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| var debug = require('debug')('nodemon:run'); | |
| const statSync = require('fs').statSync; | |
| var utils = require('../utils'); | |
| var bus = utils.bus; | |
| var childProcess = require('child_process'); | |
| var spawn = childProcess.spawn; | |
| var exec = childProcess.exec; | |
| var execSync = childProcess.execSync; | |
| var fork = childProcess.fork; | |
| var watch = require('./watch').watch; | |
| var config = require('../config'); | |
| var child = null; // the actual child process we spawn | |
| var killedAfterChange = false; | |
| var noop = () => {}; | |
| var restart = null; | |
| var psTree = require('pstree.remy'); | |
| var path = require('path'); | |
| var signals = require('./signals'); | |
| const osRelease = parseInt(require('os').release().split('.')[0], 10); | |
| function run(options) { | |
| var cmd = config.command.raw; | |
| // moved up | |
| // we need restart function below in the global scope for run.kill | |
| /*jshint validthis:true*/ | |
| restart = run.bind(this, options); | |
| run.restart = restart; | |
| // binding options with instance of run | |
| // so that we can use it in run.kill | |
| run.options = options; | |
| var runCmd = !options.runOnChangeOnly || config.lastStarted !== 0; | |
| if (runCmd) { | |
| utils.log.status('starting `' + config.command.string + '`'); | |
| } else { | |
| // should just watch file if command is not to be run | |
| // had another alternate approach | |
| // to stop process being forked/spawned in the below code | |
| // but this approach does early exit and makes code cleaner | |
| debug('start watch on: %s', config.options.watch); | |
| if (config.options.watch !== false) { | |
| watch(); | |
| return; | |
| } | |
| } | |
| config.lastStarted = Date.now(); | |
| var stdio = ['pipe', 'pipe', 'pipe']; | |
| if (config.options.stdout) { | |
| stdio = ['pipe', process.stdout, process.stderr]; | |
| } | |
| if (config.options.stdin === false) { | |
| stdio = [process.stdin, process.stdout, process.stderr]; | |
| } | |
| var sh = 'sh'; | |
| var shFlag = '-c'; | |
| const binPath = process.cwd() + '/node_modules/.bin'; | |
| const spawnOptions = { | |
| env: Object.assign({}, process.env, options.execOptions.env, { | |
| PATH: binPath + path.delimiter + process.env.PATH, | |
| }), | |
| stdio: stdio, | |
| }; | |
| var executable = cmd.executable; | |
| if (utils.isWindows) { | |
| // if the exec includes a forward slash, reverse it for windows compat | |
| // but *only* apply to the first command, and none of the arguments. | |
| // ref #1251 and #1236 | |
| if (executable.indexOf('/') !== -1) { | |
| executable = executable | |
| .split(' ') | |
| .map((e, i) => { | |
| if (i === 0) { | |
| return path.normalize(e); | |
| } | |
| return e; | |
| }) | |
| .join(' '); | |
| } | |
| // taken from npm's cli: https://git.io/vNFD4 | |
| sh = process.env.comspec || 'cmd'; | |
| shFlag = '/d /s /c'; | |
| spawnOptions.windowsVerbatimArguments = true; | |
| spawnOptions.windowsHide = true; | |
| } | |
| var args = runCmd ? utils.stringify(executable, cmd.args) : ':'; | |
| var spawnArgs = [sh, [shFlag, args], spawnOptions]; | |
| const firstArg = cmd.args[0] || ''; | |
| var inBinPath = false; | |
| try { | |
| inBinPath = statSync(`${binPath}/${executable}`).isFile(); | |
| } catch (e) {} | |
| // hasStdio allows us to correctly handle stdin piping | |
| // see: https://git.io/vNtX3 | |
| const hasStdio = utils.satisfies('>= 6.4.0 || < 5'); | |
| // forking helps with sub-process handling and tends to clean up better | |
| // than spawning, but it should only be used under specific conditions | |
| const shouldFork = | |
| !config.options.spawn && | |
| !inBinPath && | |
| !(firstArg.indexOf('-') === 0) && // don't fork if there's a node exec arg | |
| firstArg !== 'inspect' && // don't fork it's `inspect` debugger | |
| executable === 'node' && // only fork if node | |
| utils.version.major > 4; // only fork if node version > 4 | |
| if (shouldFork) { | |
| // this assumes the first argument is the script and slices it out, since | |
| // we're forking | |
| var forkArgs = cmd.args.slice(1); | |
| var env = utils.merge(options.execOptions.env, process.env); | |
| stdio.push('ipc'); | |
| const forkOptions = { | |
| env: env, | |
| stdio: stdio, | |
