# Copyright 2025 The ACE-Step Team and The HuggingFace Team. All rights reserved. # # Licensed under the Apache License, Version 2.0 (the "License"); # you may not use this file except in compliance with the License. # You may obtain a copy of the License at # # http://www.apache.org/licenses/LICENSE-2.0 # # Unless required by applicable law or agreed to in writing, software # distributed under the License is distributed on an "AS IS" BASIS, # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. # See the License for the specific language governing permissions and # limitations under the License. """Pipeline-specific models for ACE-Step 1.5. Holds the condition encoder (lyric + timbre + text packing), the encoder layer (``AceStepEncoderLayer`` — not used by the DiT itself, hence kept here), the audio tokenizer / detokenizer used by cover conditioning, and the ``_pack_sequences`` helper. The DiT uses the RoPE helper, ``AceStepAttention``, and ``_create_4d_mask`` from ``diffusers/models/transformers/ace_step_transformer.py``. """ from typing import Optional, Tuple import torch import torch.nn as nn import torch.nn.functional as F from ...configuration_utils import ConfigMixin, register_to_config from ...models.modeling_utils import ModelMixin from ...models.normalization import RMSNorm from ...models.transformers.ace_step_transformer import ( AceStepAttention, AceStepMLP, _ace_step_rotary_freqs, _create_4d_mask, _is_flash_attention_backend, ) from ...utils import logging logger = logging.get_logger(__name__) # pylint: disable=invalid-name # --------------------------------------------------------------------------- # # helpers used only by condition encoder # # --------------------------------------------------------------------------- # def _pack_sequences( hidden1: torch.Tensor, hidden2: torch.Tensor, mask1: torch.Tensor, mask2: torch.Tensor ) -> Tuple[torch.Tensor, torch.Tensor]: """Pack two masked sequences into one with all valid tokens first. Concatenates ``hidden1`` + ``hidden2`` along the sequence dim, then stably sorts each batch so mask=1 tokens come before mask=0 tokens. Returns the packed hidden states plus a fresh contiguous mask. """ hidden_cat = torch.cat([hidden1, hidden2], dim=1) mask_cat = torch.cat([mask1, mask2], dim=1) B, L, D = hidden_cat.shape sort_idx = mask_cat.argsort(dim=1, descending=True, stable=True) hidden_left = torch.gather(hidden_cat, 1, sort_idx.unsqueeze(-1).expand(B, L, D)) lengths = mask_cat.sum(dim=1) new_mask = torch.arange(L, dtype=torch.long, device=hidden_cat.device).unsqueeze(0) < lengths.unsqueeze(1) return hidden_left, new_mask class AceStepEncoderLayer(nn.Module): """Pre-LN transformer block used by the lyric and timbre encoders.""" def __init__( self, hidden_size: int, num_attention_heads: int, num_key_value_heads: int, head_dim: int, intermediate_size: int, attention_bias: bool = False, attention_dropout: float = 0.0, rms_norm_eps: float = 1e-6, sliding_window: Optional[int] = None, ): super().__init__() self.self_attn = AceStepAttention( hidden_size=hidden_size, num_attention_heads=num_attention_heads, num_key_value_heads=num_key_value_heads, head_dim=head_dim, bias=attention_bias, dropout=attention_dropout, eps=rms_norm_eps, sliding_window=sliding_window, is_cross_attention=False, ) self.input_layernorm = RMSNorm(hidden_size, eps=rms_norm_eps) self.post_attention_layernorm = RMSNorm(hidden_size, eps=rms_norm_eps) self.mlp = AceStepMLP(hidden_size, intermediate_size) def forward( self, hidden_states: torch.Tensor, position_embeddings: Tuple[torch.Tensor, torch.Tensor], attention_mask: Optional[torch.Tensor] = None, ) -> torch.Tensor: residual = hidden_states hidden_states = self.input_layernorm(hidden_states) hidden_states = self.self_attn( hidden_states=hidden_states, image_rotary_emb=position_embeddings, attention_mask=attention_mask, ) hidden_states = residual + hidden_states residual = hidden_states hidden_states = self.post_attention_layernorm(hidden_states) hidden_states = self.mlp(hidden_states) hidden_states = residual + hidden_states return hidden_states # --------------------------------------------------------------------------- # # encoders # # --------------------------------------------------------------------------- # class AceStepLyricEncoder(ModelMixin, ConfigMixin): """Lyric encoder: projects Qwen3 lyric embeddings and runs a small transformer. Output feeds the DiT cross-attention (after packing with text + timbre). """ _supports_gradient_checkpointing = True @register_to_config def __init__( self, hidden_size: int = 2048, intermediate_size: int = 6144, text_hidden_dim: int = 1024, num_lyric_encoder_hidden_layers: int = 8, num_attention_heads: int = 16, num_key_value_heads: int = 8, head_dim: int = 128, rope_theta: float = 1000000.0, attention_bias: bool = False, attention_dropout: float = 0.0, rms_norm_eps: float = 1e-6, sliding_window: int = 128, layer_types: list = None, ): super().__init__() if layer_types is None: layer_types = [ "sliding_attention" if bool((i + 1) % 2) else "full_attention" for i in range(num_lyric_encoder_hidden_layers) ] self.embed_tokens = nn.Linear(text_hidden_dim, hidden_size) self.norm = RMSNorm(hidden_size, eps=rms_norm_eps) self.head_dim = head_dim self.rope_theta = rope_theta self.sliding_window = sliding_window self.layers = nn.ModuleList( [ AceStepEncoderLayer( hidden_size=hidden_size, num_attention_heads=num_attention_heads, num_key_value_heads=num_key_value_heads, head_dim=head_dim, intermediate_size=intermediate_size, attention_bias=attention_bias, attention_dropout=attention_dropout, rms_norm_eps=rms_norm_eps, sliding_window=sliding_window if layer_types[i] == "sliding_attention" else None, ) for i in range(num_lyric_encoder_hidden_layers) ] ) self._layer_types = layer_types self.gradient_checkpointing = False def forward( self, inputs_embeds: torch.FloatTensor, attention_mask: torch.Tensor, ) -> torch.Tensor: inputs_embeds = self.embed_tokens(inputs_embeds) seq_len = inputs_embeds.shape[1] dtype = inputs_embeds.dtype device = inputs_embeds.device cos, sin = _ace_step_rotary_freqs(seq_len, self.head_dim, self.rope_theta, device, dtype) position_embeddings = (cos, sin) if _is_flash_attention_backend(self.layers[0].self_attn.processor): full_attn_mask = attention_mask sliding_attn_mask = attention_mask else: full_attn_mask = _create_4d_mask( seq_len=seq_len, dtype=dtype, device=device, attention_mask=attention_mask, is_causal=False ) sliding_attn_mask = _create_4d_mask( seq_len=seq_len, dtype=dtype, device=device, attention_mask=attention_mask, sliding_window=self.sliding_window, is_sliding_window=True, is_causal=False, ) hidden_states = inputs_embeds for i, layer_module in enumerate(self.layers): mask = sliding_attn_mask if self._layer_types[i] == "sliding_attention" else full_attn_mask if torch.is_grad_enabled() and self.gradient_checkpointing: hidden_states = self._gradient_checkpointing_func( layer_module, hidden_states, position_embeddings, mask ) else: hidden_states = layer_module( hidden_states=hidden_states, position_embeddings=position_embeddings, attention_mask=mask, ) return