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index.html
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import React, { useState, useEffect, useRef } from 'react';
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import { Volume2, VolumeX, Power, Camera, X, Lightbulb, Upload } from 'lucide-react';
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export default function FNAFGame() {
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const [gameState, setGameState] = useState('upload');
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const [currentView, setCurrentView] = useState('office');
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const [selectedCamera, setSelectedCamera] = useState('CAM1');
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const [power, setPower] = useState(100);
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const [hour, setHour] = useState(0);
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| 10 |
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const [soundEnabled, setSoundEnabled] = useState(true);
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const [animatronicPositions, setAnimatronicPositions] = useState({
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char1: 'CAM1', // Starts in Left Hall
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char2: 'CAM1', // Starts in Left Hall
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char3: 'CAM3', // Starts in Left Corner
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char4: 'CAM2' // Invisible - doesn't show in cameras
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});
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const [leftLightOn, setLeftLightOn] = useState(false);
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const [rightLightOn, setRightLightOn] = useState(false);
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const [leftDoorClosed, setLeftDoorClosed] = useState(false);
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const [rightDoorClosed, setRightDoorClosed] = useState(false);
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| 21 |
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const [jumpscareCharacter, setJumpscareCharacter] = useState(null);
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const [showTryAgain, setShowTryAgain] = useState(false);
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const [images, setImages] = useState({
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officeLeft: null,
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officeRight: null,
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officeBoth: null,
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jumpscare1: null,
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jumpscare2: null,
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jumpscare3: null,
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jumpscare4: null,
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cam1: null,
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cam2: null,
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cam3: null,
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// Specific animatronic in camera images
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char1_cam1: null, // Character 1 in Left Hall
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char2_cam1: null, // Character 2 in Left Hall
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char3_cam3: null // Character 3 in Left Corner
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// Character 4 doesn't appear in cameras (invisible/teleporter)
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});
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const cameras = {
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CAM1: { name: 'Left Hall' },
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CAM2: { name: 'Right Hall' },
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CAM3: { name: 'Left Corner' }
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};
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const handleImageUpload = (key, file) => {
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if (file) {
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const reader = new FileReader();
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reader.onload = (e) => {
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setImages(prev => ({ ...prev, [key]: e.target.result }));
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};
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reader.readAsDataURL(file);
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}
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};
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const playJumpscareSound = () => {
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if (!soundEnabled) return;
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const ctx = new (window.AudioContext || window.webkitAudioContext)();
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const oscillator = ctx.createOscillator();
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const gainNode = ctx.createGain();
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oscillator.connect(gainNode);
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gainNode.connect(ctx.destination);
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oscillator.type = 'sawtooth';
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oscillator.frequency.value = 80;