| silent: !hasStdio, | |
| }; | |
| if (utils.isWindows) { | |
| forkOptions.windowsHide = true; | |
| } | |
| child = fork(options.execOptions.script, forkArgs, forkOptions); | |
| utils.log.detail('forking'); | |
| debug('fork', sh, shFlag, args); | |
| } else { | |
| utils.log.detail('spawning'); | |
| child = spawn.apply(null, spawnArgs); | |
| debug('spawn', sh, shFlag, args); | |
| } | |
| if (config.required) { | |
| var emit = { | |
| stdout: function (data) { | |
| bus.emit('stdout', data); | |
| }, | |
| stderr: function (data) { | |
| bus.emit('stderr', data); | |
| }, | |
| }; | |
| // now work out what to bind to... | |
| if (config.options.stdout) { | |
| child.on('stdout', emit.stdout).on('stderr', emit.stderr); | |
| } else { | |
| child.stdout.on('data', emit.stdout); | |
| child.stderr.on('data', emit.stderr); | |
| bus.stdout = child.stdout; | |
| bus.stderr = child.stderr; | |
| } | |
| if (shouldFork) { | |
| child.on('message', function (message, sendHandle) { | |
| bus.emit('message', message, sendHandle); | |
| }); | |
| } | |
| } | |
| bus.emit('start'); | |
| utils.log.detail('child pid: ' + child.pid); | |
| child.on('error', function (error) { | |
| bus.emit('error', error); | |
| if (error.code === 'ENOENT') { | |
| utils.log.error('unable to run executable: "' + cmd.executable + '"'); | |
| process.exit(1); | |
| } else { | |
| utils.log.error('failed to start child process: ' + error.code); | |
| throw error; | |
| } | |
| }); | |
| child.on('exit', function (code, signal) { | |
| if (child && child.stdin) { | |
| process.stdin.unpipe(child.stdin); | |
| } | |
| if (code === 127) { | |
| utils.log.error( | |
| 'failed to start process, "' + cmd.executable + '" exec not found' | |
| ); | |
| bus.emit('error', code); | |
| process.exit(); | |
| } | |
| // If the command failed with code 2, it may or may not be a syntax error | |
| // See: http://git.io/fNOAR | |
| // We will only assume a parse error, if the child failed quickly | |
| if (code === 2 && Date.now() < config.lastStarted + 500) { | |
| utils.log.error('process failed, unhandled exit code (2)'); | |
| utils.log.error(''); | |
| utils.log.error('Either the command has a syntax error,'); | |
| utils.log.error('or it is exiting with reserved code 2.'); | |
| utils.log.error(''); | |
| utils.log.error('To keep nodemon running even after a code 2,'); | |
| utils.log.error('add this to the end of your command: || exit 1'); | |
| utils.log.error(''); | |
| utils.log.error('Read more here: https://git.io/fNOAG'); | |
| utils.log.error(''); | |
| utils.log.error('nodemon will stop now so that you can fix the command.'); | |
| utils.log.error(''); | |
| bus.emit('error', code); | |
| process.exit(); | |
| } | |
| // In case we killed the app ourselves, set the signal thusly | |
| if (killedAfterChange) { | |
| killedAfterChange = false; | |
| signal = config.signal; | |
| } | |
| // this is nasty, but it gives it windows support | |
| if (utils.isWindows && signal === 'SIGTERM') { | |
| signal = config.signal; | |
| } | |
| if (signal === config.signal || code === 0) { | |
| // this was a clean exit, so emit exit, rather than crash | |
| debug('bus.emit(exit) via ' + config.signal); | |
| bus.emit('exit', signal); | |
| // exit the monitor, but do it gracefully | |
| if (signal === config.signal) { | |
| return restart(); | |
| } | |
| if (code === 0) { | |
| // clean exit - wait until file change to restart | |
| if (runCmd) { | |
| utils.log.status('clean exit - waiting for changes before restart'); | |
| } | |
| child = null; | |
| } | |
| } else { | |
| bus.emit('crash'); | |
| if (options.exitcrash) { | |
| utils.log.fail('app crashed'); | |
| if (!config.required) { | |
| process.exit(1); | |
| } | |
| } else { | |
| utils.log.fail( | |
| 'app crashed - waiting for file changes before' + ' starting...' | |
| ); | |
| child = null; | |
| } | |
| } | |
| if (config.options.restartable) { | |
| // stdin needs to kick in again to be able to listen to the | |
| // restart command | |
| process.stdin.resume(); | |
| } | |
| }); | |
| // moved the run.kill outside to handle both the cases | |
| // intial start | |
| // no start | |
| // connect stdin to the child process (options.stdin is on by default) | |
| if (options.stdin) { | |
| process.stdin.resume(); | |
