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Qualified name: `manim.mobject.graph.GenericGraph`
### *class* GenericGraph(vertices, edges, labels=False, label_fill_color=ManimColor('#000000'), layout='spring', layout_scale=2, layout_config=None, vertex_type=<class 'manim.mobject.geometry.arc.Dot'>, vertex_config=None, vertex_mobjects=None, edge_type=<class 'manim.mobject.geometry.line.Line'>, partitions=None, root_vertex=None, edge_config=None)
Bases: [`VMobject`](manim.mobject.types.vectorized_mobject.VMobject.md#manim.mobject.types.vectorized_mobject.VMobject)
Abstract base class for graphs (that is, a collection of vertices
connected with edges).
Graphs can be instantiated by passing both a list of (distinct, hashable)
vertex names, together with list of edges (as tuples of vertex names). See
the examples for concrete implementations of this class for details.
#### NOTE
This implementation uses updaters to make the edges move with
the vertices.
#### SEE ALSO
[`Graph`](manim.mobject.graph.Graph.md#manim.mobject.graph.Graph), [`DiGraph`](manim.mobject.graph.DiGraph.md#manim.mobject.graph.DiGraph)
* **Parameters:**
* **vertices** (*Sequence* *[**Hashable* *]*) β A list of vertices. Must be hashable elements.
* **edges** (*Sequence* *[**tuple* *[**Hashable* *,* *Hashable* *]* *]*) β A list of edges, specified as tuples `(u, v)` where both `u`
and `v` are vertices.
* **labels** (*bool* *|* *dict*) β Controls whether or not vertices are labeled. If `False` (the default),
the vertices are not labeled; if `True` they are labeled using their
names (as specified in `vertices`) via [`MathTex`](manim.mobject.text.tex_mobject.MathTex.md#manim.mobject.text.tex_mobject.MathTex). Alternatively,
custom labels can be specified by passing a dictionary whose keys are
the vertices, and whose values are the corresponding vertex labels
(rendered via, e.g., [`Text`](manim.mobject.text.text_mobject.Text.md#manim.mobject.text.text_mobject.Text) or [`Tex`](manim.mobject.text.tex_mobject.Tex.md#manim.mobject.text.tex_mobject.Tex)).
* **label_fill_color** (*str*) β Sets the fill color of the default labels generated when `labels`
is set to `True`. Has no effect for other values of `labels`.
* **layout** (*LayoutName* *|* *dict* *[**Hashable* *,* [*Point3DLike*](manim.typing.md#manim.typing.Point3DLike) *]* *|* [*LayoutFunction*](manim.mobject.graph.LayoutFunction.md#manim.mobject.graph.LayoutFunction)) β Either one of `"spring"` (the default), `"circular"`, `"kamada_kawai"`,
`"planar"`, `"random"`, `"shell"`, `"spectral"`, `"spiral"`, `"tree"`, and `"partite"`
for automatic vertex positioning primarily using `networkx`
(see [their documentation](https://networkx.org/documentation/stable/reference/drawing.html#module-networkx.drawing.layout)
for more details), a dictionary specifying a coordinate (value)
for each vertex (key) for manual positioning, or a .:class:~.LayoutFunction with a user-defined automatic layout.
* **layout_config** (*dict* *|* *None*) β Only for automatic layouts. A dictionary whose entries
are passed as keyword arguments to the named layout or automatic layout function
specified via `layout`.
The `tree` layout also accepts a special parameter `vertex_spacing`
passed as a keyword argument inside the `layout_config` dictionary.
Passing a tuple `(space_x, space_y)` as this argument overrides
the value of `layout_scale` and ensures that vertices are arranged
in a way such that the centers of siblings in the same layer are
at least `space_x` units apart horizontally, and neighboring layers
are spaced `space_y` units vertically.
* **layout_scale** (*float* *|* *tuple* *[**float* *,* *float* *,* *float* *]*) β The scale of automatically generated layouts: the vertices will
be arranged such that the coordinates are located within the
interval `[-scale, scale]`. Some layouts accept a tuple `(scale_x, scale_y)`
causing the first coordinate to be in the interval `[-scale_x, scale_x]`,
and the second in `[-scale_y, scale_y]`. Default: 2.
* **vertex_type** (*type* *[*[*Mobject*](manim.mobject.mobject.Mobject.md#manim.mobject.mobject.Mobject) *]*) β The mobject class used for displaying vertices in the scene.
* **vertex_config** (*dict* *|* *None*) β Either a dictionary containing keyword arguments to be passed to
the class specified via `vertex_type`, or a dictionary whose keys
are the vertices, and whose values are dictionaries containing keyword
arguments for the mobject related to the corresponding vertex.
