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Running
Running
Commit
·
f2a0080
1
Parent(s):
587266b
feat: load example audio by default
Browse files
app.py
CHANGED
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@@ -1,5 +1,6 @@
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import gradio as gr
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import numpy as np
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import matplotlib.pyplot as plt
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import torch
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import math
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@@ -38,6 +39,8 @@ To give you some idea, we empirically found that the first PC controls the amoun
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Note that adding these PCs together does not necessarily mean that their effects are additive in the final audio.
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We found sometimes the effects of least important PCs are more perceptible.
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Try to play around with the sliders and buttons and see what you can come up with!
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"""
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SLIDER_MAX = 3
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@@ -50,6 +53,7 @@ INFO_PATH = "presets/internal/info.json"
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MASK_PATH = "presets/internal/feature_mask.npy"
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PRESET_PATH = "presets/internal/raw_params.npy"
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TRAIN_INDEX_PATH = "presets/internal/train_index.npy"
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with open(CONFIG_PATH) as fp:
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@@ -362,6 +366,7 @@ with gr.Blocks() as demo:
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z = gr.State(torch.zeros_like(mean))
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fx_params = gr.State(mean)
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fx = vec2fx(fx_params.value)
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default_pc_slider = partial(
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gr.Slider, minimum=SLIDER_MIN, maximum=SLIDER_MAX, interactive=True, value=0
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@@ -384,7 +389,9 @@ with gr.Blocks() as demo:
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with gr.Row():
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with gr.Column():
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audio_input = default_audio_block(
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with gr.Row():
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random_button = gr.Button(
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f"Randomise PCs",
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import gradio as gr
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import numpy as np
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from scipy.io.wavfile import read
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import matplotlib.pyplot as plt
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import torch
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import math
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Note that adding these PCs together does not necessarily mean that their effects are additive in the final audio.
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We found sometimes the effects of least important PCs are more perceptible.
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Try to play around with the sliders and buttons and see what you can come up with!
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> **_Note:_** To upload your own audio, click X on the top right corner of the input audio block.
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"""
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SLIDER_MAX = 3
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MASK_PATH = "presets/internal/feature_mask.npy"
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PRESET_PATH = "presets/internal/raw_params.npy"
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TRAIN_INDEX_PATH = "presets/internal/train_index.npy"
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EXAMPLE_PATH = "eleanor_erased.wav"
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with open(CONFIG_PATH) as fp:
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z = gr.State(torch.zeros_like(mean))
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fx_params = gr.State(mean)
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fx = vec2fx(fx_params.value)
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sr, y = read(EXAMPLE_PATH)
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default_pc_slider = partial(
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gr.Slider, minimum=SLIDER_MIN, maximum=SLIDER_MAX, interactive=True, value=0
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with gr.Row():
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with gr.Column():
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audio_input = default_audio_block(
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sources="upload", label="Input Audio", value=(sr, y)
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)
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with gr.Row():
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random_button = gr.Button(
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f"Randomise PCs",
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