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gainNode.gain.setValueAtTime(0.8, ctx.currentTime);
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gainNode.gain.exponentialRampToValueAtTime(0.01, ctx.currentTime + 2);
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oscillator.start(ctx.currentTime);
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oscillator.stop(ctx.currentTime + 2);
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};
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const playSound = (type) => {
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if (!soundEnabled) return;
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const ctx = new (window.AudioContext || window.webkitAudioContext)();
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const oscillator = ctx.createOscillator();
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const gainNode = ctx.createGain();
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oscillator.connect(gainNode);
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gainNode.connect(ctx.destination);
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switch(type) {
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case 'camera':
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oscillator.frequency.value = 800;
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gainNode.gain.setValueAtTime(0.2, ctx.currentTime);
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gainNode.gain.exponentialRampToValueAtTime(0.01, ctx.currentTime + 0.2);
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oscillator.start(ctx.currentTime);
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oscillator.stop(ctx.currentTime + 0.2);
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break;
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case 'door':
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oscillator.frequency.value = 400;
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gainNode.gain.setValueAtTime(0.2, ctx.currentTime);
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gainNode.gain.exponentialRampToValueAtTime(0.01, ctx.currentTime + 0.3);
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oscillator.start(ctx.currentTime);
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oscillator.stop(ctx.currentTime + 0.3);
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break;
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case 'light':
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oscillator.frequency.value = 600;
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gainNode.gain.setValueAtTime(0.15, ctx.currentTime);
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gainNode.gain.exponentialRampToValueAtTime(0.01, ctx.currentTime + 0.1);
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oscillator.start(ctx.currentTime);
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oscillator.stop(ctx.currentTime + 0.1);
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break;
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case 'move':
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oscillator.frequency.value = 200;
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gainNode.gain.setValueAtTime(0.15, ctx.currentTime);
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gainNode.gain.exponentialRampToValueAtTime(0.01, ctx.currentTime + 0.5);
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oscillator.start(ctx.currentTime);
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oscillator.stop(ctx.currentTime + 0.5);
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break;
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}
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};
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useEffect(() => {
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if (gameState !== 'playing') return;
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const interval = setInterval(() => {
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setPower(prev => {
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let drain = 0.15;
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if (currentView === 'camera') drain += 0.25;
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if (leftDoorClosed) drain += 0.15;
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if (rightDoorClosed) drain += 0.15;
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if (leftLightOn) drain += 0.1;
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if (rightLightOn) drain += 0.1;
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const newPower = Math.max(0, prev - drain);
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if (newPower === 0) {
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setGameState('gameover');
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}
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return newPower;
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});
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}, 1000);
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return () => clearInterval(interval);
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}, [gameState, currentView, leftDoorClosed, rightDoorClosed, leftLightOn, rightLightOn]);
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useEffect(() => {
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if (gameState !== 'playing') return;
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const interval = setInterval(() => {
