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<?php |
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namespace Zxing\Common; |
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final class PerspectiveTransform |
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{ |
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private $a11; |
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private $a12; |
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private $a13; |
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private $a21; |
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private $a22; |
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private $a23; |
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private $a31; |
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private $a32; |
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private $a33; |
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private function __construct( |
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$a11, $a21, $a31, |
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$a12, $a22, $a32, |
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$a13, $a23, $a33 |
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) { |
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$this->a11 = $a11; |
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$this->a12 = $a12; |
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$this->a13 = $a13; |
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$this->a21 = $a21; |
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$this->a22 = $a22; |
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$this->a23 = $a23; |
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$this->a31 = $a31; |
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$this->a32 = $a32; |
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$this->a33 = $a33; |
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} |
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public static function quadrilateralToQuadrilateral( |
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$x0, $y0, |
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$x1, $y1, |
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$x2, $y2, |
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$x3, $y3, |
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$x0p, $y0p, |
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$x1p, $y1p, |
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$x2p, $y2p, |
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$x3p, $y3p |
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) { |
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$qToS = self::quadrilateralToSquare($x0, $y0, $x1, $y1, $x2, $y2, $x3, $y3); |
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$sToQ = self::squareToQuadrilateral($x0p, $y0p, $x1p, $y1p, $x2p, $y2p, $x3p, $y3p); |
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return $sToQ->times($qToS); |
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} |
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public static function quadrilateralToSquare( |
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$x0, $y0, |
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$x1, $y1, |
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$x2, $y2, |
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$x3, $y3 |
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) { |
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return self::squareToQuadrilateral($x0, $y0, $x1, $y1, $x2, $y2, $x3, $y3)->buildAdjoint(); |
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} |
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public function buildAdjoint() |
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{ |
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return new PerspectiveTransform($this->a22 * $this->a33 - $this->a23 * $this->a32, |
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$this->a23 * $this->a31 - $this->a21 * $this->a33, |
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$this->a21 * $this->a32 - $this->a22 * $this->a31, |
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$this->a13 * $this->a32 - $this->a12 * $this->a33, |
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$this->a11 * $this->a33 - $this->a13 * $this->a31, |
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$this->a12 * $this->a31 - $this->a11 * $this->a32, |
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$this->a12 * $this->a23 - $this->a13 * $this->a22, |
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$this->a13 * $this->a21 - $this->a11 * $this->a23, |
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$this->a11 * $this->a22 - $this->a12 * $this->a21); |
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} |
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public static function squareToQuadrilateral( |
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$x0, $y0, |
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$x1, $y1, |
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$x2, $y2, |
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$x3, $y3 |
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) { |
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$dx3 = $x0 - $x1 + $x2 - $x3; |
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$dy3 = $y0 - $y1 + $y2 - $y3; |
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if ($dx3 == 0.0 && $dy3 == 0.0) { |
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return new PerspectiveTransform($x1 - $x0, $x2 - $x1, $x0, |
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$y1 - $y0, $y2 - $y1, $y0, |
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0.0, 0.0, 1.0); |
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} else { |
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$dx1 = $x1 - $x2; |
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$dx2 = $x3 - $x2; |
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$dy1 = $y1 - $y2; |
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$dy2 = $y3 - $y2; |
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$denominator = $dx1 * $dy2 - $dx2 * $dy1; |
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$a13 = ($dx3 * $dy2 - $dx2 * $dy3) / $denominator; |
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$a23 = ($dx1 * $dy3 - $dx3 * $dy1) / $denominator; |
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return new PerspectiveTransform($x1 - $x0 + $a13 * $x1, $x3 - $x0 + $a23 * $x3, $x0, |
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$y1 - $y0 + $a13 * $y1, $y3 - $y0 + $a23 * $y3, $y0, |
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$a13, $a23, 1.0); |
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} |
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} |
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public function times($other) |
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{ |
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return new PerspectiveTransform($this->a11 * $other->a11 + $this->a21 * $other->a12 + $this->a31 * $other->a13, |
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$this->a11 * $other->a21 + $this->a21 * $other->a22 + $this->a31 * $other->a23, |
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$this->a11 * $other->a31 + $this->a21 * $other->a32 + $this->a31 * $other->a33, |
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$this->a12 * $other->a11 + $this->a22 * $other->a12 + $this->a32 * $other->a13, |
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$this->a12 * $other->a21 + $this->a22 * $other->a22 + $this->a32 * $other->a23, |
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$this->a12 * $other->a31 + $this->a22 * $other->a32 + $this->a32 * $other->a33, |
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$this->a13 * $other->a11 + $this->a23 * $other->a12 + $this->a33 * $other->a13, |
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$this->a13 * $other->a21 + $this->a23 * $other->a22 + $this->a33 * $other->a23, |
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$this->a13 * $other->a31 + $this->a23 * $other->a32 + $this->a33 * $other->a33); |
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} |
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public function transformPoints(&$points, &$yValues = 0) |
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{ |
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if ($yValues) { |
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$this->transformPoints_($points, $yValues); |
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return; |
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} |
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$max = count($points); |
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$a11 = $this->a11; |
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$a12 = $this->a12; |
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$a13 = $this->a13; |
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$a21 = $this->a21; |
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$a22 = $this->a22; |
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$a23 = $this->a23; |
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$a31 = $this->a31; |
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$a32 = $this->a32; |
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$a33 = $this->a33; |
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for ($i = 0; $i < $max; $i += 2) { |
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$x = $points[$i]; |
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$y = $points[$i + 1]; |
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$denominator = $a13 * $x + $a23 * $y + $a33; |
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$points[$i] = ($a11 * $x + $a21 * $y + $a31) / $denominator; |
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$points[$i + 1] = ($a12 * $x + $a22 * $y + $a32) / $denominator; |
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} |
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} |
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public function transformPoints_(&$xValues, &$yValues) |
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{ |
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$n = count($xValues); |
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for ($i = 0; $i < $n; $i++) { |
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$x = $xValues[$i]; |
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$y = $yValues[$i]; |
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$denominator = $this->a13 * $x + $this->a23 * $y + $this->a33; |
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$xValues[$i] = ($this->a11 * $x + $this->a21 * $y + $this->a31) / $denominator; |
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$yValues[$i] = ($this->a12 * $x + $this->a22 * $y + $this->a32) / $denominator; |
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} |
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} |
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} |
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