Spaces:
Runtime error
Runtime error
File size: 24,194 Bytes
deeabb9 d41f5d8 deeabb9 bcfd69e c5794e7 bcfd69e deeabb9 bcfd69e deeabb9 c5794e7 bcfd69e deeabb9 bcfd69e deeabb9 c5794e7 deeabb9 c5794e7 deeabb9 78d796a deeabb9 bcfd69e deeabb9 bcfd69e deeabb9 bcfd69e deeabb9 bcfd69e deeabb9 bcfd69e deeabb9 bcfd69e deeabb9 bcfd69e deeabb9 bcfd69e deeabb9 bcfd69e deeabb9 bcfd69e deeabb9 c5794e7 bcfd69e deeabb9 c5794e7 bcfd69e deeabb9 bcfd69e deeabb9 c5794e7 bcfd69e deeabb9 78d796a deeabb9 78d796a deeabb9 bcfd69e deeabb9 bcfd69e deeabb9 bcfd69e deeabb9 78d796a deeabb9 78d796a deeabb9 d1989ae deeabb9 d1989ae deeabb9 d1989ae deeabb9 d1989ae deeabb9 bcfd69e deeabb9 bcfd69e deeabb9 bcfd69e deeabb9 bcfd69e deeabb9 bcfd69e deeabb9 bcfd69e deeabb9 bcfd69e deeabb9 d41f5d8 deeabb9 c5794e7 deeabb9 bcfd69e deeabb9 c5794e7 deeabb9 c5794e7 deeabb9 78d796a deeabb9 |
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 |
from __future__ import annotations
from dataclasses import dataclass, replace
from pathlib import Path
from typing import Dict, Optional
import time
import cv2
import numpy as np
import torch
from PIL import Image
from .config import DEFAULT_MODEL_ID, IMAGE_EXTS
from .depth_pipeline import DepthEngine, crop_nonblack, pick_flat_patch, smooth_depth
from .segmentation import SegmenterRequest, SegmenterService, get_global_segmenter
from .visualization import build_result_layers
@dataclass
class AnalysisRequest:
footprint_m: float
std_thresh: float
grad_thresh: float
use_water_mask: bool
use_road_mask: bool
use_roof_mask: bool
use_tree_mask: bool
water_prompt: str
road_prompt: str
roof_prompt: str
tree_prompt: str
altitude_m: float
fov_deg: float
clearance_factor: float
process_res_cap: int
depth_smoothing_base: float
segmentation_max_side: int
segmentation_model_id: str
segmentation_score_thresh: float
segmentation_mask_thresh: float
coverage_strictness: float
model_id: str
openness_weight: float
texture_threshold: float
source_path: Optional[str] = None
@dataclass
class AnalysisSummary:
model_id: str
process_resolution: int
runtime_ms: float
footprint_m: float
footprint_depth_px: int
footprint_image_px: int
landing_center_depth: tuple[int, int]
landing_center_image: tuple[int, int]
safe_area_pct: float
hazard_pct: float
water_mask_pct: Optional[float]
road_mask_pct: Optional[float]
roof_mask_pct: Optional[float]
tree_mask_pct: Optional[float]
water_mask_enabled: bool
road_mask_enabled: bool
roof_mask_enabled: bool
tree_mask_enabled: bool
used_valid_center: bool
warnings: list[str]
std_thresh_applied: float
grad_thresh_applied: float
@dataclass
class AnalysisResult:
images: Dict[str, Image.Image]
summary: AnalysisSummary
class SafetyAnalyzer:
def __init__(self, depth_engine: DepthEngine | None = None, segmenter: SegmenterService | None = None):
self.depth_engine = depth_engine or DepthEngine()
self.segmenter = segmenter or get_global_segmenter()