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setHour(prev => {
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const newHour = prev + 1;
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if (newHour >= 6) {
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setGameState('win');
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}
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return newHour;
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});
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}, 90000);
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return () => clearInterval(interval);
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}, [gameState]);
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useEffect(() => {
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if (gameState !== 'playing') return;
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const interval = setInterval(() => {
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const moveChance = currentView === 'office' ? 0.3 : 0.1;
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setAnimatronicPositions(prev => {
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const updated = { ...prev };
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const characters = ['char1', 'char2', 'char3', 'char4'];
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characters.forEach(char => {
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if (Math.random() < moveChance) {
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const currentPos = updated[char];
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if (currentPos === 'CAM5') {
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if (!leftDoorClosed && currentView === 'office' && Math.random() < 0.6) {
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triggerJumpscare(char);
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return;
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}
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updated[char] = leftDoorClosed ? 'CAM1' : 'CAM5';
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} else if (currentPos === 'CAM6') {
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if (!rightDoorClosed && currentView === 'office' && Math.random() < 0.6) {
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triggerJumpscare(char);
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return;
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}
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updated[char] = rightDoorClosed ? 'CAM1' : 'CAM6';
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} else {
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const possibleMoves = ['CAM1', 'CAM2', 'CAM3', 'CAM4', 'CAM5', 'CAM6'];
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const validMoves = possibleMoves.filter(cam => cam !== currentPos);
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updated[char] = validMoves[Math.floor(Math.random() * validMoves.length)];
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playSound('move');
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}
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}
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});
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return updated;
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});
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}, 6000);
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return () => clearInterval(interval);
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}, [gameState, currentView, leftDoorClosed, rightDoorClosed]);
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const triggerJumpscare = (character) => {
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playJumpscareSound();
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setJumpscareCharacter(character);
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setGameState('jumpscare');
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setTimeout(() => {
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setShowTryAgain(true);
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}, 2000);
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};
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const startGame = () => {
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setGameState('playing');
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setPower(100);
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setHour(0);
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setCurrentView('office');
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setLeftDoorClosed(false);
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setRightDoorClosed(false);
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setLeftLightOn(false);
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setRightLightOn(false);
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setShowTryAgain(false);
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setJumpscareCharacter(null);
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setAnimatronicPositions({
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char1: 'CAM1',
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char2: 'CAM1',
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char3: 'CAM3',
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char4: 'CAM2'
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});
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};
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const toggleCamera = () => {