| // FIXME decide whether or not we need to decide the encoding | |
| // process.stdin.setEncoding('utf8'); | |
| // swallow the stdin error if it happens | |
| // ref: https://github.com/remy/nodemon/issues/1195 | |
| if (hasStdio) { | |
| child.stdin.on('error', () => {}); | |
| process.stdin.pipe(child.stdin); | |
| } else { | |
| if (child.stdout) { | |
| child.stdout.pipe(process.stdout); | |
| } else { | |
| utils.log.error( | |
| 'running an unsupported version of node ' + process.version | |
| ); | |
| utils.log.error( | |
| 'nodemon may not work as expected - ' + | |
| 'please consider upgrading to LTS' | |
| ); | |
| } | |
| } | |
| bus.once('exit', function () { | |
| if (child && process.stdin.unpipe) { | |
| // node > 0.8 | |
| process.stdin.unpipe(child.stdin); | |
| } | |
| }); | |
| } | |
| debug('start watch on: %s', config.options.watch); | |
| if (config.options.watch !== false) { | |
| watch(); | |
| } | |
| } | |
| function waitForSubProcesses(pid, callback) { | |
| debug('checking ps tree for pids of ' + pid); | |
| psTree(pid, (err, pids) => { | |
| if (!pids.length) { | |
| return callback(); | |
| } | |
| utils.log.status( | |
| `still waiting for ${pids.length} sub-process${ | |
| pids.length > 2 ? 'es' : '' | |
| } to finish...` | |
| ); | |
| setTimeout(() => waitForSubProcesses(pid, callback), 1000); | |
| }); | |
| } | |
| function kill(child, signal, callback) { | |
| if (!callback) { | |
| callback = noop; | |
| } | |
| if (utils.isWindows) { | |
| const taskKill = () => { | |
| try { | |
| exec('taskkill /pid ' + child.pid + ' /T /F'); | |
| } catch (e) { | |
| utils.log.error('Could not shutdown sub process cleanly'); | |
| } | |
| }; | |
| // We are handling a 'SIGKILL' , 'SIGUSR2' and 'SIGUSR1' POSIX signal under Windows the | |
| // same way it is handled on a UNIX system: We are performing | |
| // a hard shutdown without waiting for the process to clean-up. | |
| if (signal === 'SIGKILL' || osRelease < 10 || signal === 'SIGUSR2' || signal==="SIGUSR1" ) { | |
| debug('terminating process group by force: %s', child.pid); | |
| // We are using the taskkill utility to terminate the whole | |
| // process group ('/t') of the child ('/pid') by force ('/f'). | |
| // We need to end all sub processes, because the 'child' | |
| // process in this context is actually a cmd.exe wrapper. | |
| taskKill(); | |
| callback(); | |
| return; | |
| } | |
| try { | |
| // We are using the Windows Management Instrumentation Command-line | |
| // (wmic.exe) to resolve the sub-child process identifier, because the | |
| // 'child' process in this context is actually a cmd.exe wrapper. | |
| // We want to send the termination signal directly to the node process. | |
| // The '2> nul' silences the no process found error message. | |
| const resultBuffer = execSync( | |
| `wmic process where (ParentProcessId=${child.pid}) get ProcessId 2> nul` | |
| ); | |
| const result = resultBuffer.toString().match(/^[0-9]+/m); | |
| // If there is no sub-child process we fall back to the child process. | |
| const processId = Array.isArray(result) ? result[0] : child.pid; | |
| debug('sending kill signal SIGINT to process: %s', processId); | |
| // We are using the standalone 'windows-kill' executable to send the | |
| // standard POSIX signal 'SIGINT' to the node process. This fixes #1720. | |
| const windowsKill = path.normalize( | |
| `${__dirname}/../../bin/windows-kill.exe` | |
| ); | |
| // We have to detach the 'windows-kill' execution completely from this | |
| // process group to avoid terminating the nodemon process itself. | |
| // See: https://github.com/alirdn/windows-kill#how-it-works--limitations | |
| // | |
| // Therefore we are using 'start' to create a new cmd.exe context. | |
| // The '/min' option hides the new terminal window and the '/wait' | |
| // option lets the process wait for the command to finish. | |
| execSync( | |
| `start "windows-kill" /min /wait "${windowsKill}" -SIGINT ${processId}` | |
| ); | |
| } catch (e) { | |
| taskKill(); | |
| } | |
| callback(); | |
| } else { | |
| // we use psTree to kill the full subtree of nodemon, because when | |
| // spawning processes like `coffee` under the `--debug` flag, it'll spawn | |
| // it's own child, and that can't be killed by nodemon, so psTree gives us | |
| // an array of PIDs that have spawned under nodemon, and we send each the | |