# Preload default depth model to avoid first-call latency spikes.
try:
self.depth_engine.get_model(DEFAULT_MODEL_ID)
except Exception as exc:
print(f"[WARN] Could not preload depth model {DEFAULT_MODEL_ID}: {exc}")
def analyze_image(self, image: Image.Image, request: AnalysisRequest) -> AnalysisResult:
t0 = time.perf_counter()
rgb_np = np.array(image)
t_rgb = time.perf_counter()
depth_raw, depth, process_res, depth_times = self.depth_engine.predict_depth(
rgb_np, request.model_id, request.process_res_cap, "least_squares"
)
t_depth = time.perf_counter()
res_scale = max(0.5, min(2.5, process_res / 1024))
sigma = max(0.0, request.depth_smoothing_base) * res_scale
depth = smooth_depth(depth, sigma)
# Keep all downstream processing at the depth resolution to avoid expensive full-res passes.
proc_size = (depth.shape[1], depth.shape[0]) # (W, H)
rgb_proc = cv2.resize(rgb_np, proc_size, interpolation=cv2.INTER_AREA) if rgb_np.shape[:2][::-1] != proc_size else rgb_np
fov = max(10.0, min(170.0, float(request.fov_deg)))
altitude = max(1.0, float(request.altitude_m))
fx = (depth.shape[1] / 2.0) / np.tan(np.radians(fov) / 2.0)
patch_px = request.footprint_m * fx / altitude
patch_px = max(3, min(int(round(patch_px)), min(depth.shape) - 1))
if patch_px % 2 == 0:
patch_px += 1
half_span = patch_px // 2
depth_norm = (depth - depth.min()) / (np.ptp(depth) + 1e-6)
vis_patch = max(
5,
min(
patch_px,
max(7, min(depth.shape) // 8),
min(depth.shape) - 1,
),
)
if vis_patch % 2 == 0:
vis_patch += 1
import torch.nn.functional as F
import torch
def box_mean_np(arr: np.ndarray, k: int):
pad = k // 2
t = torch.from_numpy(arr).unsqueeze(0).unsqueeze(0)
t = F.pad(t, (pad, pad, pad, pad), mode="reflect")
mean = F.avg_pool2d(t, kernel_size=k, stride=1, padding=0, count_include_pad=False)
return mean.squeeze(0).squeeze(0).numpy()
std_map_vis = np.sqrt(
np.maximum(box_mean_np(depth_norm * depth_norm, vis_patch) - box_mean_np(depth_norm, vis_patch) ** 2, 0.0)
)
t_depth_post = time.perf_counter()
gray = cv2.cvtColor(rgb_proc, cv2.COLOR_RGB2GRAY).astype(np.float32) / 255.0
gx = cv2.Sobel(gray, cv2.CV_32F, 1, 0, ksize=3)
gy = cv2.Sobel(gray, cv2.CV_32F, 0, 1, ksize=3)
texture = np.sqrt(gx * gx + gy * gy)
sigma_tex = max(1.0, patch_px / 40.0)
texture = cv2.GaussianBlur(texture, (0, 0), sigmaX=sigma_tex, sigmaY=sigma_tex)
if texture.max() > texture.min():
texture_norm = (texture - texture.min()) / (np.ptp(texture) + 1e-6)
else:
texture_norm = np.zeros_like(texture)
dy_depth, dx_depth = np.gradient(depth_norm)
grad_mag = np.sqrt(dx_depth * dx_depth + dy_depth * dy_depth)
grad_ref = np.percentile(grad_mag, 95) + 1e-6
grad_norm = np.clip(grad_mag / grad_ref, 0.0, 1.0)
t_texture = time.perf_counter()
water_mask_resized = None
road_mask_resized = None
roof_mask_resized = None
tree_mask_resized = None
water_mask_block = None
road_mask_block = None
roof_mask_block = None
tree_mask_block = None
def expand_mask_for_footprint(mask: np.ndarray | None) -> np.ndarray | None:
if mask is None:
return None
if patch_px <= 1:
return mask.copy()
try:
kernel = cv2.getStructuringElement(cv2.MORPH_RECT, (patch_px, patch_px))
except Exception:
return mask.copy()
expanded = cv2.dilate(mask.astype(np.uint8), kernel, iterations=1)
return expanded.astype(bool)
if request.use_water_mask or request.use_road_mask or request.use_tree_mask:
masks = self.segmenter.get_masks(
SegmenterRequest(
image=Image.fromarray(rgb_proc),
source_path=request.source_path,