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if (currentView === 'office') {
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setCurrentView('camera');
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playSound('camera');
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} else {
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setCurrentView('office');
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playSound('camera');
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}
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};
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const toggleDoor = (side) => {
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playSound('door');
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if (side === 'left') {
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setLeftDoorClosed(!leftDoorClosed);
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} else {
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setRightDoorClosed(!rightDoorClosed);
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}
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};
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const toggleLight = (side) => {
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playSound('light');
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if (side === 'left') {
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setLeftLightOn(!leftLightOn);
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} else {
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setRightLightOn(!rightLightOn);
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}
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};
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const getOfficeImage = () => {
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if (leftLightOn && rightLightOn && images.officeBoth) return images.officeBoth;
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if (leftLightOn && images.officeLeft) return images.officeLeft;
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if (rightLightOn && images.officeRight) return images.officeRight;
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return images.officeBoth || images.officeLeft || images.officeRight;
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};
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const getJumpscareImage = () => {
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switch(jumpscareCharacter) {
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case 'char1': return images.jumpscare1;
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case 'char2': return images.jumpscare2;
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case 'char3': return images.jumpscare3;
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case 'char4': return images.jumpscare4;
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default: return images.jumpscare1;
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}
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};
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// Upload screen
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if (gameState === 'upload') {
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return (
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<div className="w-full min-h-screen bg-gradient-to-b from-gray-900 to-black p-6 overflow-y-auto">
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<div className="max-w-6xl mx-auto">
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<h1 className="text-5xl font-bold text-red-600 mb-2 text-center">NIGHT SHIFT</h1>
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<p className="text-gray-400 mb-8 text-center text-lg">Upload Your Images (Drag & Drop)</p>
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<div className="grid grid-cols-1 md:grid-cols-2 lg:grid-cols-3 gap-6">
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{/* Office Images */}
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<div className="bg-gray-800 rounded-lg p-4">
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<h3 className="text-white font-bold mb-2">Office - Left Light</h3>
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<input
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type="file"
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accept="image/*"
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onChange={(e) => handleImageUpload('officeLeft', e.target.files[0])}
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className="hidden"
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id="officeLeft"
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/>
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<label htmlFor="officeLeft" className="cursor-pointer block">
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{images.officeLeft ? (
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<img src={images.officeLeft} alt="Office Left" className="w-full h-32 object-cover rounded mb-2" />
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) : (
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<div className="w-full h-32 bg-gray-700 rounded mb-2 flex items-center justify-center">
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<Upload className="text-gray-500" size={32} />
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</div>
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)}
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<p className="text-gray-400 text-sm text-center">Click to upload</p>