* **vertex_mobjects** (*dict* *|* *None*) β A dictionary whose keys are the vertices, and whose values are
mobjects to be used as vertices. Passing vertices here overrides
all other configuration options for a vertex.
* **edge_type** (*type* *[*[*Mobject*](manim.mobject.mobject.Mobject.md#manim.mobject.mobject.Mobject) *]*) β The mobject class used for displaying edges in the scene.
Must be a subclass of [`Line`](manim.mobject.geometry.line.Line.md#manim.mobject.geometry.line.Line) for default updaters to work.
* **edge_config** (*dict* *|* *None*) β Either a dictionary containing keyword arguments to be passed
to the class specified via `edge_type`, or a dictionary whose
keys are the edges, and whose values are dictionaries containing
keyword arguments for the mobject related to the corresponding edge.
* **partitions** (*Sequence* *[**Sequence* *[**Hashable* *]* *]* *|* *None*)
* **root_vertex** (*Hashable* *|* *None*)
### Methods
| [`add_edges`](#manim.mobject.graph.GenericGraph.add_edges) | Add new edges to the graph. |
|------------------------------------------------------------------------|-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------|
| [`add_vertices`](#manim.mobject.graph.GenericGraph.add_vertices) | Add a list of vertices to the graph. |
| [`change_layout`](#manim.mobject.graph.GenericGraph.change_layout) | Change the layout of this graph. |
| [`from_networkx`](#manim.mobject.graph.GenericGraph.from_networkx) | Build a [`Graph`](manim.mobject.graph.Graph.md#manim.mobject.graph.Graph) or [`DiGraph`](manim.mobject.graph.DiGraph.md#manim.mobject.graph.DiGraph) from a given `networkx` graph. |
| [`remove_edges`](#manim.mobject.graph.GenericGraph.remove_edges) | Remove several edges from the graph. |
| [`remove_vertices`](#manim.mobject.graph.GenericGraph.remove_vertices) | Remove several vertices from the graph. |
### Attributes
| `animate` | Used to animate the application of any method of `self`. |
|-----------------------|------------------------------------------------------------------------|
| `animation_overrides` | |
| `color` | |
| `depth` | The depth of the mobject. |
| `fill_color` | If there are multiple colors (for gradient) this returns the first one |
| `height` | The height of the mobject. |
| `n_points_per_curve` | |
| `sheen_factor` | |
| `stroke_color` | |
| `width` | The width of the mobject. |
#### \_add_edge(edge, edge_type=<class 'manim.mobject.geometry.line.Line'>, edge_config=None)
Add a new edge to the graph.
* **Parameters:**
* **edge** (*tuple* *[**Hashable* *,* *Hashable* *]*) β The edge (as a tuple of vertex identifiers) to be added. If a non-existing
vertex is passed, a new vertex with default settings will be created. Create
new vertices yourself beforehand to customize them.
* **edge_type** (*type* *[*[*Mobject*](manim.mobject.mobject.Mobject.md#manim.mobject.mobject.Mobject) *]*) β The mobject class used for displaying edges in the scene.
* **edge_config** (*dict* *|* *None*) β A dictionary containing keyword arguments to be passed
to the class specified via `edge_type`.
* **Returns:**
A group containing all newly added vertices and edges.
* **Return type:**
[Group](manim.mobject.mobject.Group.md#manim.mobject.mobject.Group)
#### \_add_vertex(vertex, position=None, label=False, label_fill_color=ManimColor('#000000'), vertex_type=<class 'manim.mobject.geometry.arc.Dot'>, vertex_config=None, vertex_mobject=None)
Add a vertex to the graph.
* **Parameters:**
* **vertex** (*Hashable*) β A hashable vertex identifier.
* **position** ([*Point3DLike*](manim.typing.md#manim.typing.Point3DLike) *|* *None*) β The coordinates where the new vertex should be added. If `None`, the center
of the graph is used.
* **label** (*bool*) β Controls whether or not the vertex is labeled. If `False` (the default),
the vertex is not labeled; if `True` it is labeled using its
names (as specified in `vertex`) via [`MathTex`](manim.mobject.text.tex_mobject.MathTex.md#manim.mobject.text.tex_mobject.MathTex). Alternatively,
any [`Mobject`](manim.mobject.mobject.Mobject.md#manim.mobject.mobject.Mobject) can be passed to be used as the label.
* **label_fill_color** (*str*) β Sets the fill color of the default labels generated when `labels`
is set to `True`. Has no effect for other values of `label`.
* **vertex_type** (*type* *[*[*Mobject*](manim.mobject.mobject.Mobject.md#manim.mobject.mobject.Mobject) *]*) β The mobject class used for displaying vertices in the scene.