want_water=request.use_water_mask,
want_road=request.use_road_mask,
want_roof=request.use_roof_mask,
want_tree=request.use_tree_mask,
max_side=int(max(128, min(request.segmentation_max_side, process_res))),
water_prompt=request.water_prompt,
road_prompt=request.road_prompt,
roof_prompt=request.roof_prompt,
tree_prompt=request.tree_prompt,
score_threshold=float(request.segmentation_score_thresh),
mask_threshold=float(request.segmentation_mask_thresh),
),
model_id=request.segmentation_model_id,
)
if request.use_water_mask and masks.get("water") is not None:
water_mask_resized = Image.fromarray(masks["water"].astype(np.uint8) * 255).resize(
(depth.shape[1], depth.shape[0]), resample=Image.NEAREST
)
water_mask_resized = np.array(water_mask_resized) > 0
water_mask_block = expand_mask_for_footprint(water_mask_resized)
if request.use_road_mask and masks.get("road") is not None:
road_mask_resized = Image.fromarray(masks["road"].astype(np.uint8) * 255).resize(
(depth.shape[1], depth.shape[0]), resample=Image.NEAREST
)
road_mask_resized = np.array(road_mask_resized) > 0
road_mask_block = expand_mask_for_footprint(road_mask_resized)
if request.use_roof_mask and masks.get("roof") is not None:
roof_mask_resized = Image.fromarray(masks["roof"].astype(np.uint8) * 255).resize(
(depth.shape[1], depth.shape[0]), resample=Image.NEAREST
)
roof_mask_resized = np.array(roof_mask_resized) > 0
roof_mask_block = expand_mask_for_footprint(roof_mask_resized)
if request.use_tree_mask and masks.get("tree") is not None:
tree_mask_resized = Image.fromarray(masks["tree"].astype(np.uint8) * 255).resize(
(depth.shape[1], depth.shape[0]), resample=Image.NEAREST
)
tree_mask_resized = np.array(tree_mask_resized) > 0
tree_mask_block = expand_mask_for_footprint(tree_mask_resized)
t_masks = time.perf_counter()
# Autoscale sensitivity with resolution: stricter when resolution is low
std_thresh_eff = max(1e-6, float(request.std_thresh)) * (res_scale ** -0.5)
grad_thresh_eff = max(1e-6, float(request.grad_thresh)) * (res_scale ** -0.3)
box, std_map, grad_norm, grad_mask, landing_mask = pick_flat_patch(
depth,
patch=patch_px,
std_thresh=std_thresh_eff,
grad_thresh=grad_thresh_eff,
water_mask=water_mask_block if water_mask_block is not None else water_mask_resized,
)
t_pick = time.perf_counter()
seg_block_mask = None
for mask in (water_mask_block, road_mask_block, tree_mask_block, roof_mask_block):
if mask is None:
continue
if seg_block_mask is None:
seg_block_mask = mask.copy()
else:
seg_block_mask |= mask
landing_mask_pre_interior = landing_mask.copy()
if seg_block_mask is not None:
landing_mask = landing_mask & (~seg_block_mask)
if half_span > 0:
if (landing_mask.shape[0] > 2 * half_span) and (landing_mask.shape[1] > 2 * half_span):
interior_mask = np.zeros_like(landing_mask, dtype=bool)
interior_mask[
half_span : landing_mask.shape[0] - half_span,
half_span : landing_mask.shape[1] - half_span,
] = True
else:
interior_mask = np.zeros_like(landing_mask, dtype=bool)
else:
interior_mask = np.ones_like(landing_mask, dtype=bool)
landing_mask = landing_mask & interior_mask
texture_mask = texture_norm <= max(0.0, min(1.0, request.texture_threshold))
safe_mask = (std_map < std_thresh_eff) & (grad_norm < grad_thresh_eff) & landing_mask & texture_mask
try:
clearance_px = max(1, int(round(request.clearance_factor * patch_px)))
if clearance_px % 2 == 0:
clearance_px += 1