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</label>
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</div>
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<div className="bg-gray-800 rounded-lg p-4">
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<h3 className="text-white font-bold mb-2">Office - Right Light</h3>
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<input
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type="file"
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accept="image/*"
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onChange={(e) => handleImageUpload('officeRight', e.target.files[0])}
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className="hidden"
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id="officeRight"
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/>
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<label htmlFor="officeRight" className="cursor-pointer block">
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{images.officeRight ? (
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<img src={images.officeRight} alt="Office Right" className="w-full h-32 object-cover rounded mb-2" />
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) : (
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<div className="w-full h-32 bg-gray-700 rounded mb-2 flex items-center justify-center">
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<Upload className="text-gray-500" size={32} />
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</div>
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)}
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<p className="text-gray-400 text-sm text-center">Click to upload</p>
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</label>
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</div>
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<div className="bg-gray-800 rounded-lg p-4">
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<h3 className="text-white font-bold mb-2">Office - Both Lights</h3>
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<input
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type="file"
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accept="image/*"
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onChange={(e) => handleImageUpload('officeBoth', e.target.files[0])}
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className="hidden"
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id="officeBoth"
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/>
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<label htmlFor="officeBoth" className="cursor-pointer block">
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{images.officeBoth ? (
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<img src={images.officeBoth} alt="Office Both" className="w-full h-32 object-cover rounded mb-2" />
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) : (
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<div className="w-full h-32 bg-gray-700 rounded mb-2 flex items-center justify-center">
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<Upload className="text-gray-500" size={32} />
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</div>
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)}
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<p className="text-gray-400 text-sm text-center">Click to upload</p>
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</label>
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</div>
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| 343 |
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{/* Jumpscare Images */}
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{[1, 2, 3, 4].map(num => (
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<div key={num} className="bg-gray-800 rounded-lg p-4">
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<h3 className="text-white font-bold mb-2">Jumpscare {num}</h3>
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<input
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type="file"
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accept="image/*"
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onChange={(e) => handleImageUpload(`jumpscare${num}`, e.target.files[0])}
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className="hidden"
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id={`jumpscare${num}`}
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/>
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<label htmlFor={`jumpscare${num}`} className="cursor-pointer block">
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{images[`jumpscare${num}`] ? (
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<img src={images[`jumpscare${num}`]} alt={`Jumpscare ${num}`} className="w-full h-32 object-cover rounded mb-2" />
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) : (
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<div className="w-full h-32 bg-gray-700 rounded mb-2 flex items-center justify-center">
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<Upload className="text-gray-500" size={32} />
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</div>
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)}
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<p className="text-gray-400 text-sm text-center">Click to upload</p>
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</label>
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</div>