self.norm(hidden_states) class AceStepTimbreEncoder(ModelMixin, ConfigMixin): """Timbre encoder: consumes VAE-encoded reference-audio latents and returns a pooled per-batch timbre embedding (plus a presence mask). """ _supports_gradient_checkpointing = True @register_to_config def __init__( self, hidden_size: int = 2048, intermediate_size: int = 6144, timbre_hidden_dim: int = 64, num_timbre_encoder_hidden_layers: int = 4, num_attention_heads: int = 16, num_key_value_heads: int = 8, head_dim: int = 128, rope_theta: float = 1000000.0, attention_bias: bool = False, attention_dropout: float = 0.0, rms_norm_eps: float = 1e-6, sliding_window: int = 128, layer_types: list = None, ): super().__init__() if layer_types is None: layer_types = [ "sliding_attention" if bool((i + 1) % 2) else "full_attention" for i in range(num_timbre_encoder_hidden_layers) ] self.embed_tokens = nn.Linear(timbre_hidden_dim, hidden_size) self.norm = RMSNorm(hidden_size, eps=rms_norm_eps) self.special_token = nn.Parameter(torch.randn(1, 1, hidden_size)) self.head_dim = head_dim self.rope_theta = rope_theta self.sliding_window = sliding_window self.layers = nn.ModuleList( [ AceStepEncoderLayer( hidden_size=hidden_size, num_attention_heads=num_attention_heads, num_key_value_heads=num_key_value_heads, head_dim=head_dim, intermediate_size=intermediate_size, attention_bias=attention_bias, attention_dropout=attention_dropout, rms_norm_eps=rms_norm_eps, sliding_window=sliding_window if layer_types[i] == "sliding_attention" else None, ) for i in range(num_timbre_encoder_hidden_layers) ] ) self._layer_types = layer_types self.gradient_checkpointing = False @staticmethod def unpack_timbre_embeddings( timbre_embs_packed: torch.Tensor, refer_audio_order_mask: torch.Tensor ) -> Tuple[torch.Tensor, torch.Tensor]: N, d = timbre_embs_packed.shape device = timbre_embs_packed.device dtype = timbre_embs_packed.dtype B = int(refer_audio_order_mask.max().item() + 1) counts = torch.bincount(refer_audio_order_mask, minlength=B) max_count = counts.max().item() sorted_indices = torch.argsort(refer_audio_order_mask * N + torch.arange(N, device=device), stable=True) sorted_batch_ids = refer_audio_order_mask[sorted_indices] positions = torch.arange(N, device=device) batch_starts = torch.cat([torch.tensor([0], device=device), torch.cumsum(counts, dim=0)[:-1]]) positions_in_sorted = positions - batch_starts[sorted_batch_ids] inverse_indices = torch.empty_like(sorted_indices) inverse_indices[sorted_indices] = torch.arange(N, device=device) positions_in_batch = positions_in_sorted[inverse_indices] indices_2d = refer_audio_order_mask * max_count + positions_in_batch one_hot = F.one_hot(indices_2d, num_classes=B * max_count).to(dtype) timbre_embs_flat = one_hot.t() @ timbre_embs_packed timbre_embs_unpack = timbre_embs_flat.reshape(B, max_count, d) mask_flat = (one_hot.sum(dim=0) > 0).long() new_mask = mask_flat.reshape(B, max_count) return timbre_embs_unpack, new_mask def forward( self, refer_audio_acoustic_hidden_states_packed: torch.FloatTensor, refer_audio_order_mask: torch.LongTensor, ) -> Tuple[torch.Tensor, torch.Tensor]: inputs_embeds = self.embed_tokens(refer_audio_acoustic_hidden_states_packed) seq_len = inputs_embeds.shape[1] dtype = inputs_embeds.dtype device = inputs_embeds.device cos, sin = _ace_step_rotary_freqs(seq_len, self.head_dim, self.rope_theta, device, dtype) position_embeddings = (cos, sin) sliding_attn_mask = None if not _is_flash_attention_backend(self.layers[0].self_attn.processor): sliding_attn_mask = _create_4d_mask( seq_len=seq_len, dtype=dtype, device=device, attention_mask=None, sliding_window=self.sliding_window, is_sliding_window=True, is_causal=False, ) hidden_states = inputs_embeds for i, layer_module in enumerate(self.layers): # No padding mask on timbre input (pre-packed), so full-attention layers see None. mask = sliding_attn_mask if self._layer_types[i] == "sliding_attention" else None if torch.is_grad_enabled() and self.gradient_checkpointing: hidden_states = self._gradient_checkpointing_func( layer_module, hidden_states, position_embeddings, mask ) else: hidden_states = layer_module( hidden_states=hidden_states, position_embeddings=position_embeddings, attention_mask=mask, ) hidden_states = self.norm(hidden_states) # CLS-like pooling: first-token embedding per packed sequence. hidden_states = hidden_states[:, 0, :] timbre_embs_unpack, timbre_embs_mask = self.unpack_timbre_embeddings(hidden_states, refer_audio_order_mask) return timbre_embs_unpack, timbre_embs_mask # --------------------------------------------------------------------------- # # audio tokenizer / detokenizer # # --------------------------------------------------------------------------- # class _AceStepResidualFSQ(nn.Module): """Minimal ResidualFSQ compatible with ACE-Step's saved tokenizer weights.""" def __init__( self, dim: int = 2048, levels: Optional[list] = None, num_quantizers: int = 1, ): super().__init__() if levels is None: levels = [8, 8, 8, 5, 5, 5] self.levels = levels self.num_quantizers = num_quantizers self.codebook_dim = len(levels) self.project_in = nn.Linear(dim, self.codebook_dim) self.project_out = nn.Linear(self.codebook_dim, dim) levels_tensor = torch.tensor(levels, dtype=torch.long) basis = torch.cumprod(torch.tensor([1] + levels[:-1], dtype=torch.long), dim=0) scales = torch.stack([levels_tensor.float() ** -i for i in range(num_quantizers)]) self.register_buffer("_levels", levels_tensor, persistent=False) self.register_buffer("_basis", basis, persistent=False) self.register_buffer("scales", scales, persistent=False) @property def codebook_size(self) -> int: return int(torch.prod(self._levels).item()) def _indices_to_codes(self, indices: torch.Tensor) -> torch.Tensor: levels = self._levels.to(device=indices.device) basis = self._basis.to(device=indices.device) level_indices = (indices.long().unsqueeze(-1) // basis) % levels scale = 2.0 / (levels.to(dtype=torch.float32) - 1.0) return level_indices.to(dtype=torch.float32) * scale - 1.0 def _codes_to_indices(self, codes: torch.Tensor) -> torch.Tensor: levels = self._levels.to(device=codes.device, dtype=codes.dtype) basis = self._basis.to(device=codes.device, dtype=codes.dtype) level_indices = (codes + 1.0) / (2.0 / (levels - 1.0)) return (level_indices * basis).sum(dim=-1).round().to(torch.long) def _quantize(self, x: torch.Tensor) -> torch.Tensor: levels = self._levels.to(device=x.device, dtype=x.dtype) levels_minus_one = levels - 1.0 step = 2.0 / levels_minus_one bracket = levels_minus_one * (x.clamp(-1.0, 1.0) + 1.0) / 2.0 + 0.5 return step * torch.floor(bracket) - 1.0 def get_codes_from_indices(self, indices: torch.Tensor) -> torch.Tensor: if indices.ndim == 2: indices = indices.unsqueeze(-1) if indices.shape[-1] != self.num_quantizers: raise ValueError( f"Expected audio code indices with last dimension {self.num_quantizers}, got {indices.shape[-1]}." ) codes = [] for quantizer_idx in range(self.num_quantizers): code = self._indices_to_codes(indices[..., quantizer_idx]) scale = self.scales[quantizer_idx].to(device=code.device, dtype=code.dtype) codes.append(code * scale) return torch.stack(codes, dim=0) def get_output_from_indices(self, indices: torch.Tensor) -> torch.Tensor: codes = self.get_codes_from_indices(indices).sum(dim=0) weight = self.project_out.weight.float() bias = self.project_out.bias.float() if self.project_out.bias is not None else None output = F.linear(codes.float(), weight, bias) return output.to(dtype=self.project_out.weight.dtype) def forward(self, hidden_states: torch.Tensor) -> Tuple[torch.Tensor, torch.Tensor]: input_dtype = hidden_states.dtype weight = self.project_in.weight.float() bias = self.project_in.bias.float() if self.project_in.bias is not None else None hidden_states = F.linear(hidden_states.float(), weight, bias) levels = self._levels.to(device=hidden_states.device, dtype=hidden_states.dtype) soft_clamp = 1.0 + (1.0 / (levels - 1.0)) hidden_states = (hidden_states / soft_clamp).tanh() * soft_clamp quantized_out = torch.zeros_like(hidden_states) residual = hidden_states all_indices = [] for scale in self.scales.to(device=hidden_states.device, dtype=hidden_states.dtype): quantized = self._quantize(residual / scale) * scale residual = residual - quantized.detach() quantized_out = quantized_out + quantized all_indices.append(self._codes_to_indices(quantized / scale)) weight = self.project_out.weight.float() bias = self.project_out.bias.float() if self.project_out.bias is not None else None quantized_out = F.linear(quantized_out.float(), weight, bias).to(dtype=input_dtype) all_indices = torch.stack(all_indices, dim=-1) return quantized_out, all_indices class AceStepAttentionPooler(nn.Module): """Attention pooler used by the ACE-Step audio tokenizer.""" def __init__( self, hidden_size: int = 2048, intermediate_size: int = 6144, num_attention_pooler_hidden_layers: int = 2, num_attention_heads: int = 16, num_key_value_heads: int = 8, head_dim: int = 128, rope_theta: float = 1000000.0, attention_bias: bool = False, attention_dropout: float = 0.0, rms_norm_eps: float = 1e-6, sliding_window: int = 128, layer_types: list = None, ): super().__init__() if layer_types is None: layer_types = [ "sliding_attention" if bool((i + 1) % 2) else "full_attention" for i in range(num_attention_pooler_hidden_layers) ] self.embed_tokens = nn.Linear(hidden_size, hidden_size) self.norm = RMSNorm(hidden_size, eps=rms_norm_eps) self.special_token = nn.Parameter(torch.randn(1, 1, hidden_size) * 0.02) self.head_dim = head_dim self.rope_theta = rope_theta self.sliding_window = sliding_window self.layers = nn.ModuleList( [ AceStepEncoderLayer( hidden_size=hidden_size, num_attention_heads=num_attention_heads, num_key_value_heads=num_key_value_heads, head_dim=head_dim, intermediate_size=intermediate_size, attention_bias=attention_bias, attention_dropout=attention_dropout, rms_norm_eps=rms_norm_eps, sliding_window=sliding_window if layer_types[i] == "sliding_attention" else None, ) for i in range(num_attention_pooler_hidden_layers) ] ) self._layer_types = layer_types def forward(self, hidden_states: torch.Tensor) -> torch.Tensor: batch_size, num_patches, patch_size, _ = hidden_states.shape hidden_states = self.embed_tokens(hidden_states) special_token = self.special_token.to(device=hidden_states.device, dtype=hidden_states.dtype) special_token = special_token.expand(batch_size, num_patches, -1, -1) hidden_states = torch.cat([special_token, hidden_states], dim=2) hidden_states = hidden_states.reshape(batch_size * num_patches, patch_size + 1, -1) seq_len = hidden_states.shape[1] dtype = hidden_states.dtype device = hidden_states.device position_embeddings = _ace_step_rotary_freqs(seq_len, self.head_dim, self.rope_theta, device, dtype) sliding_attn_mask = None if not _is_flash_attention_backend(self.layers[0].self_attn.processor): sliding_attn_mask = _create_4d_mask( seq_len=seq_len, dtype=dtype, device=device, attention_mask=None, sliding_window=self.sliding_window, is_sliding_window=True, is_causal=False, ) for i, layer_module in enumerate(self.layers): mask = sliding_attn_mask if self._layer_types[i] == "sliding_attention" else None hidden_states = layer_module( hidden_states=hidden_states, position_embeddings=position_embeddings, attention_mask=mask, ) hidden_states = self.norm(hidden_states) hidden_states = hidden_states[:, 0, :] return hidden_states.reshape(batch_size, num_patches, -1) class AceStepAudioTokenDetokenizer(ModelMixin, ConfigMixin): """Expands ACE-Step 5 Hz audio tokens back to 25 Hz acoustic conditioning.""" _supports_gradient_checkpointing = True @register_to_config def __init__( self, hidden_size: int = 2048, intermediate_size: int = 6144, audio_acoustic_hidden_dim: int = 64, pool_window_size: int = 5, num_attention_pooler_hidden_layers: int = 2, num_attention_heads: int = 16, num_key_value_heads: int = 8, head_dim: int = 128, rope_theta: float = 1000000.0, attention_bias: bool = False, attention_dropout: float = 0.0, rms_norm_eps: float = 1e-6, sliding_window: int = 128, layer_types: list = None, ): super().__init__() if layer_types is None: layer_types = [ "sliding_attention" if bool((i + 1) % 2) else "full_attention" for i in range(num_attention_pooler_hidden_layers) ] self.embed_tokens = nn.Linear(hidden_size, hidden_size) self.norm = RMSNorm(hidden_size, eps=rms_norm_eps) self.special_tokens = nn.Parameter(torch.randn(1, pool_window_size, hidden_size) * 0.02) self.proj_out = nn.Linear(hidden_size, audio_acoustic_hidden_dim) self.head_dim = head_dim self.rope_theta = rope_theta self.sliding_window = sliding_window self.pool_window_size = pool_window_size self.layers = nn.ModuleList( [ AceStepEncoderLayer( hidden_size=hidden_size, num_attention_heads=num_attention_heads, num_key_value_heads=num_key_value_heads, head_dim=head_dim, intermediate_size=intermediate_size, attention_bias=attention_bias, attention_dropout=attention_dropout, rms_norm_eps=rms_norm_eps, sliding_window=sliding_window if layer_types[i] == "sliding_attention" else None, ) for i in range(num_attention_pooler_hidden_layers) ] ) self._layer_types = layer_types self.gradient_checkpointing = False def forward(self, hidden_states: torch.Tensor) -> torch.Tensor: batch_size, num_tokens, _ = hidden_states.shape hidden_states = self.embed_tokens(hidden_states) hidden_states = hidden_states.unsqueeze(2).expand(-1, -1, self.pool_window_size, -1) special_tokens = self.special_tokens.to(device=hidden_states.device, dtype=hidden_states.dtype) hidden_states = hidden_states + special_tokens.unsqueeze(0) hidden_states = hidden_states.reshape(batch_size * num_tokens, self.pool_window_size, -1) seq_len = hidden_states.shape[1] dtype = hidden_states.dtype device = hidden_states.device position_embeddings = _ace_step_rotary_freqs(seq_len, self.head_dim, self.rope_theta, device, dtype) sliding_attn_mask = None if not _is_flash_attention_backend(self.layers[0].self_attn.processor): sliding_attn_mask = _create_4d_mask( seq_len=seq_len, dtype=dtype, device=device, attention_mask=None, sliding_window=self.sliding_window, is_sliding_window=True, is_causal=False, ) for