl, side_view=True), (2,0,1))).float() |
| rend_imgs.append(torch.from_numpy(images[i])) |
| rend_imgs.append(rend_img) |
| rend_imgs.append(rend_img_side) |
| rend_imgs = make_grid(rend_imgs, nrow=nrow, padding=padding) |
| return rend_imgs |
|
|
| def visualize_tensorboard(self, vertices, camera_translation, images, pred_keypoints, gt_keypoints, focal_length=None, nrow=5, padding=2): |
| images_np = np.transpose(images, (0,2,3,1)) |
| rend_imgs = [] |
| pred_keypoints = np.concatenate((pred_keypoints, np.ones_like(pred_keypoints)[:, :, [0]]), axis=-1) |
| pred_keypoints = self.img_res * (pred_keypoints + 0.5) |
| gt_keypoints[:, :, :-1] = self.img_res * (gt_keypoints[:, :, :-1] + 0.5) |
| keypoint_matches = [(1, 12), (2, 8), (3, 7), (4, 6), (5, 9), (6, 10), (7, 11), (8, 14), (9, 2), (10, 1), (11, 0), (12, 3), (13, 4), (14, 5)] |
| for i in range(vertices.shape[0]): |
| fl = self.focal_length |
| rend_img = torch.from_numpy(np.transpose(self.__call__(vertices[i], camera_translation[i], images_np[i], focal_length=fl, side_view=False), (2,0,1))).float() |
| rend_img_side = torch.from_numpy(np.transpose(self.__call__(vertices[i], camera_translation[i], images_np[i], focal_length=fl, side_view=True), (2,0,1))).float() |
| body_keypoints = pred_keypoints[i, :25] |
| extra_keypoints = pred_keypoints[i, -19:] |
| for pair in keypoint_matches: |
| body_keypoints[pair[0], :] = extra_keypoints[pair[1], :] |
| pred_keypoints_img = render_openpose(255 * images_np[i].copy(), body_keypoints) / 255 |
| body_keypoints = gt_keypoints[i, :25] |
| extra_keypoints = gt_keypoints[i, -19:] |
| for pair in keypoint_matches: |
| if extra_keypoints[pair[1], -1] > 0 and body_keypoints[pair[0], -1] == 0: |
| body_keypoints[pair[0], :] = extra_keypoints[pair[1], :] |
| gt_keypoints_img = render_openpose(255*images_np[i].copy(), body_keypoints) / 255 |
| rend_imgs.append(torch.from_numpy(images[i])) |
| rend_imgs.append(rend_img) |
| rend_imgs.append(rend_img_side) |
| rend_imgs.append(torch.from_numpy(pred_keypoints_img).permute(2,0,1)) |
| rend_imgs.append(torch.from_numpy(gt_keypoints_img).permute(2,0,1)) |
| rend_imgs = make_grid(rend_imgs, nrow=nrow, padding=padding) |
| return rend_imgs |
|
|
| def __call__(self, vertices, camera_translation, image, focal_length=5000, text=None, resize=None, side_view=False, baseColorFactor=(1.0, 1.0, 0.9, 1.0), rot_angle=90): |
| renderer = pyrender.OffscreenRenderer(viewport_width=image.shape[1], |
| viewport_height=image.shape[0], |
| point_size=1.0) |
| material = pyrender.MetallicRoughnessMaterial( |
| metallicFactor=0.0, |
| alphaMode='OPAQUE', |
| baseColorFactor=baseColorFactor) |
|
|
| camera_translation[0] *= -1. |
|
|
| mesh = trimesh.Trimesh(vertices.copy(), self.faces.copy()) |
| if side_view: |
| rot = trimesh.transformations.rotation_matrix( |
| np.radians(rot_angle), [0, 1, 0]) |
| mesh.apply_transform(rot) |
| rot = trimesh.transformations.rotation_matrix( |
| np.radians(180), [1, 0, 0]) |
| mesh.apply_transform(rot) |
| mesh = pyrender.Mesh.from_trimesh(mesh, material=material) |
|
|
| scene = pyrender.Scene(bg_color=[0.0, 0.0, 0.0, 0.0], |
| ambient_light=(0.3, 0.3, 0.3)) |
| scene.add(mesh, 'mesh') |
|
|
| camera_pose = np.eye(4) |
| camera_pose[:3, 3] = camera_translation |
| camera_center = [image.shape[1] / 2., image.shape[0] / 2.] |
| camera = pyrender.IntrinsicsCamera(fx=focal_length, fy=focal_length, |
| cx=camera_center[0], cy=camera_center[1]) |
| scene.add(camera, pose=camera_pose) |
|
|
|
|
| light_nodes = create_raymond_lights() |
| for node in light_nodes: |
| scene.add_node(node) |
|
|
| color, rend_depth = renderer.render(scene, flags=pyrender.RenderFlags.RGBA) |
| color = color.astype(np.float32) / 255.0 |
| valid_mask = (color[:, :, -1] > 0)[:, :, np.newaxis] |
| if not side_view: |
| output_img = (color[:, :, :3] * valid_mask + |
| (1 - valid_mask) * image) |
| else: |
| output_img = color[:, :, :3] |
| if resize is not None: |
| output_img = cv2.resize(output_img, resize) |
|
|
| output_img = output_img.astype(np.float32) |
| renderer.delete() |
| return output_img |
|
|