* **vertex_config** (*dict* *|* *None*) β A dictionary containing keyword arguments to be passed to
the class specified via `vertex_type`.
* **vertex_mobject** (*dict* *|* *None*) β The mobject to be used as the vertex. Overrides all other
vertex customization options.
* **Return type:**
[Mobject](manim.mobject.mobject.Mobject.md#manim.mobject.mobject.Mobject)
#### *static* \_empty_networkx_graph()
Return an empty networkx graph for the given graph type.
* **Return type:**
*Graph*
#### \_original_\_init_\_(vertices, edges, labels=False, label_fill_color=ManimColor('#000000'), layout='spring', layout_scale=2, layout_config=None, vertex_type=<class 'manim.mobject.geometry.arc.Dot'>, vertex_config=None, vertex_mobjects=None, edge_type=<class 'manim.mobject.geometry.line.Line'>, partitions=None, root_vertex=None, edge_config=None)
Initialize self. See help(type(self)) for accurate signature.
* **Parameters:**
* **vertices** (*Sequence* *[**Hashable* *]*)
* **edges** (*Sequence* *[**tuple* *[**Hashable* *,* *Hashable* *]* *]*)
* **labels** (*bool* *|* *dict*)
* **label_fill_color** (*str*)
* **layout** (*Literal* *[* *'circular'* *,* *'kamada_kawai'* *,* *'partite'* *,* *'planar'* *,* *'random'* *,* *'shell'* *,* *'spectral'* *,* *'spiral'* *,* *'spring'* *,* *'tree'* *]* *|* *dict* *[* *~collections.abc.Hashable* *,* *~manim.typing.Point3DLike* *]* *|* *~manim.mobject.graph.LayoutFunction*)
* **layout_scale** (*float* *|* *tuple* *[**float* *,* *float* *,* *float* *]*)
* **layout_config** (*dict* *|* *None*)
* **vertex_type** (*type* *[*[*Mobject*](manim.mobject.mobject.Mobject.md#manim.mobject.mobject.Mobject) *]*)
* **vertex_config** (*dict* *|* *None*)
* **vertex_mobjects** (*dict* *|* *None*)
* **edge_type** (*type* *[*[*Mobject*](manim.mobject.mobject.Mobject.md#manim.mobject.mobject.Mobject) *]*)
* **partitions** (*Sequence* *[**Sequence* *[**Hashable* *]* *]* *|* *None*)
* **root_vertex** (*Hashable* *|* *None*)
* **edge_config** (*dict* *|* *None*)
* **Return type:**
None
#### \_populate_edge_dict(edges, edge_type)
Helper method for populating the edges of the graph.
* **Parameters:**
* **edges** (*list* *[**tuple* *[**Hashable* *,* *Hashable* *]* *]*)
* **edge_type** (*type* *[*[*Mobject*](manim.mobject.mobject.Mobject.md#manim.mobject.mobject.Mobject) *]*)
#### \_remove_edge(edge)
Remove an edge from the graph.
* **Parameters:**
**edge** (*tuple* *[**Hashable* *]*) β The edge (i.e., a tuple of vertex identifiers) to be removed from the graph.
* **Returns:**
The removed edge.
* **Return type:**
[Mobject](manim.mobject.mobject.Mobject.md#manim.mobject.mobject.Mobject)
#### \_remove_vertex(vertex)
Remove a vertex (as well as all incident edges) from the graph.
* **Parameters:**
**vertex** β The identifier of a vertex to be removed.
* **Returns:**
A mobject containing all removed objects.
* **Return type:**
[Group](manim.mobject.mobject.Group.md#manim.mobject.mobject.Group)
#### add_edges(\*edges, edge_type=<class 'manim.mobject.geometry.line.Line'>, edge_config=None, \*\*kwargs)
Add new edges to the graph.
* **Parameters:**
* **edges** (*tuple* *[**Hashable* *,* *Hashable* *]*) β Edges (as tuples of vertex identifiers) to be added. If a non-existing
vertex is passed, a new vertex with default settings will be created. Create
new vertices yourself beforehand to customize them.
* **edge_type** (*type* *[*[*Mobject*](manim.mobject.mobject.Mobject.md#manim.mobject.mobject.Mobject) *]*) β The mobject class used for displaying edges in the scene.
* **edge_config** (*dict* *|* *None*) β A dictionary either containing keyword arguments to be passed
to the class specified via `edge_type`, or a dictionary
whose keys are the edge tuples, and whose values are dictionaries
containing keyword arguments to be passed for the construction
of the corresponding edge.