i, layer_module in enumerate(self.layers): mask = sliding_attn_mask if self._layer_types[i] == "sliding_attention" else None if torch.is_grad_enabled() and self.gradient_checkpointing: hidden_states = self._gradient_checkpointing_func( layer_module, hidden_states, position_embeddings, mask ) else: hidden_states = layer_module( hidden_states=hidden_states, position_embeddings=position_embeddings, attention_mask=mask, ) hidden_states = self.norm(hidden_states) hidden_states = self.proj_out(hidden_states) return hidden_states.reshape(batch_size, num_tokens * self.pool_window_size, -1) class AceStepAudioTokenizer(ModelMixin, ConfigMixin): """Converts 25 Hz acoustic latents to ACE-Step 5 Hz audio tokens.""" _supports_gradient_checkpointing = True @register_to_config def __init__( self, hidden_size: int = 2048, intermediate_size: int = 6144, audio_acoustic_hidden_dim: int = 64, pool_window_size: int = 5, fsq_dim: int = 2048, fsq_input_levels: list = None, fsq_input_num_quantizers: int = 1, num_attention_pooler_hidden_layers: int = 2, num_attention_heads: int = 16, num_key_value_heads: int = 8, head_dim: int = 128, rope_theta: float = 1000000.0, attention_bias: bool = False, attention_dropout: float = 0.0, rms_norm_eps: float = 1e-6, sliding_window: int = 128, layer_types: list = None, ): super().__init__() if fsq_input_levels is None: fsq_input_levels = [8, 8, 8, 5, 5, 5] self.audio_acoustic_proj = nn.Linear(audio_acoustic_hidden_dim, hidden_size) self.attention_pooler = AceStepAttentionPooler( hidden_size=hidden_size, intermediate_size=intermediate_size, num_attention_pooler_hidden_layers=num_attention_pooler_hidden_layers, num_attention_heads=num_attention_heads, num_key_value_heads=num_key_value_heads, head_dim=head_dim, rope_theta=rope_theta, attention_bias=attention_bias, attention_dropout=attention_dropout, rms_norm_eps=rms_norm_eps, sliding_window=sliding_window, layer_types=layer_types, ) self.quantizer = _AceStepResidualFSQ( dim=fsq_dim, levels=fsq_input_levels, num_quantizers=fsq_input_num_quantizers, ) self.pool_window_size = pool_window_size def forward(self, hidden_states: torch.Tensor) -> Tuple[torch.Tensor, torch.Tensor]: input_dtype = hidden_states.dtype hidden_states = self.audio_acoustic_proj(hidden_states) hidden_states = self.attention_pooler(hidden_states) quantized, indices = self.quantizer(hidden_states) return quantized.to(dtype=input_dtype), indices def tokenize( self, hidden_states: torch.Tensor, silence_latent: Optional[torch.Tensor] = None, ) -> Tuple[torch.Tensor, torch.Tensor]: batch_size, latent_length, acoustic_dim = hidden_states.shape pad_len = (-latent_length) % self.pool_window_size if pad_len: if silence_latent is not None and silence_latent.shape[-1] == acoustic_dim: pad = silence_latent[:, :pad_len, :].to(device=hidden_states.device, dtype=hidden_states.dtype) pad = pad.expand(batch_size, -1, -1) else: pad = torch.zeros( batch_size, pad_len, acoustic_dim, device=hidden_states.device, dtype=hidden_states.dtype ) hidden_states = torch.cat([hidden_states, pad], dim=1) num_patches = hidden_states.shape[1] // self.pool_window_size hidden_states = hidden_states.reshape(batch_size, num_patches, self.pool_window_size, acoustic_dim) return self(hidden_states) # --------------------------------------------------------------------------- # # condition encoder # # --------------------------------------------------------------------------- # class AceStepConditionEncoder(ModelMixin, ConfigMixin): """Fuses text + lyric + timbre conditioning into the packed