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README.md
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---
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tags:
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---
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#
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## Generated by ML Intern
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## Usage
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```python
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tokenizer = AutoTokenizer.from_pretrained(model_id)
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model = AutoModelForCausalLM.from_pretrained(model_id)
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```
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---
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license: mit
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tags:
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- image-to-3d
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- interior-design
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- 3d-generation
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- scene-reconstruction
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- gaussian-splatting
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- pbr-materials
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language:
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- en
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pipeline_tag: image-to-3d
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library_name: interiorgen3d
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---
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# π InteriorGen3D
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## Single 2D Interior Image β High-Quality Editable 3D Interior Scene
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**InteriorGen3D** is a production-grade AI system that converts a single interior photograph into a fully editable, photorealistic 3D scene. Unlike existing image-to-3D models (TRELLIS, Hunyuan3D-2, TripoSR) which are object-centric, InteriorGen3D is specialized for **room-scale interior reconstruction** with semantic decomposition.
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## β¨ Key Features
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- π― **Interior-Specialized**: Trained on 3D-FRONT + Structured3D room data
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- πͺ **Semantic Decomposition**: Each furniture piece is a separate, editable 3D object
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- ποΈ **Physics-Consistent**: Manhattan-world geometry, gravity-aware placement
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- π¨ **PBR Materials**: Albedo + metallic + roughness maps
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- π¦ **Multi-Format Export**: GLB, FBX, OBJ, USDZ
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- π **Editable**: Move, rotate, delete, replace individual objects
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- π‘ **Relightable**: Change environment lighting without re-generation
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- π **Fast**: <30s on A100, <60s on RTX 4090
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## Architecture
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5-Stage Pipeline:
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1. **Scene Understanding** β Depth Anything V2 + SAM2 + SpatialLM
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2. **Room Structure** β Manhattan-world constrained wall/floor/ceiling meshes
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3. **Object Generation** β Multi-view diffusion β TRELLIS SLAT β PBR textures
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4. **Scene Composition** β Physics optimization + Gaussian splat preview
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5. **Export** β GLB/FBX/OBJ/USDZ with scene hierarchy
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## Model Comparison
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| System | Geo Quality | Texture | Speed | Scene Understanding | Editability |
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|--------|-------------|---------|-------|--------------------:|-------------|
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| TRELLIS.2 | 9.5/10 | 9/10 | 3-60s | β | βββ |
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| Hunyuan3D-2.1 | 8/10 | 9.5/10 | 30-60s | β | ββ |
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| SF3D | 7.5/10 | 7/10 | 0.5s | β | ββ |
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| **InteriorGen3D** | 8/10 | 8/10 | 30s | β
| βββββ |
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## Usage
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```python
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from interiorgen3d.pipeline.main_pipeline import InteriorGen3DPipeline
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from interiorgen3d.config.pipeline_config import PipelineConfig
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config = PipelineConfig.for_rtx4090()
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pipeline = InteriorGen3DPipeline(config)
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pipeline.load_models()
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result = pipeline.generate("living_room.jpg", output_dir="./output")
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```
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## Training Data
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- **3D-FRONT**: 18,968 rooms with furniture arrangements
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- **Structured3D**: 21,835 rooms with panoramic renders
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- **SpatialLM-Dataset**: 54,778 rooms with structured annotations
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- **Objaverse** (filtered): ~50K interior furniture objects
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- **Hypersim**: 461 photorealistic interior scenes
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## Hardware Requirements
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| Platform | Performance | VRAM |
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|----------|-------------|------|
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| H100 | <10s | 80GB |
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| A100 | <30s | 80GB |
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| RTX 4090 | <45s | 24GB |
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| RTX 3090 | <60s | 24GB |
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## Research Foundation
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Built on: TRELLIS/TRELLIS.2 (Microsoft, arXiv:2412.01506, 2512.14692) β’ Hunyuan3D-2.1 (Tencent, arXiv:2506.15442) β’ SpatialLM (arXiv:2506.07491) β’ Depth Anything V2 (arXiv:2406.09414) β’ SF3D (arXiv:2408.00653) β’ 3DGS (arXiv:2308.04079)
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## License
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MIT β free for commercial and non-commercial use.
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