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))}
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| 367 |
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{/* Camera Images */}
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{[1, 2, 3].map(num => (
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<div key={num} className="bg-gray-800 rounded-lg p-4">
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<h3 className="text-white font-bold mb-2">CAM{num} - {cameras[`CAM${num}`].name} (Empty)</h3>
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<input
|
| 373 |
-
type="file"
|
| 374 |
-
accept="image/*"
|
| 375 |
-
onChange={(e) => handleImageUpload(`cam${num}`, e.target.files[0])}
|
| 376 |
-
className="hidden"
|
| 377 |
-
id={`cam${num}`}
|
| 378 |
-
/>
|
| 379 |
-
<label htmlFor={`cam${num}`} className="cursor-pointer block">
|
| 380 |
-
{images[`cam${num}`] ? (
|
| 381 |
-
<img src={images[`cam${num}`]} alt={`Camera ${num}`} className="w-full h-32 object-cover rounded mb-2" />
|
| 382 |
-
) : (
|
| 383 |
-
<div className="w-full h-32 bg-gray-700 rounded mb-2 flex items-center justify-center">
|
| 384 |
-
<Upload className="text-gray-500" size={32} />
|
| 385 |
-
</div>
|
| 386 |
-
)}
|
| 387 |
-
<p className="text-gray-400 text-sm text-center">Click to upload</p>
|
| 388 |
-
</label>
|
| 389 |
-
</div>
|
| 390 |
-
))}
|
| 391 |
-
|
| 392 |
-
{/* Animatronic in Camera Images */}
|
| 393 |
-
<div className="col-span-full">
|
| 394 |
-
<h2 className="text-2xl font-bold text-red-500 mb-4 mt-6">Animatronics in Cameras</h2>
|
| 395 |
-
</div>
|
| 396 |
-
|
| 397 |
-
<div className="bg-gray-700 rounded-lg p-4">
|
| 398 |
-
<h3 className="text-xl font-bold text-yellow-400 mb-4">Animatronic 1 (in Left Hall)</h3>
|
| 399 |
-
<input
|
| 400 |
-
type="file"
|
| 401 |
-
accept="image/*"
|
| 402 |
-
onChange={(e) => handleImageUpload('char1_cam1', e.target.files[0])}
|
| 403 |
-
className="hidden"
|
| 404 |
-
id="char1_cam1"
|
| 405 |
-
/>
|
| 406 |
-
<label htmlFor="char1_cam1" className="cursor-pointer block">
|
| 407 |
-
{images.char1_cam1 ? (
|
| 408 |
-
<img src={images.char1_cam1} alt="Char 1 CAM1" className="w-full h-40 object-cover rounded mb-2" />
|
| 409 |
-
) : (
|
| 410 |
-
<div className="w-full h-40 bg-gray-800 rounded mb-2 flex items-center justify-center">
|
| 411 |
-
<Upload className="text-gray-500" size={32} />
|
| 412 |
-
</div>
|
| 413 |
-
)}
|
| 414 |
-
<p className="text-gray-400 text-sm text-center">Click to upload</p>
|
| 415 |
-
</label>
|
| 416 |
-
</div>
|
| 417 |
-
|
| 418 |
-
<div className="bg-gray-700 rounded-lg p-4">
|
| 419 |
-
<h3 className="text-xl font-bold text-yellow-400 mb-4">Animatronic 2 (in Left Hall)</h3>
|
| 420 |
-
<input
|
| 421 |
-
type="file"
|
| 422 |
-
accept="image/*"
|
| 423 |
-
onChange={(e) => handleImageUpload('char2_cam1', e.target.files[0])}
|
| 424 |
-
className="hidden"
|
| 425 |
-
id="char2_cam1"
|
| 426 |
-
/>
|
| 427 |
-
<label htmlFor="char2_cam1" className="cursor-pointer block">
|
| 428 |
-
{images.char2_cam1 ? (
|
| 429 |
-
<img src={images.char2_cam1} alt="Char 2 CAM1" className="w-full h-40 object-cover rounded mb-2" />
|
| 430 |
-
) : (
|
| 431 |
-
<div className="w-full h-40 bg-gray-800 rounded mb-2 flex items-center justify-center">
|
| 432 |
-
<Upload className="text-gray-500" size={32} />
|
| 433 |
-
</div>
|
| 434 |
-
)}
|
| 435 |
-
<p className="text-gray-400 text-sm text-center">Click to upload</p>
|
| 436 |
-
</label>
|
| 437 |
-
</div>
|
| 438 |
-
|
| 439 |
-
<div className="bg-gray-700 rounded-lg p-4">
|
| 440 |
-
<h3 className="text-xl font-bold text-yellow-400 mb-4">Animatronic 3 (in Left Corner)</h3>
|
| 441 |
-
<input
|
| 442 |
-
type="file"
|
| 443 |
-
accept="image/*"
|
| 444 |
-
onChange={(e) => handleImageUpload('char3_cam3', e.target.files[0])}
|
| 445 |
-
className="hidden"
|
| 446 |
-
id="char3_cam3"
|
| 447 |
-
/>
|
| 448 |
-
<label htmlFor="char3_cam3" className="cursor-pointer block">
|
| 449 |
-
{images.char3_cam3 ? (
|
| 450 |
-
<img src={images.char3_cam3} alt="Char 3 CAM3" className="w-full h-40 object-cover rounded mb-2" />
|
| 451 |
-
) : (
|
| 452 |
-
<div className="w-full h-40 bg-gray-800 rounded mb-2 flex items-center justify-center">
|
| 453 |
-
<Upload className="text-gray-500" size={32} />
|
| 454 |
-
</div>
|
| 455 |
-
)}
|
| 456 |
-
<p className="text-gray-400 text-sm text-center">Click to upload</p>
|
| 457 |
-
</label>
|
| 458 |
-
</div>
|
| 459 |
-
|
| 460 |
-
<div className="bg-gray-700 rounded-lg p-4">
|
| 461 |
-
<h3 className="text-xl font-bold text-yellow-400 mb-4">Animatronic 4 (Doesn't Show in Cameras)</h3>
|
| 462 |
-
<div className="w-full h-40 bg-gray-800 rounded flex items-center justify-center">
|
| 463 |
-
<p className="text-gray-500 text-center">This character is invisible<br/>and never appears in cameras!</p>
|
| 464 |
-
</div>
|
| 465 |
-
</div>
|
| 466 |
-
</div>
|
| 467 |
-
|
| 468 |
-
<div className="mt-8 text-center">
|
| 469 |
-
<button
|
| 470 |
-
onClick={() => setGameState('menu')}
|
| 471 |
-
className="bg-red-600 hover:bg-red-700 text-white px-12 py-4 rounded-lg text-2xl font-bold"
|
| 472 |
-
>
|
| 473 |
-
START GAME →
|
| 474 |
-
</button>
|
| 475 |
-
<p className="text-gray-500 mt-4">You can skip images - placeholders will be used</p>
|
| 476 |
-
</div>
|
| 477 |
-
</div>
|
| 478 |
-
</div>
|
| 479 |
-
);
|
| 480 |
-
}
|
| 481 |
-
|
| 482 |
-
// Menu
|
| 483 |
-
if (gameState === 'menu') {
|
| 484 |
-
return (
|
| 485 |
-
<div className="w-full h-screen bg-black flex items-center justify-center">
|
| 486 |
-
<div className="text-center">
|
| 487 |