kernel = cv2.getStructuringElement(cv2.MORPH_ELLIPSE, (clearance_px, clearance_px))
hazard = ~safe_mask
if seg_block_mask is not None:
hazard = hazard & (~seg_block_mask)
buffered = cv2.dilate(hazard.astype(np.uint8), kernel, iterations=1).astype(bool)
safe_mask = safe_mask & (~buffered)
if seg_block_mask is not None:
safe_mask = safe_mask & (~seg_block_mask)
except Exception:
pass
try:
coverage = cv2.boxFilter(
safe_mask.astype(np.float32),
ddepth=-1,
ksize=(patch_px, patch_px),
normalize=True,
anchor=(patch_px // 2, patch_px // 2),
)
safe_mask = coverage >= max(0.0, min(1.0, request.coverage_strictness))
except Exception:
pass
area_thresh = max(1, int(patch_px * patch_px))
num_labels, labels, stats, _ = cv2.connectedComponentsWithStats(safe_mask.astype(np.uint8), connectivity=8)
if num_labels > 1:
keep = np.zeros_like(labels, dtype=bool)
for i in range(1, num_labels):
if stats[i, cv2.CC_STAT_AREA] >= area_thresh:
keep |= labels == i
safe_mask = keep
risk_std = np.clip((std_map - std_thresh_eff) / (std_thresh_eff + 1e-6), 0.0, 1.0)
risk_grad = np.clip((grad_norm - grad_thresh_eff) / (grad_thresh_eff + 1e-6), 0.0, 1.0)
risk_map = np.maximum(risk_std, risk_grad) * (~safe_mask)
safe_fit = safe_mask.astype(np.float32)
safe_mask_uint = safe_mask.astype(np.uint8)
try:
distance = cv2.distanceTransform(safe_mask_uint, cv2.DIST_L2, 3)
except Exception:
distance = np.zeros_like(safe_fit)
try:
coverage = cv2.boxFilter(
safe_fit.astype(np.float32),
ddepth=-1,
ksize=(patch_px, patch_px),
normalize=True,
anchor=(patch_px // 2, patch_px // 2),
)
valid_centers = coverage >= 1.0
except Exception:
valid_centers = safe_fit > 0.5
used_valid_center = bool(valid_centers.any())
if used_valid_center:
cc_mask = valid_centers.astype(np.uint8)
num_c, labels_c, stats_c, _ = cv2.connectedComponentsWithStats(cc_mask, connectivity=8)
target_mask = valid_centers
if num_c > 1:
areas = stats_c[1:, cv2.CC_STAT_AREA]
largest_idx = 1 + int(np.argmax(areas))
target_mask = labels_c == largest_idx
cand = np.where(target_mask)
dist_cand = distance[cand]
std_cand = std_map[cand]
if dist_cand.size:
dist_norm = dist_cand / (dist_cand.max() + 1e-6)
std_norm = (std_cand - std_cand.min()) / (np.ptp(std_cand) + 1e-6)
weight = max(0.0, min(1.0, request.openness_weight))
score = dist_norm - weight * std_norm
idx = int(np.argmax(score))
else:
idx = int(np.argmin(std_cand))
cy, cx = cand[0][idx], cand[1][idx]
else:
# Fall back to safest pixel inside any safe region (even if full coverage fails)
if safe_mask.any():
cand = np.where(safe_mask)
dist_cand = distance[cand]
std_cand = std_map[cand]
if dist_cand.size:
dist_norm = dist_cand / (dist_cand.max() + 1e-6)
std_norm = (std_cand - std_cand.min()) / (np.ptp(std_cand) + 1e-6)
weight = max(0.0, min(1.0, request.openness_weight))
score = dist_norm - weight * std_norm
idx = int(np.argmax(score))
else:
idx = int(np.argmin(std_cand))
cy, cx = cand[0][idx], cand[1][idx]
else:
fallback_mask = landing_mask.copy()
if not fallback_mask.any():
fallback_mask = np.ones_like(landing_mask, dtype=bool)
if seg_block_mask is not None:
fallback_mask &= (~seg_block_mask)
fallback_mask &= interior_mask
if fallback_mask.any():
cand = np.where(fallback_mask)
std_cand = std_map[cand]
idx = int(np.argmin(std_cand))
cy, cx = cand[0][idx], cand[1][idx]
else:
y0, x0, y1, x1 = box[1], box[0], box[3], box[2]
cy, cx = (y0 + y1) // 2, (x0 + x1) // 2
if half_span > 0 and depth.shape[0] > 2 * half_span:
cy = min(max(int(cy), half_span), depth.shape[0] - half_span - 1)