| // configured signal (default: SIGUSR2) signal, which fixes #335 | |
| // note that psTree also works if `ps` is missing by looking in /proc | |
| let sig = signal.replace('SIG', ''); | |
| psTree(child.pid, function (err, pids) { | |
| // if ps isn't native to the OS, then we need to send the numeric value | |
| // for the signal during the kill, `signals` is a lookup table for that. | |
| if (!psTree.hasPS) { | |
| sig = signals[signal]; | |
| } | |
| // the sub processes need to be killed from smallest to largest | |
| debug('sending kill signal to ' + pids.join(', ')); | |
| child.kill(signal); | |
| pids.sort().forEach((pid) => exec(`kill -${sig} ${pid}`, noop)); | |
| waitForSubProcesses(child.pid, () => { | |
| // finally kill the main user process | |
| exec(`kill -${sig} ${child.pid}`, callback); | |
| }); | |
| }); | |
| } | |
| } | |
| run.kill = function (noRestart, callback) { | |
| // I hate code like this :( - Remy (author of said code) | |
| if (typeof noRestart === 'function') { | |
| callback = noRestart; | |
| noRestart = false; | |
| } | |
| if (!callback) { | |
| callback = noop; | |
| } | |
| if (child !== null) { | |
| // if the stdin piping is on, we need to unpipe, but also close stdin on | |
| // the child, otherwise linux can throw EPIPE or ECONNRESET errors. | |
| if (run.options.stdin) { | |
| process.stdin.unpipe(child.stdin); | |
| } | |
| // For the on('exit', ...) handler above the following looks like a | |
| // crash, so we set the killedAfterChange flag if a restart is planned | |
| if (!noRestart) { | |
| killedAfterChange = true; | |
| } | |
| /* Now kill the entire subtree of processes belonging to nodemon */ | |
| var oldPid = child.pid; | |
| if (child) { | |
| kill(child, config.signal, function () { | |
| // this seems to fix the 0.11.x issue with the "rs" restart command, | |
| // though I'm unsure why. it seems like more data is streamed in to | |
| // stdin after we close. | |
| if (child && run.options.stdin && child.stdin && oldPid === child.pid) { | |
| child.stdin.end(); | |
| } | |
| callback(); | |
| }); | |
| } | |
| } else if (!noRestart) { | |
| // if there's no child, then we need to manually start the process | |
| // this is because as there was no child, the child.on('exit') event | |
| // handler doesn't exist which would normally trigger the restart. | |
| bus.once('start', callback); | |
| run.restart(); | |
| } else { | |
| callback(); | |
| } | |
| }; | |
| run.restart = noop; | |
| bus.on('quit', function onQuit(code) { | |
| if (code === undefined) { | |
| code = 0; | |
| } | |
| // remove event listener | |
| var exitTimer = null; | |
| var exit = function () { | |
| clearTimeout(exitTimer); | |
| exit = noop; // null out in case of race condition | |
| child = null; | |
| if (!config.required) { | |
| // Execute all other quit listeners. | |
| bus.listeners('quit').forEach(function (listener) { | |
| if (listener !== onQuit) { | |
| listener(); | |
| } | |
| }); | |
| process.exit(code); | |
| } else { | |
| bus.emit('exit'); | |
| } | |
| }; | |
| // if we're not running already, don't bother with trying to kill | |
| if (config.run === false) { | |
| return exit(); | |
| } | |
| // immediately try to stop any polling | |
| config.run = false; | |
| if (child) { | |
| // give up waiting for the kids after 10 seconds | |
| exitTimer = setTimeout(exit, 10 * 1000); | |
| child.removeAllListeners('exit'); | |
| child.once('exit', exit); | |
| kill(child, 'SIGINT'); | |
| } else { | |
| exit(); | |
| } | |
| }); | |
| bus.on('restart', function () { | |
| // run.kill will send a SIGINT to the child process, which will cause it | |
| // to terminate, which in turn uses the 'exit' event handler to restart | |
| run.kill(); | |
| }); | |
| // remove the child file on exit | |
| process.on('exit', function () { | |
| utils.log.detail('exiting'); | |
| if (child) { | |
| child.kill(); | |
| } | |
| }); | |
| // because windows borks when listening for the SIG* events | |
| if (!utils.isWindows) { | |
| bus.once('boot', () => { | |
| // usual suspect: ctrl+c exit | |
| process.once('SIGINT', () => bus.emit('quit', 130)); | |
| process.once('SIGTERM', () => { | |
| bus.emit('quit', 143); | |
| if (child) { | |
| child.kill('SIGTERM'); | |
| } | |
| }); | |
| }); | |
| } | |
| module.exports = run; | |