-
<h1 className="text-6xl font-bold text-red-600 mb-4 animate-pulse">
|
| 488 |
-
NIGHT SHIFT
|
| 489 |
-
</h1>
|
| 490 |
-
<p className="text-gray-400 mb-8 text-xl">Survive Until 6 AM</p>
|
| 491 |
-
<div className="space-y-4">
|
| 492 |
-
<button
|
| 493 |
-
onClick={startGame}
|
| 494 |
-
className="block mx-auto bg-red-600 hover:bg-red-700 text-white px-8 py-4 rounded text-2xl font-bold"
|
| 495 |
-
>
|
| 496 |
-
START NIGHT
|
| 497 |
-
</button>
|
| 498 |
-
<button
|
| 499 |
-
onClick={() => setGameState('upload')}
|
| 500 |
-
className="block mx-auto bg-gray-700 hover:bg-gray-600 text-white px-8 py-3 rounded text-lg"
|
| 501 |
-
>
|
| 502 |
-
Change Images
|
| 503 |
-
</button>
|
| 504 |
-
</div>
|
| 505 |
-
<div className="mt-8">
|
| 506 |
-
<button
|
| 507 |
-
onClick={() => setSoundEnabled(!soundEnabled)}
|
| 508 |
-
className="text-gray-400 hover:text-white"
|
| 509 |
-
>
|
| 510 |
-
{soundEnabled ? <Volume2 size={32} /> : <VolumeX size={32} />}
|
| 511 |
-
</button>
|
| 512 |
-
</div>
|
| 513 |
-
</div>
|
| 514 |
-
</div>
|
| 515 |
-
);
|
| 516 |
-
}
|
| 517 |
-
|
| 518 |
-
// Jumpscare
|
| 519 |
-
if (gameState === 'jumpscare') {
|
| 520 |
-
const jumpImg = getJumpscareImage();
|
| 521 |
-
return (
|
| 522 |
-
<div className="w-full h-screen bg-black flex items-center justify-center relative overflow-hidden">
|
| 523 |
-
{jumpImg ? (
|
| 524 |
-
<img
|
| 525 |
-
src={jumpImg}
|
| 526 |
-
alt="Jumpscare"
|
| 527 |
-
className="absolute inset-0 w-full h-full object-contain animate-pulse"
|
| 528 |
-
style={{
|
| 529 |
-
filter: 'blur(2px)',
|
| 530 |
-
imageRendering: 'pixelated',
|
| 531 |
-
animation: 'shake 0.1s infinite'
|
| 532 |
-
}}
|
| 533 |
-
/>
|
| 534 |
-
) : (
|
| 535 |
-
<div className="text-9xl animate-pulse">💀</div>
|
| 536 |
-
)}
|
| 537 |
-
{showTryAgain && (
|
| 538 |
-
<>
|
| 539 |
-
<div
|
| 540 |
-
className="absolute inset-0 bg-red-600"
|
| 541 |
-
style={{ animation: 'fadeIn 1s ease-in' }}
|
| 542 |
-
/>
|
| 543 |
-
<div className="relative z-20 text-center">
|
| 544 |
-
<h1 className="text-6xl font-bold text-white mb-8">
|
| 545 |
-
TRY AGAIN
|
| 546 |
-
</h1>
|
| 547 |
-
<button
|
| 548 |
-
onClick={() => {
|
| 549 |
-
setShowTryAgain(false);
|
| 550 |
-
setGameState('menu');
|
| 551 |
-
}}
|
| 552 |
-
className="bg-white text-black px-8 py-4 rounded text-xl font-bold hover:bg-gray-200"
|
| 553 |
-
>
|
| 554 |
-
Back to Menu
|
| 555 |
-
</button>
|
| 556 |
-
</div>
|
| 557 |
-
</>
|
| 558 |
-
)}
|
| 559 |
-
<style>{`
|
| 560 |
-
@keyframes shake {
|
| 561 |
-
0%, 100% { transform: translate(0, 0) rotate(0deg); }
|
| 562 |
-
25% { transform: translate(-5px, 5px) rotate(-2deg); }
|
| 563 |
-
50% { transform: translate(5px, -5px) rotate(2deg); }
|
| 564 |
-
75% { transform: translate(-5px, -5px) rotate(-1deg); }
|
| 565 |
-
}
|
| 566 |
-
@keyframes fadeIn {
|
| 567 |
-
from { opacity: 0; }
|
| 568 |
-
to { opacity: 1; }
|
| 569 |
-
}
|
| 570 |
-
`}</style>
|
| 571 |
-
</div>
|
| 572 |
-
);
|
| 573 |
-
}
|
| 574 |
-
|
| 575 |
-
// Game over
|
| 576 |
-
if (gameState === 'gameover') {
|
| 577 |
-
return (
|
| 578 |
-
<div className="w-full h-screen bg-black flex items-center justify-center">
|
| 579 |
-
<div className="text-center">
|
| 580 |
-
<h1 className="text-5xl font-bold text-red-600 mb-4">POWER OUT</h1>
|
| 581 |
-
<p className="text-gray-400 mb-8 text-xl">You ran out of power...</p>
|
| 582 |
-
<button
|
| 583 |
-
onClick={() => setGameState('menu')}
|
| 584 |
-
className="bg-red-600 hover:bg-red-700 text-white px-6 py-3 rounded text-xl"
|
| 585 |
-
>
|
| 586 |
-
Main Menu
|
| 587 |
-
</button>
|
| 588 |
-
</div>
|
| 589 |
-
</div>
|
| 590 |
-
);
|
| 591 |
-
}
|
| 592 |
-
|
| 593 |
-
// Win
|
| 594 |
-
if (gameState === 'win') {
|
| 595 |
-
return (
|
| 596 |
-
<div className="w-full h-screen bg-black flex items-center justify-center">
|
| 597 |
-
<div className="text-center">
|
| 598 |
-
<h1 className="text-5xl font-bold text-green-500 mb-4">6 AM</h1>
|
| 599 |
-
<p className="text-gray-400 mb-8 text-xl">You survived the night!</p>
|
| 600 |
-
<button
|
| 601 |
-
onClick={() => setGameState('menu')}
|
| 602 |
-
className="bg-green-600 hover:bg-green-700 text-white px-6 py-3 rounded text-xl"
|
| 603 |
-
>
|
| 604 |
-
Main Menu
|
| 605 |
-
</button>
|
| 606 |
-
</div>
|
| 607 |
-
</div>
|
| 608 |
-
);
|
| 609 |
-
}
|
| 610 |
-
|
| 611 |
-
// Office view
|
| 612 |
-
if (currentView === 'office') {
|
| 613 |
-
const officeImg = getOfficeImage();
|
| 614 |
-
return (
|
| 615 |
-
<div className="w-full h-screen bg-black relative overflow-hidden">
|
| 616 |
-
{officeImg ? (
|
| 617 |
-
<img
|
| 618 |
-
src={officeImg}
|
| 619 |
-
alt="Office"
|
| 620 |
-
className="absolute inset-0 w-full h-full object-cover"
|
| 621 |
-
/>
|
| 622 |
-
) : (
|
| 623 |
-
<div className="absolute inset-0 bg-gradient-to-b from-gray-800 to-black" />
|
| 624 |
-
)}
|
| 625 |
-
|
| 626 |
-
<div className="absolute top-4 left-4 text-white z-10">
|
| 627 |
-
<div className="bg-black bg-opacity-75 p-3 rounded">
|
| 628 |
-
<div className="flex items-center gap-2 mb-2">
|
| 629 |
-
<Power size={20} />
|
| 630 |
-
<span className="font-mono text-xl">{Math.floor(power)}%</span>
|
| 631 |
-
</div>
|
| 632 |
-
<div className="text-sm text-gray-400">
|
| 633 |
-
{hour} AM - {6 - hour} hours left
|
| 634 |
-
</div>
|
| 635 |
-
</div>
|
| 636 |
-
</div>
|
| 637 |
-
|
| 638 |
-
<div className="absolute left-4 top-1/2 transform -translate-y-1/2 z-10 space-y-4">
|
| 639 |
-
<button
|
| 640 |
-
onClick={() => toggleLight('left')}
|
| 641 |
-
className={`px-4 py-3 rounded font-bold flex items-center gap-2 ${
|
| 642 |
-