else:
cy = min(max(int(cy), 0), depth.shape[0] - 1)
if half_span > 0 and depth.shape[1] > 2 * half_span:
cx = min(max(int(cx), half_span), depth.shape[1] - half_span - 1)
else:
cx = min(max(int(cx), 0), depth.shape[1] - 1)
scale_x = image.width / depth.shape[1]
scale_y = image.height / depth.shape[0]
footprint_img_px = max(3, int(round(patch_px * scale_x)))
cx_img = int(round(cx * scale_x))
cy_img = int(round(cy * scale_y))
center_img = (cx_img, cy_img)
center_depth = (cx, cy)
# Display mask without interior cropping so overlays are not clipped at borders.
safe_display_mask = (
(std_map < std_thresh_eff)
& (grad_norm < grad_thresh_eff)
& landing_mask_pre_interior
& texture_mask
)
if seg_block_mask is not None:
safe_display_mask = safe_display_mask & (~seg_block_mask)
try:
clearance_px = max(1, int(round(request.clearance_factor * patch_px)))
if clearance_px % 2 == 0:
clearance_px += 1
kernel = cv2.getStructuringElement(cv2.MORPH_ELLIPSE, (clearance_px, clearance_px))
hazard_disp = ~safe_display_mask
if seg_block_mask is not None:
hazard_disp = hazard_disp & (~seg_block_mask)
buffered_disp = cv2.dilate(hazard_disp.astype(np.uint8), kernel, iterations=1).astype(bool)
safe_display_mask = safe_display_mask & (~buffered_disp)
if seg_block_mask is not None:
safe_display_mask = safe_display_mask & (~seg_block_mask)
except Exception:
pass
try:
coverage_disp = cv2.boxFilter(
safe_display_mask.astype(np.float32),
ddepth=-1,
ksize=(patch_px, patch_px),
normalize=True,
anchor=(patch_px // 2, patch_px // 2),
)
safe_display_mask = coverage_disp >= max(0.0, min(1.0, request.coverage_strictness))
except Exception:
pass
try:
footprint_kernel = cv2.getStructuringElement(cv2.MORPH_RECT, (patch_px, patch_px))
safe_display_mask = cv2.dilate(safe_display_mask.astype(np.uint8), footprint_kernel, iterations=1).astype(
bool
)
except Exception:
pass
mask_union = None
overlay_union = None
for mask in (water_mask_resized, road_mask_resized, tree_mask_resized, roof_mask_resized):
if mask is None:
continue
if mask_union is None:
mask_union = mask.copy()
else:
mask_union |= mask
for mask in (water_mask_resized, road_mask_resized, tree_mask_resized):
if mask is None:
continue
if overlay_union is None:
overlay_union = mask.copy()
else:
overlay_union |= mask
seg_mask_union = mask_union.copy() if mask_union is not None else None
if mask_union is not None:
safe_display_mask = safe_display_mask & (~mask_union)
hazard_mask = ~safe_display_mask
if roof_mask_resized is not None:
hazard_mask = hazard_mask & (~roof_mask_resized)
layers = build_result_layers(
image=image,
depth_raw=depth_raw,
std_map_vis=std_map_vis,
grad_norm=grad_norm,
grad_thresh=request.grad_thresh,
safe_mask=safe_display_mask,
risk_map=risk_map,
footprint_img_px=footprint_img_px,
center_img=center_img,
water_mask=water_mask_resized,
road_mask=road_mask_resized,
roof_mask=roof_mask_resized,
tree_mask=tree_mask_resized,
hazard_mask=hazard_mask,
)
try:
if torch.cuda.is_available():
torch.cuda.synchronize()
except Exception:
pass
runtime_ms = (time.perf_counter() - t0) * 1000.0
safe_area_pct = float(safe_display_mask.mean()) * 100.0
hazard_pct = 100.0 - safe_area_pct
def mask_pct(mask: np.ndarray | None) -> Optional[float]:
if mask is None:
return None
return float(mask.mean()) * 100.0
warnings: list[str] = []
if not safe_mask.any():
warnings.append("No regions satisfied safety thresholds; showing flattest candidate.")