sequence used by the DiT's cross-attention. """ _supports_gradient_checkpointing = True @register_to_config def __init__( self, hidden_size: int = 2048, intermediate_size: int = 6144, text_hidden_dim: int = 1024, timbre_hidden_dim: int = 64, num_lyric_encoder_hidden_layers: int = 8, num_timbre_encoder_hidden_layers: int = 4, num_attention_heads: int = 16, num_key_value_heads: int = 8, head_dim: int = 128, rope_theta: float = 1000000.0, attention_bias: bool = False, attention_dropout: float = 0.0, rms_norm_eps: float = 1e-6, sliding_window: int = 128, layer_types: list = None, ): super().__init__() self.text_projector = nn.Linear(text_hidden_dim, hidden_size, bias=False) self.lyric_encoder = AceStepLyricEncoder( hidden_size=hidden_size, intermediate_size=intermediate_size, text_hidden_dim=text_hidden_dim, num_lyric_encoder_hidden_layers=num_lyric_encoder_hidden_layers, num_attention_heads=num_attention_heads, num_key_value_heads=num_key_value_heads, head_dim=head_dim, rope_theta=rope_theta, attention_bias=attention_bias, attention_dropout=attention_dropout, rms_norm_eps=rms_norm_eps, sliding_window=sliding_window, layer_types=layer_types, ) self.timbre_encoder = AceStepTimbreEncoder( hidden_size=hidden_size, intermediate_size=intermediate_size, timbre_hidden_dim=timbre_hidden_dim, num_timbre_encoder_hidden_layers=num_timbre_encoder_hidden_layers, num_attention_heads=num_attention_heads, num_key_value_heads=num_key_value_heads, head_dim=head_dim, rope_theta=rope_theta, attention_bias=attention_bias, attention_dropout=attention_dropout, rms_norm_eps=rms_norm_eps, sliding_window=sliding_window, ) # Learned null-condition embedding for classifier-free guidance, trained with # `cfg_ratio=0.15` in the original model. Broadcast along the sequence dim when used. self.null_condition_emb = nn.Parameter(torch.randn(1, 1, hidden_size)) # Silence latent — VAE-encoded audio-silence, stored as (1, T_long, timbre_hidden_dim). # When no reference audio is provided, the pipeline slices `silence_latent[:, :timbre_fix_frame, :]` # and feeds that to the timbre encoder. Passing literal zeros puts the timbre encoder # OOD and produces drone-like audio (observed on all text2music outputs before this fix). # The placeholder here is overwritten by the converter with the real encoded silence, # so its shape just needs to match the timbre-encoder input: last dim is # `timbre_hidden_dim` (so smaller test configs with `timbre_hidden_dim != 64` also load). self.register_buffer( "silence_latent", torch.zeros(1, 15000, timbre_hidden_dim), persistent=True, ) def forward( self, text_hidden_states: torch.FloatTensor, text_attention_mask: torch.Tensor, lyric_hidden_states: torch.FloatTensor, lyric_attention_mask: torch.Tensor, refer_audio_acoustic_hidden_states_packed: torch.FloatTensor, refer_audio_order_mask: torch.LongTensor, ) -> Tuple[torch.Tensor, torch.Tensor]: text_hidden_states = self.text_projector(text_hidden_states) lyric_hidden_states = self.lyric_encoder( inputs_embeds=lyric_hidden_states, attention_mask=lyric_attention_mask ) timbre_embs_unpack, timbre_embs_mask = self.timbre_encoder( refer_audio_acoustic_hidden_states_packed, refer_audio_order_mask ) encoder_hidden_states, encoder_attention_mask = _pack_sequences( lyric_hidden_states, timbre_embs_unpack, lyric_attention_mask, timbre_embs_mask ) encoder_hidden_states, encoder_attention_mask = _pack_sequences( encoder_hidden_states, text_hidden_states, encoder_attention_mask, text_attention_mask ) return encoder_hidden_states, encoder_attention_mask