stale2000 commited on
Commit
cbe7ecb
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1 Parent(s): c39cf21

Keep three method frames and append each matching tile grid

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.gitattributes CHANGED
@@ -73,3 +73,4 @@ examples/preserve/masks/p3.png filter=lfs diff=lfs merge=lfs -text
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  examples/control/comparison-with-mask.png filter=lfs diff=lfs merge=lfs -text
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  examples/preserve/comparison-with-mask.png filter=lfs diff=lfs merge=lfs -text
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  examples/entropy-selector/comparison-four-column.png filter=lfs diff=lfs merge=lfs -text
 
 
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  examples/control/comparison-with-mask.png filter=lfs diff=lfs merge=lfs -text
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  examples/preserve/comparison-with-mask.png filter=lfs diff=lfs merge=lfs -text
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  examples/entropy-selector/comparison-four-column.png filter=lfs diff=lfs merge=lfs -text
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+ examples/entropy-selector/comparison-three-frames-plus-grid.png filter=lfs diff=lfs merge=lfs -text
README.md CHANGED
@@ -99,9 +99,9 @@ Entropy was among the stronger sparse candidates in the initial layout screen: a
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  **ENTROPY is the best current candidate and the preferred algorithm for this project.** The available selector run is a four-prompt validation screen, not an untouched confirmation. The initial teacher-gap screen slightly favored detail50 (0.416 vs. 0.429 for entropy50), so this preference should not be read as a statistically confirmed benchmark win.
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- The four-column overview places the reference, ENTROPY output, its actual t=0 tile mask, and shuffled-ENTROPY output side by side. Each prompt sheet below shows all seven latent-time layouts alongside uniform and shuffled controls.
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- ![Four-column ENTROPY comparison with the tile mask](examples/entropy-selector/comparison-four-column.png)
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  ### Prompt p0
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  **ENTROPY is the best current candidate and the preferred algorithm for this project.** The available selector run is a four-prompt validation screen, not an untouched confirmation. The initial teacher-gap screen slightly favored detail50 (0.416 vs. 0.429 for entropy50), so this preference should not be read as a statistically confirmed benchmark win.
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+ The comparison preserves the original three sampled video frames under every method and appends that method’s matching t=0 tile grid as a fourth column. The gold outline marks the two ENTROPY rows. Each prompt sheet below shows all seven latent-time layouts alongside uniform and shuffled controls.
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+ ![Three video frames per method followed by its matching tile grid](examples/entropy-selector/comparison-three-frames-plus-grid.png)
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  ### Prompt p0
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examples/entropy-selector/{comparison-four-column.png → comparison-three-frames-plus-grid.png} RENAMED
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