* **kwargs** β Any further keyword arguments are passed to [`add_vertices()`](#manim.mobject.graph.GenericGraph.add_vertices)
which is used to create new vertices in the passed edges.
* **Returns:**
A group containing all newly added vertices and edges.
* **Return type:**
[Group](manim.mobject.mobject.Group.md#manim.mobject.mobject.Group)
#### add_vertices(\*vertices, positions=None, labels=False, label_fill_color=ManimColor('#000000'), vertex_type=<class 'manim.mobject.geometry.arc.Dot'>, vertex_config=None, vertex_mobjects=None)
Add a list of vertices to the graph.
* **Parameters:**
* **vertices** (*Hashable*) β Hashable vertex identifiers.
* **positions** (*dict* *|* *None*) β A dictionary specifying the coordinates where the new vertices should be added.
If `None`, all vertices are created at the center of the graph.
* **labels** (*bool*) β Controls whether or not the vertex is labeled. If `False` (the default),
the vertex is not labeled; if `True` it is labeled using its
names (as specified in `vertex`) via [`MathTex`](manim.mobject.text.tex_mobject.MathTex.md#manim.mobject.text.tex_mobject.MathTex). Alternatively,
any [`Mobject`](manim.mobject.mobject.Mobject.md#manim.mobject.mobject.Mobject) can be passed to be used as the label.
* **label_fill_color** (*str*) β Sets the fill color of the default labels generated when `labels`
is set to `True`. Has no effect for other values of `labels`.
* **vertex_type** (*type* *[*[*Mobject*](manim.mobject.mobject.Mobject.md#manim.mobject.mobject.Mobject) *]*) β The mobject class used for displaying vertices in the scene.
* **vertex_config** (*dict* *|* *None*) β A dictionary containing keyword arguments to be passed to
the class specified via `vertex_type`.
* **vertex_mobjects** (*dict* *|* *None*) β A dictionary whose keys are the vertex identifiers, and whose
values are mobjects that should be used as vertices. Overrides
all other vertex customization options.
* **self** ([*Graph*](manim.mobject.graph.Graph.md#manim.mobject.graph.Graph))
#### change_layout(layout='spring', layout_scale=2, layout_config=None, partitions=None, root_vertex=None)
Change the layout of this graph.
See the documentation of [`Graph`](manim.mobject.graph.Graph.md#manim.mobject.graph.Graph) for details about the
keyword arguments.
### Examples
* **Parameters:**
* **layout** (*Literal* *[* *'circular'* *,* *'kamada_kawai'* *,* *'partite'* *,* *'planar'* *,* *'random'* *,* *'shell'* *,* *'spectral'* *,* *'spiral'* *,* *'spring'* *,* *'tree'* *]* *|* *dict* *[* *~collections.abc.Hashable* *,* *~manim.typing.Point3DLike* *]* *|* *~manim.mobject.graph.LayoutFunction*)
* **layout_scale** (*float* *|* *tuple* *[**float* *,* *float* *,* *float* *]*)
* **layout_config** (*dict* *[**str* *,* *Any* *]* *|* *None*)
* **partitions** (*list* *[**list* *[**Hashable* *]* *]* *|* *None*)
* **root_vertex** (*Hashable* *|* *None*)
* **Return type:**
[*Graph*](manim.mobject.graph.Graph.md#manim.mobject.graph.Graph)
#### *classmethod* from_networkx(nxgraph, \*\*kwargs)
Build a [`Graph`](manim.mobject.graph.Graph.md#manim.mobject.graph.Graph) or [`DiGraph`](manim.mobject.graph.DiGraph.md#manim.mobject.graph.DiGraph) from a
given `networkx` graph.
* **Parameters:**
* **nxgraph** (*Graph* *|* *DiGraph*) β A `networkx` graph or digraph.
* **\*\*kwargs** β Keywords to be passed to the constructor of [`Graph`](manim.mobject.graph.Graph.md#manim.mobject.graph.Graph).
### Examples
#### remove_edges(\*edges)
Remove several edges from the graph.
* **Parameters:**
**edges** (*tuple* *[**Hashable* *]*) β Edges to be removed from the graph.
* **Returns:**
A group containing all removed edges.
* **Return type:**
[Group](manim.mobject.mobject.Group.md#manim.mobject.mobject.Group)
#### remove_vertices(\*vertices)
Remove several vertices from the graph.
* **Parameters:**
**vertices** β Vertices to be removed from the graph.
### Examples
```default
>>> G = Graph([1, 2, 3], [(1, 2), (2, 3)])
>>> removed = G.remove_vertices(2, 3); removed
VGroup(Line, Line, Dot, Dot)
>>> G
Undirected graph on 1 vertices and 0 edges
```
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