leftLightOn ? 'bg-yellow-500 text-black' : 'bg-gray-700 text-white'
|
| 643 |
-
}`}
|
| 644 |
-
>
|
| 645 |
-
<Lightbulb size={20} />
|
| 646 |
-
Light
|
| 647 |
-
</button>
|
| 648 |
-
<button
|
| 649 |
-
onClick={() => toggleDoor('left')}
|
| 650 |
-
className={`px-4 py-3 rounded font-bold ${
|
| 651 |
-
leftDoorClosed ? 'bg-red-600 text-white' : 'bg-green-600 text-white'
|
| 652 |
-
}`}
|
| 653 |
-
>
|
| 654 |
-
Door<br/>{leftDoorClosed ? 'CLOSED' : 'OPEN'}
|
| 655 |
-
</button>
|
| 656 |
-
</div>
|
| 657 |
-
|
| 658 |
-
<div className="absolute right-4 top-1/2 transform -translate-y-1/2 z-10 space-y-4">
|
| 659 |
-
<button
|
| 660 |
-
onClick={() => toggleLight('right')}
|
| 661 |
-
className={`px-4 py-3 rounded font-bold flex items-center gap-2 ${
|
| 662 |
-
rightLightOn ? 'bg-yellow-500 text-black' : 'bg-gray-700 text-white'
|
| 663 |
-
}`}
|
| 664 |
-
>
|
| 665 |
-
<Lightbulb size={20} />
|
| 666 |
-
Light
|
| 667 |
-
</button>
|
| 668 |
-
<button
|
| 669 |
-
onClick={() => toggleDoor('right')}
|
| 670 |
-
className={`px-4 py-3 rounded font-bold ${
|
| 671 |
-
rightDoorClosed ? 'bg-red-600 text-white' : 'bg-green-600 text-white'
|
| 672 |
-
}`}
|
| 673 |
-
>
|
| 674 |
-
Door<br/>{rightDoorClosed ? 'CLOSED' : 'OPEN'}
|
| 675 |
-
</button>
|
| 676 |
-
</div>
|
| 677 |
-
|
| 678 |
-
<button
|
| 679 |
-
onClick={toggleCamera}
|
| 680 |
-
className="absolute bottom-8 left-1/2 transform -translate-x-1/2 bg-green-600 hover:bg-green-700 text-white px-8 py-4 rounded-lg text-xl font-bold flex items-center gap-2 z-10"
|
| 681 |
-
>
|
| 682 |
-
<Camera size={24} />
|
| 683 |
-
CAMERAS
|
| 684 |
-
</button>
|
| 685 |
-
</div>
|
| 686 |
-
);
|
| 687 |
-
}
|
| 688 |
-
|
| 689 |
-
// Camera view
|
| 690 |
-
const animatronicsInView = Object.entries(animatronicPositions)
|
| 691 |
-
.filter(([char, pos]) => pos === selectedCamera)
|
| 692 |
-
.map(([char]) => char);
|
| 693 |
-
|
| 694 |
-
return (
|
| 695 |
-
<div className="w-full h-screen bg-black relative">
|
| 696 |
-
<div className="absolute inset-0 flex items-center justify-center p-8">
|
| 697 |
-
<div className="w-full max-w-4xl">
|
| 698 |
-
<div className="bg-gray-900 border-4 border-green-500 rounded-lg overflow-hidden aspect-video relative">
|
| 699 |
-
{/* Base camera background */}
|
| 700 |
-
{images[`cam${selectedCamera.slice(-1)}`] ? (
|
| 701 |
-
<img
|
| 702 |
-
src={images[`cam${selectedCamera.slice(-1)}`]}
|
| 703 |
-
alt={`Camera ${selectedCamera}`}
|
| 704 |
-
className="absolute inset-0 w-full h-full object-cover"
|
| 705 |
-
/>
|
| 706 |
-
) : (
|
| 707 |
-
<div className="absolute inset-0 bg-gray-800" />
|
| 708 |
-
)}
|
| 709 |
-
|
| 710 |
-
{/* Show animatronic image if present */}
|
| 711 |
-
{animatronicsInView.length > 0 && animatronicsInView.map(char => {
|
| 712 |
-
const animImage = images[`${char}_${selectedCamera.toLowerCase()}`];
|
| 713 |
-
return animImage ? (
|
| 714 |
-
<img
|
| 715 |
-
key={char}
|
| 716 |
-
src={animImage}
|
| 717 |
-
alt={`${char} in ${selectedCamera}`}
|
| 718 |
-
className="absolute inset-0 w-full h-full object-cover"
|
| 719 |
-
/>
|
| 720 |
-
) : null;
|
| 721 |
-
})}
|
| 722 |
-
|
| 723 |
-
<div className="absolute inset-0 bg-gradient-to-b from-transparent via-green-500 to-transparent opacity-10 animate-pulse pointer-events-none" />
|
| 724 |
-
|
| 725 |
-
<div className="absolute top-4 left-4 text-green-400 font-mono z-20">
|
| 726 |
-
{selectedCamera}
|
| 727 |
-
</div>
|
| 728 |
-
<div className="absolute top-4 right-4 text-green-400 font-mono animate-pulse z-20">
|
| 729 |
-
REC ●
|
| 730 |
-
</div>
|
| 731 |
-
|
| 732 |
-
{animatronicsInView.length > 0 && (
|
| 733 |
-
<div className="absolute bottom-4 left-4 right-4 text-center z-20">
|
| 734 |
-
<p className="text-red-500 text-xl font-bold animate-pulse">
|
| 735 |
-
⚠️ MOVEMENT DETECTED
|
| 736 |
-
</p>
|
| 737 |
-
</div>
|
| 738 |
-
)}
|
| 739 |
-
</div>
|
| 740 |
-
</div>
|
| 741 |
-
</div>
|
| 742 |
-
|
| 743 |
-
<div className="absolute bottom-8 left-8 right-8">
|
| 744 |
-
<div className="grid grid-cols-3 gap-4">
|
| 745 |
-
{Object.keys(cameras).map(cam => {
|
| 746 |
-
const count = Object.values(animatronicPositions).filter(pos => pos === cam).length;
|
| 747 |
-
return (
|
| 748 |
-
<button
|
| 749 |
-
key={cam}
|
| 750 |
-
onClick={() => {
|
| 751 |
-
setSelectedCamera(cam);
|
| 752 |
-
playSound('camera');
|
| 753 |
-
}}
|
| 754 |
-
className={`p-4 rounded ${
|
| 755 |
-
selectedCamera === cam
|
| 756 |
-
? 'bg-green-600 text-white'
|
| 757 |
-
: 'bg-gray-800 text-gray-400 hover:bg-gray-700'
|
| 758 |
-
} ${count > 0 ? 'border-2 border-red-500' : ''}`}
|
| 759 |
-
>
|
| 760 |
-
<div className="font-bold">{cam}</div>
|
| 761 |
-
{count > 0 && <div className="text-xs text-red-400 mt-1">{count} here</div>}
|
| 762 |
-
</button>
|
| 763 |
-
);
|
| 764 |
-
})}
|
| 765 |
-
</div>
|
| 766 |
-
</div>
|
| 767 |
-
|
| 768 |
-
<button
|
| 769 |
-
onClick={toggleCamera}
|
| 770 |
-
className="absolute top-4 right-4 bg-red-600 hover:bg-red-700 text-white p-3 rounded-full"
|
| 771 |
-
>
|
| 772 |
-
<X size={24} />
|
| 773 |
-
</button>
|
| 774 |
-
|
| 775 |
-
<div className="absolute top-4 left-4 text-white">
|
| 776 |
-
<div className="bg-black bg-opacity-75 p-3 rounded">
|
| 777 |
-
<div className="flex items-center gap-2 mb-2">
|
| 778 |
-
<Power size={20} />
|
| 779 |
-
<span className="font-mono text-xl">{Math.floor(power)}%</span>
|
| 780 |
-
</div>
|
| 781 |
-
<div className="text-sm text-gray-400">{hour} AM</div>
|
| 782 |
-
</div>
|
| 783 |
-
</div>
|
| 784 |
-
</div>
|
| 785 |
-
);
|
| 786 |
-
}
|
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