if not request.use_water_mask:
warnings.append("Water mask disabled.")
elif water_mask_resized is None:
warnings.append("No water detected; continuing without a water mask.")
if not request.use_road_mask:
warnings.append("Road mask disabled.")
elif road_mask_resized is None:
warnings.append("Road segmentation unavailable; continuing without mask.")
if not request.use_tree_mask:
warnings.append("Tree mask disabled.")
elif tree_mask_resized is None:
warnings.append("Tree segmentation unavailable; continuing without mask.")
if not request.use_roof_mask:
warnings.append("Roof mask disabled.")
elif roof_mask_resized is None:
warnings.append("Roof segmentation unavailable; continuing without mask.")
t_final = time.perf_counter()
print(
"[TIMING] rgb->np {:.0f}ms | depth_model {:.0f}ms | plane {:.0f}ms | depth_misc {:.0f}ms | texture {:.0f}ms | masks {:.0f}ms | pick {:.0f}ms | compose {:.0f}ms | total {:.0f}ms".format(
(t_rgb - t0) * 1000,
depth_times.get("model_ms", 0.0),
depth_times.get("plane_ms", 0.0),
depth_times.get("prep_ms", 0.0),
(t_texture - t_depth_post) * 1000,
(t_masks - t_texture) * 1000,
(t_pick - t_masks) * 1000,
(t_final - t_pick) * 1000,
(t_final - t0) * 1000,
)
)
summary = AnalysisSummary(
model_id=request.model_id,
process_resolution=process_res,
runtime_ms=runtime_ms,
footprint_m=request.footprint_m,
footprint_depth_px=patch_px,
footprint_image_px=footprint_img_px,
landing_center_depth=center_depth,
landing_center_image=center_img,
safe_area_pct=safe_area_pct,
hazard_pct=hazard_pct,
water_mask_pct=mask_pct(water_mask_resized) if request.use_water_mask else None,
road_mask_pct=mask_pct(road_mask_resized) if request.use_road_mask else None,
roof_mask_pct=mask_pct(roof_mask_resized) if request.use_roof_mask else None,
tree_mask_pct=mask_pct(tree_mask_resized) if request.use_tree_mask else None,
water_mask_enabled=request.use_water_mask,
road_mask_enabled=request.use_road_mask,
roof_mask_enabled=request.use_roof_mask,
tree_mask_enabled=request.use_tree_mask,
used_valid_center=used_valid_center,
warnings=warnings,
std_thresh_applied=std_thresh_eff,
grad_thresh_applied=grad_thresh_eff,
)
return AnalysisResult(images=layers, summary=summary)
def process_path(self, path: Path, request: AnalysisRequest) -> AnalysisResult:
if not path.exists():
raise ValueError(f"Input path not found: {path}")
if path.suffix.lower() not in IMAGE_EXTS:
raise ValueError(f"Unsupported image type for path: {path}")
image = crop_nonblack(Image.open(path).convert("RGB"))
request_with_source = replace(request, source_path=str(path))
return self.analyze_image(image, request_with_source)
def build_request(**kwargs) -> AnalysisRequest:
return AnalysisRequest(**kwargs)
__all__ = ["SafetyAnalyzer", "AnalysisRequest", "AnalysisResult", "AnalysisSummary", "build_request"]
|